Contents
- 1Biodata
- 2Power Progression
- 3Background / History
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Truth Chip
- 6.2Storm Breathing Technique
- 6.3Swordsmanship, Archery, and Combat Tactics
- 6.4Life Barrier
- 6.5Wizardry
- 6.6Alchemy and Life-Energy Research
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Lodin Barony
- 9.2Flight from Lodin
- 9.3Ellendal Harbor
- 9.4White House Academy
- 10Notable Quotes
Biodata
| Feature | Details |
|---|---|
| Name | Green (格林) |
| Alias(es) | Chen Tian — his former identity before transmigration and soul fusion 1 |
| Species/Race | Human |
| Gender | Male |
| Age | 18 42 |
| Affiliation | White House Academy; student of Lilian's school 35 41 42 |
| Occupation/Role | Knight; Wizard Apprentice; researcher and alchemist; leader of a refugee caravan 11 23 24 40 |
| Status | Active; preparing for the Pale Forest Monster Cleanup mission 50 |
| First Appearance | Chapter 1 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Knight Apprentice | 7 | Condensed a Life Seed through the dangerous Storm Breathing Technique. His attributes rose to Strength 2.5, Speed 2.7, and Constitution 3.0. 7 |
| Formal Knight | 20 | Activated his Life Seed and, using the Truth Chip, divided it into five synchronized Life Seeds in his heart, liver, spleen, lungs, and kidneys. His attributes reached Strength 5.2, Speed 4.8, and Constitution 5.2, exceeding the normal human genetic limit through external-energy enhancement. 20 |
| Grand Knight | 31 | States that he broke through with the help of the Life Potion; his Strength, Speed, and Constitution had each reached 6.0. 31 |
| Third-Class Apprentice | 34 | A crystal-ball test identified him as a Third-Class Apprentice and detected the rune of the Basic Meditation Method. 34 |
| Second-Class Apprentice | 37 | Completed the Extreme Meditation Method's rune sphere and advanced after solidifying his twelfth rune. His mental power reached 16. 37 |
Background / History
Green was originally an orphan found in the snow and adopted by Old Green, the warehouse manager of Baron Kluo's territory in the Lodin Kingdom. Old Green had once been a Knight Apprentice and a soldier; injuries sustained while saving the baron left him unable to continue cultivating his Breathing Method. 1
Chen Tian, a 23rd-century scientific genius who had undergone quantum-chip implantation, awakened in Green's body after his soul fused with Green's. He accepted the name Green and resolved to pursue strength and knowledge in order to control his own fate. 1 2
Old Green passed down his armor, longsword, metal bow, swordsmanship, archery, and the Storm Breathing Technique. Green's rapid recovery and the Truth Chip's assistance allowed him to advance far faster than expected. 2 3 5 7
After the Lodin Kingdom collapsed into war, Green fled with Old Green, Baron Kluo's household, and allied caravans. During the journey through the Visas Wasteland, he became the convoy's principal protector, exposed Baron Candia's betrayal, and absorbed Candia's followers into his own group. 14 18 21 22
In Ellendal Harbor, Green secured legal identification and shelter for his followers, established laboratories, resumed scientific research, and developed commercial products and life-energy potions. He later left for the East Coast to enter White House Academy as a wizard apprentice. 23 24 28 29 32 42
Appearance
Green is an eighteen-year-old young man with short black hair and brown eyes. His sustained meditation made his complexion fairer, giving him the appearance of a “pretty boy in robes,” though his composed demeanor and physical strength distinguish him from an ordinary scholar. 13 37 42
- Short black hair and brown eyes. 13
- Possesses a confident, sharp-eyed bearing during combat. 13
- His hands developed calluses during his early sword and archery training. 3
- Often wears robes as a wizard apprentice; previously wore Old Green's metal armor in battle. 18 37
Personality
Green is driven by a deep need for autonomy. His pursuit of power is not merely ambition: he regards strength as the means to prevent others from deciding his fate. His previous life as a scientist also makes him analytical, methodical, and intensely interested in discovering the principles behind life force, energy, and sorcery. 1 11 12 23
He is pragmatic in dangerous situations. Green prepares poisons, conducts simulations, avoids unnecessary risks, and conceals his true capabilities when doing so gives him an advantage. 8 12 18 20
Despite his ruthlessness toward betrayers and assassins, he is loyal to Old Green and assumes responsibility for people who rely on him. He remained with Old Green during the fall of the barony, saved abandoned maids at Ellendal Harbor, and agreed to protect fellow wizard candidates if they entered the same academy. 9 24 32
Abilities & Skills
Truth Chip
The Superintelligent Chip, named Truth, is a quantum chip carried over from Chen Tian's previous life. It is Green's primary advantage in analysis, cultivation, combat, and research. 2
- Stores and processes enormous amounts of information, though its original knowledge database was empty after transmigration. 2
- Monitors Green's physical condition, attributes, injuries, recovery, and energy flow. 3 4 20
- Corrects his training movements and optimized his Basic Swordsmanship for his body. 3
- Provides combat warnings, trajectory analysis, thermal vision, and Biological Field Scans. 8 16 21
- Creates realistic simulated-combat environments for tactical practice. 12 13
- Assists with spell-model construction, potion refinement, and precise control of mental power. 45 49
Storm Breathing Technique
Green inherited Old Green's Storm Breathing Technique, a high-risk method for condensing and developing Life Seeds. 7
- Condensed his first Life Seed and became a Knight Apprentice. 7
- Used Life Force Crystals recovered after Sike's ambush to further strengthen his attributes. 8
- Used the Chip to safely activate and divide his Life Seed into five functioning seeds during his Formal Knight breakthrough. 20
- His five Life Seeds breathe in perfect synchronization, continuously absorbing external energy. 20
- The technique's inherent danger is mitigated by the Chip's energy-flow control; without it, Green's five-seed method would be impossible. 20
Swordsmanship, Archery, and Combat Tactics
Green received foundational sword and archery training from Old Green, then developed his own combat approach through real hunts and Chip simulations. 2 3 11 12
- Can use both a longsword and powerful metal bow. 2
- His archery wounded the Knight Apprentice Sike and nearly prevented his escape. 8
- Defeated a Mountain Berserker Bear alone after observing its battle with a Barros Black Boar. 11
- Uses mobility, terrain, prediction, and long-range attacks rather than relying solely on direct force. 11 13
- Easily defeated three Knight-level assassins after advancing to Formal Knight. 21
Life Barrier
Green possesses the Life Barrier talent, derived from his Grand Knight-level life force. 37
- Provides all-element resistance. 45
- Can withstand an energy attack of approximately 30 degrees. 46
- Is substantially stronger than an ordinary Grand Knight's barrier, which generally withstands only 5–7 degrees. 46
- Can resist ordinary First-Level Wizard sorceries, though Green remains wary of unfamiliar curse-type magic. 46
Wizardry
Green has a pure Life Element affinity with a minor Fire Element affinity. 40
- Wizard's Hand — A Zero-Level sorcery solidified with the Chip. 46
- Treant Summoning — Creates a three-meter-tall energy Treant under Green's mental control; its physical strikes register around intensity 2. 46
- Lesser Energy Fireball — A Zero-Level offensive spell with initial attack intensity 5 and continuous burning intensity 1. 46
- Purchased 279 life-type and auxiliary life-type spell templates to expand his magical options. 47
Alchemy and Life-Energy Research
Green applies scientific methodology to alchemy, potion-making, biology, and life-force research. 11 23 40
- Developed a mixed paralytic poison capable of temporarily incapacitating Knight-level warriors. 18
- Brewed a Life Potion and refined it through controlled human testing. 30
- Created an improved Life Potion that enabled Aishweil, Leila, Mia, and his guards to become Knight Apprentices. 30
- Produced ten bottles of excellent-quality Lesser Life Potion with Chip-assisted mental-power control. 49
- Demonstrated enough alchemical talent for Lilian to recommend Alchemy as his advanced course. 40
Equipment / Weapons / Items
- Old Green's metal armor — Inherited from his guardian and worn during the ambush against Saladin pursuers. 2 18
- Longsword — Passed down by Old Green; Green uses it for close combat and simulated training. 2 11 12
- Metal bow and arrows — His principal early ranged weapons. 2 8
- Truth Chip — Quantum analytical implant fused with Green's body and mind. 2
- Life Potions and Lesser Life Potions — Products of Green's alchemical research. 30 49
- Life-type spell templates — A collection of 279 purchased life and auxiliary life spells. 47
- Mobile laboratory — A caravan carriage converted into a research space during the journey to Ellendal. 23
Relationships
- Old Green — Adoptive father, guardian, and first mentor. He taught Green swordsmanship, archery, and the Storm Breathing Technique; Green repeatedly prioritizes his safety. 1 2 7 20
- Aishweil — Romantic partner and mother of Green's child. She assists with caravan management and later becomes a Knight Apprentice through Green's improved Life Potion. 23 30 31
- Leila — Romantic partner and mother of Green's child; initially competed with Aishweil and Mia for his attention. 5 30 31
- Mia — Romantic partner and mother of Green's child. Green secured identification for Mia and her mother after Baron Kluo abandoned the maids outside Ellendal. 24 31
- Lilian — Head of a White House Academy school and Green's wizard mentor. She recruited him after discovering his First-Class Aptitude, taught him the Extreme Meditation Method, and supported his alchemy studies. 34 35 40
- Bru — Senior White House Academy apprentice who explains academy structures, reunites with Green after regaining his youth, and offers support for the Pale Forest mission. 35 47 50
- George — Fellow wizard candidate who shared information about White and Black Wizard organizations; Green agreed to protect the group if they entered the same academy. 32
- Kahn and Okat — Students Green agreed to train as Knight Apprentices during the crossing of the Visas Wasteland. 19
- Baron Candia — Former caravan ally who betrayed Green to the Shadow Organization and plotted to poison the convoy; Green executed him. 21 22
Story Role / Major Arcs
Lodin Barony
- Transmigrates into Green's body, activates Truth, and begins training under Old Green. 1 2 3
- Learns the Storm Breathing Technique and becomes a Knight Apprentice. 7
- Survives Sike's ambush, discovers Life Force Crystals, and recognizes the approaching war with Saladin. 8 9
- Hunts Knight-level beasts to gain combat experience and support Old Green's health. 11 12 13
Flight from Lodin
- Flees the collapsing Lodin Kingdom with Old Green and Baron Kluo's convoy. 14
- Detects and helps capture Saladin pursuers through an ambush using his custom paralytic poison. 16 17 18
- Breaks through to Formal Knight in the Visas Wasteland. 20
- Defeats assassins, exposes Baron Candia's treachery, and takes control of Candia's surviving caravan members. 21 22
Ellendal Harbor
- Leads his people into Ellendal Harbor and pays for identification for abandoned maids and convoy members. 24
- Establishes a home and laboratory, returns to research, and develops perfumes and Life Potions. 25 28 29 30
- Becomes a Grand Knight and leaves his partners pregnant with his children before pursuing wizard training. 31
White House Academy
- Is recruited by Lilian after testing as a First-Class Aptitude candidate. 34
- Chooses the Extreme Meditation Method and advances to Second-Class Apprentice during the voyage. 35 37
- Registers at White House Academy, develops Zero-Level sorceries, and prepares for the dangerous Pale Forest Monster Cleanup. 42 46 50
Notable Quotes
“No matter what, only by becoming strong can I control my fate.” 1