Ch. 421Rule Lifeforms

Chapter Summary: “Rule Lifeforms”

Key Plot Points and Events

  • After the Wizarding World’s future is decided, the High-Level Wizards leave Sky City to prepare their factions for the enormous changes expected over the coming millennia.
  • Many of them are astonished that Green, a Wizard from the East Coast, has played such a decisive role in shaping the world’s future.
  • Green remains behind with Sovereign Capecchi and asks about the true nature of Seventh-Level Lifeforms. In exchange for the information, he gives Capecchi a ring containing valuable resources.
  • Green activates the Chip’s alert mode and links it with the Symbiote Avatar’s Sub-chip, using simulated personality models of countless Bloodline Creatures to analyze Capecchi’s explanation from every possible angle.
  • Capecchi explains that Wizard advancement is fundamentally an evolution of Life Essence:
    • Ordinary beings become High-Energy Lifeforms.
    • Higher-level Wizards develop energy-based True Bodies.
    • At Seventh Level, a Wizard undergoes a third qualitative transformation and becomes a “Rule Lifeform.”
  • To demonstrate, Capecchi releases a speck of Immortal Matter. Its presence naturally alters the surrounding environment, converting matter into water and fire and contaminating the space with its Rules.
  • The Immortal Matter begins transforming Green’s body at the particle level, but his bloodlines and Rule powers erupt in response. Green’s power restores the altered matter and returns the hall to its original state.
  • Capecchi is deeply shocked that Green, despite not yet reaching Seventh Level, can reverse reality-level changes. He withdraws the Immortal Matter and departs after confirming that their agreement is complete.
  • Green analyzes the demonstration and concludes that a Seventh-Level Lifeform does not merely use Rule Force—it naturally radiates it. Such a being’s existence instinctively defines and alters surrounding matter.
  • Green predicts that his own future Seventh-Level True Body could become as vast as a Middle World, forcing him to remain in the endless Void rather than the Edge of the World.
  • Recognizing the danger of exceeding the Balance Rule, Green decides to continue expanding his Rule Models while carefully limiting the growth of his other powers.
  • Green returns to the Wizarding World and immediately resumes his experiments, while the Central Region’s Wizards begin working under the direction of the World Will.

Character Developments

  • Green: Demonstrates extraordinary power and control by resisting Immortal Matter and restoring reality after it has been altered. He gains a clearer understanding of his future evolution and becomes more cautious about balancing his immense abilities.
  • Capecchi: Reveals the nature of Seventh-Level existence through a controlled demonstration. He recognizes that Green’s current strength already exceeds what he expected from a Sixth-Level Wizard and admits that Green’s power is impressive even by comparison with his own.
  • The High-Level Wizards: Their views differ regarding the future, but all acknowledge the scale of the coming changes and Green’s growing influence.

Significant Themes

  • Evolution and transformation: Wizard advancement is portrayed as a progression from ordinary life to energy-based existence and finally to existence defined by Rules.
  • Power and reality: Seventh-Level beings do not simply wield power; their very presence reshapes the laws and matter around them.
  • Knowledge and contamination: Higher Knowledge and Rule Force are dangerous because they can alter or corrupt lesser lifeforms and the environment.
  • Balance and restraint: Green’s greatest challenge is not gaining power but controlling it so that he does not violate the Balance Rule.
  • The limits of individuality: Green uses the Chip and simulated minds to overcome the limitations of his own perspective and analyze possibilities more completely.

Character Interactions

  • The departing High-Level Wizards silently regard Green with a mixture of surprise and uncertainty, recognizing his authority and influence.
  • Green and Capecchi negotiate indirectly: Green offers resources in exchange for restricted knowledge about Seventh-Level Lifeforms.
  • Capecchi tests Green by exposing him to Immortal Matter, while Green’s resistance reveals that he is already capable of countering reality-altering power.
  • Their exchange ends respectfully, with Capecchi acknowledging Green’s strength and departing to stabilize his newly achieved Seventh-Level realm.

Ch. 422Balance Takes Aim

Chapter Summary: “Balance Takes Aim”

Key plot points and events

  • Green’s emergence as a Seventh-Level Wizard—and his decision after meeting the World Will—becomes known throughout the Wizarding World. Wizards across distant regions begin preparing for a new era.
  • In the Western Archipelago, Fourth-Level Wizard Nolkachesis Piolian resolves to travel to the Central Region, where elemental conditions are better. Other major powers also build Teleportation Formations to reach it, intensifying competition for its resources.
  • The World Will counters the resulting imbalance: Wizard Aptitude births decline sharply in the Central Region and rise elsewhere. With their own recruitment weakened, Central Region organizations must draw Wizards from other regions.
  • Led by the Three Great Factions, the Central Region establishes the Wizard Merchants Association. It links the regions through trade and teleportation, encourages cultural exchange, and becomes the model for the Wizard Alliance planned for a thousand years later. Regional strength and civilizational development begin to even out; Infinite Blood also benefits from the influx of technology and Bloodline Sorcery.
  • Meanwhile, Green weighs exploring an abandoned Seventh-Level Wizard’s Demiplane. Though he believes he could survive it, he fears unknown ancient Sorcery and decides not to risk disrupting his plans.
  • During his Spacetime experiments, a Rule-Clash Product—a floating gray humanoid skull—appears on his Teleportation Formation. Green senses that it is tied to the Balance Rule, which is trying to push him toward Seventh-Level advancement by adding weight to his side of the scales.
  • Green remains motionless for half a month rather than shut down the Formation, which he fears could trigger an unknown danger. When it finally powers down, the skull dissolves and vanishes.

Character developments

  • Green shows greater confidence in his strength after realizing he is closer to Capecchi’s power than he had thought. He also demonstrates caution, rejecting the Demiplane’s tempting but uncertain risks. The skull’s arrival leaves him shaken and wary of the Balance Rule’s continued interference.
  • Piolian responds decisively to the news of Green’s rise, choosing to leave his region for the Central Region’s superior elemental conditions.
  • The Central Region’s Wizard powers accept a loss of local recruits and cooperate with other regions, prioritizing the broader health and future strength of Wizard Civilization.

Significant themes

  • Balance and unequal development: The World Will intervenes to prevent the Central Region from monopolizing Wizard resources and talent.
  • Progress through exchange: Trade, migration, technology, and cultural contact help unify and strengthen Wizard Civilization.
  • Power versus caution: Green’s new strength gives him confidence, but he recognizes that power cannot eliminate the risks of unknown forces.
  • Destiny and resistance: The Balance Rule appears to be steering Green toward advancement, while he tries to preserve control over his own plans.

Character interactions

  • Green and the Balance Rule: The Balance Rule acts indirectly, sending the skull to pressure Green toward the Seventh Level; Green recognizes its influence but refuses to act impulsively.
  • Piolian and his subordinates: He announces his intention to travel to the Central Region, and they support him as preparations for a Teleportation Formation begin.
  • The Central Region and other regions: Their initial competition over resources gives way to a shared economic structure, laying the groundwork for a future Wizard Alliance.

Ch. 423Changes

Key plot points and events

  • After the Balance Rule disrupts his plans with a dangerous, malformed Humanoid Skull, Green reviews the incident and searches his records for clues.
  • He concludes that the Balance Rule is constrained: rather than kill him, it tries to derail his plans and push him toward a particular advancement.
  • Green realizes the Wizarding World itself protects him from the Balance Rule’s influence. The danger arose when he reached beyond the world, so he decides to suspend external spacetime experiments until he reaches the Seventh Level.
  • The restriction threatens his work: experiments involving spacetime or Rules may spill beyond the world, and leaving it could expose him to being swept far away by a Space-Time Storm.
  • To reduce risks to his broader plan, Green sends two Avatars to obtain World Underlying Authority and prepare worlds for fusion earlier than intended. The Bloodline Creatures of Infinite Blood can continue conquering worlds in the meantime.
  • The Skull nevertheless accelerated his Spacetime Rule Model research dramatically. Green’s progress reaches 25.69% in time and 36.56% in space, but he cannot safely continue that line of work.
  • He decides to focus instead on the Life Rule Model, using biological experiments and work in the Giant Wizard Tower.

Character developments

  • Green moves from anger and uncertainty to a working understanding of the Balance Rule’s limits, though he remains wary and feels increasingly constrained.
  • He adapts pragmatically: he brings forward plans for World Authority and fusion, and shifts his research focus when spacetime experimentation becomes too dangerous.
  • Green’s three aspects are distinguished by their strengths: his true body is overwhelmingly powerful, Leather-Armored Green specializes in Soul Power, and the Symbiote Avatar has complex bloodline links and stable spacetime coordinates.

Significant themes

  • Limits and adaptation: Green’s ambitions are checked by forces he cannot directly oppose, forcing him to change course.
  • Protection and danger: The Wizarding World shields him, but only while he stays within its boundaries.
  • Risk and opportunity: The Skull is both a threat and an unlikely source of rapid research progress.
  • Preparation under uncertainty: Green accelerates long-term plans to reduce the chance that the Balance Rule will disrupt them.

Character interactions

  • Green studies the Balance Rule’s actions and infers its motives and limitations, though he has no direct confrontation with it.
  • His true body and two Avatars briefly appear together, acknowledge one another, then the Avatars depart to pursue World Authority preparations.
  • The Bloodline Creatures remain essential to Green’s plans, continuing their world conquests while he works within the restrictions placed on him.

Ch. 424Infinite Life, a Changing Wizarding World

Plot points and events

  • Three hundred years after the Sun Lord Secret Realm began expanding, it has become a vast, ten-thousand-kilometer complex of enormous buildings and biological laboratories. Green oversees experiments there, attempting to create new life and break bloodline limits.
  • Green’s 37,256th ex vivo bloodline-synthesis attempt fails, but his chip captures a small change in the Life Rule model. He concludes that life has nearly limitless possibilities and sees the rule as an endlessly expandable field of study.
  • His stats show major progress in several rules, but the Balance Rule prevents him from advancing other models further without triggering forced metamorphosis. His Life Rule progress is listed at 82%; Green hopes to complete it and use an ascension device to create sixth- or even seventh-level lifeforms.
  • In Truth City, the Truth-Seeking Alliance prepares for the Wizarding World’s major changes and an expected World Cluster conquest war roughly a millennium ahead. The Seven Academies debate reforming training and competition.
  • The deans approve Thorne’s proposal: apprentices of every talent level must each take part in at least one academy-organized world war, while their broader training paths should differ according to their abilities. The reforms are still being developed across the Wizarding World.

Character developments and interactions

  • Green remains ambitious and methodical. Despite repeated experimental failure, he is increasingly fascinated by the Life Rule and imagines using it to create powerful lifeforms. His progress is constrained by the Balance Rule.
  • Hall proposes specialization modeled on Ancient Wizards: Black Wizards focus on individual strength, while White Wizards emphasize collective combat.
  • Russell Mary raises the possibility of restarting the Academy Tournament, prompting debate about whether brutal competition strengthens or wastes the Wizarding World’s talent.
  • Thorne argues against applying harsh screening universally. Instead, he proposes distinct growth paths for wizards of differing talent, combined with a shared minimum experience of world war for all apprentices. The other deans agree.

Significant themes

  • The boundlessness of life and knowledge: Green sees life as a rule with no final limit, making continued research both difficult and compelling.
  • Power versus preservation: The academy leaders weigh the value of brutal competition against the risk of killing promising wizards or repeating the Ancient Era’s mistakes.
  • Preparation and adaptation: With future wars approaching, the Wizarding World begins reshaping its institutions in advance.
  • Different paths, shared trials: Talent should determine how wizards are trained, but all apprentices should face a common test of experience and resolve.

Ch. 425The Guardian Awakens

Plot points

  • Green’s continued work on his Life Rule Model helps the Wizarding World reach the strength needed to awaken its ancient World Guardians.
  • The Winter Guardian, sealed in crystal at the Edge of the World, is released when the Wizarding World Will and Origin Force shatter her prison. The world restores her power, and her aura spreads throughout the Wizarding World.
  • Wizards everywhere receive the announcement of her awakening. Ice Sorcery grows stronger, and most Wizards celebrate, though leaders of major powers worry that Ancient Wizards may return and challenge their influence.
  • Newly Seventh-Level Capecchi decides to visit the Guardian. Green also leaves an experiment—another failed attempt at artificial life—and travels to meet her.
  • Green and Capecchi arrive together. Capecchi is astonished by how far Green’s spatial abilities have advanced.
  • Using Higher-Dimensional Vision, Green sees the Rule Chains connecting the Guardian to the Wizarding World and compares her world-supported power with his own ability to draw on the world’s strength.

Character developments and interactions

  • The Winter Guardian awakens after three historical ages and feels nostalgia for the Wizarding World’s recovery, but quickly becomes wary of the visitors.
  • Capecchi has adopted a youthful appearance after becoming Seventh-Level and approaches the awakening calmly, intending to meet the Guardian.
  • Green continues pursuing artificial creation and expanding his knowledge of rules. He is curious about the Guardian but refrains from probing her further out of respect.
  • Green and Capecchi exchange polite nods before jointly focusing on the Guardian; their meeting also reveals the striking scale of Green’s spatial mastery.

Significant themes

  • Recovery and historical cycles: The Guardian’s awakening signals that the Wizarding World is regaining the strength it lost across successive eras.
  • World and individual power: The Guardian’s strength depends on the World Will, while Green can draw on the world through his own methods.
  • Change and resistance: Ancient Wizards’ return may restore old legacies, but it threatens the authority of modern leaders.
  • Knowledge and restraint: Green’s vision grants deep insight, yet he chooses not to investigate beyond what he perceives naturally.

Ch. 426Celesternil Academy's Test Subject Came Knocking

Key events

  • Capecchi introduces the newly awakened Winter Guardian to Green. She identifies herself as Frost Empress Xuefu, a legendary Ancient Wizard who once infiltrated Ice River World and fought in the World Cluster conquest wars.
  • Xuefu learns that the Wizarding World has changed substantially. Modern institutions and Judgment Puppets protect lower-level Wizards, unlike the Ancient Era’s harsh hierarchy.
  • Capecchi asks whether she plans to establish an Academy. Xuefu insists that creating a Guardian Academy and choosing new guardians is essential, but agrees to travel and learn about the modern world before deciding how to proceed.
  • Capecchi offers Knoxville Academy’s help and departs. Left alone with Xuefu at the Edge of the World, Green proposes a trade. Her condescending response leads to an argument and then a direct pressure attack.
  • Green welcomes the confrontation as a chance to test his abilities in a place where a fight will not endanger the world. He hints that Capecchi’s respect for him has a reason, then reveals his power—ending the chapter as the two are poised to clash.

Character developments and interactions

  • Xuefu is proud and deeply shaped by Ancient Wizard hierarchies, initially dismissing Green because he is only Sixth Level. However, her willingness to study modern society before establishing her Academy suggests she can adapt rather than impose her old ways.
  • Capecchi acts as a bridge between eras: he explains modern developments, cautiously assesses the risks of Xuefu’s influence, and offers cooperation once she shows flexibility.
  • Green remains composed and unreadable, but is also confident and eager to test himself. His concealment hides the extent of his abilities from Xuefu, who mistakes his apparent Sixth-Level status for weakness.
  • The central interaction shifts from cordial historical exchange between Capecchi and Xuefu to a tense clash of pride between Xuefu and Green. Their disagreement reflects their opposing assumptions about rank and respect.

Significant themes

  • Change across generations: The Wizarding World has developed new institutions, protections, and values since the Ancient Era.
  • Tradition versus adaptation: Xuefu sees establishing an Academy as a necessary duty, while Capecchi stresses the danger of applying ancient beliefs to modern society.
  • Power and status: Xuefu assumes level determines worth; Green’s concealed strength challenges that hierarchy.
  • Cooperation despite difference: Capecchi’s offer shows that Ancient and Modern Wizards need not be enemies if they are willing to understand one another.

Ch. 427Battle

Chapter summary

Key plot points and events

  • Green unleashes five fully completed, bloodline-born rules: Sun, Moon, Starry Sky, Aurora, and Sky.
  • His Sun Rule warps space and floods the battlefield with intense light and heat, forcing the Winter Guardian to escape by Elemental Transfer.
  • Green follows with Starry Sky Aurora, raining enormous pillars of light down on her. She raises an ice barrier, which begins to crack under the assault.
  • The Winter Guardian summons her ice staff, boosting her energy flow and aura, then counters with Frost Storm. Her Ice Rule changes the surrounding matter and weakens the starlight attack.
  • She declares that a Sixth-Level Wizard cannot overcome the gap to a Seventh-Level being and casts End of the Ice Age, freezing and extinguishing Green’s starry lights.
  • Green captures a model of her unfamiliar Ice Rule as the attack unfolds. A bright moon infused with Purification power then blocks the ray aimed at him.

Character developments

  • Green shows the strength and versatility of his completed rules, but also a cool analytical mindset: he quickly identifies the staff’s function and studies the Winter Guardian’s Rule Force.
  • The Winter Guardian is initially shaken and driven into retreat, then regains confidence as her staff strengthens her and her Ice Rule counters Green’s attacks. She remains convinced that her Seventh-Level status gives her an advantage he cannot overcome.

Significant themes

  • Power versus rank: Green’s mixed rules challenge the presumed gulf between Sixth and Seventh Levels.
  • Different approaches to magic: Ancient Wizards use artifacts to improve energy flow, while Modern Wizards use them to amplify power beyond normal limits.
  • Rules have deeper potential: The Winter Guardian’s ability to transform matter and alter surrounding rules suggests that Rule Force can develop beyond a completed model.

Character interactions

  • The encounter is a direct contest of escalation: Green attacks with heat and starlight; the Winter Guardian answers with ice, barriers, and spatial control.
  • Their exchange is also intellectual: she dismisses him as beneath a Seventh-Level being, while Green silently assesses her methods and captures her Rule Model.

Ch. 428The End, Return to the Wizarding World

Plot and key events

  • Green battles the newly awakened Winter Guardian, Xuefu, at the Edge of the World. He reveals his Sun Mark and channels the Sun Rule, drawing energy from the suns of dozens of worlds and transforming into a star-sized sun.
  • Xuefu’s Ice Rule cannot alter or suppress the Sun Rule. She counters with Eye of Extreme Ice: Frostwing Phoenix, sending enormous ice phoenixes to absorb Green’s flames, but Green’s seemingly inexhaustible power overwhelms her defenses.
  • Green concludes that he has surpassed an ordinary Seventh-Level being in raw strength, though neither fighter has used their full capabilities. He ends the fight before it damages the Wizarding World, responding to a warning from the Wizard Will.
  • Humbled by the encounter, Xuefu withdraws into the Wizarding World, now wary of Green and Modern Wizards. Green hopes the next awakened guardian will be more receptive to exchanging Seventh-Level knowledge.
  • Later, Capecchi arrives to inspect the damaged space. He senses the lingering Sunfire and finds that countering even its remnants requires substantially more power than expected. Rather than being discouraged, he resolves to develop his Annihilation Force further.

Character developments and interactions

  • Green demonstrates extraordinary power and restraint: he dominates the fight but stops before collateral damage threatens the world. He is disappointed that Xuefu provides little challenge and treats the conflict as a test rather than a personal feud.
  • Xuefu shifts from arrogant confidence to caution and respect. Her assumptions about Ancient and Modern Wizards are shaken, and she decides to observe the modern Wizarding World before judging its wizards.
  • Capecchi secretly watches rather than intervening, wanting to gauge Green’s strength. The result both unsettles and inspires him, renewing his ambition.
  • Green and Xuefu exchange polite words after the battle, though her guarded manner reveals lingering fear. Capecchi’s later assessment confirms the scale of Green’s power.

Significant themes

  • Progress and generational change: Modern Wizards have advanced beyond the Ancient Era, especially through powerful techniques such as Resonance Sorcery.
  • Power and restraint: Great strength carries the risk of harming the world itself; Green chooses to stop rather than let the duel escalate.
  • Adaptation and humility: Xuefu must revise her beliefs, while Capecchi turns intimidation into motivation.
  • The danger of extreme power: The Sun Rule is so forceful that it resists alteration and could threaten the Wizarding World’s balance if allowed to spread unchecked.

Ch. 429Sun Lord Secret Realm: Balance's Interference

Summary of “Balance’s Interference”

Key Plot Points and Events

  • After defeating the Winter Guardian, Green returns to the Sun Lord’s Secret Realm, determined to resume his biological research rather than become involved in the growing turmoil caused by the awakening of the Ancient Wizards.
  • The Balance Rule secretly exploits an old Psychic Seed that Green created on the East Coast while exploring other worlds. Green has forgotten about the seed, and a Space-Time Storm severs its connection to him.
  • The Balance Rule guides the seed through collisions between Space-Time Storms and into the Spacetime Ruins—an abnormal region where reality and natural laws are distorted or inverted.
  • The seed eventually activates an unknown device, which uses Green’s Spacetime coordinates to forcibly summon him.
  • A thousand years before the planned World Fusion, Green is conducting experiments on a Sixth-Level Creature embryo when the Chip detects that his Spacetime Phase is changing.
  • Green realizes he is being dragged toward a bizarre, terrifying world filled with a black sun, black blood, gray skies, and countless enormous eyes. The Chip identifies the cause as a forced summoning connected to the forgotten Psychic Seed.
  • Such a summoning would normally require an extraordinarily powerful Eighth-Level lifeform, but Green recognizes the Balance Rule’s influence behind it.
  • Green activates his Spacetime Rule Model and Witch Array, temporarily stabilizing his phase and resisting the summoning.
  • Just as he believes he has escaped, the surrounding Spacetime shatters. A black hole forms and violently pulls him inside.

Character Development

  • Green: He displays a strong preference for research and solitude, hoping to avoid the coming chaos of the Ancient Wizards. However, his past actions and experiments continue to create dangers beyond his control. His calm and analytical nature remains intact during the crisis, but the sheer power of the summoning leaves him shocked and frustrated.
  • The Balance Rule: It is portrayed as patient, resourceful, and nearly omnipresent. Rather than attacking Green directly, it manipulates a forgotten object from his past and uses the structure of the Void itself to create an indirect threat.
  • The Chip: It acts as Green’s emergency support system, detecting the phase change, identifying the Psychic Seed, and using Spacetime Anchors across multiple worlds to slow the summoning.

Significant Themes

  • The consequences of past actions: Even forgotten experiments can return as major threats.
  • Balance versus individual will: Green attempts to control his own fate, but the Balance Rule continuously interferes through indirect means.
  • The limits of preparation and power: Despite Green’s advanced abilities, knowledge, and defensive systems, he cannot fully prevent an attack engineered through higher-level Spacetime forces.
  • Chaos and distorted reality: The Spacetime Ruins and the summoned world demonstrate that reality contains regions where natural laws are inverted and existence itself becomes unstable.
  • Research versus responsibility: Green wants to retreat into scientific work, but his power and past decisions make it impossible for him to remain isolated from larger cosmic conflicts.

Character Interactions

  • Green’s earlier confrontation with the Winter Guardian establishes his desire to avoid the violent politics of the Ancient Wizards.
  • Green interacts indirectly with the Balance Rule, which manipulates his Psychic Seed and forces him into an unwanted summoning.
  • The Chip functions as Green’s technological partner, warning him, analyzing the threat, and helping stabilize his Spacetime Phase.
  • Green does not directly encounter the entity or force attempting to summon him, but the chapter emphasizes the immense power of this unseen opponent—and the Balance Rule guiding the entire event.

Ch. 430Trial

Chapter summary

Key plot points and events

  • When Green vanishes, his two Soul Avatars lose contact with his will and pause their work. Following emergency protocols, the leather-armored Avatar imitates Green’s behavior and resumes the biological experiments; the Symbiote Avatar continues gaining World Underlying Authority. The Infinite Blood’s conquest slows, but Green’s disappearance goes unnoticed.
  • Green is hurled through a spacetime tunnel into an unknown world: a bleak Gray-Black Plain beneath a dim, gray-black sun. The local elemental energy is so inert that casting spells requires vastly more power, making the region hostile to Transcendent beings.
  • The Chip can barely scan the environment. It estimates that restoring its full performance may take 500–1,000 years, so Green decides to explore and gather information rather than seek an immediate escape.
  • After nearly a month, the Chip detects an invisible field affecting Green’s emotions. Following its signal, he travels across the Plain for three years and reaches its boundary.
  • Beyond the Plain lies an apparently inviting forest beneath a bright sky. Green distrusts the appearance, observes it for a hundred days, and then retreats, leaving behind a tiny eye-shaped mark.
  • Once Green is gone, the neighboring landscape reveals its true nature: swarms of charred insects darken the sky, and its sun transforms into a vast, blood-weeping eyeball that watches the Plain with longing.
  • From afar, Green observes the creature through his mark. He suspects it is confined to its own region, but does not know how powerful it is. He prepares to use the supplies in his Endless Bracelet and his Life Rule research to conduct controlled biological experiments.

Character developments

  • Green remains cautious and analytical despite being stranded. He adapts his energy circulation, relies on the Chip’s warnings, and prioritizes observation over impulsive action. The hostile conditions become an opportunity to test his Life Rule model.
  • The leather-armored Avatar takes over Green’s routine work by simulating his behavior, preserving continuity while searching for a way to locate or retrieve him.
  • The Symbiote Avatar continues its assigned mission, though its direction slows the Infinite Blood’s expansion.
  • The Chip becomes Green’s crucial guide, detecting the emotional influence and helping him observe threats that his own senses cannot perceive.

Significant themes

  • Adaptation under constraint: Green responds to restricted magic and scanning by conserving energy and relying on preparation and analysis.
  • Appearance versus reality: The beautiful neighboring region proves more threatening than the desolate Plain.
  • Knowledge as power: Green emphasizes that the lack of information leaves him vulnerable, so he studies the unknown creature before engaging.
  • Continuity and contingency: The Avatars’ emergency protocols keep Green’s work moving despite his absence.
  • Turning danger into opportunity: Green sees the hostile world as a laboratory for testing his research.

Character interactions

  • Green works closely with the Chip, ordering it to conserve energy and scan the surroundings; it alerts him to the field affecting his emotions and guides him toward its source.
  • Green’s Child of the Sun Bloodline reacts strongly to the gray-black sun and later to the giant eyeball, suggesting a connection between them.
  • Green and the giant eyeball do not meet directly, but observe one another across the boundary: Green studies it through his hidden mark, while it gazes longingly toward the Plain.

Ch. 431Dragonman

Chapter Summary: “Dragonman”

Key Plot Points and Events

  • Green spends fifty days designing a new synthetic life-form to test the power of the enormous eyeball controlling the neighboring region.
  • Using the Chip, he combines numerous genetic traits, including:
    • Cyclops genes for broad resistance to different attributes.
    • Black Death Insect genes to weaken enemies and exhaust their strength.
    • Dragon bloodlines and other highly resistant genes.
  • After reaching the cell’s genetic limit, Green activates the Life Rule Model to naturally stabilize and perfect the artificial genetic structure.
  • The completed creature requires the life energy of a standard Sixth-Level individual to manufacture. Green creates it without hesitation.
  • A tiny heart grows into a fifty-meter-tall humanoid beast. The resulting Ice Dragonkin possesses:
    • Ice-blue scales and immense wings.
    • A dragon’s head with one giant eye and two smaller pairs of eyes.
    • Powerful resistance to various attributes.
    • Ice-based breath rather than flame.
    • No intelligence, leaving it driven only by destructive instinct.
  • Green uses a bewildering force to command the creature and activates a first-person visual link through the Chip.
  • The Ice Dragonkin crosses into the enormous eyeball’s territory, which appears disguised as a bright, peaceful spring landscape.
  • The moment it enters, the false sunlight transforms into a gigantic eye surrounded by blood-red dusk and oppressive malice. Swarms of grotesque, mouth-covered insects attack it.
  • The eyeball’s contamination power attempts to infect the Ice Dragonkin, but its resistance successfully blocks the effect.
  • Green concludes that the enormous eyeball specializes in contamination and mental or biological corruption rather than direct combat. Its power is effective against weaker life-forms but has little impact on beings of comparable strength.

Character Developments

  • Green: Demonstrates greater scientific and magical sophistication by engineering a highly specialized biological weapon. He carefully removes genetic weaknesses, combines multiple bloodlines, and uses the Life Rule Model to create a stable creature. His analysis of the eyeball becomes more confident, though he remains cautious and refuses to underestimate it.
  • Ice Dragonkin: Introduced as Green’s synthetic creation. It has immense physical size, mobility, resistance, and destructive potential, but no independent intelligence or personality. Its lack of reason makes it more dangerous but also leaves it entirely dependent on Green’s commands.
  • The Enormous Eyeball: Revealed to possess a powerful contamination ability and control over the surrounding region’s grotesque insects. However, its strength appears better suited to corrupting weaker organisms than fighting opponents of equal level directly.

Significant Themes

  • Creation and experimentation: Green treats life as something that can be designed, optimized, and manufactured through genetic engineering and supernatural laws.
  • Power versus specialization: The eyeball appears terrifying, but its strength is highly specialized. Resistance and preparation can neutralize its main ability.
  • Artificial life and free will: The Ice Dragonkin is deliberately created without intelligence, emphasizing the danger of life-form construction without autonomy or morality.
  • Caution in the face of unknown power: Even after the creature resists contamination, Green does not become careless. He recognizes that surviving one attack does not reveal the full extent of the eyeball’s abilities.
  • Natural evolution versus artificial construction: Green combines deliberate genetic editing with the Life Rule Model’s natural evolutionary process, blurring the boundary between engineered life and naturally evolved organisms.

Character Interactions

  • Green interacts directly with the Chip, using it to design, stabilize, and manufacture the Ice Dragonkin.
  • He commands the creature through a bewildering force and observes its experience through the Chip’s first-person perspective.
  • The Ice Dragonkin confronts the enormous eyeball’s territory and its insect-like defenders, serving as Green’s test subject and proxy.
  • The eyeball indirectly tests the Ice Dragonkin through its contamination power, while Green studies the result and evaluates the limits of his opponent.

Ch. 432Testing, Behemoth

Chapter Summary: “Probing, Behemoth”

Key Plot Points and Events

  • Green orders Chip to analyze the giant eyeball’s power, but the process will take seven hours.
  • To buy time, Green orders the Ice Dragonkin to activate the Extreme Frost Domain. The resulting cold instantly freezes and destroys the giant eyeball’s swarm of black insects.
  • In response, the giant eyeball fires a blood-red beam into the ground, awakening a massive underground creature.
  • Chip identifies the creature as an unrecorded Fifth-Level lifeform. Green names it Behemoth.
  • Green theorizes that the Behemoth may be the strongest ground-based creature controlled by the giant eyeball, or that the eyeball cannot properly sense the Ice Dragonkin because of the restrictive spacetime environment.
  • Green commands the Ice Dragonkin to suppress his power and fight the Behemoth at an equivalent level, creating a prolonged battle while Green studies the eyeball’s energy.
  • The Ice Dragonkin and Behemoth engage in a massive battle involving earth spikes, ice attacks, claws, and destructive energy. Their clash devastates the surrounding landscape.
  • When the Behemoth is injured and its arm is frozen, the giant eyeball intervenes by sending down another red beam. The Behemoth’s arm is restored, and dark-red markings appear across its body.
  • The Behemoth gains a new form of solar-based power. Green recognizes that it resembles the sun’s energy but is corrupted, decayed, and focused on burning and erosion.
  • Green deliberately maintains the close-quarters battle, using the intense exchange of energy to accelerate his analysis of the giant eyeball.
  • As the fight spreads, black insects and other creatures in the area are destroyed by the combatants’ attacks and the resulting energy shockwaves.

Character Developments

  • Green: Demonstrates strategic patience and scientific curiosity. Rather than immediately overpowering the enemy, he limits the Ice Dragonkin’s strength to prolong the battle and gather information. He confirms that the giant eyeball possesses an abnormal form of solar power.
  • Ice Dragonkin: Reveals overwhelming frost abilities, instantly exterminating the black insect swarm. He proves capable of matching the Behemoth in massive-scale combat and adapting to close-range fighting.
  • Behemoth: Introduced as a powerful but primitive creature with immense physical strength and earth-manipulating abilities. Though lacking intelligence, it reacts instinctively in battle. After the giant eyeball empowers it, it gains corrupted solar energy and becomes significantly more dangerous.
  • Giant Eyeball: Establishes itself as an active combatant rather than merely an observer. It responds to threats by awakening and strengthening the Behemoth, suggesting it can influence or empower creatures within its territory.

Significant Themes

  • 戦略 over brute force: Green prioritizes information-gathering and controlled experimentation over immediate victory.
  • Power under restriction: The spacetime environment severely suppresses the abilities of even high-level lifeforms, making raw strength difficult to express fully.
  • Corrupted solar power: The giant eyeball’s energy resembles ordinary solar power but is tainted by decay and corrosion, suggesting a distorted or diseased form of natural power.
  • Adaptation and escalation: The battle continually evolves as the giant eyeball strengthens the Behemoth and the combatants respond with new abilities.
  • Collateral destruction: The conflict devastates the environment and annihilates countless lesser creatures, emphasizing the catastrophic scale of high-level combat.

Character Interactions

  • Green directs the Ice Dragonkin remotely and uses him as both a fighter and a means of testing the giant eyeball’s abilities.
  • The Ice Dragonkin initially overwhelms the giant eyeball’s insect vanguard, prompting the eyeball to summon the Behemoth.
  • The Ice Dragonkin freezes and wounds the Behemoth, but the giant eyeball restores and empowers it.
  • Green observes the interaction between the eyeball and Behemoth, using the creature’s altered energy to analyze the nature of the eyeball’s power.
  • The prolonged battle between the two giant creatures becomes Green’s deliberate experiment, while the giant eyeball repeatedly interferes to preserve its champion.

Ch. 433Prisoner

Chapter Summary: “Captive”

Key Plot Points and Events

  • Ten days into the battle, the enormous eye in the sky has become increasingly bloodshot, while the surrounding ecosystem has been completely destroyed.
  • Green confirms through the Chip that the eye’s power has stabilized and decides to provoke it further.
  • He orders the Ice Dragonkin to unleash its full Sixth-Level power. The Dragonman crushes the Behemoth beneath its weight, stomps through its skull, freezes it, and shatters its body.
  • The Behemoth’s death causes the eye in the sky to develop even more blackish-red blood vessels, confirming that the battle and destruction are affecting it.
  • Green commands the Dragonman to attack the eye. The eye fires a scarlet beam, which clashes with the Dragonman’s icy-blue beam. The Dragonman is gradually overwhelmed.
  • Green changes tactics, ordering the Dragonman to fly toward the sun and self-destruct while releasing the Black Death Insects.
  • Although the eye’s beam destroys half of the Dragonman’s body, the Dragonman reaches the sun and explodes, releasing countless energy-based Black Death Insects.
  • The insects devour the sun’s light and heat, reproduce rapidly, and begin swarming toward the enormous eye. They can also consume the eye’s scarlet energy beams, turning the attacks into fuel for further reproduction.
  • The eye attempts increasingly powerful attacks, including intensified solar energy, but cannot stop the growing insect swarm.
  • Green realizes the eye lacks true Solar Sovereignty or mastery of Rule abilities; it merely controls solar energy imperfectly.
  • The eye abandons the sun and escapes in the form of a blue-black, winged eye-shaped entity.
  • Green uses his bloodline control to direct the insects into an encircling net and orders a Soul Impact. The insects’ Soul Chaos disrupts the entity’s form and flight, causing it to fall.
  • The insects capture the weakened eye and carry it away as Green approaches the region’s boundary, intending to keep it captive for further study.

Character Developments

  • Green: Demonstrates patience, strategic planning, and a willingness to use extreme biological weapons. He spends ten days collecting data before committing to his final attack. His observations also lead him to question the eye’s origins and connection to the Balance Rule.
  • Ice Dragonkin/Dragonman: Functions as Green’s controlled weapon. Despite severe contamination, mutilation, and eventual self-destruction, it follows Green’s commands without hesitation.
  • Enormous Eye: Initially appears overwhelmingly powerful, but its lack of combat experience and Rule mastery becomes evident. It reacts slowly, relies almost entirely on raw energy attacks, and ultimately panics and retreats when faced with the Black Death Insects.
  • Black Death Insects: Revealed as a catastrophic taboo organism. Their combination of energy consumption, exponential reproduction, contamination resistance, and Soul Chaos makes them nearly impossible for the eye to counter.
  • Behemoth: After ten days of endurance, it is finally killed by Green’s Dragonman, serving as the final trigger for the eye’s increased instability.

Significant Themes

  • Strategy versus brute force: Green defeats a vastly powerful opponent not through direct strength, but through analysis, baiting, sacrifice, and the use of a specialized countermeasure.
  • Biological horror and uncontrolled proliferation: The Black Death Insects embody unchecked hunger and reproduction, turning every attack against them into additional fuel.
  • Limits of power without mastery: The eye possesses enormous solar energy but lacks true command of the Sun Rule, making its strength inferior to Green’s more refined understanding.
  • Experimentation and exploitation: Green treats the battle as a controlled experiment, provoking the eye to reveal its abilities and weaknesses.
  • Containment of dangerous lifeforms: The insects and the captured eye both represent threats that must be controlled rather than simply destroyed.

Character Interactions

  • Green commands the Ice Dragonkin throughout the battle, directing its attacks, self-destruction, and release of the insects.
  • The Ice Dragonkin battles and kills the Behemoth before confronting the enormous eye.
  • The enormous eye exchanges destructive beams with the Dragonman and later attempts to destroy the Black Death Insects with repeated scarlet and solar attacks.
  • The Black Death Insects counter the eye by consuming its energy, surrounding it, and disrupting its soul.
  • Green ultimately captures the escaped blue-black eye through the insects’ coordinated swarm tactics and prepares to transport it away from the battlefield.

Ch. 434View the Memories

Chapter Summary: “View the Memories”

Key Plot Points and Events

  • Green has the unconscious blue-black eye, a powerful Errant Lifeform, thrown across the boundary into his territory by the Black Death Insects.
  • Suspicious that the creature may be faking its weakness, Green uses Soul Probe to inspect it. The spell confirms that its soul is in a state of Soul Chaos.
  • Green seals the blue-black eye inside a silver disk using powerful Sealing Sorcery, ensuring that even a Seventh-Level Lifeform would be unable to escape.
  • He then uses the disk to extract and view the creature’s memories, uncovering its tragic origins and history.
  • The creature was born into the Evil Eye Clan but was ostracized because of its Errant Lifeform nature. After its parents died, it was expelled and endured years of bullying and isolation.
  • It eventually discovered that its unique talent allowed it to infiltrate and fuse with suns, granting it control over their power and authority over entire worlds.
  • As the Evil Eye Tyrant, it conquered and consumed numerous worlds, corrupted lifeforms through sunlight, and expanded its influence across a vast World Cluster.
  • Its body and soul, however, could not undergo Qualitative Transformation, causing its life force to steadily decline. It began hunting other Errant Lifeforms to steal their souls and life force in hopes of becoming immortal.
  • A massive war against an advanced civilization and its Seventh-Level Lifeforms ended when the Tyrant used a fused sun as a weapon. The resulting explosion damaged the enemy world and cast it into an unfamiliar spacetime.
  • It eventually learned that this region was the Spacetime Prison, a place where unusual lifeforms born with powers that violated normal laws were confined.
  • After learning that escape was possible only by finding unstable weaknesses in the prison, the Tyrant searched for suns to sustain its life.
  • It eventually reached the Gray-Black Plain, seized control of its sun, disguised the region, and began corrupting inhabitants while preparing to conquer the entire Spacetime Prison and escape.

Character Development

  • Green remains cautious and methodical. Although intrigued by the blue-black eye, he suppresses his instinctive urge to destroy it and instead confirms its condition, seals it, and investigates its memories.
  • Green’s reaction reveals both his distrust of powerful beings and his growing understanding of the strange Errant Lifeforms.
  • The Evil Eye Tyrant is revealed as a tragic but ruthless figure. It began as an abused, isolated creature seeking survival and recognition, but its suffering evolved into hatred, domination, and mass conquest.
  • Despite its overwhelming abilities, the Tyrant is physically fragile and unable to naturally advance, making its quest for other Errant Lifeforms a desperate attempt to overcome mortality.

Significant Themes

  • Otherness and social rejection: The Tyrant’s early mistreatment stems from its unnatural nature, reflecting the fear and disgust society directs toward beings that do not fit accepted rules.
  • Power and corruption: The creature’s suffering drives it to seek power, but its attempts to escape weakness turn it into the same kind of oppressor that once tormented it.
  • Balance versus abnormality: Errant Lifeforms possess powers that ignore normal levels and rules, causing the Balance Rule to imprison rather than destroy them.
  • Immortality and fear of death: The Tyrant’s conquests are ultimately motivated by its declining life force and inability to achieve true transformation.
  • Tragedy becoming tyranny: The chapter presents the Evil Eye Tyrant as both a victim of circumstance and a brutal conqueror responsible for countless deaths.
  • Order and containment: Green’s sealing of the creature contrasts with the larger cosmic system’s imprisonment of Errant Lifeforms, emphasizing the struggle to control dangerous, unbalanced powers.

Character Interactions

  • Green commands the Black Death Insects to transfer the blue-black eye into his territory.
  • He tests the creature with Soul Probe rather than approaching it blindly, demonstrating caution and tactical intelligence.
  • Green suppresses his instinctive revulsion toward the creature, choosing investigation over immediate destruction.
  • The blue-black eye has no conscious interaction with Green in the present, but its memories reveal its past relationships: rejection by its clan, loss of its parents, exploitation of other Errant Lifeforms, and conflict with an advanced civilization.
  • The camp’s inhabitants in the Spacetime Prison educate the Tyrant about Errant Lifeforms, the Balance Rule, and the possibility of escape, shaping its later plans for domination.

Ch. 435Rules, Laws! Errant Lifeforms! Regions

Chapter Summary

Key Plot Points and Events

  • Green examines Evil Eye Tyrant’s memories after sealing him in a bead. He discovers that Evil Eye Tyrant retained little useful knowledge about lifeforms above the Seventh Level because of his weak soul essence and the limitations of his malformed Errant Lifeform body.
  • Evil Eye Tyrant had captured many Errant Lifeforms but could not perform his ritual for absorbing their abilities because the Spacetime Prison lacked sufficient resources. The imprisoned creatures were too weak to manipulate Elemental Particles effectively and had no external source of replenishment.
  • Green realizes that his unusually high life level gives him a major advantage: unlike most Errant Lifeforms, he can still manipulate Elemental Particles and restore his energy within the prison.
  • He orders the Chip to record and refine the ritual’s knowledge, hoping to incorporate it into his own research.
  • By studying Evil Eye Tyrant’s explanations, Green learns the distinction between Rules and Laws:
    • Rules are limited branches of Laws accessible to lifeforms below the Seventh Level.
    • Laws are fundamental truths spanning the Void, with their branches manifesting as the Rules governing individual worlds.
    • Seventh and Eighth Level lifeforms can directly perceive or wield Laws, giving them overwhelming advantages over lower-level beings.
  • Green recognizes that Errant Lifeforms carrying Laws can attack lifeforms from a higher dimension, making them dangerously unbalanced compared with ordinary creatures.
  • He reflects that Evil Eye Tyrant might have ruled the Spacetime Prison or even escaped if he had possessed a more suitable ability. However, Evil Eye Tyrant had not yet fully obtained the Sun Authority when Green defeated him.
  • Green suspects that the Balance Rule may have arranged their encounter, but decides not to dwell on the possibility. He considers the knowledge gained from Evil Eye Tyrant sufficient compensation.
  • He stores the sealed Evil Eye Tyrant in his Infinite Bracelet and focuses on the most valuable discoveries: Laws and Rules, the special ritual, and the nature of the prison’s regions.
  • Green learns that the regions on either side of the boundary line constantly change, sometimes after days and sometimes after years. Each region has different environments and governing Rules.
  • Evil Eye Tyrant had been bound to his sun-related region and could not freely leave it before obtaining complete Sun Sovereignty. The boundary lines themselves do not physically prevent travel; they merely mark whether a creature has entered a different region.

Character Developments

  • Green becomes more ambitious and intellectually driven. His study of Laws, Errant Lifeforms, and the ritual intensifies his desire to understand higher-level existence and potentially acquire the power of Laws himself.
  • He also grows more cautious, recognizing that certain Errant Lifeforms could possess abilities capable of completely countering him.
  • Evil Eye Tyrant is revealed to have been powerful but incomplete. His potential was immense, yet he was weakened by limited resources, incomplete control over Sun Authority, and his inability to perform his ritual within the prison.

Significant Themes

  • Knowledge and power: Green’s greatest gains come not from physical victory but from extracting and analyzing Evil Eye Tyrant’s memories.
  • The hierarchy of existence: The difference between Rules and Laws emphasizes the vast divide between lower-level lifeforms and Seventh or Eighth Level beings.
  • Balance versus unfair power: Errant Lifeforms carrying Laws possess abilities that violate the normal balance of the Endless World, making them existential threats.
  • Fate and cosmic order: Green wonders whether the Balance Rule deliberately brought him and Evil Eye Tyrant together, suggesting that larger forces may shape events.
  • Adaptation and survival: The scarcity of resources and differing regional Rules force lifeforms to exploit unusual advantages in order to survive.

Character Interactions

  • Green interacts directly with Evil Eye Tyrant only through his sealed body and memories, using the defeated creature as a source of knowledge.
  • His relationship with the Chip remains collaborative: Green gives it the task of refining the ritual, while the Chip systematically processes the recovered information.
  • Green’s internal reflection on Evil Eye Tyrant’s potential shows both respect for his former enemy’s strength and confidence in having overcome him.

Ch. 436Research

Chapter Summary: “Research”

Key Plot Points and Events

  • Green reaches the boundary between two regions of the Spacetime Prison and weighs two possible strategies:
    1. Stay in his current region, establish a laboratory, study the Laws through the Evil Eye Tyrant, and wait for the Chip to analyze the local spacetime.
    2. Explore other regions, seek out Errant Lifeforms, and gather information about the prison and higher-level Laws.
  • He ultimately chooses the safer first plan. Green reasons that his long lifespan allows him to wait thousands of years, while the Chip will require only about a thousand years to complete its analysis.
  • Rather than explore, Green decides to modify his current region so that wandering Errant Lifeforms will be attracted to it.
  • He flies toward the enormous Black Sun dominating the region’s sky. His Child of the Sun Bloodline reacts to it, rapidly transforming and absorbing its energy.
  • Through this contact, Green discovers that the Black Sun embodies the Laws of withering and death. Its light drains the life force of both bodies and souls, explaining why the region’s gray-black plains contain no living creatures.
  • Green is immune to the Black Sun because his Child of the Sun Bloodline converts its destructive power into energy.
  • However, the Balance Rule is close to being disrupted: Green’s power already accounts for 95% of the balance, leaving only 5% room before he tips it completely. After absorbing the Black Sun, he estimates that only 3–4% of leeway will remain.
  • To prevent further uncontrolled growth, Green orders the Chip to activate “Power Interruption Mode.” The Chip seals his bloodline, shuts down his main body’s energy interface, and prevents outside power from entering without his approval.
  • Green then begins merging with the Black Sun, intending to alter its nature. He plans to remove or transform its withering and death properties so the sun will attract, rather than repel, other lifeforms.

Character Development

  • Green demonstrates caution and strategic patience by rejecting dangerous exploration in favor of controlled research.
  • He shows a willingness to exploit his environment creatively, deciding to turn the Black Sun into a lure for Errant Lifeforms.
  • His awareness of the Balance Rule becomes increasingly important. Although he seeks greater power and knowledge, he recognizes that unchecked growth could endanger him.
  • Green also displays greater confidence in controlling the Child of the Sun Bloodline, using it to safely absorb and analyze the Black Sun’s energy.

Significant Themes

  • Caution versus exploration: Green must choose between the security of known territory and the potential knowledge found in unknown regions.
  • Research and preparation: Scientific analysis and long-term planning are presented as safer and more reliable than reckless adventure.
  • Power and restraint: Green’s growing strength is dangerous because of the Balance Rule, making self-limitation necessary.
  • Adaptation and manipulation of nature: Rather than accepting the region’s hostile conditions, Green plans to reshape them to serve his goals.
  • Life and death: The Black Sun’s destructive Laws reveal the region’s fundamental nature and emphasize the danger of higher-level powers.

Character Interactions

  • Green interacts indirectly with the Evil Eye Tyrant through the memories and knowledge he gained from it, using that information to assess the Spacetime Prison and the Laws.
  • He communicates with the Chip, ordering it to analyze spacetime, estimate the Balance Rule, and activate Power Interruption Mode.
  • His primary ongoing interaction is with the Black Sun, whose power responds to his Child of the Sun Bloodline. Green absorbs and synchronizes with it, then prepares to alter its nature.
  • The anticipated arrival of Errant Lifeforms motivates Green’s modifications, though no direct encounter with them occurs in this chapter.

Ch. 437Research (II)

Chapter Summary: “Research (II)”

Key Plot Points and Events

  • One year after Green’s transformation of the region, his Child of the Sun Bloodline fully changes the original Black Sun into a golden sun that radiates vitality instead of decay.
  • Green spreads hardy plant seeds across the barren landscape. Under the golden sun’s influence, the land rapidly becomes a lush grassland, effectively turning the region into a paradise.
  • After obtaining complete Sun Sovereignty, Green installs the sixth-level wizardry Secret Light of Detection into the sun. The spell allows him to monitor the entire region and detect any foreign lifeform that enters.
  • Green constructs a massive wooden base and laboratory using magically accelerated plants. Surrounding trees are secretly Treants, prepared to defend the area against intruders.
  • In the laboratory, Green begins studying the sealed Evil Eye Tyrant. He extracts a sample of the Tyrant’s blue blood and conducts extensive experiments involving elemental energy, extreme energies, Rule Force, cloning, genetic modification, and the Symbiote.
  • None of the experiments produce useful results. The blood remains unaffected by external energies until it reaches its tolerance limit, at which point it simply collapses.
  • Green concludes that the Evil Eye Tyrant’s unique Ritual is the only known method capable of directly interfering with Laws. However, even the Tyrant does not fully understand how the ritual works or what risks it carries.
  • Green decides that he must capture and study another Errant Lifeform rather than risk experimenting directly on the unique Evil Eye Tyrant. He plans to wait up to ten years before sending Treants to hunt one down.
  • Meanwhile, in the Wizarding World, Green’s leather-armored clone continues constructing a Large Spacetime Information-Gathering Formation. After years of investigation, the Sub-chip confirms that Green’s main body has been dragged into an unknown spacetime.

Character Developments

  • Green demonstrates greater mastery of the Sun Sovereignty and develops the once-dead region into a thriving ecosystem.
  • He becomes increasingly cautious and methodical as a researcher, refusing to experiment recklessly on the Evil Eye Tyrant.
  • Green’s frustration grows as thousands of experiments fail, but his curiosity and determination remain strong.
  • His understanding of Errant Lifeforms deepens: he realizes that their power is fundamentally different from ordinary lifeforms and cannot be explained through conventional bloodlines, energy absorption, or genetic structures.
  • Green also reflects on the importance of civilization and systematic knowledge, contrasting the Wizarding World’s organized development with the Errant Lifeforms’ powerful but primitive individual abilities.

Significant Themes

  • Life overcoming death: The Black Sun’s transformation and the creation of a grassland symbolize Green’s ability to reverse decay and generate life.
  • Limits of knowledge: Despite advanced technology, wizardry, and the Chip, Green cannot easily understand Law-based lifeforms.
  • Science versus the unknown: Green’s experiments follow a systematic scientific process, but the Evil Eye Tyrant’s nature lies beyond ordinary physical and biological principles.
  • Risk and restraint: Green recognizes the danger of using the Tyrant’s poorly understood ritual and chooses controlled research over reckless experimentation.
  • Civilization and individual power: The chapter contrasts the Wizarding World’s accumulated systems of knowledge with the Errant Lifeforms’ isolated, instinctive reliance on powerful abilities.
  • Patience and preparation: Green builds defenses, surveillance systems, and laboratories while waiting for suitable research subjects.

Character Interactions

  • Green has no direct interaction with other characters in this chapter, as he remains isolated in his region.
  • His primary “interaction” is with the sealed Evil Eye Tyrant through experimentation and analysis, though the Tyrant remains unconscious and unable to respond.
  • Green also works indirectly through his creations: the Treants serve as hidden guardians, while his leather-armored clone and Sub-chip continue investigating his disappearance in the Wizarding World.

Ch. 438The Elephant!

Chapter Summary: “Elephant!”

Key Plot Points and Events

  • Seven years pass as Green devotes himself to studying Evil Eye Tyrant’s bloodline. Although he makes no breakthrough, he conducts over 126,000 experiments and identifies methods that fail.
  • In Experiment 126,574, a cultivated bloodline collapses when it reaches 50% similarity to Evil Eye Tyrant’s bloodline. Green concludes that the bloodline is protected by either an unknown law or an inherent self-destructive mechanism.
  • Green realizes that further in-vitro experiments are unlikely to succeed. An in-vivo experiment inside his own body could reveal deeper genetic laws, but he rejects the idea because of the danger posed by Errant Lifeforms and the unknown consequences.
  • A projection detects another Errant Lifeform entering Green’s region: a rare Third-Level beast.
  • Green observes a starving, emaciated Green-Spotted Elephant rapidly consuming vegetation. Its green body patterns absorb Life Force from plants, restoring and strengthening it.
  • Green summons a Third-Level Treant to test the elephant’s abilities. The elephant absorbs the Treant’s attacks and feeds on its sap, demonstrating that it naturally counters plant-based lifeforms.
  • The Treant adapts by coating itself in stone armor. This reverses the battle’s momentum and causes the elephant to panic.
  • The elephant attempts guerrilla tactics, using accelerated grass growth to restrain the Treant while fleeing and eating more vegetation.
  • Green intervenes, empowering the Treant until it becomes enormous. The Treant traps and crushes the elephant between massive stone palms.
  • Green seals the unconscious elephant in a silver disc, intending to use it as a new experimental subject.

Character Development

  • Green becomes increasingly methodical and cautious. Despite his ambition, he refuses to risk an in-vivo experiment without sufficient knowledge, showing restraint and scientific discipline.
  • His extensive failures deepen his understanding of Evil Eye Tyrant’s bloodline, particularly its mysterious self-protective nature.
  • Green demonstrates his tactical intelligence by observing the elephant before acting, testing it through the Treant, and identifying its dependence on plant-based Life Force.
  • The Green-Spotted Elephant is portrayed as desperate, instinct-driven, and dangerously powerful despite its weakened condition. Its panic when its feeding strategy is countered reveals that it relies heavily on its special ability.
  • The Treant displays adaptability and intelligence, transforming into a Stone-Armored Treant when its original plant-based form proves ineffective.

Significant Themes

  • Failure as progress: Green treats unsuccessful experiments as valuable because they eliminate impossible approaches and expand his knowledge.
  • The limits of scientific understanding: The bloodline’s collapse suggests that certain laws or forces remain beyond current instruments and observation.
  • Risk versus discovery: Green recognizes that deeper knowledge could require dangerous experimentation but chooses caution over reckless advancement.
  • Adaptation and countermeasures: The battle emphasizes how abilities can be overcome through observation, transformation, and strategic adjustment.
  • Predation and survival: The elephant’s hunger and dependence on vegetation highlight the brutal survival mechanisms of Errant Lifeforms.

Character Interactions

  • Green interacts indirectly with the elephant through observation and controlled experimentation.
  • He summons the Treant as a test opponent, allowing the elephant’s abilities and weaknesses to be revealed.
  • The elephant initially dominates by absorbing the Treant’s attacks and consuming its sap, but the Treant adapts by using stone armor.
  • Green ultimately influences the battle from above, empowering the Treant and ensuring the elephant’s capture rather than killing it outright.
  • The chapter ends with Green viewing the captured elephant not as an enemy, but as a valuable new subject for his experiments.

Ch. 439The Complete Genetic Blueprint, Reaching Deep into the Soul

Chapter Summary: “Gene Deciphered, Deep into the Soul”

Key Plot Points and Events

  • One month after capturing the green-spotted giant elephant, Green conducts extensive experiments on its blood and the blood of the Blue Evil Eye Tyrant.
  • He first examines the elephant’s memories. Its life resembles the Evil Eye Tyrant’s: it grew powerful, left its herd, ruled its world, and eventually became trapped in the Spacetime Prison after an external civilization invaded.
  • Because the prison contained few plants, the elephant’s stored Life Force was gradually depleted, leaving it weakened when Green found it.
  • Green’s initial experiments—stimulating the elephant’s blood with various energies and Rules and attempting to clone it—fail. Clones collapse once they reach a critical genetic stage.
  • When the two creatures’ blood samples are mixed, their Laws clash and produce dangerous, unpredictable phenomena. These include black lightning, strange transformations, and even temporary animation of an experimental instrument into a sentient being.
  • Through repeated testing, Green discovers that a 12:88 ratio between the two blood samples balances their powers enough to contain the reaction within a limited area and duration.
  • In the final experiment, the collision creates a bizarre one-eyed elephant with blue wings and an Evil Eye Tyrant-like eye. Its humming attack affects Green’s soul, but he evades most of its power by stepping away.
  • Once the conflicting Law energies are exhausted, the creature disperses, revealing the underlying genetic structures. Using Higher-Dimensional Vision and the Chip, Green successfully records the complete genetic information of both species.
  • Green concludes that physical-body research has reached its current limit and prepares to begin studying the soul, using the sealed green-spotted elephant as his next subject.

Character Development

  • Green becomes increasingly confident and ambitious as a researcher. Though he recognizes the dangers of studying Laws, he continues pushing forward because the experiments offer knowledge beyond ordinary Rules.
  • His caution also grows: after repeated accidents, he realizes the laboratory must be rebuilt and that research into Laws is significantly more dangerous than his earlier work.
  • Green demonstrates improved combat awareness and control. He can withstand the strange products of Law clashes through large-scale Rule Models and quickly reacts to threats such as the soul-affecting hum.
  • The green-spotted elephant is portrayed through its memories as an immensely powerful but isolated creature. Despite reaching the Seventh Level and possessing an exceptionally long lifespan, it never achieved a true qualitative transformation and was ultimately reduced to starvation in the Spacetime Prison.
  • The Evil Eye Tyrant’s blood is shown to possess a Law-based power comparable to the elephant’s, making the two species particularly valuable for Green’s research.

Significant Themes

  • The danger of pursuing knowledge: Green’s experiments reveal that higher-level Laws create phenomena that are difficult even for him to predict or control.
  • The boundary between science and the supernatural: Genetic research, advanced instruments, Higher-Dimensional Vision, and Law clashes combine into a form of experimentation that can create life and alter reality.
  • The limits of power and longevity: The elephant’s immense strength and ten-thousand-year lifespan do not lead to true transformation, emphasizing that survival and power alone cannot guarantee transcendence.
  • Conflict producing creation: The collision of the two bloodlines generates new forms, sentience, and altered structures, suggesting that opposing Laws can produce unexpected life and order.
  • The body versus the soul: With the genetic structure of both creatures deciphered, Green shifts his attention from physical inheritance to the deeper mysteries of the soul.

Character Interactions

  • Green interacts primarily with the Chip, instructing it to record every fluctuation during the blood experiment. The Chip provides continuous analytical support.
  • He confronts the temporary one-eyed elephant directly when its sound-based attack targets him, showing a mixture of caution and control.
  • The two bloodlines interact as opposing forces rather than through conscious characters: their Laws clash, generate black lightning and Black Smoke, and eventually form a hybrid creature.
  • Green’s relationship with the experimental phenomena is both adversarial and investigative. Even when an instrument becomes alive and demands freedom, he observes, waits for the effect to end, and then dismantles it for further study.
  • By the end of the chapter, Green turns his attention toward the sealed green-spotted elephant, signaling the beginning of a deeper interaction with its soul rather than merely its blood or genes.

Ch. 440Warning

Chapter Summary

Key Plot Points and Events

  • Green prepares to study the soul of a Green-Spotted Elephant, recognizing that soul research is far more dangerous than bloodline research because Errant Lifeform souls may contain the power of Laws.
  • He reinforces his wooden laboratory with Blood Phosphorus Alloy, Moonlight-Resistant Metal, and Spirit-Resistant Metal. The laboratory absorbs these materials into its walls, greatly strengthening its defenses.
  • When Green begins probing the elephant’s soul with Soul Power, an overwhelming, invisible malice suddenly descends upon him. The Chip detects an unknown hostile fluctuation, and Green immediately withdraws and raises a defensive barrier.
  • After analyzing the event, the Chip determines that the fluctuation resembles the Balance Rule. Green concludes that attempting to study the Life Essence of an Errant Lifeform attracted the Balance Rule’s attention.
  • Rather than risk becoming a target of the Balance Rule—especially while trapped in the Spacetime Prison—Green abandons direct soul research and turns to bloodline research and cloning as an indirect way to investigate Errant Lifeforms.
  • Over the next twenty years, Green conducts bloodline cultivation and cloning experiments. However, Errant Lifeform bloodlines grow extremely slowly, and attempts to accelerate them with Bloodline Sorcery and potions cause them to collapse.
  • With his experiments stalled, Green constructs a garden and other recreational facilities within his territory.
  • The Chip eventually develops a method for accurately monitoring the spatial fluctuations between regions of the Spacetime Prison. This allows Green to consider sending an Avatar to explore other regions without risking the loss of his consciousness.
  • Green learns that regional shifts are preceded by growing fluctuations at the boundaries between regions. By monitoring these changes, he can transfer his consciousness back before a shift occurs.

Character Developments

  • Green demonstrates caution and adaptability. Although eager to understand Errant Lifeform souls, he refuses to recklessly challenge the Balance Rule and postpones the research.
  • He shifts from direct soul experimentation to bloodline cultivation, cloning, and genetic replication, showing his willingness to pursue indirect methods.
  • During the following decades, Green becomes more patient and methodical, spending years observing the Spacetime Prison and gathering data rather than taking unnecessary risks.
  • His construction of a garden reveals a more relaxed and reflective side, contrasting with his normally intense experimental work.
  • Green increasingly relies on the Chip and his Spacetime Model to reduce danger and turn the prison’s unstable environment into something he can systematically study.

Significant Themes

  • The limits of knowledge: Even Green’s advanced abilities cannot overcome the Balance Rule without consequences.
  • Caution versus ambition: Green’s decision to stop his soul research shows that survival and long-term progress are more important than immediate discovery.
  • Indirect scientific progress: When direct experimentation becomes impossible, he seeks answers through bloodlines, cloning, and genetic analysis.
  • Patience and preparation: The slow growth of the bloodlines and the decades spent observing spatial changes emphasize the need for long-term planning.
  • Control over a hostile environment: Green gradually turns the Spacetime Prison from a dangerous confinement into a subject of scientific investigation.
  • The dangers of forbidden forces: The Balance Rule acts as an overarching power that regulates or punishes attempts to violate certain natural boundaries.

Character Interactions

  • Green’s main interaction is with the Chip, which warns him of the malicious fluctuation, analyzes its frequency, identifies its connection to the Balance Rule, and later helps him monitor regional spatial changes.
  • Green also interacts indirectly with the Green-Spotted Elephant, using it as the subject of his attempted soul experiment and later preserving it for further bloodline-related research.
  • His relationship with the Balance Rule is adversarial but cautious: the Rule warns him through overwhelming malice, and Green responds by retreating rather than provoking it further.
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