Ch. 61The General Assault Begins
Chapter Summary: “The General Assault Begins”
Key Plot Points and Events
- Dago races above Aina Town and releases his powerful mental aura, attracting the attention of wizards throughout the town and even distant academies.
- He publicly warns everyone that a large force of Black-Robed Wizards is approaching, led by two Formal Wizards. His warning triggers widespread panic and evacuation, with civilians and wizards fleeing toward the Wizard Hall, the academy, or out of town.
- Dago reports the imminent attack to the academy’s Half-Step Formal Wizards, who return to inform the dean and organize a defense.
- Within minutes, the sky turns blood-red as the Duskblood Council’s forces arrive. Flax, a councilor, commands the assault in the name of the Blood Mother, Esog.
- A massive blood wave crashes toward the Wizard Hall. Its living tentacles attack the hall’s protective barrier, draining its energy while causing widespread terror among civilians.
- Four academy airships, including Dean Jodes’s, launch a counterattack. Their spell cannons and the wizards’ defensive magic temporarily push back the blood wave and establish a defensive line.
- The attackers deploy dozens of Third-Level Apprentice Wizards, forcing the defenders into close combat. Wounds caused near the blood wave cannot heal, as the victims’ blood is absorbed into it.
- A Formal Wizard from the Duskblood Council attacks the airships, forcing them to stop bombarding the blood wave and defend themselves.
- Struggling with whether to intervene, Dago ultimately chooses to fight rather than remain a bystander.
- Before he can attack the blood wave, Flax approaches and offers Dago a position as a Duskblood councilor. Dago rejects the offer and challenges him.
- Flax attacks with a blood-red scythe. Dago counters with Air Bullets, but it takes two of his spells to destroy a single scythe, revealing Flax’s superior power and setting up a dangerous confrontation.
Character Developments
- Dago: Demonstrates his growing power by flying rapidly, projecting an aura visible across the town, and rallying people with his warning. Although initially conflicted about becoming involved, his conscience and sense of morality push him into battle. He remains defiant and confident when confronted by Flax, despite recognizing the danger.
- Flax: Establishes himself as a powerful and cruel antagonist. He treats the town’s inhabitants as sacrifices to Esog and personally takes interest in Dago, attempting to recruit him before attacking him.
- Dean Jodes and the academy wizards: Respond quickly to Dago’s warning and organize an active defense using airships, spell cannons, and coordinated magic.
- The townspeople: Shift rapidly from curiosity and envy at Dago’s aura to panic and terror as the blood-red invasion begins. Their varied decisions—defending, gathering at the Wizard Hall, or fleeing—reflect the uncertainty of crisis.
Significant Themes
- Moral responsibility versus self-preservation: Dago must choose between protecting himself and helping others. His decision to fight affirms his developing sense of responsibility.
- The terror of overwhelming evil: The blood wave and Esog’s sacrificial doctrine portray human life as disposable, emphasizing the horrifying scale of the attack.
- Power and envy: Dago’s aura inspires admiration and envy, but his strength also attracts the attention of dangerous figures like Flax.
- Choice amid chaos: The townspeople and wizards make different choices when confronted with disaster, reinforcing that individual decisions shape events even when the outcome is uncertain.
- Temptation and corruption: Flax’s offer presents power and status through alliance with the Duskblood Council, but Dago rejects the opportunity to preserve his independence.
Character Interactions
- Dago warns the townspeople and communicates the threat to the academy’s Half-Step Formal Wizards.
- The academy forces cooperate with the Wizard Hall’s defenders to repel the blood wave, while the Duskblood forces coordinate their assault through the blood magic and attacking apprentices.
- Flax attempts to recruit Dago by offering him a councilor position, but Dago mocks the idea and refuses.
- The chapter ends with Dago and Flax exchanging their first direct attacks, establishing a significant power imbalance and a looming duel.