Biodata
| Feature | Value |
|---|---|
| Name | Soul Master |
| Alias(es) | 魂师 |
| Occupation/Role | Martial-soul cultivator and combatant |
| First Appearance | 2 |
Definition and Eligibility
A Soul Master is a person capable of cultivating Soul Power through a Martial Soul. While every person possesses a Martial Soul, only those with Innate Soul Power can cultivate; those with level-zero Innate Soul Power remain ordinary people for life. 2
| Innate Soul Power | Significance |
|---|---|
| Level 0 | Cannot cultivate or become a Soul Master. 2 |
| Levels 1–9 | Determines a cultivator's natural talent; higher levels indicate greater potential. 2 |
| Level 10 | Known as Innate Full Soul Power; allows the holder to immediately seek a first Spirit Ring. 2 4 |
A cultivator is publicly recognized as a genuine Soul Master only after obtaining a first Spirit Ring. 4 8
Martial Souls
Martial Souls are the foundation of Soul Master cultivation. Their quality strongly influences a Soul Master's potential, though mutations can produce unusual outcomes. 2
| Category | Description |
|---|---|
| Beast Martial Soul | A Martial Soul based on an animal or Soul Beast. 2 |
| Tool Martial Soul | A Martial Soul based on an object; plant Martial Souls are also classified as tool Martial Souls. 2 |
| Body Martial Soul | A Martial Soul based on part of the wielder's body; it may undergo a Second Awakening when its origin and bloodline power are sufficiently developed. 293 |
| Twin Martial Souls | Possessing two Martial Souls; rarer than Innate Full Soul Power. 72 |
Martial Soul compatibility can allow two Soul Masters to develop a Martial Soul Fusion Skill, an exceptionally rare ability whose combined effect exceeds the sum of its users' individual power. 116
Cultivation and Ranks
Soul Masters add one Spirit Ring for every ten levels of Soul Power. 4
| Rank | Spirit Rings / Requirement | Notes |
|---|---|---|
| Soul Master | First Spirit Ring | The first formally recognized stage of Soul Master cultivation. 4 8 |
| Soul Elder | Three Spirit Rings | The highest of the lower-rank Soul Master stages. 27 46 |
| Soul Ancestor | Four Spirit Rings | First middle-rank stage. 46 |
| Soul King | Five Spirit Rings | A major benchmark; reaching this stage before age twenty is regarded as highly promising. 179 336 |
| Soul Emperor | Six Spirit Rings | Final middle-rank stage. 46 |
| Soul Sage | Seven Spirit Rings | First high-rank stage; gains the seventh-ring Martial Soul Avatar and is considered capable of standing independently on the continent. 46 198 |
| Titled Douluo | Highest rank of Soul Master | Requires at least five Ten-Thousand-Year Spirit Rings. 205 |
The first through third rings constitute the lower ranks, the fourth through sixth rings the middle ranks, and seven rings or more the high ranks. 46
Soul Power States
| Stage | Soul Power State |
|---|---|
| Early cultivation | Gaseous Soul Power. 258 |
| Soul Emperor realm | Soul Power begins transforming from gas into liquid. 258 |
| Spirit Douluo realm | Soul Power becomes fully liquefied. 258 |
| Higher cultivation | Soul Power can be condensed into solid form; extreme compression and rotation can create a Soul Core. 258 259 |
Spirit Rings and Soul Skills
Spirit Rings are necessary for advancement and grant Soul Skills. They also strengthen a Soul Master's Soul Power, attributes, and physique. 4 9
- A first Spirit Ring is generally considered suitable at around four hundred years of cultivation. 8
- A second Spirit Ring is generally considered suitable at around seven hundred years of cultivation. 69
- Ring quality is influenced by a Soul Beast's cultivation age and bloodline; a Titan Giant Ape's bloodline is described as far superior to that of a Horned Thunder Dragon. 22
- A stronger Spirit Ring can provide substantially greater Soul Power growth than a weaker alternative. 25 30
- Exceeding conventional absorption limits is possible for Soul Masters with exceptional physiques, spiritual power, or special abilities. 9 31
The seventh Spirit Ring always grants a Martial Soul Avatar. Beast Martial Souls transform the user into or manifest the beast form, while Tool Martial Souls unite the wielder with their weapon. 198 262
Soul Master Types
Soul Masters are classified according to their Martial Souls and abilities. 262
| Type | Combat function |
|---|---|
| Assault / Power-Attack | Direct offense and physical confrontation. 216 336 |
| Control | Restrains, disrupts, or dictates opponents' actions. 104 216 |
| Agility-Attack | Speed, mobility, and rapid strikes. 216 301 |
| Support | Enhances allies and provides battlefield assistance. 216 |
| Food-Type | Produces consumable support abilities; generally less physically resilient than Battle Soul Masters. 69 |
| Healing-Type | Restores injured allies; valued as a critical support role. 176 |
| Soul Engineer | Primarily relies on Soul Tools rather than Martial Soul combat. 242 |
Soul Beasts and Soul Hunting
Soul Masters traditionally obtain Spirit Rings by hunting Soul Beasts, creating a hostile relationship in which their encounters are often matters of life and death. 202
Knowledge of Soul Beast attributes, habitats, and weaknesses is considered essential to a Soul Master's education and survival during Spirit Ring hunts. 47 69
Soul Spirits
The Soul Spirit Method offers an alternative to conventional Spirit Ring hunting. A willing Soul Beast can become a Soul Spirit rather than dying completely, retaining its intelligence and memories in a spiritual-body form. 202 203
| Soul Spirit feature | Details |
|---|---|
| Consent requirement | Both the Soul Master and Soul Beast must willingly cooperate; resistance can cause fusion failure and endanger both parties. 202 |
| Independent existence | A Soul Spirit can manifest externally and fight alongside its Soul Master. 202 205 |
| Soul Skills | Soul Spirits can grant Soul Skills while retaining their former abilities. 205 |
| Multiple Spirit Rings | One Soul Spirit may provide several Spirit Rings over time. 203 205 |
| Hundred-year Soul Spirit | Provides one Spirit Ring. 205 |
| Thousand-year Soul Spirit | Provides one to two Spirit Rings. 205 |
| Ten-Thousand-Year Soul Spirit | Provides two to three Spirit Rings. 205 |
| Hundred-Thousand-Year Soul Spirit | Provides three to four Spirit Rings. 205 |
The Spirit Pagoda was established to organize Soul Spirit contracts and promote cooperation between Soul Masters and Soul Beasts. 327
Spirit Bones
Spirit Bones are rare treasures that can fuse with a Soul Master's body and provide additional abilities or physical enhancement. Soul Masters possessing them are described as one in ten thousand. 72
- Unlike Spirit Rings, Spirit Bones are not one-time consumables and can be separated from a host, though the process is exceptionally cruel and bloody. 234
- External Soul Bones are especially valuable because they do not occupy one of the six regular Spirit Bone positions. 398
- Spirit Bones can grant specialized powers, including spatial movement, healing, or enhanced elemental tolerance. 138 212 259