Hawkins
Charting the Endless SeaContents
- 1Biodata
- 2Power Progression
- 3Background
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Ancient Consciousness and Thought Viruses
- 6.2Biological Modification
- 6.3Electromagnetism
- 6.4Hair and Enhanced Senses
- 6.5Curse Power and Curseguard
- 6.6Eternal Sea Chart and Eternal Space
- 6.7Resonant Fusion, Time, and Higher Powers
- 6.8Player and Sage Abilities
- 6.9Combat Experience and Tactical Reasoning
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Escape from the Vidalya Glory
- 9.2Vitalia Pursuit and Self-Reconstruction
- 9.3Conflict with Jabus’s Agents
- 9.4Becoming a Curse Caster
- 9.5House Town and the Eternal Sea Chart
- 9.6Building a Crew in Eternal Space
- 9.7Black Market Island
- 9.8Deep Sea Canteen
- 9.9Rise of the Pirate King
- 9.10Mist Sea and Infinite Weird Force Field
- 9.11Infinite City and Player Development
- 9.12Original Canon Space and the Pursuit of Transcendence
- 10Notable Quotes
- 11Trivia
Contents
- 1Biodata
- 2Power Progression
- 3Background
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Ancient Consciousness and Thought Viruses
- 6.2Biological Modification
- 6.3Electromagnetism
- 6.4Hair and Enhanced Senses
- 6.5Curse Power and Curseguard
- 6.6Eternal Sea Chart and Eternal Space
- 6.7Resonant Fusion, Time, and Higher Powers
- 6.8Player and Sage Abilities
- 6.9Combat Experience and Tactical Reasoning
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Escape from the Vidalya Glory
- 9.2Vitalia Pursuit and Self-Reconstruction
- 9.3Conflict with Jabus’s Agents
- 9.4Becoming a Curse Caster
- 9.5House Town and the Eternal Sea Chart
- 9.6Building a Crew in Eternal Space
- 9.7Black Market Island
- 9.8Deep Sea Canteen
- 9.9Rise of the Pirate King
- 9.10Mist Sea and Infinite Weird Force Field
- 9.11Infinite City and Player Development
- 9.12Original Canon Space and the Pursuit of Transcendence
- 10Notable Quotes
- 11Trivia
Biodata
| Feature | Details |
|---|---|
| Name | Hawkins (霍金斯) |
| Alias(es) | Son of Pirates; Pirate’s Son; Pirate King; City Lord of Infinite City |
| Species/Race | Human; a dimension-traveling consciousness inhabiting Hawkins’s body, later merged with countless alternate Hawkins consciousnesses |
| Gender | Male |
| Age | 25 at the time his current consciousness took over the body; his consciousness has lived through an extraordinarily long prior existence and later endured effectively limitless repeated timelines 1 227 |
| Affiliation | Blackblade Pirates; captain of the Black Knife and leader of its later crew; founder and City Lord of Infinite City |
| Occupation/Role | Pirate captain, Curse Caster, biological experimenter, explorer, Infinite City ruler, player, Sage, and seeker of Transcendence |
| Status | Active; confronting the Dark King’s forces in the Original Canon Space at last report 827 833 |
| First Appearance | Chapter 1, “Son of Pirates” |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Deliberately modified body | 7–8 | Rebuilt his body through massive food intake, regrowing his lost arm and developing enhanced muscles, senses, regeneration, bioelectric organs, and superconductive nerves. |
| Curse Caster — first rank | 17–18 | Swallowed powdered Qi-Suppressing Stone, entered the Dream Realm, endured its trial, and returned with Curse Power and the immature Eternal Sea Chart. His Curse Power extended 330,000 meters; advancing to the second rank requires 660,000 meters 17 18. |
| Evolved Eternal Sea Chart | 27 | Destroyed the Devil’s Horn and had his Curse Spirit devour its fragments, deepening the chart’s bond with him and unlocking Eternal Space, Appraisal Eye, Resurrection of the Dead, Devouring Evolution, Eternal Spirit, Endless Treasure, and Endless Quests 27. |
| Resonant Fusion | 56 | Fused with inherited Cursed Relic memories and developed State-Zero, State-One, and an unstable intermediate form. The transformation grants exceptional evasion and reshaping but suppresses several of his biological modifications and continuously consumes Curse Power 56. |
| Exclusive Weapon wielder | 100 | Created a personal bioenergy weapon capable of mimetic transformation into weapons, armor, and other useful forms, allowing him to adapt his equipment to his extensive combat knowledge 100. |
| Infinite Weird Force Field master | 227 | Survived the Infinite Weird Force Field’s black-hole collapse as a collective consciousness, claimed nominal ownership through a Godhead, and merged the Field with Eternal Space to gain practical control over its infinite power 227. |
| Player / Sage | 244–267 | Constructed a player body, exploited the health-bar system to defeat enemies above his level, and later advanced to Level 17 as a Sage with Sage Time, Sage’s Eye, and Sage’s Mind Sense 244 245 267. |
| Original Canon and emotion mastery | 826 | Mastered the Face of Humility, an Original Canon containing the submissive emotions of countless oppressed people, greatly strengthening his emotional control and resistance to higher-level attacks 826. |
| Temporal and Transcendent pursuit | 827 | Demonstrated overwhelming control over time, causality, karma, desire, and spatial compression while declaring his intention to reclaim his true self and achieve Transcendence 827. |
Background
Hawkins’s current self is not the original pirate captain. An ancient consciousness escaped the heat death of its universe by sacrificing much of its memory to open a dimensional passage. It awakened in the body of Hawkins, the twenty-five-year-old captain of the Blackblade Pirates, after the original Hawkins’s consciousness was erased. Unable to recall its original name, the traveler retained “Hawkins” as a temporary identity 1.
The original Hawkins was an infamous pirate who inherited piracy from his father, Huo Blackblade. His memories reveal that he chose the profession partly because legitimate work paid poorly compared with raiding, though he was also educated, interested in navigation, books, and treasure hunting 1 4.
Captured aboard the Vidalya Glory after raids on Vitalia Island’s coast, Hawkins exploited the guards’ poverty and distrust of the noble system. He used concealed gold, psychological pressure, and implanted Thought Viruses to escape during a storm, freeing imprisoned members of his crew along the way 1 2.
After escaping, Hawkins shifted his goal away from wealth, authority, or conquest. He instead sought unknown places, unusual powers, and companions capable of sharing new adventures 4.
His pursuit of the Dream Realm and the Eternal Sea Chart eventually expanded his influence far beyond the Seven Seas. After becoming the Pirate King, he imposed a ban on forced conscription and civilian harm, ending numerous wars through overwhelming deterrence rather than direct territorial rule 103 136.
During the Infinite Weird Force Field crisis, Hawkins’s consciousness merged with innumerable alternate selves and used Eternal Space to master the Field. The resulting multiplicity gave him immense collective potential, although it initially divided the Curse Power available to each individual Hawkins manifestation 227 228 233.
Appearance
Hawkins is tall, handsome, cleanly dressed, and notably well groomed for a pirate; Mark initially mistakes him for someone closer to a nobleman than a conventional pirate 10.
- Originally possessed a physically strong but, by his standards, inadequate human body 7.
- Developed dramatically enlarged muscles through biological reconstruction 7 8.
- His eyes became gold with star-shaped pupils during his early modifications 7.
- Black superconductive patterns cover his back and function as part of his electromagnetic system 8.
- Can regenerate lost limbs and repair severe injuries, including damage to his arms 7 47.
- In his usual later form, he stands around two meters tall, has loose golden hair, refined features, and a heavily muscled but elegant build 205.
- Resonant Fusion can change his body into a black horned form or a reddish-bronze form, trading different levels of durability, flexibility, and electrical output 56 115.
- His later transformations include massive horned combat forms, wings, particle-like bodies, and reconstructed player bodies 114 194 244.
Personality
Hawkins is analytical, patient, and intensely curious. He approaches supernatural phenomena as problems to be observed, tested, and understood, whether he is studying Cursed Relics, altered organisms, the Dream Realm, or the nature of Curse Power. When direct force is ineffective, he searches for rules, weaknesses, and environmental loopholes instead 4 26 27 46.
His compassion is genuine but pragmatic. He refuses to raid innocent villagers, limits the contagion of the Masha Virus to avoid mass extinction, rescues House Town’s orphans, and offers protection to vulnerable people who join his crew. However, he is willing to dominate minds, conduct dangerous experiments, and kill enemies he considers irredeemable or dangerous 13 15 23 24 32 36.
His prolonged life has left him with deep regrets concerning family, home, war, betrayal, and lost relationships. These regrets shape his wish in the Dream Realm and his fascination with resurrection, while also making him value individual lives more strongly than his pirate reputation suggests 17 20 28 50.
As his power grows, Hawkins becomes increasingly detached and utilitarian. He can treat defeated enemies as laborers, experimental material, or strategic resources, yet he continues to react strongly to cruelty against civilians and to the suffering of trusted companions 98 136 194.
Hawkins considers curiosity worthwhile even when it produces no immediate profit. He willingly enters dangerous unknown places merely to understand them, regarding the discovery of his own weaknesses as valuable research 113 114.
By the Original Canon crisis, he regards excessive dependence on external experience as an obstacle to self-realization. He seeks to master, rather than suppress, emotions and desires in pursuit of Transcendence 826 827.
Abilities & Skills
Ancient Consciousness and Thought Viruses
Hawkins possesses an exceptionally vast consciousness and views minds as information that can be altered, copied, or redirected.
- Implanted dormant Thought Viruses through physical contact with Tom and James, later activating them to take control of both guards 2.
- Uses Mind Viruses to redirect a victim’s thoughts until they believe manipulated choices are their own 9.
- Created a Physical Consciousness Virus that subtly influences Julian’s decisions through an immunological weakness 9.
- Can read memories by using nanometer-scale needles concealed in his hair to connect directly to nerves 8.
- His consciousness was powerful enough to overwhelm and destroy an elderly Curse Caster who merely perceived it in the Dream Realm 17.
- His virus could not infect Julian directly because an unidentified force inside Julian’s body destroyed it 8.
- His consciousness remained intact after the Infinite Weird Force Field’s black-hole collapse and merged with countless alternate Hawkins consciousnesses 227.
- Can maintain or dispatch multiple numbered Hawkins manifestations whose personalities remain unified yet individually distinct 228.
Biological Modification
Hawkins treats his own body as a customizable biological system, extracting material from consumed food to engineer new organs and tissues.
- Rapidly regenerates wounds and severed limbs 4 7.
- Developed optimized digestion and an extreme metabolism; he can consume enormous quantities of food but must replenish energy constantly 8 48.
- Modified his body for exceptional speed, reaching roughly 105 meters per second after accelerating from rest in 0.05 seconds 14.
- Planned or developed adaptations including underwater breathing, accelerated healing, enhanced muscles, specialized nerves, and electricity generation 7 8.
- Can stabilize and control another person’s body through invasive hair-based neural connections, as when he saved Mark after the meteor-hammer attack 14.
- Uses modified bacteria and germs for surveillance, biological alteration, and lethal attacks 8 13 14.
- Can reconstruct replacement bodies with Mother and reality cells after physical destruction 53 194.
- Uses engineered poison capable of collapsing foreign DNA chains, allowing him to kill the Skyfeather Emperor through a concealed biological attack 194.
- His biological organs and nanoscopic hair cannot be fully used while Resonant Fusion is active, making each transformation a tactical trade-off 56.
Electromagnetism
Superconductive structures in Hawkins’s nerves and back allow him to generate electricity and manipulate electromagnetic fields.
- Fires sustained barrages of ball lightning for approximately half an hour before exhausting stored charge 8.
- Uses lightning offensively, including incapacitating Julian and killing Eugene 8 35.
- Generates microwave fields capable of incinerating Robucci’s cursed insect swarms 47.
- Can manipulate soil and lift targets through electromagnetic force 46.
- His accelerated nervous system and overclocked brain greatly improve reaction speed and combat perception 4 8.
- Can produce electrical discharges exceeding one hundred million volts 112.
- Uses electromagnetic flight, fields, force manipulation, and air-compression attacks in combat 112 115 146.
- Can expand an electromagnetic domain through the Black Knife or his Exclusive Weapon to immobilize and eliminate large groups of enemies 98 126.
Hair and Enhanced Senses
Hawkins’s modified hair and eyes function as biological tools rather than ordinary human features.
- Hair absorbs microorganisms and serves as a solar collector for energy storage 8.
- Hair can alter organisms, create microscopic neural needles, and potentially extract memories 8.
- Enhanced eyes can observe microscopic organisms and track extremely rapid movement 8 49.
- Uses scattered bacteria to gather intelligence without confronting targets directly 13.
- Can deploy Eyeball Bacteria for remote reconnaissance and to maintain contact with allies in hostile or illusory environments 199 208.
- His experience and knowledge allow him to read opponents’ muscle movements and predict straightforward physical attacks before they are completed 114.
Curse Power and Curseguard
After becoming a Curse Caster, Hawkins gained immense Curse Power, which he later theorized as a form of positive energy that affects probability.
- His initial Curse Power measured 330,000 points, vastly exceeding Mark’s initial sixty points and current hundred-point range 18.
- Curseguard automatically defends against most physical attacks as long as sufficient Curse Power remains 20.
- His Curse Spirit is exceptionally durable, inheriting defensive properties associated with the Black Knife; it destroyed Qiao Lak’s flame giant and killed Qiao Lak 21.
- Determined that Curse Power raises the probability of outcomes associated with existing traits rather than creating arbitrary abilities from nothing 46.
- Identified George’s Negative Curse Power as an opposing force capable of neutralizing positive Curse Power 41.
- Learned that natural advantages affect Curse Power efficiency: a disadvantaged combatant must spend vastly more power to defend against an opponent whose base physical traits are superior 112.
- Can shape Curse Power into invisible swords, barriers, compression attacks, and other direct manifestations 205 242.
- His later reserve briefly exceeded ten billion Curse Power through Mani and the Curse Power Bank, though major resurrection and battle techniques can consume billions of units 136 137.
- Following his fusion with alternate selves, his total potential expanded, but Curse Power had to be divided among many Hawkins manifestations 233.
Eternal Sea Chart and Eternal Space
The Eternal Sea Chart is Hawkins’s central relic and the foundation of his expanding crew infrastructure.
- Absorbs defeated beings during Dream Realm trials and evolves through devouring 18 27.
- Contains Eternal Space, a recreated and alterable internal world that includes a replica of House Town and the Black Knife 27 28.
- Exercises near-total control over force, movement, sound, and space inside Eternal Space 36.
- Can create Spatial Passages, though the largest documented opening is only about ten meters in diameter 41.
- Allows objects and people to be stored, transported, or summoned at the cost of Curse Power 32.
- Can permanently reshape objects and environments when Curse Power is used on them 28.
- Can resurrect dead people if Hawkins knows their appearance and exact time of death; resurrection consumes enormous Curse Power 28 29.
- Supports contracts, a Chat Group, missions, Exchange Points, a Forum, and a Curse Power Bank for his crew 33.
- Resurrection can connect to other worlds unpredictably; an attempt to revive Pei Jin instead summoned the elf Olivia from another world 136 137.
- Eternal Space later merged with the Infinite Weird Force Field, giving Hawkins practical authority over an infinite internal domain 227.
- Functions as the source of his reconstruction and revival methods, including Limited Nirvana after lethal damage 194 233.
Resonant Fusion, Time, and Higher Powers
Resonant Fusion grants Hawkins body states based on the memories and traits integrated from Cursed Relics.
- State-Zero renders him effectively nonexistent, immune to ordinary detection and exempt from gravity and time; even Mother temporarily forgets him while he remains in this state 56.
- State-One turns his body into a flexible particle form that can disperse, reform, and alter its shape 56.
- Unstable State causes uncontrolled fluctuation between existence and nonexistence 56.
- Uses Time Stop to create openings against opponents with otherwise overwhelming speed, though exceptionally fast thinkers can still react instinctively 194.
- Can revive through Limited Nirvana, returning stronger after being killed under the appropriate conditions 233.
- Mastered the Face of Humility and gained the ability to withstand and control immense emotional forces rather than being overwhelmed by them 826.
- Demonstrated control over past, present, and future versions of events, removing Red Knight’s head without a perceptible attack and retrieving objects or counterparts from different temporal states 827.
- Can neutralize karmic curses, resist desire-based attacks, and compress enormous beings into miniature forms 827.
Player and Sage Abilities
After Infinite City entered a player-based system, Hawkins could construct player bodies with classes, levels, skills, health shields, and experience progression.
- Constructed a Level 1 player body and changed its class according to his immediate needs, including Swordsman and Archer 244 245.
- Exploited the player system’s guaranteed health-bar damage to defeat vastly stronger enemies through repeated low-damage attacks 245.
- Advanced to Level 17 and became a Sage, gaining Sage Time, Sage Mode, Sage’s Eye, and Sage’s Mind Sense 267.
- Sage Time gives him a chance to enter Sage Mode, which provides immense but poorly quantified power for a short period 267.
- Sage’s Eye can trigger miracles, while Sage’s Mind Sense provides mental perception beyond ordinary sixth sense 267.
- Can alter or monitor the fates of people and factions across Infinite City, though he acknowledges that higher beings can disrupt outcomes faster than he can correct them 336.
Combat Experience and Tactical Reasoning
Hawkins is not presented as a natural combat genius; his skill comes from prolonged survival and repeated warfare.
- Did not truly learn to fight until World War III, around the age of five hundred, then accumulated experience through countless later wars 17.
- Defeated Bride by identifying Jordas as the anchor of her soul-based ability and killing Jordas with an electromagnetic blast 4.
- Passed Ai Miye’s inheritance trials by exploiting arena rules and the Blue Giant’s inability to reflect indirect environmental damage 26 27.
- Captured an eight-meter Dream Realm monster by luring it into Eternal Space rather than attempting to overpower it 36.
- Uses stealth, calculation, and environmental analysis against hidden or invisible attackers 32.
- Defeated a force-reflecting opponent by depriving him of air instead of attempting a direct clash that would waste Curse Power 115.
- His mastery of weapons, including blades and whips, is the product of thousands of years of relentless practice rather than innate talent or secret techniques 116.
- Continues to treat combat as experimentation, prioritizing the discovery of an opponent’s rules and his own limitations over easy rewards 113 114.
Equipment / Weapons / Items
- Black Knife — Hawkins’s ship and namesake vessel. It possesses an extraordinarily durable black blade-like structure and was later rebuilt into a partly living ship with vines, tentacles, self-opening doors, and underwater defenses. The Black Knight later destroyed the vessel, but Hawkins rebuilt it before departing the Seven Seas again 7 34 35 198 199.
- Eternal Sea Chart — Evolved Cursed Relic connected to Eternal Space, resurrection, devouring, appraisal, contracts, spatial passages, and the Infinite Weird Force Field 27 28 33 227.
- Exclusive Weapon — Hawkins’s personal bioenergy weapon. It can transform into blades, bows, spears, whips, armor, and other forms through Mimetic Transformation 100 112 115.
- Mother — Hawkins’s central support system and true-body infrastructure. Mother reconstructs his bodies, assists with analysis and research, and linked Eternal Space to the Infinite Weird Force Field 53 194 227.
- Animal Friend Badge — A relic taken from Robucci that causes animals and other “lowly lifeforms” to see its bearer as their dearest friend 48.
- Qi-Suppressing Stone — A multicolored stone recovered from the meteor-hammer user; Hawkins ground and consumed it to enter the Dream Realm 15 17.
- Inherited nautical chart — Originally directed the Blackblade Pirates toward treasure on Little Will Island rather than Vitalia Island; it later became part of Hawkins’s evolving relic system 4 17.
- Electromagnetic ring cannon — A ring-mounted weapon used to destroy Jordas’s head; Hawkins lost the arm wearing it during that encounter 4.
- Curse-Killing Sword — A Secret Treasure confiscated from Os of the Ruined City Pirates after it killed Hawkins once; its ability can kill targets within its wielder’s sight 233.
- Death-Announcing Sword — A Secret Treasure taken from Peter Parker. It can bind a named target after contact with its blade, though Hawkins’s Curse Power barrier prevented its killing effect from succeeding 233.
- Face of Humility — The Original Canon of the King of Extreme Bliss, a mask containing the emotions of submission felt by countless oppressed people. Hawkins mastered its influence rather than being consumed by it 826.
Relationships
- Original Hawkins — Former owner of Hawkins’s body and identity. The original consciousness was erased upon the traveler’s arrival; Hawkins inherited his memories, pirate crew, enemies, and unfinished treasure hunt 1 4.
- Mark / Storm Mark — Hired as a ninety-day crewman, then became Hawkins’s combatant and formally accepted him as captain after Hawkins entered the Dream Realm. Their relationship combines loyalty, fear, teasing, and practical cooperation 10 11 17 35.
- Ai Miye — House Town orphan, later Hawkins’s apprentice. Hawkins rescued her from her ancestor’s possession and gave her safety within Eternal Space; Ai Miye trusts him despite initially fearing his hidden motives 23 24 27 28.
- Asmodeus — Resurrected by Hawkins after dying while protecting children. Hawkins uses his renewable life as a means of exploring Dream Realm hazards, though he refuses to risk him unnecessarily 29 31.
- Jennie — Former target of Qiao Lak’s political ambitions. Hawkins offers her protection aboard the Black Knife, though her dream-related ability makes her valuable to many factions 20 21.
- Qiao Si — Jennie’s loyal protector. Hawkins accepted her conditions for joining the crew, later mourned her death in the ambush, arranged for her revival, and personally rescued her after the Pirate Queen tortured her 21 31 33 97.
- Julian — Captured noble agent capable of bat transformation. Hawkins used him for information and covertly influenced him with a Physical Consciousness Virus; Julian eventually escaped after the Black Knife was sunk, later sided with Jabus, and was killed by Hawkins when he obstructed him 8 9 34 205.
- Jabus — Lord of Vitalia Island and a major enemy whose agents pursued Hawkins after Jordas’s death. Hawkins suspects Jabus’s actions are deliberate and seeks both his relics and an end to his indiscriminate slaughter; later, Jabus became one of the karmically connected figures mobilized by the King of Man 7 41 827.
- Vanessa — Former president of the Black Sail Trading Company. She accompanied Hawkins through Deep Sea Canteen, repeatedly provided specialized support, and joined his faction after deciding that returning to Aldrich’s side was more dangerous 44 113 116.
- Aileen — A powerful companion Hawkins encountered beyond the Seven Seas. She signed his contract immediately after he agreed to share withheld information, and her protectiveness toward him became emotionally intense 194 198.
- Mani — A greedy but valuable associate whose vast Curse Power reserves support Hawkins’s projects. Their relationship is playful and transactional, with Hawkins alternately indulging and disciplining her 136 199.
- Huo Yinsi — The “real” Hawkins of an alternate Seven Seas. Though initially envious and distressed by Hawkins’s superiority, Huo Yinsi came to accept that they are separate individuals and later accompanied Hawkins through the Lost Illusory Realm 205 208.
- Pei Jin — A former comrade from Hawkins’s prior existence whose loss deeply motivates Hawkins’s resurrection research. Hawkins later resumed working alongside him in Infinite City 28 136 279.
- Olivia — An elf accidentally summoned during Hawkins’s attempted resurrection of Pei Jin. Hawkins patiently established communication through drawings and the Chat Group, then offered her protection in Eternal Space 136 137.
- Aiona — The World Tree who invited Hawkins and Long Qian to help reclaim her lost power. She promised to become Infinite City’s strongest subordinate in return and developed a cooperative relationship with the Hawkins manifestation assigned to the mission 653.
- Red Knight — One of the Four Swords of Apocalypse and an adversary in the Original Canon Space. Hawkins defeated and repeatedly unsettled him through temporal manipulation but deliberately did not kill him 826 827.
Story Role / Major Arcs
Escape from the Vidalya Glory
Hawkins begins as a captured pirate captain aboard the Vidalya Glory. He turns the guards’ dissatisfaction with the noble order against them, infects them when they betray their agreement, and escapes in a storm with surviving members of the Blackblade Pirates 1 2.
Vitalia Pursuit and Self-Reconstruction
After killing Jordas and escaping aboard the Black Knife, Hawkins discovers the Magic Sea Chart and begins remaking his body. Jabus sends Joyce and Julian after him, but Hawkins captures Julian, gains intelligence on Cursed Relics, and recruits Mark after rescuing him from the sea 4 7 8 10.
Conflict with Jabus’s Agents
Mark kills Joyce, while Hawkins defeats a relic-equipped assassination team through modified airborne germs rather than direct force. Their recovered relics include the meteor hammer and Qi-Suppressing Stone, the latter opening Hawkins’s path to the Dream Realm 11 14 15.
Becoming a Curse Caster
Hawkins enters the Dream Realm using the Qi-Suppressing Stone, survives its initial trial, and returns as a first-rank Curse Caster with overwhelming Curse Power. He later develops Curseguard, a Curse Spirit, and a deeper understanding of Curse Power’s probabilistic nature 17 18 20 21 46.
House Town and the Eternal Sea Chart
After discovering House Town massacred, Hawkins takes in Ai Miye and thirteen orphaned children. He helps Ai Miye through her Bloodline Inheritance trials, exposes her ancestor’s possession, destroys the Devil’s Horn, and evolves the Eternal Sea Chart 23 24 26 27.
Building a Crew in Eternal Space
Hawkins begins using Eternal Space as a refuge and operational base. He revives Asmodeus, later restores Qiao Si and other fallen companions, creates contracts and a Chat Group, and organizes the group into sailors, trainees, combatants, and support staff 29 33 35.
Black Market Island
At Black Market Island, Hawkins identifies Dalton as the financier behind the bounty hunters, defeats Robucci and his Cursed Relic insect army, and forces Dalton to evacuate the island. His underlying objective is to move the resource-rich island into Eternal Space rather than simply rule it through terror 43 44 47 48.
Deep Sea Canteen
Hawkins and Vanessa infiltrate Deep Sea Canteen, confronting bizarre guardians, regenerative monsters, and increasingly powerful defenders. The expedition establishes his reliance on experimentation and indirect counters, while Vanessa ultimately joins his faction rather than return to Aldrich’s forces 111 113 115 116.
Rise of the Pirate King
After rescuing Qiao Si from the Pirate Queen, Hawkins annihilates the Queen’s captains, captures her surviving forces, and becomes the undisputed Pirate King. He later uses this influence to halt forced conscription and civilian abuse across the Seven Seas, bringing an extended period of peace 97 98 103 136.
Mist Sea and Infinite Weird Force Field
Hawkins’s expedition through the Mist Sea leads to conflict with the Black Knight, forcing him to retreat through the Seven Seas. He subsequently becomes trapped in the Infinite Weird Force Field, merges with countless alternate selves, survives its black-hole collapse, and fuses Eternal Space with the Field 198 199 227.
Infinite City and Player Development
Following the Infinite Weird Force Field crisis, Hawkins establishes himself as Infinite City’s City Lord. He experiments with player bodies, classes, health shields, and Sage abilities, using system mechanics and long-term planning to guide the city’s expansion across the Myriad Realms 244 245 267 273.
Original Canon Space and the Pursuit of Transcendence
Hawkins enters the Original Canon Space, masters the Face of Humility, confronts Red Knight, and defeats the King of Man’s karmic and desire-based techniques. He declares that he must overcome his “outer demons” and reclaim his true self before achieving Transcendence 826 827.
Notable Quotes
“If you want to be that kind of pirate, I’m afraid my ship can’t help you fulfill that dream.” 13
“Don’t worry. I’m not a bad person.” 23
“The Dream Realm... truly is an interesting place.” 18
“If you don’t want to die, you won’t die.” 227
“Simply put, I came this time to destroy the outer demons and reclaim my true self.” 827
Trivia
- Hawkins’s original body belonged to a pirate captain who hid gold coins in his braided hair 2.
- He does not consider himself bound by the original Hawkins’s crimes, despite using the pirate’s name and commanding his ship 1.
- Hawkins’s metabolism is so demanding that completing Sea Chart missions can ease his hunger and physical strain 35.
- Although he has great interest in teaching his crew mathematics and electromagnetism, most of them initially reject the lessons 50.
- He considers dramatic gestures in combat optional and once admitted that clapping before making people float merely “looks cooler” 146.
- His alternate selves developed distinct preferences, including cooking, swordsmanship, rules, drinking, painting, reading, and raising children 228.
- Hawkins regards retreat from an overwhelmingly strong opponent as a practical survival skill rather than cowardice 115 199.