My Pokémon Trainer Simulator
Chapter 791

Test Achieved

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His phone wasn't on him.

Baimu had to temporarily shelf the idea of opening the box and focus on the rewards.

If he guessed right, the fixed rewards should include—

[Fixed Reward: Technical Machine × 5 (Attribute can be designated)]

[Fixed Reward: Kimono Girl's fashion show memory—Performance volume (Re-readable)]

[Fixed Reward: Slurpuff's sniffing memory—Cloth dye volume (Re-readable)]

[Optional Reward 1: Raise any Pokémon by five levels (Below Lv. 70)]

[Optional Reward 2: Clue for a Pokémon with a designated base stat (Excluding Legendary Pokémon, Mythical Pokémon, and Ultra Beasts)]

[Optional Reward 3: Move—Moonblast (Can choose a Pokémon to learn it)]

[Optional Reward 4: Carry over the [Romantic Luck] talent to the next simulation round]

How could it be this one!

His face darkened. Logically, the fixed rewards should draw from one of the simulation subject's greatest skills. Shouldn't a Kimono Girl's greatest skill be making kimonos?

Although Baimu wasn't particularly interested in kimonos, understanding the kimono-making process meant he could certainly handle crafting other garments with ease.

How nice would it be to make a few pretty outfits for Mawile, Blissey, and the others to wear?

What a pity.

"I certainly don't want to be a male model," he sighed and skipped this reward directly.

As the number of simulations gradually increased, the memory rewards that came in handy less often increased too. Were those previous ones supposed to be beginner big gifts?

Slurpuff's memory was the same. What use was knowing just the scent of the dyes for dyeing cloth!

He would just watch it like a first-person VR movie when going to sleep at night.

He casually glanced at the rewards below. His stock of level rewards still had one unused level from the last Hex Maniac simulation.

Adding these five made six levels, which could be

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