Ch. 701Taming the Bad Dog

Chapter Summary: “Taming the Vicious Dog”

Key Plot Points and Events

  • After Concordia leaves, Baimu stops pretending to be diplomatic with the Lycanroc leader. When it refuses to answer his questions, he orders Hydreigon, Gengar, Dragapult, and the others to intimidate and beat it into submission.
  • Steelix and Aggron prevent the other Lycanroc from intervening, while Hydreigon and Dragapult repeatedly strike their leader. Gengar’s Mean Look immobilizes it, leaving the Lycanroc terrified and compliant.
  • Baimu forces the Lycanroc leader to explain where the mountain’s wild Pokémon are located. He learns that most gather near the water source, while others remain elsewhere on or inside the mountain.
  • He orders the Lycanroc to bring all the wild Pokémon down to the mountain’s foot and promises to take responsibility for feeding them. Since preparing food for thousands of Pokémon is impractical, he arranges for supplies to be transported from Hoenn.
  • Baimu and his team continue exploring the mountain and reach the summit. He admires the landscape, while Aggron develops a greater appreciation for nature. Porygon2 surveys the terrain and creates plans for building a home and developing the mountain.
  • Concordia returns with Team Plasma members, Machoke, Machamp, and a hovering truck carrying food. Baimu reveals that Hoopa can use Warp Rings to transport additional supplies from other regions.
  • Hoopa, Barza, and Meray arrive. The siblings are deeply affected by the sight of more than a thousand Pokémon living in difficult conditions and resolve to help improve Orre.
  • Baimu, Barza, Meray, and Hoopa later meet Shan Ren. Shan Ren enthusiastically welcomes the Valley of Origin’s assistance, especially after learning that they can greatly increase crop yields in Orre, whose agriculture depends heavily on imported food.

Character Developments

  • Baimu demonstrates his harsh, pragmatic approach to controlling uncooperative Pokémon. Although he is willing to use intimidation and violence, he also accepts responsibility for the Pokémon’s welfare and takes concrete steps to secure their food.
  • The Lycanroc leader is humiliated and frightened into obedience but remains resentful. Despite its anger, it chooses not to attack Blissey or innocent Pokémon, showing that it retains some sense of honor and restraint.
  • Aggron continues becoming calmer and more emotionally mature after its journey through Hoenn, gaining the ability to appreciate scenery rather than focusing only on strength.
  • Porygon2 gains confidence when Baimu praises its intelligence. Its construction plans and geological analysis establish it as an important contributor to developing the mountain.
  • Hoopa is shown as playful, talkative, and extremely useful, transporting food through Warp Rings while amusing and startling the Team Plasma members.
  • Barza and Meray become emotionally invested in Orre’s recovery. Meray especially compares the suffering of the wild Pokémon to the disaster victims of Kalos, while Barza recognizes a responsibility to continue their grandfather’s humanitarian ideals.
  • Concordia continues coordinating the Pokémon and Team Plasma’s efforts, helping maintain order and distribute food.

Significant Themes

  • Authority and cooperation: Baimu’s coercive treatment of the Lycanroc contrasts with Concordia’s gentler methods, raising questions about whether force or compassion is more effective in managing frightened or rebellious groups.
  • Responsibility versus idealism: Baimu’s promise to feed the Pokémon is practical and temporary, while Barza and Meray begin viewing Orre’s condition as a larger moral mission.
  • Recovery and development: The chapter emphasizes Orre’s poverty, damaged environment, and dependence on imports, while introducing long-term plans for agriculture, construction, and self-sufficiency.
  • Compassion toward Pokémon: Although the chapter uses exaggerated comedy in bullying the Lycanroc, it ultimately focuses on ensuring the wild Pokémon have food, safety, and better living conditions.
  • Found family and teamwork: Baimu’s Pokémon work together as a coordinated unit, and the growing partnership between him, Concordia, Team Plasma, and the Valley of Origin expands the effort to rebuild Orre.

Character Interactions

  • Baimu commands his Pokémon to overpower the Lycanroc leader, while the team enthusiastically cooperates in restraining and intimidating it.
  • The Lycanroc leader later encounters Blissey caring for injured Pokémon and decides not to attack, partly because it recognizes Blissey’s gentleness.
  • Baimu praises Porygon2’s intelligence and encourages its plans for transforming the mountain into a livable base.
  • Concordia questions Baimu’s plan to supply the Pokémon, prompting him to reveal his arrangement with Hoopa and a Hoenn food supplier.
  • Hoopa entertains and startles the Team Plasma members by speaking aloud, creating a comic contrast between its playful nature and their astonishment.
  • Barza and Meray discuss the plight of Orre’s Pokémon with Baimu, strengthening their shared commitment to rebuilding the region.
  • Shan Ren warmly receives the Valley of Origin’s aid, particularly because their agricultural expertise could help solve Orre’s chronic food shortage.

Ch. 702Orre Tradition

Chapter Summary: “Orre Tradition”

Key Plot Points and Events

  • Shan Ren discusses Orre’s dependence on imported food and the need to develop local agricultural self-sufficiency. He becomes deeply interested in the expertise of Barza and his sister, barely noticing Baimu’s departure.
  • Hoopa insists on accompanying Baimu to the Arena, while it and Shiny Gengar repeatedly prank and compete with each other during the journey.
  • At Pyrite Arena, Baimu meets Cheng Hong, Ayana, Otsuka, and the other members of Rainbow Team. He learns that many of them have been placed under his authority as a “Special Operations Unit.”
  • Ayana explains that Rainbow Team is much larger than Baimu realized, with branches across Pyrite Town and latent divisions between former factions. Baimu postpones dealing with these organizational tensions until the Arena and surrounding mountains are stabilized.
  • The Arena’s members have divided over their futures:
    • Silver Ape, Silver Horse, and their supporters plan to travel to other regions and broaden their experience.
    • Kendall and others choose to remain as Baimu’s official students.
    • Some members leave the Arena entirely.
  • Baimu begins his first lesson: a Pokémon knowledge quiz competition. Contestants must identify randomly chosen Pokémon, including their type, Abilities, evolutionary lines, and four moves.
  • Otsuka unexpectedly dominates the first round, rapidly identifying Ariados, Fearow, Forretress, Mr. Mime, Poliwrath, and Dugtrio before Silver Horse can answer.
  • As punishment for losing, Silver Horse must run around the Arena while being chased and bitten by a wild Midnight Lycanroc. Baimu recruits the Lycanroc using Pokéblocks and instructs it to bite Silver Horse without causing serious injury.
  • The punishment becomes a terrifying spectacle, with Silver Horse screaming and fleeing while the other Trainers realize Baimu’s “educational tradition” is far harsher than expected.

Character Developments

  • Baimu demonstrates his unconventional, mischievous teaching style. He wants the Arena’s members to gain practical Pokémon knowledge, but uses fear, competition, and absurd punishments to motivate them.
  • Hoopa continues to act as a playful troublemaker, enjoying both its rivalry with Gengar and Silver Horse’s punishment. It also reveals its ability to speak and use golden rings to transport Pokémon.
  • Shiny Gengar maintains a mischievous but affectionate relationship with Hoopa, retaliating against its pranks while remaining close to Baimu.
  • Otsuka overturns the group’s assumptions about him. Despite being regarded as a poor student, he displays exceptional Pokémon knowledge and determination, apparently motivated by rivalry and a desire to prove himself.
  • Silver Horse begins as a confident competitor but becomes increasingly frustrated and humiliated after Otsuka repeatedly beats him to every answer. His defeat and punishment leave him resentful but willing to accept responsibility.
  • Silver Ape acts as a supportive older brother, encouraging Silver Horse to run faster rather than intervening to save him.
  • Ayana becomes increasingly wary of Baimu’s methods, especially after witnessing the Lycanroc punishment.
  • Shan Ren shows strong concern for Orre’s long-term independence and places great value on capable people who can help develop the region.

Significant Themes

  • Self-sufficiency and regional development: Orre’s reliance on cheap imported food is contrasted with the need to build a sustainable agricultural base.
  • Leadership and organizational unity: Rainbow Team’s size and factional divisions reveal the challenges Baimu will eventually face as its leader.
  • Practical education: Baimu’s lesson emphasizes memorization, quick thinking, and familiarity with Pokémon rather than conventional classroom learning.
  • Competition and self-improvement: Otsuka’s performance pushes Silver Horse to confront his own shortcomings and competitive pride.
  • Fear as motivation: Baimu uses exaggerated punishments to make Pokémon knowledge memorable, creating an “Orre tradition” based on harsh but humorous survival pressure.
  • Human–Pokémon cooperation: Baimu gains the Lycanroc’s cooperation through kindness and Pokéblocks, showing that trust and shared benefits can bridge the gap between humans and wild Pokémon.

Character Interactions

  • Hoopa and Gengar engage in playful trickery, with Hoopa repeatedly outsmarting Gengar before Baimu forces them to behave.
  • Baimu interacts with Rainbow Team as both a respected leader and an unpredictable authority figure, causing Otsuka and the others to fear his lessons.
  • Otsuka and Silver Horse become rivals during the quiz, with Otsuka’s rapid answers provoking Silver Horse’s competitive determination.
  • Baimu builds temporary trust with the Midnight Lycanroc by offering Pokéblocks and appealing to its familiarity with him.
  • Silver Ape supports his brother in a harsh but humorous way, urging him to keep running instead of showing sympathy.
  • Hoopa openly mocks Silver Horse during the chase, while the rest of the Arena Trainers grow anxious about becoming Baimu’s next victims.

Ch. 703A Copy of Rose

Chapter Summary: “Rose Replica”

Key Plot Points and Events

  • After the brutal Pokémon knowledge contests at Pyrite Arena, the exhausted Arena Trainers leave with torn clothes and bruised pride. The Lycanroc had chased and bitten anyone who failed to answer questions correctly, creating a painful but effective learning experience.
  • Baimu explains to Kendall that the training is meant to show the Trainers that their Pokémon knowledge is too superficial. He refuses to pressure unwilling adults, emphasizing that effort must come from the individuals themselves.
  • Kendall decides to stop defending his former colleagues and focus on his own advancement, especially after receiving recognition from Silver Ape.
  • The Lycanroc are rewarded with Pokéblocks and happily return through Hoopa’s Warp Ring. Silver Horse is humiliated by repeatedly losing, while Silver Ape recognizes that even watching the contests helped him learn.
  • Baimu cancels further training for the evening and assigns Cheng Hong to coordinate the next day’s activities. He avoids relying on Ayana because the Arena Trainers remain distrustful of her due to past conflicts with the Rainbow Team.
  • Baimu notices that construction has begun around the suspected Spirit World entrance. He considers asking Pheobe for assistance if Shan Ren cannot locate a trustworthy psychic medium.
  • Barza and his sister take Hoopa to speak with their grandfather, Ghris, hoping to persuade the Valley of Origin’s inhabitants to relocate to Orre.
  • Baimu camps in the unnamed mountain range at Giant Steelix’s insistence. Steelix’s exaggerated affection nearly damages Aggron’s flowerbed, so Baimu promises to arrange a separate water source for Shiny Milotic.
  • The following morning, Baimu wins over the local wild Pokémon by feeding them breakfast and Pokéblocks. Even the previously hostile Lycanroc become affectionate, though Hydreigon and Shiny Gengar jealously chase them away.
  • Concordia visits and discusses her sister Anthea’s difficulty communicating with others. She gives Baimu bread and reveals that N believes Baimu may be the key to resolving their current crisis.
  • Baimu travels to Silicon Beryllium City, an advanced desert oasis with skyscrapers, canals, greenery, and a Mediterranean architectural style. He compares its prosperity favorably with Pyrite Town and reflects on Dinis’s abilities and influence.
  • He encounters a local Officer Jenny and is briefly amused by the possibility of Pyrite Town recruiting one for the Rainbow Team.
  • In the old district, Baimu observes the city’s balance between modern development, preserved architecture, abundant Pokémon, and human-Pokémon coexistence.
  • At the meeting point, Baimu is approached by a mysterious middle-aged man who strongly resembles Rose. The chapter ends with Baimu recognizing him in shock.

Character Developments

  • Baimu continues to establish himself as a demanding but effective leader and teacher. He values practical results, personal responsibility, and efficient training, while also showing warmth toward Pokémon and vulnerable individuals.
  • Kendall begins shifting his loyalty and ambitions toward his own advancement. Silver Ape’s recognition gives him hope that he is approaching an important turning point in his life.
  • Silver Ape demonstrates intelligence and humility by learning from the contests even as a spectator. He appears increasingly receptive to Baimu’s leadership.
  • Silver Horse suffers a major blow to his pride after repeatedly failing the contests, especially when compared with Cheng Hong’s strong performance.
  • Cheng Hong is elevated as Baimu’s most reliable local assistant and is entrusted with organizing future training.
  • Ayana remains isolated and uncomfortable, reflecting the lingering hostility between the Arena Trainers and the Rainbow Team.
  • Concordia is shown to be exhausted by the past six months but encouraged by Baimu’s ability to build trust with Pokémon. Her mention of N’s belief in Baimu adds importance to his role in the wider conflict.
  • Baimu’s Pokémon, particularly Hydreigon, Shiny Gengar, and Giant Steelix, display strong attachment and possessiveness toward him.
  • The mysterious man in Silicon Beryllium City is introduced as a possible Rose replica or relative, creating the chapter’s main cliffhanger.

Significant Themes

  • Effort and responsibility: Pokémon strength depends not only on the Pokémon’s dedication but also on the Trainer’s willingness to learn and prepare.
  • Humiliation as a learning tool: The painful contests strip away pride and force the Arena Trainers to confront their ignorance.
  • Leadership through results: Baimu earns authority by producing clear improvements rather than relying solely on commands or persuasion.
  • Trust and coexistence: Baimu’s treatment of wild Pokémon demonstrates how patience, generosity, and consistent goodwill can replace hostility.
  • Old versus new development: Silicon Beryllium City represents a balance between modernization and preservation, contrasting with Pyrite Town’s tendency to demolish the old and rebuild.
  • Hidden identities and uncertainty: The suspected Rose lookalike introduces questions about cloning, imitation, or Rose’s possible continued influence.
  • Hope amid exhaustion: Concordia and N’s belief that Baimu may solve the current crisis suggests that his growing alliances could become crucial.

Important Character Interactions

  • Baimu and Kendall: Baimu challenges Kendall’s former colleagues while encouraging him to accept personal responsibility.
  • Baimu and Silver Ape: Silver Ape seeks further instructions, but Baimu sets boundaries and delegates responsibility to Cheng Hong.
  • Baimu and Cheng Hong: Baimu entrusts Cheng Hong with the next day’s arrangements, signaling increased confidence in him.
  • Baimu and Ayana: Their interaction is distant; Baimu deliberately gives her space rather than attempting to comfort her.
  • Baimu and the Lycanroc: The relationship shifts from adversarial training to affectionate familiarity once Baimu feeds them.
  • Baimu and Concordia: Concordia brings him bread and shares information about Anthea and N, while Baimu offers to help if she needs supplies from the city.
  • Baimu and Officer Jenny: They exchange polite greetings, and Jenny later recognizes him as a well-known figure among her relatives.
  • Baimu and the Rose-like stranger: Their first encounter ends abruptly when Baimu realizes the man’s resemblance to Rose.

Ch. 704Organization Commendation

Chapter Summary: “Organization Commendation”

Key Plot Points and Events

  • Baimu meets Dinis, chairman of the Orre Regional Rescue Alliance, in Silicon Beryllium City. Dinis is accompanied by his secretary, Albert.
  • Dinis explains that he summoned Baimu to discuss three matters:
    1. Baimu’s commendation: The organization recognizes his successful search for Lugia, recovery of Shadow Lugia and two additional Lugia, contributions to Orre’s climate, acquisition of outside aid and business partners, and capture of the Mystery Science device. His position as head of the Rainbow Team is also preserved partly because Shan Ren refused to disband it.
    2. N’s opposition to human–Pokémon cooperation: Dinis asks Baimu to persuade N to accept greater interaction between humans and wild Pokémon. Baimu argues that N distrusts human promises because wild Pokémon still lack the ability to live independently and are effectively forced to rely on humans. He explains that the people from Valley of Origin were invited partly to help wild Pokémon become self-sufficient. Dinis accepts this reasoning and agrees that progress should slow until Pokémon have a more equal position.
    3. A Trainer challenge: Zhengyi, head of the Silicon Beryllium Trainer Training Center and master of the Silicon Beryllium Arena, wishes to battle Baimu. Baimu accepts immediately and asks Dinis for the contact information of every Arena master in Orre.
  • Baimu reveals that he plans to challenge every Arena in Orre within two months and eventually visit Battle Mountain. He says he is less afraid of losing than of winning too easily, suggesting that he wants opponents strong enough to test his limits.
  • Dinis discusses plans for the League Conference, including converting the dangerous volcanic Battle Mountain into the competition venue. The mountain’s legendary battle platforms rise toward its crater, making it both spectacular and hazardous.
  • Baimu learns more about the strained relationship between Dinis and Shan Ren. Dinis once sent Shan Ren and his mother away to protect them from Ejin, but Ejin’s agents pursued them, resulting in Shan Ren’s mother’s death. Shan Ren initially blamed Dinis, and although he later learned the truth, their relationship remains distant and competitive.
  • After Dinis and Albert leave, Baimu goes shopping with Mawile and the other Pokémon. Mawile, Shiny Milotic, Shiny Gengar, and Blissey receive expensive beauty treatments.
  • While waiting outside the salon, Baimu notices a public Pokémon battle. A huge blond man’s Pinsir easily defeats a Trainer’s Feraligatr with Seismic Toss and X-Scissor. Baimu recognizes the man as Batlthas, Battle Mountain’s battle master.

Character Developments

  • Baimu: Receives formal recognition for his achievements but remains focused on future challenges rather than rewards. His comments about N show that he can understand conflicts from the perspective of marginalized Pokémon. His ambition to defeat every Arena master reinforces his drive to become Orre’s Champion, though his desire for stronger opposition reveals insecurity about progressing without meaningful resistance.
  • Dinis: Is introduced as a warm, approachable leader rather than a distant political figure. He initially views N’s position too simply but is willing to reconsider after hearing Baimu’s explanation. His pride in Shan Ren and concern for both Orre and Baimu reveal a paternal, protective side.
  • Shan Ren: Although absent, he is shown to be principled and loyal. He preserved the Rainbow Team despite opposition and continues to maintain a complicated relationship with Dinis.
  • N: His refusal to cooperate with humans is given greater ideological depth. He is not simply hostile; he fears that Pokémon have no genuine freedom or equal standing.
  • Mawile: Displays her cheerful, affectionate personality, especially her enthusiasm for shopping and beauty salons. Her playful behavior contrasts with Baimu’s political and competitive concerns.
  • Albert: Acts as Dinis’s efficient, restrained secretary, keeping him focused and managing his public movements.
  • Batlthas: Is introduced as an intimidating and highly capable battle master whose Pinsir dominates a Feraligatr, establishing him as a likely future opponent for Baimu.

Significant Themes

  • Recognition and responsibility: Baimu’s accomplishments earn him official commendation, but the chapter emphasizes that his influence carries political and social responsibilities.
  • Equality and coexistence: True harmony between humans and Pokémon requires more than inviting Pokémon into human society; Pokémon must first have the freedom and resources to live independently.
  • Political leadership versus personal relationships: Dinis and Shan Ren’s family conflict reflects the tension between duty, protection, guilt, and emotional distance.
  • Ambition and meaningful challenge: Baimu seeks strong opponents not merely to win, but to ensure his growth is genuine.
  • Public success versus private burden: Dinis appears powerful and respected, yet is overwhelmed by responsibilities; Baimu is celebrated publicly while still wrestling with difficult regional problems.
  • Tradition and danger: Battle Mountain symbolizes Orre’s extreme battle culture—spectacular and prestigious, but also reckless and physically dangerous.

Character Interactions

  • Dinis and Baimu establish a friendly, uncle-and-nephew-like relationship, despite their official roles.
  • Dinis relies on Albert’s supervision, showing the practical limits placed on his freedom as chairman.
  • Baimu carefully challenges Dinis’s assumptions about N, leading Dinis to reconsider his policy toward wild Pokémon.
  • Dinis praises Baimu’s importance to Shan Ren and indirectly hopes he can help bridge the distance between father and son, but Baimu chooses not to interfere.
  • Baimu and Mawile share a playful shopping trip, with Baimu indulging her love of beauty salons.
  • The chapter ends by linking Baimu’s ambitions to Batlthas, whose impressive battle suggests that a major challenge is approaching.

Ch. 705First in Orre

Chapter Summary: “Orre’s Finest”

Key Plot Points and Events

  • Baimu encounters a street battle between Battle Mountain master Batlthas and another Trainer. Batlthas’s Pinsir defeats a Feraligatr with a powerful, smoothly executed Storm Throw, impressing Baimu with its strength and training.
  • Baimu considers challenging Batlthas but arrives too late, as other spectators surround the master seeking battles.
  • At a beauty salon, Baimu’s Pokémon receive grooming. Shiny Gengar amusingly applies lipstick and blush and wears a pink bow, making itself resemble Jynx. Although embarrassed, Baimu allows it because Gengar clearly enjoys the makeover.
  • Returning to the street arena, Baimu watches Batlthas battle Zhengyi, the Gym Leader of Silicon Beryllium City’s Trainer Training Center.
  • Zhengyi uses Probopass and its three Mini Nosepass to create a coordinated beam barrage, while Batlthas relies on Crobat’s speed and aerial maneuverability.
  • Crobat eventually breaks through the defensive formation and uses Hypnosis. Though Probopass briefly wakes after being struck by Dark Pulse, Crobat repeats the strategy and defeats it after three more Dark Pulses.
  • Baimu recognizes that Batlthas’s real strength lies in his rapid reactions and precise tactical judgment, while Zhengyi’s persistence and technical skill also impress him.
  • Learning that Zhengyi has repeatedly challenged Batlthas over several months, Baimu follows the defeated Gym Leader rather than simply seeking out the victor.
  • Zhengyi is initially annoyed and mistakes Baimu for someone recruiting him, but recognizes him as the famous Trainer who won two Hoenn championships and defeated an Elite Four member.
  • Baimu directly challenges Zhengyi to a battle. Zhengyi eagerly accepts, and they locate a nearby Battle Arena.
  • The chapter ends as they agree to fight a three-on-three match, following standard battle rules.

Character Developments

  • Baimu: Demonstrates his growing interest in strong Trainers and his ability to evaluate battles analytically. He respects both victory and defeat, recognizing that Zhengyi’s Probopass was highly skilled despite losing. His confidence is evident when he openly challenges Zhengyi, though he remains modest about his own reputation.
  • Batlthas: Established as an exceptionally skilled Battle Mountain master. His Pinsir shows overwhelming physical power, while his Crobat demonstrates elite speed, reflexes, and tactical execution.
  • Zhengyi: Revealed to be a determined and developing Gym Leader. Despite losing repeatedly to Batlthas, he continues challenging him and improves each time. His Probopass displays excellent control of its Mini Nosepass, and Zhengyi remains upbeat and ambitious even after defeat.
  • Shiny Gengar: Shown to be playful, mischievous, and interested in personal appearance. Its willingness to wear makeup and a bow adds humor and highlights its comfortable relationship with Baimu.
  • Silicon Beryllium City residents: Shown to admire both Batlthas and Zhengyi. They recognize Batlthas as a Battle Mountain master while supporting Zhengyi as a local talent with a promising future.

Significant Themes

  • Strength beyond victory: Baimu observes that losing a battle does not mean a Trainer is weak. Zhengyi’s strategic use of Probopass earns Baimu’s respect despite the loss.
  • Persistence and growth: Zhengyi’s repeated battles against Batlthas demonstrate perseverance, with the crowd believing he may eventually surpass his stronger rival.
  • Battle skill as judgment and adaptability: The fights emphasize timing, positioning, prediction, and cooperation rather than raw power alone. Crobat wins by exploiting openings and adapting to Probopass’s defenses.
  • Reputation and humility: Baimu is surprised by his fame in Orre and downplays being called the region’s top young Trainer. His actions, however, show that he is confident enough to test himself against local experts.
  • Pokémon and Trainer bonds: Gengar’s playful behavior and the Trainers’ ability to support Pokémon through conditions such as Sleep suggest that battles involve emotional communication as well as commands.
  • A thriving battle culture: Silicon Beryllium City is portrayed as a gathering place for ambitious Trainers, with frequent street battles and strong local support for competitive battling.

Character Interactions

  • Baimu and Batlthas: Baimu admires Batlthas’s Pokémon training and wants to challenge him, but cannot reach him before other spectators do.
  • Baimu and Gengar: Baimu is embarrassed by Gengar’s makeover but chooses not to remove it, accepting the Pokémon’s enjoyment and planning to let the rest of the team see it.
  • Batlthas and Zhengyi: Their battle reflects a recurring rivalry. Batlthas has the upper hand, but Zhengyi’s persistence and improving skill earn the respect of the city and Baimu.
  • Baimu and Zhengyi: Their meeting quickly shifts from misunderstanding to mutual excitement. Baimu offers a direct challenge, and Zhengyi enthusiastically accepts.
  • Baimu and the spectators/vendor: Locals recognize Baimu’s achievements, revealing that his reputation extends throughout Orre. The drink vendor is so excited by the upcoming battle that he leaves his stall to watch it.

Ch. 706Desert Hunter

Chapter Summary: Desert Hunter

Plot and Key Events

  • Baimu agrees to Zhengyi’s proposed three-on-three battle in Silicon Beryllium Central Plaza. A crowd gathers, initially failing to recognize Baimu until they see his rare Blissey and realize he is the League Conference champion.
  • Zhengyi sends out a battle-hardened Cacturne whose cold, predatory demeanor suggests a history of violence. Baimu chooses Blissey, whose gentle nature contrasts sharply with Cacturne’s appearance.
  • Zhengyi opens with Sandstorm, then uses Bullet Seed while Cacturne hides inside the storm. Blissey responds with Reflect and Protect, showing strong defensive awareness.
  • Baimu attempts to use Telekinesis, but Zhengyi counters with Double Team and Sand Veil, scattering Cacturne’s image clones throughout the sandstorm. Zhengyi believes he has successfully neutralized Blissey’s usual control-based tactics.
  • Blissey instead uses its psychic strength to affect the entire area rather than relying on visual targeting. It lifts the real Cacturne with Telekinesis and destroys the clones with Dazzling Gleam, overcoming Cacturne’s Spiky Shield.
  • Zhengyi reveals that Cacturne has trained to break Telekinesis using Payback. Baimu interrupts this attempt with Thunder Wave, but Cacturne endures the paralysis and successfully tears away the psychic restraint.
  • Blissey then uses Minimize and Ability Swap, taking Cacturne’s Sand Veil and leaving Cacturne with a less useful ability. It remains hidden within the storm while Zhengyi attempts to cover the field with Cotton Spore.
  • The spores accidentally become a liability. Blissey emerges in miniature form, grabs Cacturne, spins it around, and throws it into the spores. Cacturne becomes further hindered by paralysis and the sticky Cotton Spore.
  • Baimu orders Flamethrower. The flames ignite the Cotton Spore covering Cacturne, engulfing it and forcing Zhengyi to have it roll to extinguish the fire.
  • Cacturne is unable to continue, though Blissey’s assessment shows that its injuries are not severe. Zhengyi recalls it and asks whether Baimu intentionally exploited Cotton Spore’s flammability. Baimu admits that this was largely the case and challenges Zhengyi to send out his second Pokémon.

Character Development

  • Baimu demonstrates exceptional adaptability and battle intelligence. Rather than relying on his familiar strategies, he rapidly changes tactics to counter Zhengyi’s preparations.
  • Blissey is shown to be far more capable than its appearance suggests. It combines defensive moves, psychic techniques, mobility, status effects, physical strength, and offensive attacks. Its compassion remains central to its personality, as it worries about Cacturne’s mental and physical well-being even while defeating it.
  • Zhengyi is established as an experienced and thoroughly prepared Trainer. He has specifically studied Baimu’s Pokémon and developed counters for their known techniques. However, he struggles when Baimu introduces unexpected variations and exploits weaknesses in his own strategies.
  • Cacturne appears intimidating and battle-hardened, but it also displays impressive discipline and resilience by breaking Telekinesis and continuing to fight despite paralysis, burns, and exhaustion.
  • The stall owner and spectators shift from excitement and confusion to admiration once they recognize Baimu and witness the sophistication of the battle.

Significant Themes

  • Adaptability versus preparation: Zhengyi’s careful counter-strategies initially seem effective, but Baimu’s ability to improvise allows him to overcome them.
  • Appearance versus reality: Blissey looks harmless and gentle yet proves to be a highly versatile and formidable battler, while Cacturne’s frightening appearance does not necessarily indicate mental instability.
  • Compassion in competition: Blissey fights seriously but remains concerned about Cacturne’s trauma and injuries, emphasizing that strength and kindness can coexist.
  • Battlefield control and tactical creativity: The battle revolves around manipulating terrain, visibility, abilities, status conditions, and environmental effects rather than simply overpowering the opponent.
  • The danger of one’s own tactics: Zhengyi’s Cotton Spore strategy ultimately creates the conditions for Blissey’s Flamethrower to become devastating.

Character Interactions

  • Baimu and Zhengyi engage in a respectful but competitive battle, with Zhengyi confidently claiming to have studied Baimu’s strategies and Baimu calmly proving that they are not as predictable as Zhengyi believes.
  • Blissey empathizes with Cacturne, recognizing the signs of Pokémon that may have experienced violence, but is relieved to discover that Cacturne is mentally healthy and genuinely excited to battle.
  • Zhengyi reacts with increasing surprise as Blissey repeatedly overturns his plans, while Baimu remains composed and analytical.
  • The spectators gradually recognize Baimu’s identity and become increasingly impressed by the battle, transforming the match into a public demonstration of the champion’s skill.

Ch. 707Ip Man and Big Egg

Chapter Summary: “Ip Man’s Big Egg”

Key Plot Points and Events

  • After Baimu’s Blissey defeats Zhengyi’s Cacturne, the crowd is astonished by the gentle-looking Pokémon’s overwhelming performance. The battle reinforces Baimu’s reputation as an elite Trainer, especially as both a Pokémon Contest and League Conference winner.
  • Zhengyi sends out Sandslash, using its Sand Rush speed and Sand Veil/Sandstorm-based tactics to pressure Blissey.
  • Baimu orders Light Screen, misleading Zhengyi into expecting Telekinesis. Sandslash attempts a surprise Brick Break, but Blissey narrowly dodges it and evades a series of close-range claw attacks using the heightened reactions and coordination gained from Minimize.
  • When Sandslash uses Dig, Baimu recalls Blissey despite its advantage and sends out Porygon2.
  • Sandslash strikes Porygon2 from underground, but Porygon2 activates Conversion 2, changing into a Flying type and nullifying Ground-type attacks such as Dig.
  • Porygon2 uses Ice Beam, hurting Sandslash, then sets up Trick Room. Zhengyi refreshes the Sandstorm but ultimately recalls Sandslash.
  • Zhengyi’s third Pokémon, Gliscor, enters the battle and combines Sand Veil with a Double Team-like illusion tactic, creating numerous copies within the Sandstorm.
  • Porygon2 uses Magnet Rise and then deliberately approaches Gliscor, ordering Discharge despite Electric attacks normally being ineffective against the Ground/Flying Pokémon.
  • The massive electrical attack destroys the illusions and reveals Gliscor’s true position. Gliscor bites Porygon2 with Thunder Fang, but Porygon2 has successfully located the real opponent and appears ready to counterattack.

Character Developments

  • Baimu demonstrates composure, tactical flexibility, and deep knowledge of his Pokémon. He avoids relying solely on type advantages, recalls Blissey at the right moment, and uses Porygon2’s unusual abilities creatively.
  • Zhengyi proves himself an intelligent and adaptive Trainer. His Sand Veil strategies, Sand Rush offense, and deliberate preparation against Porygon2 show that he studied Baimu’s previous battles.
  • Zhengyi’s confidence is shaken when Blissey’s enhanced reactions neutralize Sandslash’s speed advantage, but he remains capable of adjusting his strategy rather than panicking.
  • Blissey is established as far more than a support or healing Pokémon. Its defensive strength, heightened senses, and precise evasive movements allow it to dominate a fast physical attacker.
  • Porygon2 continues to display its unusual, highly adaptable combat style. Its Conversion 2, Magnet Rise, and calculated use of Discharge highlight its artificial intelligence and ability to analyze opponents.
  • Sandslash is portrayed as unusually durable, surviving a powerful, type-effective Ice Beam despite its poor special defense.
  • Gliscor functions as a deceptive airborne attacker, using Sand Veil and the Sandstorm to obscure its true position.

Significant Themes

  • Appearances versus reality: Blissey looks harmless but defeats a fierce Cacturne and evades Sandslash with ease. Porygon2’s artificial, unconventional nature also contrasts with its sophisticated battle ability.
  • Adaptation and counter-strategy: Both Trainers attempt to predict and counter the other’s methods. Zhengyi prepares for Porygon2 based on Baimu’s tournament battles, while Baimu quickly recognizes and dismantles Zhengyi’s Sand Veil tactics.
  • The limits of conventional type logic: Porygon2 changes types to invalidate Ground attacks, while Baimu uses an apparently ineffective Electric move to expose Gliscor’s true body.
  • Speed versus perception: Sandslash’s Sand Rush gives it tremendous speed, but Blissey’s reactions and controlled movement allow it to evade attacks. The battle suggests that speed alone is not enough without accurate targeting.
  • Trainer-Pokémon coordination: Baimu’s calm commands and his Pokémon’s ability to respond precisely are contrasted with Zhengyi’s urgent but well-reasoned adjustments.

Character Interactions

  • Baimu and Zhengyi exchange mutual compliments after the Cacturne–Blissey battle, acknowledging each other’s tactical skill.
  • Zhengyi repeatedly attempts to read Baimu’s intentions, especially when Blissey raises its hands and when Baimu recalls it unexpectedly.
  • Baimu anticipates Zhengyi’s reliance on Sand Rush and Sandstorm, responding with Light Screen, Minimize-enhanced evasion, Conversion 2, and Trick Room.
  • The final exchange between Porygon2 and Gliscor becomes a battle of deception and analysis: Gliscor hides among illusions, while Porygon2 deliberately draws it into range and exposes the real target with Discharge.

Ch. 708Changing Demon

Chapter Summary: “The Transformation Demon”

Key Plot Points and Events

  • Gliscor initially attacks Porygon2 at close range during a fierce Sandstorm, but Baimu anticipates the assault and uses Discharge to eliminate Gliscor’s Double Team illusions and identify its true position.
  • Porygon2 confirms Gliscor’s identity by enduring Thunder Fang, then fires Ice Beam. Because Gliscor is four times weak to Ice, the attack appears decisive.
  • Gliscor survives by using Roost in midair at the exact moment Ice Beam hits. By temporarily giving up its Flying type, it reduces its vulnerability and escapes the resulting Frozen status. This demonstrates Gliscor’s exceptional durability and Zhengyi’s tactical creativity.
  • Zhengyi repeats the Double Team strategy, but Baimu responds with Sharpen. Porygon2 transforms into a narrow, stick-like shape, then later softens into a rope, revealing that its updated Sharpen ability now functions much like a limited version of Ditto’s Transform.
  • Gliscor attempts a surprise Guillotine, a one-hit knockout move. Porygon2 avoids the first pincer by bending its body and evades the second by converting into a Ghost type, causing the attack to pass harmlessly through it.
  • Porygon2 then binds Gliscor’s pincers and uses Ice Beam again. Gliscor counters with Crunch, but Porygon2 defeats it, leaving Gliscor unconscious.
  • Zhengyi recalls Gliscor and acknowledges Baimu’s superior caution and battle judgment. He realizes that Baimu has performed at a level equal to or beyond the master Trainer Batlthas, despite not yet using his strongest Pokémon.
  • Zhengyi asks to witness Mega Evolution. Baimu sends out Aggron rather than Mawile because the ongoing Sandstorm would ruin Mawile’s recently styled appearance.
  • Baimu Mega Evolves Aggron and immediately orders Surf against Zhengyi’s Sandslash, ending the chapter on a dramatic display of overwhelming power.

Character Developments

  • Baimu is shown to be highly analytical, cautious, and adaptable. He reads Zhengyi’s strategies, refuses to underestimate Guillotine, and exploits Porygon2’s unusual transformation abilities with precision.
  • Porygon2 demonstrates major growth and versatility. Its improved Sharpen allows it to alter its body shape, become flexible, imitate different types, evade lethal attacks, and bind opponents. It also develops a desire to battle stronger opponents and eventually defeat an entire team by itself.
  • Zhengyi proves himself an inventive and resilient Trainer. His use of midair Roost, repeated illusions, and concealed Guillotine tactics shows considerable skill, but he also recognizes the gap between himself and Baimu.
  • Gliscor displays remarkable endurance and battle instinct, surviving a devastating super-effective attack and nearly landing Guillotine. Despite its defeat, it earns Baimu’s praise.
  • Aggron is introduced as one of Baimu’s true powerhouses. Its Mega Evolution establishes that Baimu has not yet revealed the full strength of his team.
  • Mawile receives a humorous characterization through Baimu’s reluctance to expose it to the Sandstorm after its salon visit.

Significant Themes

  • Adaptability versus preparation: Both Trainers constantly adjust their strategies, but Baimu’s ability to anticipate hidden possibilities gives him the advantage.
  • The importance of details: Small technical decisions—such as the timing of Roost, the order of type changes, and Trick Room’s effect on speed—determine the outcome of the battle.
  • Transformation and flexibility: Porygon2’s evolving ability to reshape itself reflects the chapter’s central idea of transformation, making it an unpredictable and difficult opponent.
  • Respect between rivals: Although Zhengyi loses, the battle leads him to respect Baimu as a potential master, while Baimu openly praises Gliscor’s performance.
  • Power beyond appearances: Baimu wins using Porygon2, a Pokémon that does not represent his maximum strength, implying that his strongest Pokémon—especially Mawile and Aggron—are even more formidable.
  • Entertainment and spectacle: The crowd’s excitement, arguments, and fascination with Mega Evolution emphasize Pokémon battles as both serious contests and public spectacles.

Character Interactions

  • Baimu and Zhengyi: Their exchange develops from competitive battling into mutual respect. Zhengyi initially challenges Baimu’s strength but ultimately recognizes his superior tactical awareness and asks to see Mega Evolution.
  • Baimu and Porygon2: Baimu trusts Porygon2’s unusual abilities and uses precise commands to maximize them. Porygon2, in turn, wants more opportunities to battle powerful Trainers.
  • Zhengyi and Gliscor: Zhengyi encourages and praises Gliscor throughout the fight, while Gliscor repeatedly responds with determination despite severe injuries.
  • Baimu and Aggron: Baimu chooses Aggron partly for practical reasons, avoiding the Sandstorm’s effect on Mawile. Their Mega Evolution showcases the strength and spectacle Baimu has been building toward.
  • The spectators: The crowd reacts intensely to every reversal, debates Zhengyi’s choices, and even begins a physical confrontation over the battle’s strategy, highlighting the emotional intensity of the match.

Ch. 709Catching Their Weakness

Chapter Summary: “Seizing Their Weakness”

Key Plot Points and Events

  • Baimu’s Mega Aggron battles Zhengyi’s Sandslash in front of a large crowd.
  • Mega Aggron opens with Surf, startling everyone and evoking memories of a mysterious groundwater flood that had previously struck Silicon Beryllium City.
  • Sandslash attempts to escape underground with Dig, but Mega Aggron tracks it, breaks through the rock, and drags it out.
  • Aggron follows with Avalanche, amplified by the damage it received from Dig. The attack buries Sandslash in snow and severely defeats it.
  • Zhengyi recalls Sandslash, acknowledging Mega Aggron’s overwhelming strength and realizing that Baimu’s Pokémon have improved dramatically in only a month.
  • Baimu ends Aggron’s Mega Evolution after the battle, while Aggron jokingly seems disappointed that it did not get to do more.
  • Zhengyi praises Baimu and challenges him to continue battling in the future. The two agree to communicate and arrange future matches.
  • Baimu proposes a broader exchange between their training centers: students from Pyrite Arena and Zhengyi’s training center will compete in a Silicon Beryllium City–Pyrite Town Trainer Exchange Tournament the following week.
  • After sharing juice and discussing training philosophies, Baimu returns to Big Monster Mountain.
  • The local wild Pokémon initially abandon Baimu because he has brought no food, but the Lycanroc leader asks to accompany him to Pyrite Town for work. Baimu learns that the leader’s affection for its child—and the child’s love of Pokéblocks—has softened its hostility.
  • Baimu decides to teach the Arena trainers Pokémon-related lessons using the wild Pokémon as practical examples.
  • On returning to Pyrite Town, Baimu discovers that several workers at the Underground City excavation have mysteriously collapsed. He suspects the incident may be connected to wandering spirits and prepares to investigate with Dragapult.

Character Developments

  • Baimu: Demonstrates both his growing battle strength and his ability to build alliances. He recognizes Zhengyi as a valuable source of information about Orre’s strong trainers and forms a cooperative relationship rather than treating him solely as a rival. He also shows leadership by planning an educational program for his trainers.
  • Mega Aggron: Proves itself an exceptionally powerful and versatile battler, using Surf and Avalanche to overwhelm Sandslash. Its playful pride and desire for more battle time add personality to its role as Baimu’s ace.
  • Zhengyi: Though defeated, he responds with admiration rather than resentment. His commitment to challenging strong opponents and learning from both victories and losses is reinforced. He becomes Baimu’s friendly rival and potential long-term ally.
  • Sandslash: Shows resourcefulness by using Dig to evade the flood, but its lingering injuries and fear of water leave it unable to withstand Aggron’s follow-up attack.
  • The Lycanroc leader: Shifts from hostility toward cooperation because of its devotion to its child and attraction to Pokéblocks. Its behavior reveals that Baimu can influence Pokémon by understanding and appealing to their personal motivations.
  • Dragapult: Continues serving as Baimu’s trusted intermediary with the wild Pokémon and may become important in investigating the Underground City incident.

Significant Themes

  • Strength through challenge: Zhengyi’s belief that victory proves ability while defeat reveals new paths is presented positively. Both trainers view battles as opportunities for growth.
  • Rapid development and potential: Baimu’s Pokémon have improved unusually quickly, contrasting with the traditionally slow, marathon-like process of training.
  • Cooperation versus rivalry: The battle begins as a contest but leads to friendship, shared training opportunities, and an organized exchange between their communities.
  • Understanding weaknesses and motivations: Baimu does not manipulate the Lycanroc through force alone; he discovers its attachment to its child and uses that knowledge to gain cooperation.
  • Leadership and education: Baimu increasingly acts as an institution-builder, developing trainers, organizing tournaments, and planning practical lessons.
  • Mystery and supernatural danger: The unexplained collapses at the excavation site introduce a new threat, suggesting that wandering souls or another hidden force may be connected to the Underground City.

Important Character Interactions

  • Baimu and Mega Aggron: Baimu reassures and teases Aggron after the victory, maintaining their affectionate trainer-Pokémon relationship.
  • Baimu and Zhengyi: Their respectful battle develops into a friendly rivalry. Zhengyi invites Baimu to socialize, while Baimu seeks Zhengyi’s knowledge of powerful trainers in Orre.
  • Baimu and the Lycanroc leader: Their relationship changes from antagonism to cooperation after Baimu learns about the leader’s child and its interest in Pokéblocks.
  • Baimu and the wild Pokémon: Their humorous food-related interaction emphasizes that the Pokémon are practical and self-interested, while still capable of loyalty.
  • Baimu and the excavation workers: Their encounter ends the chapter on a cliffhanger, as the workers report repeated unexplained fainting incidents and Baimu prepares to uncover the cause.

Ch. 710Evil Spirits Run Amok

Chapter Summary: “Evil Spirits Run Amok”

Key Plot Points and Events

  • A commotion erupts at the construction site above the newly discovered entrance to the Underground City. Several workers have gone missing or become incapacitated below, while the others are too frightened to attempt a rescue.
  • Mayor Shan Ren arrives and angrily orders the workers to act, but soon acknowledges that the situation is beyond ordinary construction and may involve supernatural forces.
  • Baimu joins Shan Ren at the site. They discuss their earlier assumption that lost souls would not harm living people, while recognizing that something else may be responsible for the workers’ condition.
  • Baimu releases Dragapult, which immediately senses danger near the elevator. It orders Baimu and the others to keep their distance as the rescue workers emerge.
  • The supposedly unconscious workers suddenly laugh unnaturally, escape from the construction robots, and attack the people nearby. Dragapult, Gengar, and Galarian Corsola restrain them.
  • The Pokémon draw six clusters of ghostly purple flame—evil souls or Will-O-Wisps—from the workers’ bodies. Dragapult captures the remaining spirits before they can flee underground or attack Baimu.
  • The rescued workers survive but remain unconscious and are taken away for medical examination. The incident leaves everyone at the site frightened and unwilling to continue construction.
  • After consulting Dragapult through Porygon2, Baimu learns that the attackers were likely fragments of a Spiritomb: a Pokémon formed from numerous evil souls that can possess humans and compel them to commit evil acts.
  • Shan Ren worries that the six captured souls represent only a fraction of Spiritomb’s total 108 souls. Baimu explains that the remaining spirits are probably still underground, hiding or waiting for another opportunity.
  • Rather than enter the Underground City himself, Baimu proposes calling for a specialist. He contacts Phoebe, an experienced medium, and plans to have Hoopa bring her to Pyrite Town.
  • Until Phoebe arrives, Shan Ren and Baimu agree to seal off the entrance and use additional Ghost-type Pokémon to contain the threat.

Character Developments

  • Baimu remains willing to investigate dangerous supernatural phenomena but becomes more cautious after realizing that his earlier assumptions were incomplete. He trusts Dragapult’s judgment and accepts that outside expertise is necessary.
  • Shan Ren demonstrates significant growth as a leader. Although initially angry and forceful with the workers, he accepts responsibility for the mistake instead of blaming Baimu. He prioritizes rescuing the workers and quickly adapts to the supernatural danger.
  • Dragapult displays strong protective instincts and heightened sensitivity to the evil spirits. It takes command of the defensive response, protects Baimu and the workers, and successfully captures the escaping souls.
  • Gengar enthusiastically assists in restraining and extracting the spirits, though its frightening methods and later exaggerated “Pinocchio” nose provide comic relief.
  • Galarian Corsola is reluctant and irritable but proves highly effective, using its Mist to trap several soul fragments.
  • Shan Ren and Baimu’s relationship becomes more openly collaborative. Shan Ren is frustrated that Baimu had access to a powerful medium but had not mentioned her earlier, yet the argument remains friendly and reflects their growing trust.

Significant Themes

  • The limits of knowledge and assumptions: Baimu’s belief that lost souls could not harm the living is shown to be only partly correct. The chapter emphasizes the danger of acting on incomplete information.
  • Leadership and accountability: Shan Ren accepts responsibility for authorizing the excavation without consulting more qualified experts, showing his development into a responsible leader.
  • The supernatural beneath progress: The rebuilding and development of Pyrite Town uncover dangers that cannot be solved through technology or ordinary construction methods.
  • Cooperation between humans and Pokémon: The crisis is resolved through coordination between Baimu, Shan Ren, Dragapult, Gengar, Corsola, the rescue robots, and the medical team.
  • Hidden threats and containment: The six captured spirits may be only part of a much larger danger, creating suspense about the remaining souls beneath the Underground City.

Important Character Interactions

  • Shan Ren scolds Brito and the workers for their fear, while nearby residents debate Brito’s abilities and his efforts to become a construction worker.
  • Shan Ren refuses to let Baimu take sole blame, admitting that he also made a mistake by acting without consulting experts.
  • Dragapult physically prevents humans from approaching the possessed workers and directs Gengar and Corsola during the battle.
  • Baimu and Shan Ren jointly protect the site by ordering everyone to retreat.
  • Baimu explains the Spiritomb theory to Shan Ren, who immediately recognizes the significance of the 108 souls.
  • Shan Ren criticizes Baimu for withholding his connection to Phoebe, but the exchange reinforces their informal, trusting partnership.

Ch. 711Paranormal Physique

Chapter Summary: Paranormal Physique

Plot and Major Events

  • Baimu notices that several people have left, but the Trainers genuinely interested in learning from him remain. He gathers everyone to make an announcement.
  • Otsuka and the other students reveal that they battled the Arena Trainers and won nearly all their matches. Silver Horse, the former Arena owner, is embarrassed to admit that he lost.
  • Baimu recounts traveling to Silicon Beryllium City, where he challenged Arena Owner Zhengyi and defeated him. He was unable to battle Battle Mountain Master Batlthas because of the latter’s long queue of challengers.
  • He announces that Zhengyi will bring Trainers from Silicon Beryllium Arena and the Trainer Training Center to Pyrite Town the following week for exchange battles. Baimu and his students will participate.
  • Baimu urges the students to train intensely and learn from both victory and defeat. He then conducts a surprise review of the previous day’s lessons, terrifying the Arena Trainers.
  • Silver Horse is called first. Although he fears being singled out, he answers every question correctly and passes. One other student fails and is chased by Lycanroc as punishment.
  • Baimu uses the punishment to emphasize that Trainers must understand the pain and danger their Pokémon experience in battle. Empathy, he argues, is essential to commanding Pokémon properly.
  • Baimu begins formal lessons combining theory and practical training. He also insists that the largely illiterate students attend literacy classes, promising to monitor their progress.
  • After teaching for two hours, Baimu resumes training his own Pokémon. The Arena Trainers find his repetitive, methodical training dull, though some recognize its value.
  • Baimu observes Ghost-type Pokémon at the construction site, apparently sent by N, and reflects on Spiritomb’s soul being sealed in a clay jar using Growlithe’s saliva. He remains puzzled by Pokémon-related supernatural phenomena and Dragapult’s unusual knowledge of the Spirit World.
  • He decides to spend the night in the mountains so his Pokémon can remain in a more natural environment.
  • Baimu activates the Simulator and attempts to exchange a talent, but the exchange fails. The new simulation takes place in Sinnoh, with Baimu as a female Trainer whose first Pokémon is Gastly.
  • The simulation offers the fixed Blue Talent “Paranormal Physique,” which makes the protagonist easily attract ghosts. Baimu chooses the optional talent “Weak and Sickly” rather than talents affecting Pokémon management or emotional stability.
  • The simulation begins with a sickly girl lying in a hospital or sanatorium room, gazing at the moon.

Character Development

  • Baimu continues establishing himself as both a demanding instructor and a serious competitor. He balances teaching Pyrite Town’s Trainers with his own goal of reaching Champion level and challenging Orre’s strongest Trainers.
  • He demonstrates a more thoughtful teaching philosophy, stressing literacy, discipline, empathy, and learning from failure rather than simply winning.
  • Baimu also becomes increasingly interested in supernatural matters, particularly Spiritomb, the Spirit World, and Dragapult’s unexplained knowledge.
  • Otsuka and his companions gain confidence after defeating most of the Arena Trainers, showing that Baimu’s training is already producing results.
  • Silver Horse remains sarcastic and anxious when singled out, but his strong knowledge of Pokémon reveals that he is capable and well prepared despite his embarrassed attitude.
  • The Arena Trainers begin to respect Baimu more. Their earlier arrogance has diminished after losing battles and enduring his harsh review methods.
  • Baimu recognizes that Orre contains many powerful or legendary Trainers beyond Batlthas, including Ryuto, Leo, Logan, Wu Yin, and Wu Xian, strengthening his determination to challenge them.

Significant Themes

  • Education and self-improvement: Baimu treats Trainer development as a combination of battle practice, theoretical knowledge, literacy, and discipline.
  • Empathy between Trainers and Pokémon: The punishment illustrates that Trainers must understand the physical suffering their Pokémon endure if they are to command them responsibly.
  • Respect earned through competition: Exchange battles are presented as a way for Pyrite Town’s Trainers to prove themselves and overcome the condescension of more established Trainers.
  • Persistence and methodical training: Baimu’s repetitive routines may seem dull, but they reflect his belief that steady practice is essential for long-term strength.
  • The hidden depth of Orre: Baimu realizes that the region has far more formidable Trainers and greater competitive foundations than he initially assumed.
  • Mystery and the supernatural: Spiritomb, Ghost-type Pokémon, Dragapult’s past, and the new “Paranormal Physique” talent suggest that Baimu’s future may become increasingly connected to the Spirit World.
  • Balancing responsibility and ambition: Baimu must improve his students while continuing to strengthen himself and prepare for future challenges.

Important Character Interactions

  • Baimu and Otsuka: Otsuka proudly reports his victories, reflecting his growing confidence and loyalty to Baimu’s training.
  • Baimu and Silver Horse: Baimu deliberately singles Silver Horse out, teasing and pressuring him while also recognizing his status as a former Arena owner. Silver Horse complains but ultimately cooperates and proves his competence.
  • Baimu and the Arena Trainers: Their relationship shifts from mutual distrust and arrogance toward reluctant respect. Baimu continues to intimidate them, but his lessons are now taken seriously.
  • Baimu and the failed student: Baimu uses Lycanroc to punish the student and links the experience to the pain Pokémon endure, reinforcing his expectations for responsible Trainers.
  • Baimu and Zhengyi/Batlthas: Baimu defeats Zhengyi and seeks a battle with Batlthas, establishing himself as a serious figure in Orre’s competitive scene.
  • Baimu and his Pokémon: He trains them rigorously and adapts his lifestyle—sleeping in the wilderness—to suit their needs, showing his commitment to their development.
  • Baimu and the Simulator: His choices reveal curiosity about supernatural powers and a willingness to accept disadvantages if they preserve his Pokémon’s potential.

Ch. 712Ghost Partner

Chapter Summary: “Ghostly Companion”

Key Plot Points and Events

  • The simulation follows an eleven-year-old girl confined to a sanatorium because of a lifelong illness. She dreams of becoming a Pokémon Trainer after being inspired by a poster of Champion Cynthia, but believes her weak body makes that impossible.
  • Every night, a Gastly visits her room and pulls her soul from her body. Together, they secretly explore Hearthome City, especially Amity Square, where she plays with Ghost-type Pokémon, avoids guards, and enjoys a freedom unavailable to her during the day.
  • Her nightly adventures become the happiest part of her life, though repeatedly leaving her body gradually worsens her physical and mental condition.
  • Gym Leader Fantina learns about the girl through Gastly and visits the sanatorium. She explains that the girl has an unusual physique: her powerful soul attracts Ghost-type Pokémon and is incompatible with her weakened body.
  • Fantina orders her to stop leaving her body for two months, separate from Gastly, take medicine, and exercise until she can walk independently.
  • Initially devastated by the separation, the girl draws strength from her memories of Gastly and begins training. Her health improves rapidly, allowing her to leave the hospital and return home.
  • She visits Fantina’s Gym, expecting to reunite with Gastly, but discovers that it has evolved into Haunter. Gastly had also worked hard during their separation, protecting her from other Ghost Pokémon and watching over her from afar.
  • Fantina explains that the girl must strengthen both her body and will until they can properly coexist. She invites her to train as a Gym Trainer, with the eventual goal of beginning a Pokémon journey.
  • The girl receives Haunter as her first Pokémon and gains her “ghostly companion.”

Character Developments

  • The Hex Maniac girl: Begins as lonely, physically fragile, and envious of healthy children who can travel. Through Gastly’s friendship, she finds joy and purpose, accepts her unusual condition, and develops the determination to improve her health. Her recovery marks the beginning of her transformation from a bedridden child into a future Trainer.
  • Gastly/Haunter: Gastly is a loyal and playful companion who gives the girl freedom and emotional support. It is also deeply concerned for her health, ultimately accepting separation and secretly protecting her. Its evolution into Haunter symbolizes its own growth and commitment to their reunion.
  • Fantina: Revealed as compassionate and perceptive. After learning about the girl from Gastly, she takes responsibility for helping her understand and control her condition. She becomes a mentor and offers the girl a path toward becoming a Trainer.
  • The girl’s parents and medical staff: Initially protective because of her illness, they support her recovery and eventually approve her training after seeing her improved health.
  • Baimu: He becomes emotionally invested in the story, empathizing with the girl’s loneliness and admiring Gastly’s loyalty. His interactions with his mischievous Gengar mirror the companionship shown in the simulation.

Significant Themes

  • Companionship and emotional healing: Gastly’s presence gives the girl comfort, happiness, and the motivation to endure treatment.
  • Self-acceptance: The girl learns to view her paranormal physique not merely as a curse but as the reason she was able to meet Gastly and experience meaningful friendships.
  • Separation for growth: The painful period apart allows both the girl and Gastly to become stronger, making their eventual reunion more meaningful.
  • Body and soul in harmony: The story presents physical health and mental strength as interconnected. The girl must train both her body and will to stabilize her powerful soul.
  • Dreams overcoming limitations: Although illness prevents her from immediately becoming a Trainer, perseverance and support allow her to move toward that dream.
  • The kindness of Pokémon and Gym Leaders: Gastly’s devotion and Fantina’s intervention demonstrate the powerful bonds between humans and Pokémon and the supportive role of Gym Leaders.

Character Interactions

  • The girl and Gastly share playful nightly adventures, with Gastly acting as both friend and guide.
  • Fantina notices the girl’s condition through Gastly and becomes a trusted mentor, explaining the source of her illness and creating a recovery plan.
  • The girl initially resents being separated from Gastly but ultimately agrees because she understands that Gastly wants her to become healthy.
  • During their reunion, the girl embraces Haunter tearfully, recognizing Gastly’s evolution as proof of its efforts and devotion.
  • Baimu’s affectionate yet exasperated exchanges with his prank-loving Gengar provide a humorous parallel to the girl’s bond with Gastly.

Ch. 713Fragile Girl

Chapter Summary: “The Frail Girl”

Key Plot Points and Events

  • The simulation reveals Hex Maniac’s life under Fantina’s care. Rather than focusing immediately on battles, Fantina prioritizes rebuilding her severely weakened body and teaching her how to care for Ghost-type Pokémon.
  • Although forbidden to leave her body, Hex Maniac secretly sneaks out with Haunter’s help to visit Amity Square and enjoy nighttime freedom. These outings remind Baimu of similar adventures from his own youth.
  • Hex Maniac’s health gradually improves, and Haunter evolves into Gengar, which becomes her loyal protector and travel companion.
  • Despite Fantina encouraging her toward Pokémon Contests, Hex Maniac remains determined to become a Regional Champion like Cynthia. She asks her parents for permission to travel, convincing them with her improved physical condition, Gengar’s reliability, and promises to use public transportation and contact them three times daily.
  • Fantina agrees to let her challenge Hearthome Gym. Hex Maniac loses easily, then loses again after adding Drifloon and Misdreavus to her team. These defeats expose her weaknesses in battle strategy and reaction speed.
  • Recognizing Hex Maniac’s commitment, Fantina abandons her attempt to steer her toward Coordinating and begins formally training her as a battler. Over two months, Drifloon evolves into Drifblim and Misdreavus into Mismagius. Hex Maniac then defeats Fantina and receives a Dusk Stone as a departure gift.
  • Hex Maniac begins her journey with Gengar, Drifblim, and Mismagius. In Pastoria City, she visits the Great Marsh, defeats Crasher Wake, and earns the Fen Badge. She catches a cold after touring the marsh.
  • She travels by ferry to Sunyshore City but suffers severe seasickness and must recover at a Pokémon Center. Afterward, she narrowly defeats Volkner in a difficult battle and earns the Beacon Badge.
  • Following the Sunyshore battle, Hex Maniac’s unusual spirit constitution activates when a Rotom hides inside her phone. Volkner allows her to keep it, making Rotom her fourth Ghost-type partner.
  • The chapter ends with Hex Maniac arriving in Veilstone City at night, eager to explore the bustling metropolis.

Character Development

  • Hex Maniac: Transforms from a bedridden, physically fragile girl into a determined young Trainer. Although she remains prone to illness, she develops strength, independence, confidence, and serious battle ambitions. Her repeated defeats teach her humility and the need for strategy, while her persistence proves her commitment to becoming a Champion.
  • Fantina: Initially tries to guide Hex Maniac toward Pokémon Contests, believing her constitution better suited to Coordinating. After seeing Hex Maniac’s determination, Fantina respects her dream and becomes a serious battle mentor.
  • Gengar: Evolves from Haunter and becomes Hex Maniac’s guardian, transportation, emotional support, and practical protector. It even shields her from the rain like an umbrella.
  • Hex Maniac’s parents: Though worried about her health and safety, they ultimately recognize her maturity and allow her to travel under strict conditions.
  • Baimu: Reacts emotionally to Hex Maniac’s nighttime freedom and reflects on his own past. He also remains skeptical about whether her spirit constitution will prove useful, until Rotom’s appearance confirms that it is beginning to activate.
  • Volkner: Appears as a powerful Gym Leader but also demonstrates generosity by entrusting Rotom to Hex Maniac.

Significant Themes

  • Freedom versus protection: Hex Maniac longs to escape the restrictions imposed by her illness and family, while her parents and Fantina try to protect her from danger.
  • Persistence and self-determination: Despite physical limitations and repeated defeats, Hex Maniac refuses to abandon her dream of becoming a Champion.
  • Recovery and identity: Physical rehabilitation allows Hex Maniac to redefine herself as more than a sickly child.
  • Mentorship and respect: Fantina’s relationship with Hex Maniac evolves from protective guidance to genuine mentorship once she accepts Hex Maniac’s chosen path.
  • Strength and vulnerability: Hex Maniac becomes a capable Trainer, yet her cold, seasickness, and post-battle exhaustion show that her physical fragility has not disappeared.
  • Freedom through Pokémon bonds: Gengar and her other Pokémon enable Hex Maniac to explore the world while also providing care, protection, and companionship.
  • Emergence of supernatural potential: Rotom’s arrival signals that Hex Maniac’s special spirit constitution may finally be manifesting in meaningful ways.

Important Character Interactions

  • Hex Maniac secretly works with Haunter to evade Fantina’s restrictions and visit Amity Square.
  • She negotiates with her parents, using her running records, Gengar’s protection, and a carefully planned travel system to gain permission to leave.
  • Fantina tests Hex Maniac in battle, defeats her twice, then personally teaches her tactics and battle theory.
  • Hex Maniac forms stronger bonds with Gengar, Drifblim, Mismagius, and eventually Rotom.
  • Crasher Wake is surprised by the strength of the seemingly delicate girl.
  • Volkner nearly defeats Hex Maniac, but afterward gives her Rotom to care for.
  • Nurse Joy provides essential care after Hex Maniac’s cold and seasickness, emphasizing how vulnerable she remains despite her growing abilities.

Ch. 714Gengar Steps In

Chapter Summary: “Gengar Takes Action”

Key Plot Points and Events

  • The Hex Maniac and her Ghost-type Pokémon visit Veilstone City’s Game Corner, where she plays throughout the night and is scolded by Nurse Joy for appearing to have traveled through the wilderness after dark.
  • She challenges the Veilstone Gym and defeats its middle-aged leader’s Machoke, Meditite, and Lucario, earning her fourth Badge.
  • In Snowpoint City, she becomes ill from the cold and remains at the Pokémon Center. A Froslass repeatedly visits at night, worsening her condition.
  • Gengar takes matters into its own hands and catches the troublesome Froslass, adding it to the team. This marks a rare instance of a Pokémon catching another Pokémon.
  • After recovering, the Hex Maniac defeats Candice at the Snowpoint Gym, though she misuses Rotom by sending it into battle without understanding its abilities.
  • In Eterna City, she researches how to train Froslass and Rotom. Her search leads her to the Old Chateau, where she encounters wild Rotom rather than the more dangerous ghosts she expected.
  • She discovers Rotom’s appliance-based forms and transforms it into Heat Rotom, then defeats Gardenia to earn her sixth Badge.
  • Realizing that her Ghost team is reaching its limits, she changes course and returns to Oreburgh City instead of challenging Canalave Gym immediately.
  • The Oreburgh Gym battle is extremely difficult. Several of her Pokémon fall to Roark’s powerful team, including Golem, Probopass, and an unexpectedly strong Tyranitar. Gengar’s Cursed Body and Wash Rotom’s Hydro Pump help secure victory and her seventh Badge.
  • She returns to Hearthome City, where she reunites emotionally with her parents and Gengar.
  • The Hex Maniac resumes training under Fantina, learning advanced battle knowledge and discovering that Pokémon Contest techniques can also be useful in ordinary battles.
  • Her father gives her a sixth Pokémon, Dusknoir, completing her Ghost-type team. Under Fantina’s guidance, the team grows considerably stronger.
  • She eventually travels to Canalave City, where its maze-like island layout causes her to nearly get lost.

Character Development

  • Hex Maniac: Becomes increasingly determined and independent despite her fragile health and limited natural talent. She gains confidence through Gym victories but also recognizes her team’s weaknesses and seeks instruction rather than recklessly continuing.
  • Gengar: Takes on a more proactive and protective role by catching Froslass to stop it from worsening the Hex Maniac’s illness. This shows initiative, loyalty, and growing importance within the team.
  • Rotom: Initially undertrained and poorly understood, Rotom becomes much more valuable once the Hex Maniac discovers its appliance forms. Heat Rotom and Wash Rotom both contribute decisively in later Gym battles.
  • Froslass: Begins as a hostile or disruptive spirit but is captured and incorporated into the team, expanding the Hex Maniac’s roster.
  • Fantina: Develops from a Gym Leader and mentor into a true teacher, providing the specialized guidance the Hex Maniac needs to overcome her lack of experience.
  • The Hex Maniac’s parents: Their reunion in Hearthome reveals their continued concern and emotional support for her journey.

Significant Themes

  • Growth through effort: The Hex Maniac lacks exceptional talent and suffers from poor health, but persistence and training allow her to improve.
  • Teamwork and initiative: Gengar’s decision to capture Froslass demonstrates that Pokémon can act independently to protect their Trainer.
  • Adaptation and learning: The Hex Maniac progresses by recognizing her weaknesses, researching solutions, and accepting Fantina’s instruction.
  • Limits and strategic planning: Her difficult Gym battles force her to reconsider her route and methods rather than relying only on her Ghost-type advantage.
  • Family and belonging: Her return to Hearthome emphasizes that her journey is supported by a loving family and rooted in her hometown.
  • The relationship between contests and battles: Fantina teaches that techniques developed for performance can also have practical tactical value.

Character Interactions

  • Nurse Joy reprimands the Hex Maniac for her reckless nighttime activities but later cares for her when she falls ill in Snowpoint City.
  • Gengar and the other Pokémon repeatedly protect the Hex Maniac, especially when Froslass visits her room.
  • The Hex Maniac consults Fantina about raising Froslass and Rotom, later returning to her for intensive training.
  • Her parents warmly welcome her home and encourage her, even as they worry about whether she should continue traveling.
  • Baimu observes and comments on the Hex Maniac’s development, comparing her admiration for Cynthia to Caitlin’s and reflecting on the unusual bond between the Trainer and her Ghost Pokémon.

Ch. 715Born to Be King

Chapter Summary: “Born to Be King”

Key Plot Points and Events

  • Hex Maniac rushes to Canalave Gym before the League Conference and challenges Byron, the Steel-type Gym Leader.
  • She strategically avoids physical attacks against Bastiodon because of its immense defense, relying on Gengar’s speed and evasion to avoid its attacks, including Metal Burst.
  • Hex Maniac defeats Byron’s full team—Bronzong, Steelix, Skarmory, Magnezone, and Bastiodon—and earns her eighth Badge.
  • After sightseeing in Canalave City and visiting its library, she returns to Hearthome City for final League preparation. She learns that many of her former companions have failed to earn all eight Badges, confirming that she is among the strongest of her peers.
  • At the Sinnoh League Conference, Hex Maniac advances easily through the preliminary rounds and the first few main rounds with her Ghost-type team.
  • In the semifinals, she faces Reggie, Paul’s older brother. His Drapion defeats Froslass and Mismagius, forcing Hex Maniac to reveal Wash Rotom earlier than planned. Rotom defeats Drapion with Hydro Pump, and Gengar later defeats Reggie’s final Pokémon, Torterra, using Toxic, Hypnosis, and Dream Eater.
  • Hex Maniac reaches the final but loses to a powerful Elite Trainer whose repeated use of Taunt prevents her status-based Ghost Pokémon from fighting effectively. Gengar ultimately falls to Magmortar’s Smokescreen.
  • She finishes second, narrowly missing the Champion League. Though disappointed, she recognizes her lack of experience and decides to travel to other regions and challenge another League Conference.
  • The simulation hints at a possible continuation of her story when a strange ghostly face appears beneath her shadow.
  • Baimu receives several rewards, selects the options granting Pokémon levels and the move Overheat, and distributes the level increases among his team.

Character Development

  • Hex Maniac demonstrates strong preparation, tactical awareness, and rapid growth. Her victory over Byron shows that she can adapt her strategy to an opponent’s strengths.
  • Her League performance establishes her as far stronger than an ordinary Trainer, despite lacking exceptional innate talent beyond her Paranormal Physique.
  • Her loss reveals weaknesses: limited experience, an overly narrow Ghost-type roster, insufficient answers to Taunt, and dependence on status moves.
  • Rather than giving up after losing, she accepts responsibility and resolves to broaden her journey, suggesting significant future growth.
  • Reggie is portrayed as a highly capable Trainer with an exceptionally strong Drapion. Although he loses, he pushes Hex Maniac to reveal her trump card.
  • Baimu becomes increasingly invested in Hex Maniac’s progress, especially because her result affects the rewards he receives. He also continues developing his own Pokémon team and thinking about their emotional needs.
  • Porygon2 increasingly recognizes Baimu’s unusual ability to grant Pokémon power and views him as a near-divine, destined-to-be-great figure.
  • Dragapult remains emotionally fragile after defeats, while the Dreepy siblings appear close to evolving but are waiting until they feel ready.

Significant Themes

  • Growth through failure: Hex Maniac’s second-place finish is framed not as an ending but as the beginning of a larger journey.
  • Preparation and adaptability: Her success against Byron contrasts with her defeat by an opponent specifically prepared to counter Ghost-type tactics.
  • Limits of specialization: A team focused heavily on status moves and Ghost-type strategies can be overwhelmed by Taunt or unfamiliar battle conditions.
  • Talent versus experience: Hex Maniac’s Paranormal Physique gives her advantages, but it cannot replace training, variety, and practical experience.
  • Destiny and exceptional power: Baimu’s ability to strengthen Pokémon causes Porygon2 to view him as someone “born to be king.”
  • Emotional bonds between Pokémon: The chapter highlights Dragapult’s attachment to the Dreepy siblings, Dragapult’s sensitivity, and Porygon2’s growing admiration for Baimu.

Character Interactions

  • Hex Maniac and Byron engage in a tactical battle centered on evasion versus defense.
  • Hex Maniac’s parents and Fantina comfort her after the League defeat and encourage her future journey.
  • Hex Maniac and Reggie have the chapter’s most important battle, with Reggie’s Drapion forcing her to deploy Wash Rotom early.
  • Baimu interacts affectionately with Gengar, even touching its hard teeth, and later praises Porygon2 while granting it additional power.
  • Baimu reflects on the relationships among Dragapult and the Dreepy siblings, wondering how Dragapult will react when they eventually evolve.

Ch. 716Wedge Stone Seal

Chapter Summary: “Wedge Stone Seal”

Key Plot Points and Events

  • Baimu wakes after briefly experiencing an out-of-body state, though he considers the memory unimpressive and unlikely to be useful later.
  • Hoopa arrives through a Warp Ring after eating donuts in Kalos, immediately creating chaos by sleeping beneath Shiny Gengar and later starting a playful water fight with Baimu and the Pokémon.
  • Baimu spends the morning improving the mountain habitat for the wild Pokémon. With Porygon2 locating underground water and Steelix excavating, they quickly uncover a new water source. The Pokémon celebrate because water is exceptionally scarce in Orre.
  • Baimu plans to plant Berry seeds from the high-quality fruit Gengar consumed, hoping to make the barren mountain more suitable for long-term habitation.
  • In Pyrite Town, Shan Ren struggles to contain rumors that the Old Underground City is haunted. He publicly attributes the disturbances to a troublesome Ghost-type Pokémon while recognizing that the Spirit World Entrance must be dealt with.
  • Elite Four member Pheobe arrives through Hoopa’s Warp Ring to investigate. She explains that her grandmother has prepared a special Wedge Stone capable of sealing Spiritomb’s scattered souls, after which Spiritomb can be captured or permanently sealed.
  • Baimu, Pheobe, Hoopa, Shan Ren, workers, Pokémon, and engineering robots descend into the unfinished Underground City wearing protective suits because of potentially toxic air.
  • Hoopa reassures the frightened workers by demonstrating his Warp Rings, while Shan Ren promises them bonuses after the dangerous work is completed.
  • During the descent, Pheobe reveals that she can hear the constant voices of the lost souls haunting Pyrite Town. She explains that the spirits are not malicious but are desperate to communicate.

Character Developments

  • Baimu continues to act as a responsible leader, prioritizing the wild Pokémon’s water supply, ecological stability, and future food sources. He also remains calm and confident in dangerous supernatural situations.
  • Hoopa is portrayed as mischievous, affectionate, greedy for donuts, and eager to help Baimu. His Warp Rings prove valuable both for transportation and for easing the workers’ fears.
  • Porygon2 displays strong analytical abilities by locating underground water immediately and proudly imagines eventually constructing an artificial lake.
  • Aggron becomes increasingly invested in improving the mountain territory and helping the wild Pokémon survive.
  • Pheobe is introduced as a highly capable spiritual specialist. She is observant, confident, empathetic toward the dead, and intrigued by Baimu’s background and Hoopa’s abilities.
  • Shan Ren shows practical leadership by managing rumors, protecting the workers, and ensuring they receive proper safety measures and compensation.
  • The wild Pokémon’s attitude toward Baimu progresses from initial distrust to companionship and admiration, although their past trauma has not disappeared.

Significant Themes

  • Building a community in a hostile environment: Baimu and the Pokémon cooperate to secure water, cultivate plants, and make the barren mountain livable.
  • Trust and leadership: Baimu earns the confidence of both wild Pokémon and human workers through competence, reassurance, and concern for their welfare.
  • The supernatural and communication: The lost souls are not presented simply as threats; their haunting behavior stems from isolation and an inability to communicate with the living.
  • Responsibility toward nature: Baimu refuses to move an entire lake without considering ecological consequences, showing that survival should not come at the expense of another environment.
  • Fear versus understanding: The workers and townspeople fear ghosts largely because they do not understand them. Knowledge, preparation, and professional help reduce that fear.
  • Sealing versus capturing dangerous beings: Spiritomb’s condition raises questions about whether supernatural entities should be captured, sealed, or otherwise contained for the safety of the living.

Character Interactions

  • Baimu and Hoopa engage in playful teasing, including a morning water fight that draws in the Pokémon and even nearby wild creatures.
  • Baimu coordinates closely with Porygon2, Steelix, and Aggron to locate water and improve the mountain settlement.
  • Shan Ren relies on Baimu’s promise to bring Pheobe and welcomes her as the solution to Pyrite Town’s spiritual crisis.
  • Pheobe and Baimu discuss Spiritomb’s origins and the purpose of the Wedge Stone. Although Baimu is reluctant to keep Spiritomb, Pheobe insists it must either be captured or sealed.
  • Pheobe comforts the frightened workers by explaining the harmless nature of the spirits, while Baimu and Hoopa boost their confidence through practical demonstrations.
  • Pheobe recognizes the unusual strength of Baimu, who grew up amid Pyrite Town’s supernatural conditions, and hints that the lost souls may reveal secrets about his past.

Ch. 717Pheobe the Medium

Chapter Summary: “Pheobe the Medium”

Key Plot Points and Events

  • Pheobe, Baimu, Hoopa, Brito, and several workers descend into Pyrite Town’s abandoned Underground City to investigate a collapsed section.
  • The city is vast but dilapidated, with old machinery, empty prefabricated buildings, and a large dome overhead. It is haunted by numerous white spirit-like shadows.
  • Baimu and Brito can see the spirits, while Pheobe explains that they are scattered souls connected to a Spiritomb. They cannot normally harm people, though they can create an unsettling atmosphere.
  • Pheobe summons many Dusknoir to capture the roaming Will-O-Wisps. She gives the workers protective amulets so they can no longer see the spirits.
  • Construction machines begin clearing the collapsed area. While the workers dig, Pheobe gathers exactly 108 souls—the number required to form a Spiritomb.
  • Pheobe performs a ritual around a Wedge Stone, using prayer beads, bells, and chanting to seal all 108 souls inside it.
  • Spiritomb emerges from the stone, and Baimu battles it with Dragapult and the two Dreepy. The Dreepy’s ability to redirect themselves allows them to strike Spiritomb from behind.
  • After weakening Spiritomb with Dragon Darts and Shadow Ball, Baimu successfully captures it in a Great Ball.
  • Pheobe communicates with Spiritomb and learns that it came from the Spirit World. A mysterious “Gatekeeper” attacked it near the entrance, cracked its Wedge Stone, and expelled it into the human world.
  • The Underground City’s collapse later destroyed the stone completely, scattering Spiritomb’s souls.
  • Pheobe concludes that something abnormal has happened in the Spirit World, since Gatekeepers normally protect the entrance rather than forcibly eject Pokémon from it.

Character Developments

  • Pheobe demonstrates her expertise as a medium and Ghost-type specialist. She calmly explains the nature of the spirits, controls numerous Dusknoir, performs the sealing ritual, and communicates directly with Spiritomb.
  • Pheobe also reveals a more playful and teasing side, particularly when she jokes about Baimu’s gentleness toward Spiritomb after he initially showed little interest in capturing it.
  • Baimu remains practical and skeptical but is fascinated by Pheobe’s ritual and the supernatural world. He shows tactical creativity during the battle by exploiting the Dreepy siblings’ ability to change direction.
  • Although Baimu dislikes the idea of raising a Pokémon composed of human souls, he treats the injured Spiritomb kindly by giving it a Pokéblock.
  • Spiritomb is portrayed not simply as a local haunting but as a displaced being connected to a larger mystery involving the Spirit World.
  • Hoopa remains energetic and easily distracted, wandering off with Gengar while the workers clear the ruins.
  • Dusknoir serve as Pheobe’s assistants, capturing spirits and helping maintain control during the ritual.

Significant Themes

  • The boundary between life, death, and the Spirit World: The chapter explores lost souls, spiritual guardians, and the connection between Ghost-type Pokémon and human death.
  • The unknown beneath familiar places: The Underground City conceals not only abandoned technology and mines but also a supernatural disturbance.
  • Tradition and modern machinery: Pheobe’s ancient-looking spiritual ritual occurs alongside excavation equipment, combining mysticism with industrial technology.
  • Compassion overcoming fear: Baimu initially distrusts Spiritomb but ultimately treats it with kindness after learning that it was injured and displaced.
  • A larger supernatural mystery: The Gatekeeper’s unusual behavior suggests that the Spirit World itself may be experiencing instability or interference.

Character Interactions

  • Baimu reassures the frightened workers by comparing the spirits to the more dangerous people who once extorted money in Pyrite Town.
  • Pheobe repeatedly calms the group and explains that the spirits are not the main threat.
  • Pheobe and Baimu work together during the sealing ritual, with Baimu guarding the souls while she performs the ceremony.
  • Baimu and Pheobe cooperate in capturing Spiritomb: she completes the ritual and warns him to prepare, while he and Dragapult execute the attack.
  • Pheobe teases Baimu for feeding Spiritomb, highlighting the contrast between his stated reluctance and his actual compassion.
  • Through Pheobe’s communication with Spiritomb, the group gains crucial information about the mysterious Gatekeeper and the Spirit World entrance.

Ch. 718Familiar Faces in the Spirit World

Chapter Summary: “A ‘Familiar’ in the Spirit World”

Key Plot Points and Events

  • Baimu and Pheobe investigate the blocked Spirit World Entrance beneath the Underground City. Since Hoopa cannot interpret the entrance directly, construction machines are used to dig through the passage.
  • Spiritomb, the former gatekeeper responsible for the disturbance, becomes attached to Baimu because of Pokéblocks. Baimu gives it to Shan Ren, though Spiritomb hesitates before following its new owner.
  • Baimu, Pheobe, Shan Ren, and the construction team return aboveground. The townspeople gather, worried about the rumors of ghosts. Shan Ren and Baimu reassure them that the situation is under control, and the townspeople reveal that they are willing to help protect their peaceful lives.
  • Baimu resumes teaching at the Arena and announces an upcoming quiz and exchange with the Silicon Beryllium City group. The students become anxious about being defeated and embarrassed.
  • Baimu trains Steelix in Mega Evolution. Mega Steelix’s power is immense and painful to control, but it has improved significantly and is gradually learning to suppress and direct the energy.
  • At twilight, Baimu returns to the Underground City through Hoopa’s portal. Pheobe, Shan Ren, Brito, and the workers decide to work overnight to locate the Spirit World Entrance.
  • Pheobe explains that merely finding the entrance is not enough; it must be forced into physical reality through a medium and a Special Magnetic Field, as happened with the nonexistent Room 1608 in Mauville City.
  • During Pheobe’s ritual, Baimu experiences another out-of-body sensation. He sees a gray-purple vortex and blood-red eyes, while a mysterious voice says, “You... have finally come...” He returns to normal immediately afterward, leaving him convinced that he may have an acquaintance—or an enemy—in the Spirit World.

Character Developments

  • Baimu continues to act as both a responsible leader and a reluctant caretaker. He deals with Spiritomb, manages the townspeople, teaches his students, and trains Steelix while remaining curious about the ethical and supernatural mysteries surrounding Pokémon and spirits.
  • Pheobe demonstrates her expertise as a medium and Elite Four member. She takes the Spirit World mystery seriously, consults spiritual knowledge, and willingly works through the night alongside ordinary workers.
  • Shan Ren becomes more accepting of Spiritomb despite initially not wanting a Ghost-type Pokémon. His concern for Orre’s people is emphasized when he reassures the townspeople and supports the investigation.
  • Spiritomb shifts from dangerous gatekeeper to seemingly content companion after being won over by Pokéblocks. Its behavior suggests that it is mischievous and food-motivated rather than purely malicious.
  • Hoopa is reprimanded for frightening wild Pokémon in the Underground City by summoning them through its Warp Rings. Though pouty, it responds strongly to companionship and quickly finds new games to play.
  • Steelix makes meaningful progress toward controlling Mega Evolution, establishing a clear training arc focused on mastering overwhelming power.
  • The Arena students, especially Silver Horse, Otsuka, Cheng Hong, and Ayana, are inspired and envious of Mega Evolution while becoming increasingly determined to prepare for the upcoming exchange.

Significant Themes

  • Trust and community: The townspeople’s willingness to help shows how Orre’s hard-won peace has created solidarity and civic responsibility.
  • Responsibility and leadership: Baimu and Shan Ren must balance secrecy, public reassurance, supernatural danger, and the welfare of the community.
  • Power and control: Steelix’s Mega Evolution represents immense strength that is useful only when properly mastered. This parallels the need to control supernatural forces beneath the city.
  • Companionship: Spiritomb bonds with Baimu through kindness and food, while Hoopa’s behavior shows that friendship matters more to it than a particular place or activity.
  • The boundary between life and death: Twilight, out-of-body experiences, lost souls, and the Spirit World entrance all emphasize the unstable boundary between the human world and the afterlife.
  • Mystery and foreshadowing: The unseen entity that recognizes Baimu introduces a major mystery and suggests that his previous Spirit World experience has connected him to someone—or something—there.

Character Interactions

  • Baimu and Pheobe work together to analyze the gatekeeper Pokémon and prepare the ritual.
  • Baimu and Shan Ren bicker over who should keep Spiritomb, creating a humorous contrast with their otherwise close friendship.
  • Baimu pushes Spiritomb toward Shan Ren, while Pokéblocks persuade Spiritomb to accept its new situation.
  • Baimu scolds Hoopa after its reckless prank, while Gengar and the Dreepy siblings influence Hoopa’s behavior through play.
  • Shan Ren and Baimu jointly reassure the townspeople, with Shan Ren using Baimu’s authority to strengthen his promise of safety.
  • Baimu pressures his students through theory lessons and the upcoming exchange, while they react with fear, ambition, and envy toward his powerful Pokémon.
  • Pheobe and the workers cooperate closely during the overnight investigation, while Shan Ren assures Baimu that the hosting and compensation arrangements will be handled properly.
  • The chapter ends with Baimu encountering an unidentified Spirit World presence that appears to recognize him, establishing the central supernatural hook for what follows.

Ch. 719Dreams of the Lower Mines

Chapter Summary: Dream of the Lower Mines

Key Plot Points and Events

  • The chapter opens in a brutal underground arena, where a captive Banette watches Pokémon battle for the entertainment of a violent crowd. Although other Pokémon compete to be selected, Banette remains withdrawn until a gentle-looking man chooses it.
  • In the present, Baimu recounts to Pheobe that he saw a vortex containing eyes during Demon Hour. Pheobe identifies the entity as the Gatekeeper Pokémon connected to the Spirit World.
  • Pheobe explains that Baimu’s previous contact with the Spirit World, combined with the ritual and Demon Hour, temporarily caused his soul to leave his body. She believes the Gatekeeper recognized him because his soul is unusually distinctive.
  • Baimu searches his memories but finds no explanation. Both he and Pheobe suspect the Gatekeeper may be trying to communicate with him. Pheobe becomes excited by the mystery, while Baimu is uneasy and prefers to wait for answers underground.
  • That night, Baimu rests near the excavation site. The chapter briefly shows the personalities and activities of his Pokémon team, including Aggron’s gardening, Mawile’s interest in social media and filmmaking, Hydreigon’s attempts to become leader, and Hoopa’s endless desire to play.
  • Baimu then enters a vivid dream in which he inhabits Banette’s body. The dream reveals that Banette once belonged to a group of enslaved or imprisoned humans and Pokémon in the Lower Mines.
  • A gentle giant referred to as “Big Brother” prepares to lead a revolt. A young man named Liddy organizes the others and promises that freedom is close.
  • Banette witnesses Big Brother entering the Lower Arena with an injured Salamence to battle Rhydon, apparently as part of a larger plan. Big Brother and the arena’s overseer position themselves strategically during the fight, suggesting the battle is connected to the rebellion.
  • Liddy leads Banette through a hidden passage into the mines, where a group of humans and Pokémon prepares to destroy the Underground City with explosives.
  • The rebels justify killing the arena spectators, claiming that anyone who enjoys such battles is evil and deserves to die. The bombs are detonated, causing massive destruction.
  • The dream ends as a huge boulder falls toward Banette, with Liddy shouting a warning.

Character Developments

  • Baimu: Becomes increasingly disturbed by his connection to the Gatekeeper Pokémon. He shifts from skepticism to recognizing that the dream may contain an important message about his past or the history of the Lower Mines.
  • Pheobe: Displays confidence in her spiritual expertise and reassures Baimu that the Gatekeeper probably is not hostile. She becomes enthusiastic about investigating the mystery, taking on the role of a detective.
  • Shan Ren: Shows concern for Baimu and trusts Pheobe’s judgment regarding his safety.
  • Big Brother: Is introduced as a gentle but determined leader. He inspires loyalty among the prisoners and appears willing to risk himself and his Pokémon to secure their freedom.
  • Liddy: Acts as an eager organizer and revolutionary. He believes strongly in Big Brother’s plan and persuades the others to follow it.
  • Banette: Initially appears withdrawn and hopeless from captivity, but in the dream it demonstrates deep attachment to Big Brother and reluctance to leave him.
  • Baimu’s Pokémon: Their individual traits are reinforced: Aggron is industrious, Mawile is aspiring to become a content creator, Hoopa is playful and impatient, and Dragapult and Galarian Corsola remain solitary.

Significant Themes

  • Captivity and freedom: The Lower Mines and Arena represent systematic exploitation, while the rebels’ actions reflect a desperate desire to escape oppression.
  • Moral ambiguity: The revolt is framed as liberation, but its use of bombs and willingness to kill spectators raises questions about whether freedom can justify indiscriminate violence.
  • Memory and identity: Baimu’s possession of Banette’s perspective blurs the boundary between his identity and another being’s memories. The dream may reveal forgotten history, a spiritual connection, or an unresolved past-life link.
  • The Spirit World and hidden connections: The Gatekeeper Pokémon appears capable of revealing truths that ordinary memory cannot access, suggesting that Baimu’s soul has a deeper connection to the Lower Mines.
  • Entertainment built on suffering: The arena’s cheering crowds mirror the cruelty of the Shadow Team’s battles, emphasizing how violence becomes normalized when turned into spectacle.
  • Hope and leadership: Big Brother’s promise of a better outside world gives the imprisoned humans and Pokémon a reason to resist, even as his plan carries grave risks.

Important Character Interactions

  • Pheobe questions Baimu about the Gatekeeper and explains the spiritual circumstances behind his encounter.
  • Baimu and Pheobe contrast one another: she enjoys unraveling the mystery, while he is anxious and wants concrete answers.
  • Shan Ren checks on Baimu after hearing about the Gatekeeper and relies on Pheobe’s protection.
  • Big Brother comforts Banette and assures it that their escape is necessary for everyone’s survival.
  • Liddy encourages Banette to follow the rebellion and later rallies the prisoners to detonate the explosives.
  • The prisoners collectively reinforce one another’s hatred of the Underground City, though one person briefly questions the morality of killing the spectators before being silenced.
  • The chapter concludes with Liddy attempting to protect Banette as the rebellion’s explosion triggers a catastrophic collapse.

Ch. 720The Spirit Dream of the Past

Chapter Summary: “A Psychic Past”

Key Plot Points and Events

  • Baimu awakens from a vivid psychic dream depicting events from decades earlier: the destruction of the Lower Arena and the escape of young Liddy and other miners from Pyrite Town.
  • He learns from Shan Ren that Liddy, founder of the Rescue Organization, was inspired by an unnamed outsider known only as “Big Brother.”
  • Baimu realizes that this mysterious figure was likely his grandfather, Long He, a Dragon Tamer from Meteor Village who used Salamence and reportedly sacrificed himself underground.
  • Baimu, Pheobe, and Shan Ren investigate the Lower Mines and determine that the Spirit World Entrance is located beneath the former Lower Arena.
  • After workers uncover the abandoned Arena, the group restores its power and enters. The site strongly resembles the Arena from Baimu’s dream, including the metal platform, giant fan, and ghostly spectators.
  • Pheobe performs a ritual using prayer beads and Dusknoir, causing the Spirit World to manifest. She orders Shan Ren and the workers to retreat so they will not be drawn inside.
  • Baimu and Pheobe become trapped in the Spirit World as the Arena collapses, recreating the destruction from Baimu’s dream.
  • Banette appears through a gray-purple vortex and initially believes Baimu is Long He. When it realizes he is not, it angrily demands that he leave, suggesting that Banette has been waiting for Long He rather than Baimu.

Character Developments

  • Baimu becomes increasingly connected to his family history and the origins of the Rescue Organization. Although he feels little personal grief for a grandfather he never knew, he develops admiration and regret for Long He after witnessing his courage and compassion in the dream.
  • Shan Ren discovers that Baimu is related to the mysterious man who influenced his teacher, Liddy. He reacts with surprise and emotion, while also taking responsibility for protecting Baimu and the workers.
  • Pheobe demonstrates expertise in spirits and the Spirit World. She correctly identifies Banette as a possible gatekeeper and leads the ritual that opens the passage, though she remains uncertain about Banette’s motives.
  • Banette is revealed to have a deep connection with Long He. Its actions suggest loyalty, grief, or a duty to preserve Long He’s soul, but its true purpose remains unclear.
  • Long He gains importance as both Baimu’s ancestor and a pivotal figure in the Rescue Organization’s history. His apparent sacrifice may not have been the end of his story.

Significant Themes

  • Inherited history and identity: Baimu’s personal past is tied to major historical events in Orre and to the founding of the resistance against tyranny.
  • Memory and unfinished legacies: The psychic dream preserves moments from the past, while Banette’s repeated waiting suggests that unresolved bonds can persist after death.
  • Sacrifice and resistance: Long He and Liddy represent individuals who risked everything to oppose oppression and create a better future.
  • The boundary between life and death: The Lower Arena acts as a bridge to the Spirit World, where lost souls and lingering memories remain.
  • Truth beneath official history: The Organization’s written records omit or simplify Long He’s role, showing that important parts of history may be hidden, forgotten, or deliberately left unexplained.

Character Interactions

  • Baimu explains his dream to Shan Ren and Pheobe while descending into the mines, prompting them to connect the dream’s events with the Lower Arena.
  • Shan Ren identifies Long He as the unnamed “Big Brother” who inspired Liddy and comforts Baimu when discussing Long He’s supposed death.
  • Pheobe supports Baimu emotionally and helps him interpret Banette’s role as a gatekeeper.
  • Shan Ren and Pheobe offer competing but compatible theories: Banette may be preventing Long He’s soul from entering the Spirit World, or it may be waiting for Long He to return.
  • During the ritual, Pheobe takes command and protects the workers by sending them away, while Baimu chooses to remain and confront Banette.
  • The chapter ends with Baimu and Pheobe facing Banette, whose shock at seeing Baimu reveals that the mystery surrounding Long He is far from resolved.
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