Ch. 641Two Trials
Key plot points and events
- Annan gives the Bone Flute to the mutilated Princess, freeing her from one restraint. Two remain, requiring him to resolve two more tragedies.
- The Princess offers to release the power stored in Strange Tales City at midnight to keep Annan safe, though doing so will strengthen her connection to the passage. Annan asks her not to expend herself further.
- Annan feeds the Burnt Girl a piece of living bread, then leaves the Square to find the remaining Oddities.
- The survivors initially distrust Annan and make him prove he is himself. He tells them the Princess refused to see him and assigned him two trials—hiding that he has already helped her.
- The Archmage offers Annan a commission to deal with powerful Oddities. Annan insists on mercenary payment and accepts a Magic Ring said to contain valuables worth about twenty thousand Gold Coins.
- A Noble directs him to the Church of the God of Order, now an Oddity-filled Lair, as the likely place to find his next targets.
Character developments
- Annan shows compassion toward the Princess and the victims of the Oddities, while keeping his deeper intentions secret. He also remains pragmatic, negotiating payment and maintaining his cover with the survivors.
- The Princess is relieved by Annan’s help but still has two restraints to endure. Her surprise at being complimented and asked whether she is hungry reveals how rarely she has been treated with ordinary kindness.
- The survivors remain frightened and suspicious, but their desperation leads them to hire Annan.
- The Archmage cautiously trusts Annan enough to offer him a commission.
Significant themes
- Compassion amid horror: Annan comforts the Princess and attends to her basic needs despite her gruesome condition.
- Deception and divided loyalties: Annan misleads the survivors to protect the Princess and preserve her plan.
- Duty and sacrifice: The Princess bears the city’s danger, while Annan takes on the task of resolving the tragedies behind the Oddities.
- Mercenary pragmatism: Annan’s kindness coexists with his insistence on fair payment.
Character interactions
- Annan and the Princess share a rare moment of tenderness: he praises her hair, gives her the flute, and offers food.
- Annan and the survivors have a tense reunion, with their fear of the Princess’s disguises prompting them to demand proof of his identity.
- Annan negotiates with the Archmage over the commission and its payment, while the fat Noble identifies the Church as the next destination.