Hogwarts: My Spells Undergo Infinite Evolution
Chapter 12

Who Is Evil? I Decide! Area Magic Ban, Dust-Free Land!

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26d ago

As Charle heard the whisper in his mind, Deep Blue's mechanical prompt sounded once more.

"First Deduction of the Banishing Charm requires 5,000 Deduction Points. Confirm deduction?"

"Please confirm the direction of deduction."

When Charle heard the cost of deducing the Banishing Charm, even his cheek twitched.

The comfort of possessing 100,000 points vanished instantly.

It seemed the Banishing Charm was of a far higher level than the Lumos spell. The cost of its initial deduction alone was Five Times that of the Lumos spell!

Every subsequent deduction would only consume even more points.

His 100,000 points would probably be gone in no time!

Yet after only a brief hesitation, Charle decisively confirmed that he would continue the deduction.

Deduction Points would not multiply if he kept them in hand, nor would they earn interest like money in a bank.

It was better to turn them into personal strength and gain the qualifications to obtain even more points.

Otherwise, if he encountered an opportunity to acquire something like the Philosopher's Stone but missed it because he lacked the strength, he would regret it until his intestines turned green!

As for the direction in which to deduce the Banishing Charm this time, Charle decided after a moment's thought.

At present, he already possessed a series of offensive spells deduced from the Lumos spell.

The Laser Spell's power could already be described as cutting through iron like mud.

There was even less need to mention the Eternal Blazing Sun Spell. It could practically be called a forbidden spell. Once cast, it distinguished neither friend nor foe, reducing everything within its range to ashes.

However, both offensive spells had one problem: they were difficult to land on an enemy.

The Eternal Blazing Sun Spell took a full three to five seconds from casting to the eruption of its power.

If the enemy escaped during that window, the Eternal Blazing Sun Spell would be nothing more than an oversized firework.

The Laser Spell was faster than the Eternal Blazing Sun Spell, but it required a certain range to maintain its power. The farther away the target was, the weaker the Laser Spell became.

But once the battle reached close or mid-range, while the Laser Spell could sever an enemy, the enemy's spells could hit Charle as well.

So in actual combat, Charle felt that he needed a spell that could inflict area-control effects on enemies without requiring aim.

That way, whether it was the Laser Spell or the Eternal Blazing Sun Spell, their hit rate would rise dramatically while the danger to himself would drop just as sharply.

"Deduce it in the direction of restraining and weakening enemies."

As Charle voiced that decision in his mind, the Deep Blue System began burning Deduction Points.

That familiar sensation flooded into his mind once again.

It was the feeling of endless knowledge, experience, and insights pouring into his brain.

It was as if countless Charle across countless parallel worlds were studying the Banishing Charm with absolute concentration.

In only a brief moment, something as basic as casting the Banishing Charm proficiently had already become Charle's instinct.

Then, under the system's influence, everything about the Banishing Charm was analyzed layer by layer and deduced in the direction Charle had specified.

The first issue was the target of the Banishing Charm.

The Banishing Charm targeted Dark Creatures and Dark Wizards.

According to Dumbledore, this spell created a field specifically aimed at the evil magic of those two types of enemies.

Did magic possess distinctions between evil and justice?

Of course it did. One's mental state significantly affected magic and spellcasting, so magic naturally carried each person's mental characteristics.

Dark Wizards who frequently used Unforgivable Curses such as the Killing Curse and Cruciatus Curse had magic that radiated a chilling aura.

Meanwhile, the magic of a Patronus Charm cast in a joyful state of mind made people feel warm and safe.

The Banishing Charm created a field specifically against magic bearing the characteristics of dark magic.

Within that field, Dark Creatures possessing dark magic would feel uncomfortable and instinctively move away.

As for Dark Wizards, the effect was far weaker. They might not leave, but their strength would still be weakened to a certain extent.

But were Dark Wizards necessarily evil, and White Wizards necessarily kind?

In battle, whether it was a Killing Curse cast by a Dark Wizard or one cast by a White Wizard, either was equally fatal.

Thus, the first step in deducing the Banishing Charm was to expand its range of effect.

It would no longer act only upon Dark Wizards and Dark Creatures, but upon any target Charle wished to affect.

"Who is evil should be defined by me!"

"Anyone standing against me as my enemy is evil and deserves the judgment of the Banishing Charm!"

Very soon, the Deep Blue System delivered its cold, mechanical prompt.

"First Deduction of the Banishing Charm complete. Host has obtained the Complete Banishing Charm."

"After casting the Complete Banishing Charm, the host may designate all magical creations covered by the invisible field for banishment."

"The more designated targets there are, the weaker the banishment effect. The fewer and more concentrated the designated targets, the stronger the banishment effect."

"Banished targets will feel weakness, nausea, and fear."

"If a target is too powerful to be banished, the banishment effect can still reduce part of its magic."

"..."

Seeing Deep Blue's description of the Complete Banishing Charm, Charle was delighted.

Area-control effects might not be so-called hard crowd control, but they could still produce extraordinary results in battles against wizards.

After all, wizards needed to concentrate when casting spells.

Even spells they had already mastered could easily fail to cast or spiral out of control if they were panicked or afraid.

For example, when Harry Potter faced Dementors in the original story, although he had mastered the Patronus Charm through regular practice, he repeatedly failed to cast it due to fear and despair.

Charle's Complete Banishing Charm, however, could target the wizards within its field and make them feel panic and fear.

If they were targeted by the Complete Banishing Charm for the first time, wizards without firm willpower would most likely have their casting interrupted.

And such an opening would be enough to greatly raise the hit rate of the Laser Spell or Eternal Blazing Sun Spell!

However, against resolute wizards hardened by countless battles, the Complete Banishing Charm would probably still struggle to interrupt their casting.

That made Charle frown slightly.

A moment later, he spoke again in his mind.

"Deep Blue, Second Deduction."

The next moment, Deep Blue's prompt sounded.

"Consume 50,000 points. Second Deduction of the Banishing Charm."

Boom!

A slight dizziness rose in Charle's mind.

Within Deep Blue's deduction, he seemed to see the essence of the Banishing Charm's so-called banishment and weakening effects.

Its essence was the weakening of the magic belonging to the targets he designated.

Fear, panic, and the like were all reactions caused by diminished magic.

Then was there a possibility—not weakening magic, but eliminating it?

Area Magic Ban?

Without magic, even if only for one second, even a battle-hardened wizard could forget about casting any spell.

Not even Apparition!

If it were an ordinary wizard, even spending an entire lifetime might not be enough to deduce the Banishing Charm to such a level.

Talent, perseverance, time, inspiration—none of them could be lacking.

But Charle had Deep Blue. So long as he had sufficient points, an ordinary person's lifetime was but an instant within Deep Blue.

With countless Deduction Points, miracles could be created!

After the dizziness faded, Deep Blue's prompt rang out in Charle's mind.

"Host has obtained the area spell—Dust-Free Land!"

End of Chapter
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