推演点
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Entity Info
Original Name:推演点Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:308Chapters:76
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Context UptoCh. 117
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated3 weeks ago

Biodata

Feature Value
Name Deduction Point
Alias(es) Evolution Point
Affiliation Deep Blue / Infinite Evolution System
Occupation/Role Resource consumed to perform and accelerate knowledge and spell deductions
Status Active
First Appearance Chapter 3 as “Evolution Points”; Chapter 5 as “Deduction Points” 3 5

Power Progression

Stage / Realm / Level Chapter Notes
Sublimation Potion influx 3–5 Drinking Darke's Sublimation Potion produces dense streams of points, including repeated gains of 100 points per notification. The potion is expected to yield tens of thousands of points. 3 5
Near-100,000-point reserve 9 Sucking on the Elder Wand grants 500 points per notification; Charle's total nearly returns to his prior peak of 100,000 points, enough to evolve Lumos into the Eternal Blazing Sun Spell. 9
More than 80,000 points 24 Consuming broken wands, including a Phoenix Feather wand worth 2,200 points, raises Charle's reserve beyond 80,000 points and supports his planned second Apparition deduction. 24
300,000-point reserve 40 After consuming Acromantula Venom, a Unicorn Horn, a Dragon Heart, wands, and Dark magical items, Charle reaches 300,000 points and begins deducing Animagus-oriented Transfiguration. 40
More than 30 million points 101 Following extensive scavenging in Dream R'lyeh, Charle possesses over 30 million points before his expenditures at Hogwarts reduce the reserve to below 10 million. 101
More than 100 million points 112–113 Devouring evil entities connected to the Necronomicon pushes Charle past 100 million points. He subsequently spends 2 million points on the sixth Lumos deduction. 112 113

Function

Deduction Points are the Deep Blue system's consumable resource for evolving learned knowledge, spells, and magical disciplines. A completed deduction can grant both practical ability and the underlying knowledge needed to use it. 1 19 30

  • Points can be spent on initial deductions and later, more specialized deductions of the same field. 15 26
  • Higher-order deductions can require vastly greater amounts; a combat-capable third Apparition deduction is estimated at no fewer than five million points. 26
  • Deductions may unlock entirely new applications, such as Complete Apparition's access to both wizard and Goblin passages. 19
  • The system can also use points to rapidly absorb book knowledge and fill Charle's Memory Palace. 79 100

Acquisition

Source Recorded yield or effect Chapter
Ordinary food Provides very few points; even multiple large meals may yield only a handful. 3, 27
Gold and old treasures Gold contains more magic than ordinary food; older treasures are more likely to contain magic and yield more points. 3
Sublimation Potion Generates dense point notifications, including repeated gains of 100 points. 5
Elder Wand Grants 500 points per notification when Charle sucks on it; several mouthfuls yield nearly 5,000 points. 9
Diagon Alley brick wall Provides 2–3 points per brick absorbed. 27
Broken wand A Phoenix Feather wand provides 2,200 points. 24
Hufflepuff magical soup Each bowl provides 2,000 points after magical ingredients are harmonized through a recipe. 88
Acromantulas One whole Acromantula provides nearly 20,000 points; more than a dozen yield nearly 300,000 total. 106
Necronomicon parchment and related evil entities The parchment produces repeated 10,000-point gains; later devouring evil entities helps raise Charle beyond 100 million points. 104, 112

Cost Modifiers

Reference material reduces the number of Deduction Points required, making research, observation, and magical samples strategically valuable to Deep Blue.

  • Goblin Apparition — Observing Goblin Apparition initially reduces Apparition's first-deduction cost by 3,000 points; continued observation lowers the cost to 10,000 points. 18
  • Dragon-related material — Dragon Blood research material significantly reduces future deduction costs involving dragons; samples or living dragons can reduce them further. 27
  • Metamorphmagus material — Tonks' innate ability greatly reduces the second and third deduction costs for Animagus Transformation. 40
  • Hogwarts founder legacies — The initial deduction of partial Hogwarts Protective Magic requires one million points, but the four founders' legacies can greatly reduce the cost. 87
  • Hellhound magic — Contact with advanced death and curse material waives all Dark Magic deductions up to the third deduction; fourth and later deductions are also discounted. 111
  • Accumulated advanced material — By the sixth Lumos deduction, Charle estimates that gathered materials and spellcasting knowledge reduce its normal cost to one-tenth; the deduction still costs two million points. 113

Known Deductions Funded

Deduction Point requirement / result Chapter
Patronus Charm Its first deduction requires 10,000 points. 15
Apparition Initially costs 50,000 points; observation later reduces the first deduction to 10,000 points. 15, 18
Complete Apparition The initial deduction grants use of both wizard and Goblin Apparition passages through forged magical “tickets.” 19
Transfiguration The initial deduction integrates textbook knowledge into instinctive mastery of basic Transfiguration. 30
Magical Animagus Transformation Deduction grants the ability to transform into Magical Creatures, inherit their traits and knowledge, and initially access three forms. 42
Hogwarts Protective Magic Partial knowledge from the Marauder's Map identifies a one-million-point initial deduction. 87
Hufflepuff Magical Recipes The Three-Headed Dog chapter of Hufflepuff's recipes requires 200,000 points for its first deduction and serves as a clue to the complete legacy. 88
Occlumency Four deductions grant Mental Simulation and Knowledge Deduction, strengthening Charle's mental capabilities. 98
Lumos, sixth deduction Costs two million points and is directed toward increasing the explosive power of the Eternal Blazing Sun and Sun of No Light spell line. 113