Deduction Point
Hogwarts: My Spells Undergo Infinite Evolution Swipe to browse
Entity Info
Original Name:推演点Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:308Chapters:76
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Context UptoCh. 117
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated3 weeks ago
Biodata
| Feature | Value |
|---|---|
| Name | Deduction Point |
| Alias(es) | Evolution Point |
| Affiliation | Deep Blue / Infinite Evolution System |
| Occupation/Role | Resource consumed to perform and accelerate knowledge and spell deductions |
| Status | Active |
| First Appearance | Chapter 3 as “Evolution Points”; Chapter 5 as “Deduction Points” 3 5 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Sublimation Potion influx | 3–5 | Drinking Darke's Sublimation Potion produces dense streams of points, including repeated gains of 100 points per notification. The potion is expected to yield tens of thousands of points. 3 5 |
| Near-100,000-point reserve | 9 | Sucking on the Elder Wand grants 500 points per notification; Charle's total nearly returns to his prior peak of 100,000 points, enough to evolve Lumos into the Eternal Blazing Sun Spell. 9 |
| More than 80,000 points | 24 | Consuming broken wands, including a Phoenix Feather wand worth 2,200 points, raises Charle's reserve beyond 80,000 points and supports his planned second Apparition deduction. 24 |
| 300,000-point reserve | 40 | After consuming Acromantula Venom, a Unicorn Horn, a Dragon Heart, wands, and Dark magical items, Charle reaches 300,000 points and begins deducing Animagus-oriented Transfiguration. 40 |
| More than 30 million points | 101 | Following extensive scavenging in Dream R'lyeh, Charle possesses over 30 million points before his expenditures at Hogwarts reduce the reserve to below 10 million. 101 |
| More than 100 million points | 112–113 | Devouring evil entities connected to the Necronomicon pushes Charle past 100 million points. He subsequently spends 2 million points on the sixth Lumos deduction. 112 113 |
Function
Deduction Points are the Deep Blue system's consumable resource for evolving learned knowledge, spells, and magical disciplines. A completed deduction can grant both practical ability and the underlying knowledge needed to use it. 1 19 30
- Points can be spent on initial deductions and later, more specialized deductions of the same field. 15 26
- Higher-order deductions can require vastly greater amounts; a combat-capable third Apparition deduction is estimated at no fewer than five million points. 26
- Deductions may unlock entirely new applications, such as Complete Apparition's access to both wizard and Goblin passages. 19
- The system can also use points to rapidly absorb book knowledge and fill Charle's Memory Palace. 79 100
Acquisition
| Source | Recorded yield or effect | Chapter |
|---|---|---|
| Ordinary food | Provides very few points; even multiple large meals may yield only a handful. | 3, 27 |
| Gold and old treasures | Gold contains more magic than ordinary food; older treasures are more likely to contain magic and yield more points. | 3 |
| Sublimation Potion | Generates dense point notifications, including repeated gains of 100 points. | 5 |
| Elder Wand | Grants 500 points per notification when Charle sucks on it; several mouthfuls yield nearly 5,000 points. | 9 |
| Diagon Alley brick wall | Provides 2–3 points per brick absorbed. | 27 |
| Broken wand | A Phoenix Feather wand provides 2,200 points. | 24 |
| Hufflepuff magical soup | Each bowl provides 2,000 points after magical ingredients are harmonized through a recipe. | 88 |
| Acromantulas | One whole Acromantula provides nearly 20,000 points; more than a dozen yield nearly 300,000 total. | 106 |
| Necronomicon parchment and related evil entities | The parchment produces repeated 10,000-point gains; later devouring evil entities helps raise Charle beyond 100 million points. | 104, 112 |
Cost Modifiers
Reference material reduces the number of Deduction Points required, making research, observation, and magical samples strategically valuable to Deep Blue.
- Goblin Apparition — Observing Goblin Apparition initially reduces Apparition's first-deduction cost by 3,000 points; continued observation lowers the cost to 10,000 points. 18
- Dragon-related material — Dragon Blood research material significantly reduces future deduction costs involving dragons; samples or living dragons can reduce them further. 27
- Metamorphmagus material — Tonks' innate ability greatly reduces the second and third deduction costs for Animagus Transformation. 40
- Hogwarts founder legacies — The initial deduction of partial Hogwarts Protective Magic requires one million points, but the four founders' legacies can greatly reduce the cost. 87
- Hellhound magic — Contact with advanced death and curse material waives all Dark Magic deductions up to the third deduction; fourth and later deductions are also discounted. 111
- Accumulated advanced material — By the sixth Lumos deduction, Charle estimates that gathered materials and spellcasting knowledge reduce its normal cost to one-tenth; the deduction still costs two million points. 113
Known Deductions Funded
| Deduction | Point requirement / result | Chapter |
|---|---|---|
| Patronus Charm | Its first deduction requires 10,000 points. | 15 |
| Apparition | Initially costs 50,000 points; observation later reduces the first deduction to 10,000 points. | 15, 18 |
| Complete Apparition | The initial deduction grants use of both wizard and Goblin Apparition passages through forged magical “tickets.” | 19 |
| Transfiguration | The initial deduction integrates textbook knowledge into instinctive mastery of basic Transfiguration. | 30 |
| Magical Animagus Transformation | Deduction grants the ability to transform into Magical Creatures, inherit their traits and knowledge, and initially access three forms. | 42 |
| Hogwarts Protective Magic | Partial knowledge from the Marauder's Map identifies a one-million-point initial deduction. | 87 |
| Hufflepuff Magical Recipes | The Three-Headed Dog chapter of Hufflepuff's recipes requires 200,000 points for its first deduction and serves as a clue to the complete legacy. | 88 |
| Occlumency | Four deductions grant Mental Simulation and Knowledge Deduction, strengthening Charle's mental capabilities. | 98 |
| Lumos, sixth deduction | Costs two million points and is directed toward increasing the explosive power of the Eternal Blazing Sun and Sun of No Light spell line. | 113 |