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Original Name:冥界 (míng jiè)Gender:NeutralKind:PlaceScope:Novel-specificStatus:ActiveSource:AIOccurrences:481Chapters:117
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Context Up ToCh. 145
Wiki ModelGPT-6.1 Sol
Image ModelGPT Image 2.5
Updated
Contents
- 1Biodata
- 2Geography
- 3Governance and Major Powers
- 3.1Lord Gods and Officials
- 3.2Influential Clans
- 4Life and Travel
- 4.1Cities, Wealth, and Security
- 4.2Transportation and Connections
- 5Nether Mountain
- 5.1Environment and Hazards
- 5.2Nether Fruit and Emissary Rules
- 5.3Nether Hotel
- 6Deceased Souls and the Netherworld Realm
- 7Major Story Events
Biodata
| Feature | Value |
|---|---|
| Name | Netherworld (冥界) |
| Alias(es) | Underworld 1 |
| Entity Type | Plane with inhabited territories and a separate Netherworld Realm associated with deceased souls 47 115 |
| Governance | Seven Lord Gods; the Death Sovereign governs the Nether Continent, while the other six govern the Nether Sea 47 |
| Major Regions | Nether Continent, Nether Sea, Nine Nether Domain 23 47 |
| Currency | Nether Stones 7 8 80 |
| First Appearance | Mentioned as the destination of Sean’s Death God Avatar 1 |
Geography
The Netherworld has one continent and one sea of roughly equal area. The Nether Sea is divided into six regions, each corresponding to a Lord God 47.
| Region / Location | Description |
|---|---|
| Nether Continent | Governed by the Death Sovereign. Hongyang Prefecture and Darkmoon Prefecture are located here 7 8 47. |
| Nether Sea | Governed by six Lord Gods. Its largely water-covered surface makes searches based on Floating Shadows difficult when no islands are visible 47 86. |
| Youluo Domain | A region of the Nether Sea containing Night Cloud Prefecture. Sean investigates its missing Lord God 47. |
| Nine Nether Domain | Contains commander-led territories, including Audebeu’s Black Miao Territory. It is also where the Four Divine Beasts Family prepares an ambush for Sean after a Plane War 23 35. |
| Nether Mountain | Residence of the Death Sovereign and location of the Netherworld Fruit Tree 6 9 13. |
| Undead Sacred Mountain | Houses a Plane Teleportation Array used for travel between the Netherworld and Material Planes 69 80. |
| Blood Dragon Valley | The Four Divine Beasts Family’s Netherworld headquarters, covering a radius of 100,000 kilometers. Weaker divine clones remain there while their stronger counterparts undertake missions 18. |
| Haiyue City | A destination regularly visited by members of Blood Dragon Valley; the route between them becomes an ambush site 78 81. |
| Youluo Island | A later location where Sean watches gods compete over treasures he has crafted 136. |
Governance and Major Powers
Lord Gods and Officials
- Death Sovereign — Governs the Nether Continent, resides at Nether Mountain, and directs the Netherworld’s preparations for Plane Wars 13 23 47 106.
- Netherworld Main God — A Life Main God whose body is the Netherworld Fruit Tree. He is distinct from the Death Sovereign and later arranges for four emissaries to represent the Netherworld in battle 9 12 111.
- Prefect Lords — Widely recognized regional experts. Parhaus identifies the Netherworld’s eighty-one top Prefect Lords as Asura-level figures 23 71.
- Nine Nether Domain commanders — Territorial leaders who are less publicly famous than Prefect Lords. Audebeu commands Black Miao Territory 23.
- Lord God armies — Guard teleportation facilities and support searches for wanted individuals. Military soldiers may spread divine sense at city gates, a privilege ordinary visitors do not have 58 69 75.
Influential Clans
- Four Divine Beasts Family — Maintains Blood Dragon Valley and uses its wealth, Sovereign’s Might, and Lord God backing to intimidate other forces. Its influence extends even to Prefect Lords 7 16 18 78.
- Ashcroft / Nether Serpent Family — One of the Netherworld’s foremost clans, led by Bach. Its descendants can use the Nether Snake lineage’s soul-targeting Innate Divine Ability 72.
- Nether Serpent–Four Divine Beasts conflict — Develops into a bloody war. Bach attributes his family’s ability to hold its ground to sufficient Sovereign Power and the opposing family’s forces being spread across many planes 86 87.
Life and Travel
Cities, Wealth, and Security
- Cities are centers of information and resources. Avoiding them makes fugitives harder to locate, but also restricts access to news and supplies 7.
- Urban safety matters especially to weaker arrivals. Saint Domain travelers fear both bandits and unusual weather capable of killing them outside cities 58.
- Wanted orders rely heavily on city access. A lone wanderer is difficult to find, while repeated plane-wide bounties are expensive even for the Four Divine Beasts Family 79.
- Sean’s bounty illustrates the scale of wealth involved: ten trillion Nether Stones for his death and one trillion for information on his location, with additional Sovereign’s Might offered among peak experts 7.
Transportation and Connections
- Metal Life vessels carry travelers, merchants, armies, and clan members. Convoys outside cities face bandit attacks 58 69 70 78.
- Plane Teleportation Arrays connect the Netherworld to other planes. Three travelers pay a combined three trillion Nether Stones to reach the Canglan Material Plane from Undead Sacred Mountain 80.
- Lord God Tokens are used for interplanar teleportation; Sean’s group uses one to travel from the Water Element God Plane to the Netherworld 121.
- Material Plane jurisdiction is limited. The Netherworld controls only a small portion of the many Material Planes, restricting the reach of investigations through Plane Guardians 53.
Nether Mountain
Environment and Hazards
| Area / Feature | Properties |
|---|---|
| Mountain entrance | Visitors enter on the night of the full moon 7 8. |
| Lightning chains | Enormous chains descend from above the clouds and contain terrifying lightning power 7 13. |
| White Mist Zone | Obscures the surroundings. Pressure inside the mountain removes Sean’s facial disguise and prevents his divine sense from spreading 8. |
| Gray Mist Zone | Continuously influences souls and can drive powerful experts mad. Afflicted inhabitants engage in prolonged slaughter 8 9. |
| Green Snakes | Created through divine beasts’ innate abilities; they possess dangerous piercing power and Soul Attacks 8. |
| Netherworld Fruit Tree | Changes location and is guarded by powerful Snake Spirits. It reveals fruit only intermittently, when enough strong experts are present 9 10. |
| Summit | A mist-free area containing a massive black palace beneath a floating sphere and purple-lightning chains 13. |
Nether Fruit and Emissary Rules
- Nether Fruits help god-level experts overcome cultivation bottlenecks. One allows Sean’s Light divine clone to advance to High God, although it does not resolve his final heterogeneous profound mystery fusion 12 116.
- Successful fruit acquisition earns an audience with the Death Sovereign and eligibility to become her emissary. Sean receives a Material Defense Lord God Artifact through this rule 12 13.
- Emissaries receive a token protecting them from the mountain’s supernatural attacks 17.
- The trials also entertain the Death Sovereign. Torres remains on the mountain partly because watching visiting experts fight is more interesting to him than life elsewhere 14.
Nether Hotel
- Located at the foot of Nether Mountain, the hotel charges 10,000 Nether Stones per day 8.
- Its boss is the Death Sovereign’s red-haired divine avatar; even cleaners and other menial staff are Highgods 7 71.
- Fighting is explicitly forbidden, but clashes among visiting Six-Star and Seven-Star Demons still occur 71.
- Sean leaves Parhaus there to learn from water-element experts and observe high-level combat 71.
Deceased Souls and the Netherworld Realm
- Souls of beings at the Saint Domain level or below are drawn into the Netherworld after death, provided their souls have not been destroyed 115.
- The Netherworld Realm is distinct from the inhabited Netherworld. Its inhabitants gain strength by devouring weaker souls, making encounters inherently dangerous 115.
- The Heart of the Underworld is the Netherworld’s supreme treasure for locating deceased souls. Its established method requires an exact soul to be locked onto before searching for that soul’s relatives 115.
- Destroyed souls cannot be recovered this way. Souls consumed in producing Soul Gold Pearls or incorporated into destructive baleful aura do not arrive as surviving souls 115.
- The Wilfa investigation expands its use. The Death Sovereign, Sean, and the Netherworld Main God spend over two hundred years searching for witnesses from the devastated Wilfa Material Plane, eventually finding a Saint Domain woman who had seen the Supreme God Relic’s holder 115.
Major Story Events
| Chapters | Event | Significance |
|---|---|---|
| 1 6 7 | Sean’s Death God Avatar cultivates in the Netherworld; pursuit by the Four Divine Beasts Family later drives him toward Nether Mountain. | Establishes the plane as his cultivation base and the setting of his conflict with the family. |
| 11 12 13 | Sean obtains a Nether Fruit and becomes the Death Sovereign’s emissary. | Grants him advancement for his Light clone and a defensive Sovereign Artifact. |
| 23 30 34 35 | The Netherworld fights the Bright God Plane. Sean becomes a Paragon and orders the final advance after the Bright angels withdraw. | The Netherworld wins both passages and the Plane War; its Lord Gods subsequently reward participants. |
| 72 78 86 87 | Sean backs Bach’s actions against the Four Divine Beasts Family. | The Nether Serpent Family sustains a wider clan war with the aid of Sovereign Power. |
| 106 107 111 | Preparations begin for the final battle needed to secure ten consecutive victories. | Sean recruits talent and seeks Soul Defense Divine Artifacts; Hell declines to assist despite its generally good relationship with the Netherworld. |
| 125 126 127 | The Netherworld confronts the Heavenly Realm, with Dannington fighting Clementing and Soul-Seed-controlled troops continuing desperate attacks. | The Netherworld wins the final passage and secures its ten-consecutive-victories objective. |
| 137 | Sean and the Death Sovereign meet after his rise to Lord God status. | They are described as the Netherworld’s two most powerful beings. |
Appearances
481
Total Mentions
117
Chapters Appeared
4.11
Avg. per Chapter