Platform Game
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Details
Original Name:站台游戏 (zhàn tái yóu xì)Gender:NeutralKind:OtherScope:Novel-specificStatus:ActiveSource:AIOccurrences:452Chapters:104
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Context Up ToCh. 349
Wiki ModelGPT-6.1 Sol
Image ModelGPT Image 2.5
Updated
Biodata
| Feature | Value |
|---|---|
| Name | Platform Game |
| Original Name | 站台游戏 |
| Type | Survival game encountered at an Endless Train station 3 |
| Affiliation | Endless Train 3 |
| Occupation/Role | Awards points for completing tasks; veteran players can also earn survival time 3 133 177 |
| First Appearance | Introduced in the Train Rules; first entered by Zhao Xun at Nairui Town 3 16 |
Participation Rules
| Rule | Details |
|---|---|
| Availability | Every station except the departure station has a Platform Game 3. |
| Choosing a game | Passengers choose which platforms to disembark at, but do not know the exact game rules or faction assignments beforehand 3 108. |
| New-player requirement | New players must participate at least three times per month. Seven players who completed only two games received punishment at the end of their newcomer period 3 133. |
| Veteran-player requirement | Platform Games are no longer mandatory after promotion to veteran status 134. |
| Return deadline | Disembarking passengers must return before the train’s scheduled departure 3. |
| Duration | Games have no fixed duration. Announcements can reveal the stop length in advance, including a three-day stop at Nairui Town and a five-day stop at the Third Station 16 85 164. |
| Schedule announcements | Platform arrival times are broadcast throughout the train so both newcomers and veterans can participate 134. |
| Repeated games | Whistle confirms that no Platform Game had repeated since the Endless Train first appeared 46. |
- Monthly opportunities are limited. Passengers recognize that postponing their first game beyond the middle of the month risks leaving too few opportunities to meet the three-game requirement 85.
- Veterans may enter to replenish points and survival time, particularly when they cannot complete their Dream Game tasks 134.
- Survival time remains a scheduling concern: Zhao Xun avoids games whose unknown end times might exceed his remaining time, then resumes participation once he has accumulated a substantial reserve 164.
Entry and Game Structure
Arrival
- Players leave the train through thick white fog and gather before the game begins. At Nairui Town, six participants assemble in a grassy clearing 16.
- Zhao Xun concludes that the fog conceals which carriage each participant came from, preventing players from identifying newcomers and veterans by their boarding locations 28.
- The system does not announce participants’ newcomer or veteran status. Veterans can deliberately pose as inexperienced players, as Tiantian does in Nairui Town 28.
- Instructions may appear as individual pop-ups or on a shared overhead screen 17 47.
Missions and Roles
- Objectives vary between games: individual searches, faction missions, paired quest chains, shared hunts, and multi-stage tasks all appear 17 87 164 297 317.
- Missions can place otherwise cooperative players on opposing sides. Zhao Xun’s agreements with Xiao Hong explicitly exclude situations where their objectives directly conflict 83 108.
- Some games assign identities and personal traits. In Deep Mansion, Old Dream, Zhao Xun becomes a resident swordsman who carries a longsword and dislikes sweet foods 164.
- Shared rules displayed before a game apply to every participant, according to Zhao Xun’s experience 167.
- Not every game provides a complete backstory. Hide-and-Seek School has no backstory, while NPCs in fully developed story settings do not know that they are NPCs or recognize the identity of “player” 323.
Special Abilities
- Players use their Special Abilities during Platform Games, including Metal Control, Fire Control, and Lightning Control 50 69 117.
- Ability level and mental power affect combat effectiveness. Repeated combat can gradually increase mental power, according to Zhao Xun’s observations 75.
- NPCs can possess abilities: Zhao Xun obtains Resurrection and Frenzy from the Princess in Princess Thorn 78.
Rewards
| Reward source | Documented result |
|---|---|
| Main mission / clearance | Xiao Hong receives 50 points for the main mission in Princess Thorn. Clearing Deep Mansion, Old Dream awards Zhao Xun 100 points and 100 hours of survival time 84 177. |
| Hidden missions | Grant additional points and special items. Xiao Hong receives 70 hidden-mission points in Princess Thorn 84. |
| Complete storyline | Unlocking the entire story grants bonus points. Xiao Hong earns 24 points in Princess Thorn; Zhao Xun earns 48 points in Deep Mansion, Old Dream, calculated as 20% of his total points for that round 84 177. |
| Additional objectives | Killing a Human-Disguised Doll grants Zhao Xun 30 points and 30 hours of survival time 177. |
| Monthly quota | The survivors of Hide-and-Seek School receive points for completing their monthly quota 329. |
- Platform Games can earn points much faster than daily Personal Missions aboard the train, making additional participation a way to finance ability upgrades 83 99.
- Hidden missions are difficult to trigger and complete. A Mu notes that usually only one player in a Platform Game triggers one, limiting the supply of special items 83.
- Rewards are not always equal for every survivor. In Labyrinth of the Minotaur, players who reach the finish after another player kills the Minotaur receive half the normal clearance points 200.
Taking Items Back to the Train
- Ordinary food and clothing collected in Nairui Town disappear when players board the train 42.
- Items willingly gifted by an NPC can be retained, including clothing, weapons, and everyday supplies 82.
- Coercion and mind control do not qualify an NPC’s transfer as a valid gift 82.
- Food and drinking water cannot be brought back through the gift exception 82.
- Task rewards can be retained; Zhao Xun returns with special items such as the Princess’s Prince Pendant and Mimicry Doll 83 177.
Documented Games
| Game / Setting | Participants | Objectives and distinctive rules |
|---|---|---|
| Nairui Town | Six players 16 | Zhao Xun’s main quest is to obtain the Sculpture’s Heart. Individual missions can conflict 17 42. |
| Princess Thorn | — | Set in an ancient, vine-covered castle with a sleeping princess. Players include opposing factions, with Cowboy identified as an Assassin 47 69 83. |
| City of Light | 416 players 87 | A two-stage game. During the first three days, randomly assigned pairs must complete ten Chain Quests; either partner’s death causes the other to fail. Maps show the teammate’s location but do not identify quest destinations 87. |
| Fairy-Tale Forest | — | Players must complete quests for at least two of forty fairy-tale characters. Accepting a quest makes it unavailable to others; acceptance or refusal cannot be reversed. Individual quest failure carries no penalty 126. |
| Deep Mansion, Old Dream | Twenty-five players 164 | Players search for and kill three dolls disguised as humans while avoiding mistaken or indiscriminate killings. Finding and killing a doll awards extra points 164 167. |
| Ghost House / Haunted House | — | Zhao Xun prepares for a three-day game. Encounters involve ghosts and weapons capable of killing them 178 179 183. |
| Labyrinth of the Minotaur | 100 players 200 | Players become sacrificial offerings. Two weapons capable of killing the Minotaur relocate hourly and regenerate if destroyed. Killing it grants immediate clearance; other survivors must reach the labyrinth’s center 200. |
| Unnamed Werewolf game | — | The Man with a Severed Finger and the petite woman are the True Love Faction’s Lovers. Killing the man triggers their faction’s victory and erases the surviving Werewolves 236. |
| Harmony Hospital | 113 players 265 | Players receive hospital roles. Patients are warned that more than three episodes will make their illness irreversible. Zhao Xun becomes a psychiatric patient with a heart condition, requiring medication and adherence to a daily schedule 265. |
| Rabbit Kingdom | — | Four role-based factions: Servant, Assassin, Favorite Courtier, and Thief. Each player receives an individual mission and a faction mission; the latter activates once all surviving faction members gather 297. |
| Hide-and-Seek School | Eleven players 317 | The first stage requires eleven number tags and five silver medals before six in the morning. Killing the invisible chemistry teacher with two Silver Medals completes the second stage 317 329. |
Risks
- Failure commonly means death, and most Platform Games have low survival rates. Newly promoted veterans therefore often prefer Dream Games when they have a choice 134.
- In the fourth September round, Zhao Xun estimates that more than 200 newcomers died and only slightly more than 100 cleared the game 117.
- Clearing a game does not guarantee a safe return: after the fifth round, three unconscious players remain outside without treatment, needing someone else to spend points and bring them aboard 125.
- Cooperation may be essential. City of Light links partners’ survival, while other games reward or require faction coordination 87 297.
- Conversely, allies can become enemies through mission assignment. Players may also sabotage a stronger opponent’s quest objective rather than fight them directly 43 108.
- Veteran participation does not imply weakness. Instructor Wu is misled into believing only weak veterans enter Platform Games, overlooking exceptions such as Zhao Xun and Su Tiantian 169.
Role in Zhao Xun’s Progress
Zhao Xun enters Nairui Town partly because clearing a Platform Game will allow him to explore the veteran-player area. He subsequently participates in every Platform Game during his newcomer month, using the faster point income to upgrade Devour 16 83 133.
After becoming a veteran, he alternates Platform Games with Dream Games when scheduling and survival time permit. His participation is not purely compulsory or defensive: he tells Xiao Hong that he enjoys the games and wants their points 108 164.
Appearances
452
Total Mentions
104
Chapters Appeared
4.35
Avg. per Chapter