Time entered the twenty-third century.
Over the past two hundred years, humanity had created countless miracles in entertainment, but after the Interstellar Human Military Junta split from the United Nations of Earth, most of the entertainment industry had seen no development whatsoever.
Faced with the empty Thought-Question Learning Platform, Xi Yan shed tears of frustration at its failure to live up to his expectations.
There was nothing to play.
Too little data had been taken along when they left the United Nations of Earth, leaving the newly reestablished Thought-Question Learning Platform with a pitifully small selection of games.
Over the years, the nation had maintained no contact with the United Nations of Earth, and its domestic entertainment industry had reached the brink of collapse. Once Xi Yan established public ownership, development had ground to a complete halt.
Fortunately, Xi Yan had shown great kindness and specifically retained a small department within the Ministry of Culture to handle game development and film and television production.
After considerable effort, they finally managed to remaster a large-scale multiplayer combat game left over from the United Nations of Earth era and hastily announced the launch of its servers.
That game was-Battlefield: 2200!
Xi Yan had always enjoyed gaming, but he was busy handling government affairs every day, playing real-life Paradox Games and neglecting all other games.
Finally, today, he resolved to mend his ways, dumped his work on the Secretariat and Beta, and took a day off to slack!
As a new game released in 2200, Battlefield: 2200 supported panoramic VR goggles and eye-tracking aim, while also accommodating the most ancient keyboard-and-mouse setups, allowing even an "old relic of a bygone era" like Xi Yan to play smoothly!
As the culmination of the Battlefield series, the game had been personally overseen by Xi Yan