Field
Swipe to browse
Details
Original Name:菲尔德 (fēi ěr dé)Gender:MasculineKind:CharacterScope:Novel-specificStatus:ActiveSource:AIOccurrences:966Chapters:50
0views
Context Up ToCh. 50
Wiki ModelGPT-6.1 Sol
Image ModelGPT Image 2.5
Updated

Biodata

Feature Value
Name Field Rose (菲尔德) 19
Alias(es) Baron Field 10
Original Identity Qin Hao, a transmigrator from Huaguo on Blue Star 1
Species/Race Human 1
Gender Male 1
Affiliation Rose family; Nightfall Territory, Holy Griffin Empire 1 19 32
Occupation/Role Baron of Nightfall Territory; first-tier Lord 1 24
Contracted Chosen One Ashina, Chosen One of the Goddess of Deep Winter 9 24
Status Alive; developing Nightfall Territory 50
First Appearance 1

Power Progression

Stage / Realm / Level Chapter Notes
First-tier Lord 24 Advances after contracting Ashina and establishing a foothold around the Winery. Gains a territory overview and access to Prosperity Domain, alongside talents supplied by Ashina. The advancement does not increase his physical strength.

Background / History

Transmigration and Exile

Qin Hao transmigrates into Field’s body three days before Field receives his fief. The original Field was Count Kurt’s son by an enslaved maid from the distant east. His maternal background, black hair, and black eyes made him a target of contempt within the family 1.

The original Field had surrendered an awakening potion to his younger brother, given his younger sister his opportunity to attend the Mage Academy, and donated his money to the family treasury and border defenses. His beloved was later found dead; grief and rage drove him into the fatal illness that preceded Qin Hao’s arrival 1 4.

Despite his siblings receiving wealthy fiefs, Field is assigned the corrupted Nightfall Territory with only 500 gold coins and permission to take his personal servants. Adrian, his younger half-brother, admits responsibility for the death of the original Field’s beloved and threatens future loved ones. Field attacks him, but Adrian’s Chosen One throws Field into a wall. Unable to defeat her, he leaves intending to build enough strength to retaliate 1 2.

Finding Ashina

Following a green marker visible only to him, Field reaches Golden Eagle City’s slave market and finds Ashina, a malnourished white wolf demihuman. He negotiates her price down from three gold coins to fifty silver and purchases a total of 200 human and demihuman slaves for 53 gold coins 3.

After learning Ashina’s name, Field can see a panel identifying her potential advancement into a Wolf Cavalry Chosen One. He spends the next ten days supplying meat and medicinal supplements, then uses an Awakening Crystal when her condition becomes suitable. Ashina awakens as a first-tier Chosen One, contracts with him, and is publicly freed when he tears up her Slave Contract 4 5 9.

Securing a Foothold

At Ka Mountain Fortress, Richard Bull refuses shelter and treats Field’s expedition as a disposable buffer against the monsters. Field responds by forcing abandoned villagers to accompany him, gathering armed slaves, and taking equipment from the neglected outer defenses. His men subsequently impersonate Bull Territory guards to extract livestock, grain, and money from nearby villages 8 11 12.

Field leads his people through the Gray Fog using his Mini-Map to avoid monster concentrations. He forces Connor’s cavalrymen to scout ahead; after three days, Connor is the only survivor, and Field orders Ashina to kill him. At Starlit Grand Manor, a huge red marker in the main building’s basement persuades Field to leave that building alone and establish his first stronghold in the Winery instead 15 16.

Clearing the Winery yields surviving sherry casks, but also exposes the party to a Rat Monster that ordinary weapons barely injure. Ashina kills it with her divine spear skill. Field then begins organizing the settlement, rewarding labor and military service, and preparing a raiding cavalry unit 17 19.

Mapleleaf City and the Caravan Raid

With food running low and skilled workers unavailable locally, Field travels to Mapleleaf City. He refuses Simon Mapleleaf’s attempts to distract him with women, sells his goods for 5,020 gold coins, and deposits 3,000 in the royal vault. He also asks Simon to locate giant wolves suitable for his planned Wolf Riders 23 30 32 34.

Field recruits the prison warden Tate, but Adrian’s adviser Cooch refuses to release the carpenter Greyhound. After Lance interferes with Field’s supply purchases, Field retaliates through seizures and a cavalry raid against Cooch’s caravan. He extracts intelligence about Adrian’s forces, has Cooch and Lance killed, and takes Greyhound and the remaining workers into his service 36 37 39 41.

The raid produces goods worth approximately 5,000 gold coins. Field buys another 300 slaves and three months of supplies before returning north. On the way, he rejects Elisa’s proposal to establish a Church and garrison in Nightfall Territory, unwilling to surrender control of his land 42 43.

Renewed Development

After returning, Field prioritizes reclaiming corrupted farmland and buildings, educating slaves, and identifying those who have committed crimes. He introduces composting and ridge-and-furrow cultivation, personally demonstrates the work, and teaches Dinner Plate to prepare dry-pot beef 44 45 47.

By Chapter 50, Field is preparing to retake the logging camp to solve the timber shortage. Ashina reports an unidentified Corrupted Creature watching the settlement and obstructing her perception, prompting him to order greater patrol caution and consider further recruitment 50.

Appearance

  • Black hair and black eyes, inherited from the original Field’s eastern mother; his relatives disparage these features 1.
  • Handsome features, which help him appear wealthy to slave traders 3.
  • Usually wears a black nobleman’s robe with a Fine Steel Longsword at his waist 3 35.
  • Conceals himself beneath a black overrobe during raids to protect his reputation and future business dealings 41.

Personality

Field sharply rejects his predecessor’s submissiveness. Threats against people he cares about provoke immediate retaliation, but he recognizes when an opponent is beyond him: he retreats from Adrian’s Chosen One and postpones a direct attack on Adrian after learning the scale of his military strength 2 41.

His treatment of subordinates combines genuine concern with calculated incentives. He rescues a guard personally, treats wounded men, rewards useful work, and gives demihumans a route toward freedom despite Kao’s objections. He also views emancipation as economically useful, since freemen can support themselves, learn trades, marry, have children, and pay taxes 16 17 19 20 24.

Field is nevertheless willing to coerce civilians, plunder rivals, and execute enemies. He forces rescued villagers into his expedition and orders Cooch and Lance killed immediately after announcing that he forgives them. His reforms do not make him opposed to slavery itself 8 41.

Curious and practical, he tests unfamiliar magic, questions claims that faith alone determines power, and rejects the idea that farming must depend entirely on divine intervention. His curiosity can also be reckless: touching and smelling an unfamiliar magical plant leaves him dazed until Ashina dispels its effects 20 22 23 28 47.

Abilities & Skills

Mini-Map

An exclusive innate lord talent that appears upon transmigration, before Field owns a territory or contracts a Chosen One 1 2 24.

  • Detects nearby creatures and displays moving markers for threats 6 24.
  • Leads him to Ashina through a green marker identifying her before awakening 2 3 4.
  • Supports route planning, ambush detection, and battlefield positioning, including warning him of an airborne Bat Woman 13 15.
  • Has a limited warning range for ordinary creatures; uncorrupted enemies produce warnings only after becoming hostile toward him 25 26.
  • Contracted Chosen Ones no longer appear on it 43.
  • Prolonged monitoring contributes to exhaustion during difficult journeys 45.

Status Panel and Territory Overview

His exclusive status-panel talent makes creature attributes visible. On Ashina, it reveals her unawakened state, advancement path, and urgent nutritional needs 4 24.

  • Tracks Ashina’s readiness to awaken and later displays her class and skills 8 9.
  • Upon becoming a first-tier Lord, Field can inspect population and settlement conditions 24.
Territory Indicator Recorded Value
Controlled territory Starry Night Winery and nearby farmland 24
Population 217 24
Development 1 — nothing to speak of 24
Happiness −32 — despondent and oppressed 24
Environment −89 — rife with corruption, unfit for habitation 24
Chance of a Chosen One appearing One in one hundred billion 24

Prosperity Domain

Disperses the fog of death within Field’s territory and accelerates the removal of corruption’s effects 24.

  • Allows reclaimed land to remain sheltered without continuous reliance on Mist-Driving Lamps 24 45.
  • Expansion requires the fog to be cleared temporarily, monsters eliminated, and corrupted vegetation and animals removed before his domain can permanently protect the area 30.
  • Reclaimed ground must still be defended against new Corrupted Creatures 30.
  • Supports an expansion of 5,000 square meters into the eastern woods over one week 30.

Ashina-Granted Lord Talents

  • Ferocious Beast Taming — makes ferocious beasts easier to raise for warfare within the territory 24.
  • Investiture — can advance fifty Wolf Riders to the first tier in one use. Field needs giant wolves before he can realize this plan 24 34.

Combat and Command

Field fights personally with ordinary weapons while relying on Ashina against stronger supernatural enemies.

  • Uses his longsword to kill Corpse Ghouls and a halberd to finish a Bat Woman 14 16.
  • Organizes wagon barricades, crossbow units, and coordinated defensive formations 13 22.
  • Develops slave guards and light cavalry through training, improved food, and kill rewards 19 20 28.
  • Recognizes that ordinary melee weapons cannot reliably penetrate the Rat Monster’s defenses and withdraws to let Ashina handle it 17.
  • Has no mana and has passed the age at which he can awaken battle aura; his Lord advancement does not remedy his physical limitations 24 38 42.

Territory Administration

Policy / Practice Details
Paid incentives Allows slaves to own property; pays one silver coin per Corpse Ghoul killed and rewards noncombat work 11 19 20.
Advancement opportunities Offers slaves, including demihumans, a path to becoming freemen and supports training them as soldiers 17 19 20.
Military discipline Uses running and drill after a defensive failure, sparing underfed guards from lashes and offering food rewards 28.
Sanitation Requires excrement to be deposited in designated pits, with warnings for the first three violations and fines afterward. Initial enforcement remains ineffective 30 44.
Education and rehabilitation Plans to teach skills, correct harmful habits, and distinguish criminal offenders among the slaves 44 45.
Agriculture Orders compost fertilization and ridge-and-furrow planting on slave-worked fields; lets freemen choose how to cultivate their own plots 47.
Administrative recruitment Hires Tate as an internal-affairs adviser responsible for assigning work and preventing slave revolts 36 44.

Equipment / Weapons / Items

  • Fine Steel Longsword — his customary sidearm 3 35.
  • Shield and improvised weapons — uses a shield against the Rat Monster, a wagon’s halberd against a Bat Woman, and a scavenged mace while clearing the goblin nest 14 17 27.
  • Mist-Driving Lamps — essential for expeditions beyond his protected domain; purchased from Church-controlled supplies 4 5 26.
  • Awakening Crystal — used to awaken Ashina 9.
  • Magic Scrolls — recovers twenty-four from the goblin camp, uses one to burn corrupted carcasses, and sells the remaining twenty-three for 150 gold coins 27 28 38.
  • Spellbooks — selects Flying Beast Vision while shopping and later studies Flame Robe. No successful spellcasting is documented; he lacks mana 38 45.
  • Magical plant specimens — collects three samples from Rum Village for possible use in livestock breeding 23.

Relationships

  • Ashina — contracted Chosen One, protector, and principal military partner. Field restores her health, awakens and frees her, and trusts her with cavalry training. She offers unconditional support for his retaliation against Adrian 5 9 17 19.
  • Count Kurt — father of the original Field. Sends him to Nightfall Territory with limited funding despite granting richer fiefs to his other children 1.
  • Stepmother — supports the assignment to Nightfall Territory and treats Field with contempt; Count Kurt follows her wishes 1.
  • Adrian Rose — younger half-brother and enemy. Admits killing the original Field’s beloved and threatens Field’s future loved ones; Field raids his caravan but judges a direct military confrontation premature 1 2 36 41.
  • Second elder sister — obstructs his purchases by instructing merchants to charge tenfold prices, but also supplies twenty warhorses that Field uses for his raiding force 4 19.
  • Kao — butler and steward. Initially despairing and resistant to Field’s reforms, he becomes more diligent after reaching Nightfall Territory alive 4 19 20 44.
  • Tate — recruited internal-affairs adviser. Field values his literacy, honesty, and experience managing prisoners; Tate becomes impressed by his attention to ordinary people’s needs 36 44 45.
  • Wildcat — guard leader, promoted after bringing back a child intended for Baron Bull. Carries out Field’s disguised tax raids and later guards the settlement 12 30.
  • Connor — hostile cavalry escort. Field forces him and his men to scout dangerous routes, then orders his execution at the manor 2 8 15.
  • Simon Mapleleaf — trading partner. Buys Field’s goods and agrees to seek giant wolves after Field rejects his seductive hospitality 32 34.
  • Cooch and Lance — Adrian’s adviser and the adviser’s son. Their interference leads to Field’s retaliation, interrogation, and execution orders 37 39 41.
  • Elisa — third-rank Holy Light Chosen One whose proposed Church foothold Field rejects. Their negotiations over supplies, travel, and divine artifacts yield no agreement 42 43.
  • Greyhound — carpenter seized from Cooch’s caravan and taken into Field’s service with a promise of better living conditions for satisfactory work 41.

Notable Quotes

“I hate being threatened more than anything.” 2

“Our Nightfall Territory should have rules of its own.” 19

“How funny. He's allowed to kill me, but I'm not allowed to kill him? Before making an enemy of me, you'd better be prepared to die.” 41

Trivia

  • Field writes his private development plans in Chinese characters that others in the setting cannot understand 19.
  • Although initially horrified by the corrupted landscape, he eventually finds its harmless ground tentacles almost cute and amuses himself by poking them with his lance 50.

Appearances

966
Total Mentions
50
Chapters Appeared
19.32
Avg. per Chapter