This is bad. This hand is absolutely terrible... Lorne stared at his cards with a headache.
Though his luck at the card table was good, pure luck clearly wouldn't be enough to keep him alive in this game.
If things really were as the schemer had said, and the narcissist and the old woman had that sort of relationship, their cooperation would clearly upset the balance at the table.
Should I team up with the schemer? That would make it two against two and restore the balance.
But can I really trust the schemer? His credibility...
Halfway through the game...
"Say, why don't we call this round off?" the old woman suddenly said out of nowhere.
"Someone's starting to get restless..."
"Hah." The schemer adjusted his Monocle. "An interesting development. No objections from me."
The narcissist remained seated in his arrogant posture, but gave a slight nod.
"Likewise."
Then all three turned their gazes toward Lorne.
"I..."
"Strange. Where did this island come from?" Tracy frowned slightly at the helm.
The weather in these waters seemed unusually gloomy.
Damn it! Where have we drifted to...?
"Meow."
"Oh, Lucky..." Lorne stretched, then rubbed his aching head.
Damn, I've been letting my guard down. I fell asleep the moment I relaxed...
I feel like I dreamed about something incredible...
He stood up, fetched some food, and returned to the wheelhouse.
"You've been steering for so long. Take a break."
Tracy said nothing and simply kept working the helm.
What's wrong with her? She's been acting strangely ever since we seized this ship. Have her psychological problems gotten worse?
Looking at the silent Tracy, Lorne couldn't make sense of it.
"Have something to eat first." He took out a loaf of bread and set it beside Tracy.
Tracy glanced at it, then