Lord of the Mysteries: Master of Time
Chapter 100

Spell optimization succeeded

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The Power of Creation was exactly the opposite of Kohler's dense aura of death, so in that one moment, Kohler was almost sent to his death.

Kohler immediately collapsed to the ground, his entire body beginning to convulse.

After being activated for a period of time, the Coffin of Death slowly descended above Kohler and then sucked him in.

Olmer reached out and retrieved the Coffin of Death, then looked at the Beyonder Item and sighed.

It wasn't because he had a particularly good relationship with Kohler; on the contrary, they could even be considered enemies. But seeing such a contemporary person fall from grace was still quite poignant.

After resolving Kohler's problem, Olmer went through the door in front of him.

Upon entering, one finds a rather large hall.

Olmer was truly surprised to arrive at his destination so quickly, for he immediately saw the Golden Coffin hanging from the ceiling of the hall. He recognized the object; it was the coffin that Trunsoest had jokingly commissioned during the Dual Consul Era.

Trunsoest was just joking, but no one expected that Tudor would send over such a coffin in less than three days.

This single coffin nearly escalated the conflict between the two Death Consul prematurely.

No one has seen the coffin since; it turns out it was placed there by Trunsoest.

Kohler has stayed with His Night Emperor's coffin for so long, and it's a coffin that's been tainted with pollution, so it's understandable that it's become like this.

Olmer spread his wings and slowly flew to a position level with the Golden Coffin.

He gently placed his hand on the Golden Coffin and immediately sensed the danger emanating from the contamination.

Fortunately, the polluting aura emanating from the Golden Coffin has been absorbed by the Ghost Empire, so its pollution is now very subtle and contained within the coffin.

Olsen changed from feeling to grabbing, his five fingers gripping the side of the coffin tightly, and then with a forceful pull, he lifted the coffin up.

"I thought it would be a lot of trouble, but it was finished so quickly. That's great," Olsen said, then turned to leave.

But before he could take a single step, Olsen felt the entire Ghost Empire tremble.

He quickly used his Spirituality to examine what had happened.

After scanning the entire Ghost Empire several times, Olmer finally discovered the problem.

The only core of this Ghost Empire is this Golden Coffin, so after Olsen took the coffin, the entire ship lost its core and will disintegrate within a period of time.

Before Olsen came here, the Messenger Lady had instructed him that the Ghost Empire should be preserved, as it had other uses.

Moreover, after He arrived here and saw these Skeleton Soldier who had guarded His Night Emperor on the ship for two thousand years, even if no one had told Him to, He wanted to preserve this place so that His Majesty could know about it when He Resurrection.

But given the current situation, we can't just put the Golden Coffin back, since Olmer came all this way specifically for this.

Without much hesitation, Olmer immediately decided to take out the Coffin of Death to replace the Golden Coffin and see if he could prevent the disintegration of the Ghost Empire.

Once activated to its normal size, Olmer controlled the Coffin of Death to land in the original position of the Golden Coffin.

After the Coffin of Death fell, it still shook a little, but the amplitude was significantly smaller.

Olmer dared not make a hasty decision, so He observed with His Spirituality for a long time before finally confirming that there was no problem.

The original Golden Coffin was an energy source for the Ghost Empire. Fortunately, the Coffin of Death had just suppressed Kohler; otherwise, the Coffin of Death alone would not have been able to supply the entire Ghost Empire.

So the current situation is that Kohler is supplying the energy consumption of the entire Ghost Empire on his own, which can be seen as him atoning for his actions.

Now that the entire Ghost Empire had returned to normal, it was time for Olmer to leave. He took the Golden Coffin in his hand, flew out of the Mausoleum, out of the Ghost Empire, and headed straight for the Sanguine's territory.

On the other side, Kronos had had the Justiciar Card for over ten hours, but he was still holding onto it, hunched over his desk, studying it intently.

Although Kronos could be said to have been forced into the Pathway of the Mystery Pryer, he genuinely enjoyed the feeling of exploring secrets; otherwise, he wouldn't have chosen chemistry as his major.

As he meticulously Analysis the power of the Justiciar Card and gradually refined the Spell he already knew, the process gave him a feeling of returning to his school Laboratory.

The Argel Family's understanding of this Pathway was not comprehensive, not because they lacked access to it.

The Loen Royal Family and the military have a large number of Beyonder Arbiter Pathway, but the Argel Family has been avoiding suspicion for a long time. How could they possibly take the initiative to contact people in the military or investigate the secrets of the Royal Family Family's Pathway?

Therefore, most of the Spell belonging to the Arbiter Pathway that have survived in the Family Secret Manual existed very early on.

Kronos also spent some time carefully recalling these Spell.

Sequence 9's "Intimidation," Sequence 8's "Territory-Sealing Spell," and Sequence 7's "Mind Piercing" and "Whip of Affliction."

Kronos felt that this was enough. As long as he optimized these Spell, playing the role of Warlock would definitely not be a problem. Besides, if all else failed, there was Sequence 6. With the Blasphemy Card, it would be much easier for Kronos to develop Executives Spell.

Over the years, many members of the family have considered optimizing Spell, and many have actually succeeded, including those using the Arbiter Pathway Spell.

However, most of these optimizations are material-based, and finding more suitable materials is not too difficult.

A more technically advanced approach involves changing the Symbol, gradually developing more sophisticated spellcasting Symbol based on the essence of our ancestors.

However, what Kronos is doing now is the most technically advanced type, directly overturning the previously defined essence and starting from scratch.

In fact, this approach is more like creating a new Spell, but at least it provides a research object that can spark new ideas.

And so, Kronos stayed on Toscarter Island for five days. He had originally planned to leave as soon as possible so that the Demigod wouldn't find out, but once he started studying Spell, Kronos completely forgot about it.

The reason he was able to leave the Small Island after five days was because he had made some research findings.

Originally, the family elders based their Beyonder Ability in the Arbiter Pathway on Majesty, which formed the framework of the entire Spell.

However, in the Blasphemy Card, Emperor Roselle used Order and Rules as a basis to deduce the framework of abilities belonging to the entire Pathway.

This was a new inspiration for Kronos. Although he didn't know if the Spell would ultimately be optimized, it was at least a glimmer of hope.

For five whole days, Kronos went through his thoughts following the train of thought of Emperor Roselle, and that was all. He decided to do the rest of the work from another position.

So Kronos boarded a ship bound for Bayam, after all, the Small Island was still dangerous and the accommodations were uncomfortable; the rooms were too small and unfit for the heir of the Argel Family.

When Kronos set foot on the land of Bayam once more, his joy was beyond words.

Thinking about it carefully, what kind of life did he have these past few days? Wilderness survival combined with life-or-death races, only those few days in Bayam could be called living.

"Hey, Klein!" someone called out from afar, using the alias Kronos.

This person was none other than Sharf, because I had just exchanged a letter with Sharf yesterday, which is how he learned about my itinerary.

Sharf was very enthusiastic and wanted to come and pick him up, but whether his enthusiasm stemmed from Kronos as a person or from the Beyonder Characteristic he possessed was unclear.

"Brother Klein, I've been waiting for you like the Star and the Moon, and you've finally arrived!" Sharf said in an extremely exaggerated manner.

He even snatched the luggage from Kronos's hands and pulled him toward his carriage.

It must be admitted that at this time, Sharf still seemed like a big shot, but it's a mystery how he ended up impoverished and living in a small cabin by the Harbor a few years later.

Upon hearing that Kronos wanted to stay at Inn, Sharf vehemently disagreed and insisted on taking him to stay at his home.

He also listed a series of benefits of staying at his house, and in the end, Kronos had no choice but to agree.

Kronos knew what Sharf was after, so he simply threw all the Beyonder Characteristic and Beyonder Item he had on him at Sharf.

It wasn't that he was generous; it was mainly to avoid disaster by spending money. By letting Sharf research these things, he could gain a moment of peace. After all, he had more important things to do, which was to optimize the Spell.

On the Toscarter Island, Kronos fully grasped the basic Rules proposed by Emperor Roselle, and the next step was to fill in the theoretical framework on that foundation.

For the next few days, despite the presence of two people in Sharf's Home, it was as quiet as if no one was there at all.

In his research lab, Sharf, using the Beyonder Characteristic and Beyonder Item of Kronos, devoted himself to studying the technology of crafting them.

Meanwhile, Kronos occupied Sharf's Study, locked himself inside, ate only one meal a day, and diligently filled in the theoretical framework of "Intimidation".

It was within this rich "scientific research atmosphere" that Kronos produced his first successfully optimized Spell, the Arbiter's Beyonder Ability— "Intimidation."

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