Arc 1The War Machine Campaign
Herad rose as a mage, introduced firearms and Arcane War Machines to the High Elves, and helped lead their campaign against Zul'Aman. As the Silvermoon City Council backed the campaign, Chromie left to report to the Bronze Dragons.
- Herad secretly advanced his magic, built an arcane golem, won the Spell Tournament, and accepted Rommath’s invitation to study at the Royal Academy of Magic.
- Herad traveled to Dalaran, bought long-barreled rifles from Jindi, and arranged for Gnomes to help establish weapons factories in Quel’Thalas.
- Herad introduced firearms to Sylvanas’s Rangers, while a Bronze Dragon investigated his past and eventually stopped monitoring him.
- Herad joined Sylvanas’s campaign against the Forest Trolls, where musket volleys and cannon-equipped golems broke through the defenders and drove Nalorakk back behind the Magic Defense Barrier.
- Herad developed Arcane War Machines so Rangers could carry autocannons, then built several and gave three to Sylvanas.
- The Rangers discovered that a World Tree favored Herad’s white Hawkstrider, while Alleria learned to operate an Arcane War Machine and requested that the Council purchase them.
- King Anasterian Sunstrider announced the Council’s strong support for the campaign, and Chromie left for the Caverns of Time to report to the Bronze Dragons.