Zair has never felt so tired. After three days of fierce fighting, she barely managed to gain a foothold on this Planet, and began to use the Warrior Bug hatched by her Hatchery to enter into a war of attrition with the Warrior Bug defending Hatchery.
To achieve a complete victory, I'm afraid it will take even longer. Because even if the ground battle is over, the defense Hatchery can still rely on Geothermal Energy and the complex network of underground passages to resist.
Unless Logical Consciousness of Hatchery is eliminated, fighting Swarm is really a very painful thing, especially the civil war between Swarm.
After leaving two thousand Swarm Fleet and arranging Hatchery's defense system, Zair and Moras planned to leave this Star System. Their mission was to attack the enemy's production capacity, and spending it like this completely violated the original intention.
Moras also discovered that the enemy was not easy to deal with, and did not use any special words to try to attack Zair. They were ready to move on to the remaining Star System. By then, they only planned to attack Gigantic Space Hatchery Pool and Dyson Membrane.
Insert ground troops to fight for control of Planet. Just give it a try and give up if you fall into a war of attrition. Time is too precious and cannot be wasted like this anymore.
After destroying three Star System, they finally ushered in the first targeted resistance.
In a Star System with only lonely Star, two hundred thousand Swarm Fleet are waiting here.
This is Swarm Fleet commanded by Chloe. Her mission is to conduct a sniper attack to test the strength of Zagara's Detachment.
In fact, she and Swarm Fleet of Kagat have come back a long time ago. Counting the recent full-scale incubation of Zhang Han, Tabi Star Front already has 1.1 million Swarm Fleet. This fleet number can completely crush Zagara's Detachment Fleet.
It's just that Zhang Han feels that stability is required, and letting Chloe take command is a sign of weakness. Chloe is not very experienced in space operations and should make a lot of mistakes, which can serve as a arrogance to the enemy.
Of course, these are Zhang Han's own plans. He has not told Chloe that the task he gave Chloe is to block the enemy as much as possible, but he must give priority to preserving his strength and can retreat at any time when necessary.
In Zhang Han's expectation, Chloe will fail, as long as the loss is not big and the enemy is delayed. Even Overmind Consciousness suffers a loss, can she win?
It's just that Chloe doesn't think so. In her opinion, there are many available Swarm Node around Overmind, and they are all Swarm Node who are much more capable and qualified than her.
Under such circumstances, Overmind still entrusts her with the commanding task, which is a great trust, and she will definitely work hard to complete her task.
Just like in Tabi Star, she still has to find ways to exceed her expectations and raise Overmind's expectations of her.
Seeing that the number of Swarm Fleet was twice that of her own, Zaira breathed a sigh of relief. The recent battle on the ground had made her very nervous, and even a little bit damaged her self-confidence.
They are obviously empty Hatchery Star Systems, the defense facilities are not complete, and the number of Warrior Bugs is not full, but they can still be manipulated through excellent tactics.
This feeling of being completely suppressed is like facing an opponent that you can never defeat, and that feeling of powerlessness is like facing Matriarch...
When the battlefield returned to space, Zaira gained some confidence. Even if the number was doubled, she was not afraid. Moras was right behind her, waiting even if the bait came out to bite the hook.
Don't be afraid of returning or not, Zair still needs to be treated with caution. Given the difference in quantity, carelessness will only cause heavy casualties and then be laughed at by Moras.
Instead of adopting a defensive dense formation, in order to reduce the enemy's numerical advantage, Zair divided his one hundred thousand Swarm Fleet into two groups, forming a horn-like formation.
Although adopting a defensive formation can reduce losses and last longer, it will also make you passive and constantly suppressed. The enemy is likely to use their numerical advantage to surround Zaira and attack them all.
In this way, the rhythm is completely lost. There is a piece of tactical thinking taught by Zagara: In any war behavior, try not to follow the rhythm expected by the enemy. You must turn passivity into initiative and let the enemy follow his own rhythm. This is the basis for victory.
The disadvantage of dividing the fleet into two is that the force is dispersed, but the advantage is also obvious, the mobility and maneuverability are stronger.
If the enemy is fully pressed, the two fleets can advance and retreat, covering each other and exerting crossfire.
If the enemy gathers forces to try to destroy a fleet, Zaira can have the attacked fleet put into a defensive formation and start Lache to retreat, while the other fleet of yours takes a favorable position to output firepower.
It would be better if the enemy divided his forces into two fleets. Zaira can effectively reduce the enemy's numerical advantage and provide greater room for tactical use.
Zagara is Tactical Master, and her subordinate Node is also very good in tactical command.
Chloe did not understand the tactical purpose of Zair. She was confused as to why Zair had a smaller fleet and chose to divide it into two.
She originally wanted to divide into two groups to confront each other, but War Cerebrate, as an assistant, persuaded him to give up because her Psionic Power and command power could not cope with such a multi-front battle.
The division of the fleet into two equals to nearly doubling the width of the battlefield. With Chloe's experience and command level, it is inevitable to consider one thing but lose the other.
After a little thought, Chloe decided to divide the troops, but instead of dividing them equally, the left wing had 50,000 troops, mainly for containment purposes, commanded by one War Cerebrate.
The 150,000 men on the right wing were commanded by themselves to annihilate the 50,000 enemies in front of them as quickly as possible.
This arrangement made Zair stunned for a moment. She did not expect that the other party would make a command move that was beyond her prediction so quickly. It seemed that she had met her opponent.
She rearranged the fleet, strengthening her right wing by 10,000, and reducing her left wing by 10,000. This was to create a local advantage on her right wing, and use her left wing to delay the attack and break through with Chloe.
Zair regards Chloe as a well-matched opponent. Chloe is still memorizing basic military data seriously. Swarm Network contains a lot of military knowledge, tactics, and battle examples.
"Fang Warship is divided into light, heavy and super heavy. They can withstand the attacks of Mutalisk, Corruptor and Devourer respectively. Fang Warship is the simplest and most difficult to use biological ship type of Swarm Fleet. If used well, it can open up the situation. If used incorrectly, it will only waste their lives."
"Mutalisk and Scourge are versatile units. As long as there are enough, they can not only contain the enemy, but also cause good damage. If you really can't think of a way, sending a large number of Mutalisk and Scourge can always buy time to reverse the situation."
"Corruptor serves as a link between past and present, whether close or far."
"Brood Lord and Devourer are the main damage dealers of Swarm Fleet. They are the simplest to use. Just integrate them into the fleet and let them output full power in battle. The difficulty lies in making good arrangements."
"Whether three Corruptors are paired with one Brood Lord, or four Corruptors are paired with two Brood Lords depends on the situation."
Time did not allow Chloe to stop reviewing the backboard, and she began her first Star Wars command.