Stellaris Crisis: Rise of the Swarm
Chapter 377

A three-pronged assault

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After Zhang Han received the news from Chloe, he was very happy. Finally, he could flank the enemy on both sides. Zhang Han already had an absolute advantage in Galaxy No. 1 on Gurt's side, but not on Narga's side.

Seemingly knowing that his side was about to be lost, Gurt just sent his two war Hatchery and part of the fleet into hyperspace at the most critical moment, and went to the No. 2 galaxy.

This is the advantage of twin galaxies. They are the horns of each other and their support is very convenient.

Narga had just broken through some advantages and occupied two meteorite fortresses. In an instant, due to the support of the war Hatchery, the advantage turned into a disadvantage.

She soon lost a meteorite fortress, and the last fortress was also very difficult to defend. The hyperspace channel was too narrow, and she could not take advantage of her fleet's numerical advantage.

Fortunately, Kesette's fleet is really small, only 600,000. After all, the main force must be placed on Zhang Han's side to defend him. The number of fleets is getting smaller and smaller, otherwise it may be difficult for Narga to gain a foothold in the second galaxy.

After Chloe arrived, Zhang Han sent part of its fleet to attack the No. 2 galaxy, launching attacks from three directions and completely overwhelming Kesette's defense with its strength advantage.

Three days later, Chloe's fleet arrived successfully. She kept jumping from galaxy to galaxy, regardless of the internal conditions of the passing galaxies, and hurried to the second galaxy.

After simple coordination, the pincer attack began. Chloe's fleet of 500,000 Swarm jumped into the second galaxy from the rear, and Zhang Han's fleet of 500,000 jumped in from the side.

The Narga side is the narrowest, and can only jump into the fleet of 200,000 Swarm. Fortunately, her side has built a simple fortification using green mist spores, and has also occupied a meteorite fortress, which can more easily reduce casualties and continue to advance.

Of the three attack directions, Narga's side is more difficult. Kesette's main defensive direction is here. She must break through two to three meteorite fortresses in order to completely open the way forward.

Zhang Han's attack direction is relatively weak, but Kesette is also prepared. He arranged two war Hatcherys here and arranged a fleet of 200,000 Swarms to assist in the defense.

Chloe in the rear faced the best situation. Although Kesette also sent his two war Hatchery to block Chloe, the battle line was too long and could not block the exit of the hyperspace channel.

Therefore, he could only use the position of the galaxy star card to open the channel exit, and combined the two war Hatchery with the planet to form a simple defense line to defend the rear.

Two hours after the war started, Zhang Han's 500,000 Swarm fleet could only deploy 300,000, and the remaining 200,000 could only stay in hyperspace temporarily.

Unless the war Hatchery is conquered and destroyed, it can be fully launched, and the war situation is temporarily in a stalemate.

Narga on the front launched a new attack on the lost meteorite fortress, but this attack was obviously predicted by Kesette, and the progress was very slow.

Chloe, which was most effective, deployed the formation most smoothly, and simultaneously attacked a war Hatchery and the planet. The attack was relatively smooth, and the ground battle had already begun.

Zhang Han, who has been blocked by the twin galaxies for so long, feels very emotional.

Obviously he has advantages in strategy, fleet quality and quantity, and he can still use Psionics to cheat, but he still cannot win this defense point in a short time.

The nodes who work for Zagara are really excellent in terms of tactical command, and Gurt and Kesette are also particularly tenacious.

If possible, Zhang Han really hopes that they can all surrender to themselves and work for themselves.

Among the three attack directions, only Chloe can play the greatest role, and she also works extra hard.

The fleet of 500,000 Swarm was divided into three by her. Two fleets of 100,000 were used to contain the war Hatchery. She personally led the main fleet of 300,000 to attack the main planets in the galaxy.

Since Kesette does not have enough fleet, it is impossible to compete with Chloe for air supremacy. The powerful war Hatchery and the fortress planet can only use self-destructing mosquitoes and Mutalisk to resist Chloe.

Most of these fragile units were wiped out by the Psionic Storm of the worm, and only a few lucky ones were able to break through the white purgatory and achieve individual results.

The entire eastern hemisphere of the fortress planet is surrounded by Chloe's Swarm fleet both inside and outside the atmosphere. Airborne sporangia rain down like a downpour over the entire hemisphere.

Directly exchanging battle losses with orbital bombardment and the defense towers of the fortress planet would be a loss for the fleet.

The cost of erecting a powerful defense tower on the planet is only the energy transmitted by Hatchery through Creep and one Drone.

The Swarm fleet that can carry out hyperspace routes, from tusk battleships to Leviathan, is not cheap. Not only energy, but also rare elements are consumed.

The hyperspace engine alone consumes more resources than a defense tower can.

Therefore, under normal circumstances, only indiscriminate orbital bombing is used to clear a space, and then ground troops are used to clear the defense towers, or to guide more precise orbital bombing.

Large-scale bombings like Chloe are rare. This is a style of play that does not care about losses and only seeks quick results.

As her war experience becomes more and more abundant, Chloe's fighting style has begun to take shape. She is a node who likes to attack.

In order to achieve the strategic goal as quickly as possible, her mind is always thinking about attacking, attacking, and attacking again. Even if she makes detours and retreats, the ultimate goal is to attack.

Kesette also did not expect that the rear battlefield, which he least cared about, would be the place where he consumed the most computing power and where the battle was the fiercest.

He also thought that attacks from the rear were the easiest to resist. Swarm could detect the frequency of Swarm Node's mental power. Chloe was the one with the weakest mental power.

Based on the strength of his mental power, Kesette believed that the Zhang Han route was the most difficult to resist, so he sent a fleet of 300,000 Swarm.

Narga is weaker here, and its frontal defense has been built for a long time, so it sent a fleet of 200,000 Swarm.

The last Chloe is actually not weak in mental strength, it is a bit higher than the ordinary Swarm Node, but the gap is huge compared to the first two.

Therefore, Kesette only sent a fleet of 100,000 Swarm as a covering force.

Regarding his fortress planet and the battle against Hatchery, Kesette is still a little confident. He feels that it will take about ten days for Chloe to crack these three tough bones.

Moreover, at most it is only to occupy the surface, and the battle in the underground tunnels can last much longer.

Chloe's fierce attack made Kesette understand clearly. She didn't want to knock down all three hard bones. She just wanted to break a breakthrough and then penetrate his anus from behind.

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