Lord of Mysteries
Chapter 605

Scaring Himself

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Above the Gray Fog, Klein leaned back in his high-backed chair, holding " Creeping Hunger," and remained silent for several seconds.

Finally, he followed the predetermined steps and released the " Psychiatrist's" soul.

A tall figure quickly appeared to the side of the bronze table. It was a woman, her face somewhat indistinct, but her pain and Distortion were palpable.

Klein looked at her and asked casually:

Do you remember who you are?

In this mysterious space, he can directly Spirit Channeling.

The " Psychiatrist's" resentment lessened considerably, and she smiled bitterly:

Of course I remember.

"I am a member of a Concealment organization and I was on my way to Toscarter Island to visit a friend when I encountered pirates."

"Although I used my abilities to resolve that disaster, the escaping pirates told Qilangos about it. In order to obtain my abilities, he deliberately changed his sailing plans and blocked our ships. You can imagine what happened next."

"Thanks to his caution, I was killed outright, unlike the other female passengers who suffered something worse than death."

Klein remained silent for a few seconds, then nodded slightly:

Do you know the ancient book, * The Groselle's Travels *?

He believed that since Groselle's Travels originated from the Dragon race, the " Psychiatrist " might have heard of its name and details.

The female " Psychiatrist " thought about it carefully for a moment, then shook her head and said:

"I'm sorry, I've never heard of this name before."

Klein stopped dwelling on the topic and instead asked:

"You are about to vanish and find peace. Do you have any last wishes?"

The " Psychiatrist " lowered his head and chuckled softly:

I want to be resurrected.

"Well, I know this Wishes can't be fulfilled, and there's no need for anything else. I've been dead for many years, and my family and friends should have received the bad news long ago. Relaying the news of my death will only remind them of that pain again."

"Okay, thank you, that's fine then..."

Her figure faded and disappeared in a flash, leaving behind only a huge golden pupil, a golden pupil that could reflect the thoughts in everyone's heart.

This is Beyonder Characteristic left behind by " Psychiatrist ".

Klein sighed, pondering some details from the " Psychiatrist's " words:

She went to visit a friend on the Toscarter Island, alone, without any relatives...

Toscarter Island is located at the easternmost point of the Sonia Sea, to the south and north of the Gargas Archipelago.

"It's the easternmost colony of the Kingdom of Loen, while the Gargas Archipelago belong to the Feynapotter Empire... What friends would be there? What friends would be worth such a long voyage to visit?"

"Although she only said it was Concealment organization, it's most likely the ' Psychology Alchemists.' Is she on a mission?"

Klein respected the deceased and was unwilling to pry into their secrets, so he didn't ask any further questions and naturally had no clue whatsoever. He quickly stopped thinking about that and began considering something else.

After hunting down " The Sweet-Talker " King Mithor, for whatever reason, I have to leave Bayam in the near future... During this time, I've really done quite a bit in this " City of Generosity "... Well, I've attended two or three gatherings of Beyonder, confirmed the availability of the main material for the " Marionettist," and then left... Klein made a quick decision, then materialized the scene of "The World" praying, shrouded it in Gray Fog, and threw it into the crimson star symbolizing " Justice."

Audrey was looking out over the nearby village from her third-floor balcony. The rooftops there were predominantly brick red, decorated with Dragon patterns that were either realistic or abstract.

Suddenly, a familiar, boundless Gray Fog appeared before her eyes.

Within the Gray Fog, a blurry figure was praying to the deity high above:

"Great ' The Fool,' please tell Miss ' Justice ' that the deal is ready."

Is it time to prepare for the transaction? Has he obtained the Beyonder Characteristic of " Psychiatrist "? But he didn't yesterday... The efficiency of "The World" shocked Audrey, and she almost forgot to thank Mr. " The Fool ".

Fortunately, she was no longer the naive and innocent girl she once was. Having witnessed many significant events, she quickly calmed herself, offered her sincere thanks, and informed Mr. "World" that she would have to wait two to three days. This was because she planned to pay the money she Blessed Mr. " The Fool " along with the cash she had on her. She had enough cash, but she had to maintain certain boundaries, otherwise, it would be easy for others to notice something was amiss.

As the illusory Gray Fog dissipated, Audrey glanced down at Susie, who was quietly admiring the garden on the first floor, paced back and forth a few times, and secretly clicked her tongue in amazement:

"Mr. World is really scary..."

It was evening inside the " Seaweed Bar ".

Having just squandered his money at the casino, " Blue Eyes " Mith sat down at the bar and ordered a glass of Lerunqi.

He was about to raise his glass when he suddenly heard the bartender lower his voice and say:

" Mithor Sweet-Talker is dead."

"Oh... who did this? Blue Eyes," Mith exclaimed in surprise, then asked with some excitement, "Is someone challenging ' Vice Admiral Ailment '?"

"An adventurer named Gehrman Sparrow, who was completely unknown before, who knew he could take down Mithor!" The bartender couldn't hide his shock and astonishment. "He killed Oz Kent, the real owner of the Fragrant Leaf Bar, ' The Strongman ' Oz Kent."

" Blue Eyes " Mith was about to express his feelings when he suddenly frowned.

This morning, Oz Kent's men came to ask him about " Blazing " Danitz. He told them that the Sailor of the " Golden Dream " was with a strange adventurer and, through a ritual, provided a portrait of him.

Oz Kent is dead, King Mithor is dead, done by a strange adventurer named Gehrman Sparrow... " Blue Eyes " Mith's hand suddenly trembled, and the image that had left such a deep impression on him instantly flashed into his mind:

A seemingly gentlemanly young man stood near the entrance of the bar, with black hair, brown eyes, a thin face, and sharp features. He coldly scrutinized the patrons coming and going, as if searching for prey.

" Blue Eyes " Mith shivered, and without even bothering to drink, he stood up and strode out of the bar.

"That's terrifying! That guy is terrifying! Even the ' Sweet-Talker ' died at his hands. He's definitely a general-level powerhouse! He's definitely looking for me, trying to kill me too. No, I can't stay in Bayam. I have to get back to the ship immediately and get away from here!" Blue Eyes Mith headed straight for the " Red Theater," forcibly dragging several companions away to the jungle outside the city, taking a detour to the private port controlled by the rebels.

The herbal medicine shop across the alley from the " Red Theater " was still open. The fat Apothecary, Darkwill, sat behind the counter, outwardly calm but inwardly anxious.

He has contacted members of the " School of Life " he knows through various means to seek necessary help, but he has no idea who will come or when they will come. He can only suppress his fear and anxiety and continue to open the shop, pretending that nothing has happened.

" Darkwill, you seem uneasy," said the plump owl, which flew back from somewhere and landed on the counter.

"I don't need you to remind me, I'm well aware of my condition." Darkwill waved his hand impatiently.

He still remembers being constantly warned by his teacher to be wary of official organizations and real Sanguine when he was studying under King Roy gave many examples: being imprisoned underground forever, never seeing sunlight or women; becoming a researcher and using his body to test the dangers of certain Sealed Artifact; undergoing various experiments and mutating into Monster with only instincts left; being devoured by Sanguine and turned into puppets.

These examples were deeply etched in the fat man's mind, causing his already lacking courage to vanish. After leaving his teacher, he would only stay in a city for a short time, leaving immediately if there was any risk of exposure.

Darkwill tried to suppress his fear and shifted his attention to how to rescue his teacher.

"... The Old Man has been captured for some time now, why is he still being held in the governor's mansion? With the military's capabilities, they should have figured out the intelligence long ago. Whether Execution directly, seized the materials, or put him among the researchers, they must have already moved Old Man... Could it be that the Old Man used some method to conceal the secret, or do they want Old Man to become a spy? Sigh, just agree!" Darkwill scratched his head, his thoughts wandering aimlessly.

Gradually, he recalled his last correspondence with his teacher King Roy.

" The Old Man always liked to give hints in seemingly ordinary and commonplace places. Could there be similar information hidden in that letter? The letter didn't say anything, just arranged to meet near the Red Theater, and boasted about his gambling skills—ugh, it was clearly just luck. He also told me to go to the Mapel's Grocery Store on Enmat Street to buy a die and prepare for a lesson... I thought I'd wait until we met to buy it, but I haven't gone yet. Maybe there's a secret there?" Darkwill had an idea, like a drowning man grasping at a straw.

Many streets in Bayam are named after cities in the Kingdom of Loen.

Darkwill mustered his courage in a few minutes, took the owl, closed the shop door, and walked out of the alley.

While waiting for his carriage, he bought a newly published copy of the News from a newsboy and idly flipped through the international, domestic, and archipelago news.

Suddenly, he saw a familiar face—it was the adventurer who had told him about King Roy's whereabouts.

" Gehrman Sparrow killed ' The Sweet-Talker ' King Mithor, whose bounty was a whopping £5,400, at noon... I can't believe I commissioned such a formidable adventurer!" Darkwill clicked his tongue in amazement.

He quickly put the matter out of his mind, got into a horse-drawn carriage, headed straight for Enmat Street, and found the Mapel's Grocery Store.

The shop owner was a kind elderly woman. After looking Darkwill up and down a few times, she said:

The dice you need are worth 1 pound.

"You're robbing me!" Darkwill roared inwardly, but this only made him more certain that the die might hold a clue.

After paying, he took a small ring box, opened the lid, and saw a milky-white six-sided die inside, with a red 4 facing up.

Although puzzled by the fact that the dice were so ordinary and filled the ring box to the brim with almost no space, Darkwill cautiously refrained from examining them on the spot. Instead, he put them in his pocket and walked to the other side of the street.

Once they reached a secluded spot, he couldn't resist taking a look at the dice, but didn't see anything wrong with them.

Just then, a carriage sped by, startling him so much that he dropped the dice on the ground.

The die rolled continuously until it finally stopped, with the red 1 facing up.

Darkwill cursed at the coachman a few times, then started walking, ready to pick it up.

He had just taken that step when his body suddenly swayed, and without any obstacles in sight, he fell to the ground with a thud, feeling dizzy and disoriented.

He was momentarily dazed, and just lay there, with the milky-white die right in front of him.

P. S.: An elderly relative is critically ill, so I have to go back home. There might be a funeral afterwards, so I can only update once a day for the next few days, around 12:30 PM. I'll resume updates after everything is settled. Sigh, at my age, grandparents really can leave so suddenly.

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