The director, sitting in his office chair, made a gesture resembling a teddy bear spreading its paws, but apart from his chubby figure, he had nothing in common with a teddy bear.
"So, how do we solve this? Everyone, rack your brains and come up with a solution before you go home."
Perhaps fearing things were too rushed and the subordinates lacked enthusiasm, the director added:
"Of course, since it happened so suddenly today, there's overtime pay."
The programmers then realized they weren't players, but cyber warriors battling wits and courage against a buggy game.
They immediately regained their usual seriousness and returned to their workstations to start thinking about solutions.
However, the promotional video's influence has already begun to spread rapidly.
Every ten seconds, Cui Yuan would refresh the game leaderboard in front of him. Then he would see the number in the " World of Disorder " column, which had just been changed from popularity to page views, jumping up and down like a spring rising from the ground. The modification solution he had just found had completely collapsed.
Finishing his work is what Cui Yuan wants, and going home on time to play games is also what Cui Yuan wants.
Just half an hour later, the new beta version of the webpage was sent to the director.
He clicked on the revised list of new games, but didn't see the rapidly increasing total number of views.
Although the website UI looks a bit strange, it's actually a solution.
He quickly typed on the keyboard to ask Cui Yuan:
"It's a bit ugly, but it's solved. How did you do that?"
"The other party is typing..." After a few flashes, Cui Yuan replied:
"I had a graphic designer add a layer to that area."
Director: "..."
On the subway home, while waiting to log on, Cui Yuan couldn't help but start watching videos again.
This is something that almost every true fan of a game would do.
With the crisp sound of metal clashing in the background, Cui Yuan opened the comment section of the video website and was immediately drawn to the comment with the most likes.
[ Lion Hidden in the Eyes ]: "The actual gameplay is so cool, guys! I got a beta test qualification, wow! Lucky people get to enjoy the world first!"
The comments below were all sorts of bizarre things. Some people kept repeating that they weren't jealous at all, while others had placed an eye here so that the commenters would have a taste of it and then kick themselves.
The mix of lemon extract and auspicious blessings created a layered effect, making the entire comment section taste strange.
On the subway, Cui Yuan chuckled and casually gave the player a thumbs up.
World of Disorder, 8:00 AM.
Just as Gray had feared, the downpour in the World of Disorder arrived as expected a few hours after he left.
By the early morning, Gray, who had survived the ordeal, had already escaped the rain zone, but the entire castle was still shrouded in layers of dark clouds.
In such unprecedented weather, thirty new players arrived in this unknown world.
When they opened their eyes, they felt that all the screenshots and videos on the website seemed so fake, failing to convey even a tenth of the realism of " World of Disorder ".
With just one glance, they felt a thick barrier separating them from their friends who hadn't won the lottery, a feeling akin to that of summer insects unable to discuss ice.
A player sat half-sitting on the ground, poised to get up, but his eyes involuntarily darted around. His ID above his head was particularly striking at that moment—[ Lion Hidden in the Eyes ].
"Holy crap, this scene? Holy crap, this weather? Holy crap, this monster?"
"Who the hell are you calling a monster?"
The player next to him, whose username was "[ Not Even Dogs Play ]", had just opened his eyes when he saw a huge face filling his field of vision and was calling it a monster. He immediately started praising it.
If their souls weren't still not fully adapted to their bodies, they probably would have started cosplaying as a washing machine on the spot.
As new players woke up one by one, the castle hall became chaotic and noisy.
Ed delivered his usual opening remarks, which immediately drew everyone into the game.
Over the past few days of battle, players have become proficient in using the Vine Bandage Pack and Paralysis Bomb.
The former is very important for players who are injured and bleeding, especially for reckless players like [ Do Some Farm Work ] who need it as a necessity. At the same time, summoner builds like [ Pond Fish and Old Abyss ] that rely on bleeding themselves need these items as emergency measures.
As for the Paralysis Bomb, players have been accidentally injured by this friendly weapon several times in the past two days, and players have now generally agreed not to use this indiscriminate weapon when forming random teams.
This is why the rewards for guiding a player through the tutorial have become an essential part of the experience, which is why so many veteran players are willing to patiently guide new players through the tutorial.
As long as the attributes match and the newbies are obedient, they can complete the beginner tasks for three or four people in a morning, which can be considered a small side income.
Just as the veteran players were about to start choosing their favorite newbies, Ed, who was watching all this from a high vantage point, suddenly continued:
"I have made some modifications to your bodies to allow you to communicate more freely. At the same time, you also need to pay attention to changes in the weather, as different weather conditions will have different effects on living things."
"Now, let your adventure begin!"
As soon as the words were spoken, the long-awaited update announcement was displayed in front of every player:
[ World of Disorder Update Announcement:]
Based on the actual gameplay experience and feedback from numerous players, we have optimized the following aspects in this update:
1. In-game social system optimization: Players can now freely add other friends and communicate online via text or chat within the game. Please note: The chat function is currently only available within the Baron's territory, and the text communication function is limited to a radius of five kilometers around the castle.
2. Official Website Optimization: The official website for " World of Disorder " now features a forum function. Players' levels and test qualifications will be highlighted in the forum. Registering an account allows players to post, and short-term and long-term discussion groups can be created with three or more participants. Additionally, the official website's videos will now have a bullet screen comment function, allowing players to directly watch and send comments using their game accounts.
3. Optimized Encyclopedia Function: Players can consult the World of Disorder Encyclopedia in the game. When encountering monsters that have been included in the encyclopedia, the system can automatically identify the type and provide a risk assessment. For monsters that have not been included in the encyclopedia, there will also be a separate danger warning. This function can be freely turned on and off in the settings, and players can adjust it according to their desired level of immersion.
4. Soul Returner's View Interface Optimization: Considering the habits of different players, the modular function of the player's game panel has now been enabled. Players can adjust the content displayed on the panel and the size of different modules as needed. Three preset schemes are also built in for players to adjust according to their needs.
5. A more comprehensive weather system: During the previous testing period, the overall weather in the World of Disorder was relatively monotonous. Seasonal changes and different weather conditions have now been added based on in-game time to provide players with a better gaming experience. Note: Different weather conditions will have different effects on [creatures], so players need to pay close attention and strategically choose their combat targets.
6. Fixed some model bugs and optimized NPC intelligence.
Enjoy the game! Odin Game Company, The Creation Team of " World of Disorder ", August 12, 2037