America: The Godfather of Game Development
Chapter 266

A launch title for the new handheld

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When the Christmas shopping frenzy meets a top-notch family party game.

I came across a fun game that's suitable for all ages and genders.

What kind of sparks will they create?

Perhaps the fact that it sold over 8 million units in just one week is the best answer.

Its sales showed no signs of slowing down, maintaining an extremely stable sales curve after the initial surge.

Lin Lixin silently put down this week's report.

A new core IP that is in no way inferior to Pokémon has been put into operation.

Whenever friends get together, there will be a demand for social parties.

As long as there is demand, there will be fertile ground for Nova Kart to thrive.

It is foreseeable that in the next year, five years, or even ten years, it will remain one of GAMENOVA's most formidable evergreen products.

The sales cycle for a video game is usually not long, especially in today's era where there are virtually no electronic distribution platforms.

Typically, a game's sales are highly concentrated in the first month after its release.

But Nova Kart is different.

Its long-tail effect has not even fully developed yet.

Its value-added process hasn't even officially begun yet.

Has Ubisoft made any moves?

"We've received data from two tracks. Should we send it back immediately?"

Sam quickly checked the situation and responded promptly.

"There's no need to rush. These tracks can be reused in future sequels."

Lin Lixin shook his head.

Not long ago, he contacted Ubisoft to try to reach track management authorities across Europe in order to obtain detailed track data.

These things may not seem useful in the short term.

But once accumulated in the future, it can form a unique database of racing game data.

This will be of great help whether developing new maps or sequels for Nova Kart, or developing a realistic racing game.

"Call-

Lin Lixin stretched and tossed the report aside, revealing the hand-drawn design draft below.

This is the elite steering wheel that will be launched soon. Although it will be much more expensive, it will finally have high-quality damping and integrated buttons.

Although gears and racks have a simple structure, it is difficult to design them to have an excellent feel.

Beyond cost control, a more sophisticated set of equipment also has its own niche.

He stapled several drawings together, then got up and walked to the third floor.

Gerald was busy at his workbench.

However, he was in exceptionally good spirits today, looking several years younger.

Hearing Lin Lixin's movements behind him, he stopped what he was doing.

Let's see if there's any room for improvement.

Lin Lixin handed him the blueprints for the elite steering wheel, his gaze passing over his figure and landing on the workbench.

There was a plain white machine there.

It's about a size bigger than the NovaPocket.

The rounded rectangular casing, paired with a large 4-inch TFT-LCD screen in the center, features a horizontal layout identical to the NovaPocket.

The machine has a very modern look, and the details are very well optimized.

The only drawback is that the entire body is very thick and heavy.

Lin Lixin gently picked it up and weighed it in his hand.

Without the batteries, the machine is very lightweight, but not so light as to be cheap like a plastic toy.

Its weight is designed just right; it feels comfortable to hold without being heavy.

The center of gravity has been specially adjusted to be perfectly positioned in the middle.

Once the battery is installed, the center of gravity will be further concentrated, making it even more comfortable to hold.

Lin Lixin flipped through it.

For him, who was used to modern electronic products, it was as thick as a brick.

But there's really nothing we can do about it.

Neither the integration of electronic components nor the battery box can be bypassed with current technology.

These parts account for a significant portion of the thickness.

Aside from that, it is indeed a very beautiful machine.

This is the prototype of the NovaSwift, GAMENOVA's second-generation handheld console.

"I just tested it by powering it on, and it's running well. There are no issues with backward compatibility with NovaPocket."

Gerald's smile was completely undisguised and unrestrained.

This is truly a masterpiece of industrial design!

A miracle created by him!

It has to be said that the rapid prototyping equipment that Lin Lixin obtained is truly astonishing.

Since those gadgets became available, he can now easily edit anything he wants on his PC and then package it into an STL file.

After a simple processing by the compatibility plugin developed by Carmack, it can be directly input into the SLA-250.

This increased his efficiency in iterating the shape of the equipment many times over.

Those potential problems that would have been discovered only after the outer shell sample was sent back can now be detected immediately simply by making a shell with resin.

"This morning Vivian also sent word that the NAND production line has started production, and the yield rate has basically reached a commercially viable level."

Lin Lixin nodded.

It seems everything is ready except for the starting lineup.

No matter how beautiful a game console is, how amazing its design is, or how unbeatable its configuration is, it's all just an add-on.

The only thing that can determine the fate of a game console is the game itself.

Admittedly, its backward compatibility with NovaPocket and 4-inch LCD screen are already competitive enough, but that's far from enough.

We need a launch title.

Lin Lixin's lips curled into a smile.

He had already prepared a trilogy for this project.

He reached into his mobile phone, pulled out a number, and dialed one.

" Christopher, pack your bags and come to headquarters. We've prepared three projects for you."

Lin Lixin chuckled.

Christopher had already planned this long before he took Bethesda to Gamenova.

Bethesda is indeed very skilled at creating physics engines.

Even someone as arrogant as Carmack rarely praised this kind of accumulated experience.

The physics simulation system integrated into NovaEngine was also developed by Bethesda.

It was this physics engine, far ahead of the 8-bit era, that sparked a burst of inspiration in Lin Lixin.

The possibilities for application surrounding physics simulations are vast.

Lin Lixin named this project " The Physics Trilogy ".

Playing with race cars, ropes, and slingshots.

The racing aspect was a perfect fit for them, having just finished developing " Nova Kart ".

With our form on fire, it's time to bring out these new-era trump cards.

Lin Lixin returned to the development department, picked up a pen, and quickly wrote a title on the whiteboard.

[Hill Climb Racing]

Hill Climb Racing.

A phenomenal game with over 2 billion downloads worldwide.

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