Divine Eye Pirates
Pirate King: I Am the Big BossBiodata
| Feature | Details |
|---|---|
| Name | Divine Eye Pirates |
| Alias(es) | Shénmóu Hǎizéi Tuán (神眸海贼团) |
| Affiliation | United States of Night; officially designated as its pirate group 267 |
| Occupation/Role | New World pirate crew and territorial power |
| Captain | Lucifer Carlos |
| Flagship | Underworld 169 258 |
| Territory | Ten islands in the New World, centered on Sun Moon Island 340 362 |
| Status | Active |
| First Appearance | Chapter 153 |
Background / History
Bartholomew Bear proposed the crew's name after Carlos defeated and released him. Carlos accepted, intending to use the name and banner upon formally becoming a pirate. 153
The crew entered Marine and pirate awareness as an emerging force shortly afterward. Marine leadership considered Carlos and his elite core combatants dangerous enough that an Admiral would be needed to reliably suppress them. 168
Carlos changed the Underworld's flag to the Divine Eye Flag: a skull whose eyes contain a silver moon and golden sun. 169 The same sun-and-moon eye motif later informed the crew's interest in Sun Moon Island. 272
The Divine Eye Pirates entered the New World through Fish-Man Island and established themselves by crushing the Blood Eagle Pirates at One Line Gorge. 258 261 They subsequently occupied Sun Moon Island and Qingsang Island following the fall of the Sirius Pirates, gaining their first major territorial foothold. 300
After acquiring two further islands, Carlos launched a campaign to reach his fixed goal of ten islands. The crew captured six islands by force and obtained two closer islands through exchange, then halted further expansion to consolidate their holdings. 334 340
Organization
Command
- Lucifer Carlos — Captain; directs strategy, territorial policy, and the Six Paths of Pain. 153 269
- Shiryu — Leading combatant; entrusted with defending Qingsang Island after the Sirius campaign. 300
- Martin — Leading combatant and expedition commander. 337
- Dolores — Core combatant and Great Swordsman. 340
- Riley — Core combatant whose strength and size-changing abilities make him effective against large opponents. 340
- Vegapunk — Core member by the later period; after consuming the Goro Goro no Mi, his strength rises to the level of the four main combatants. 372
Other Core Members
- Kelly — Core member who uses firearms; possesses Observation Haki. 232 287
- O'Neal — Zoan user and combatant; assists Martin with reconnaissance during expeditions. 287 337
- Olsen — Zoan user and combatant. 153 287
- Susanna — Navigator with secret navigation arts; later successfully obtains an Eternal Pose for Sun Moon Island. 273 287
- Sholmer — Mushroom-Mushroom Fruit user and physician who employs potent poison. 287 372
- Louis — Sniper recruited initially as an apprentice; develops exceptional Observation Haki. 203 315
Six Paths of Pain
Carlos maintains combat puppets known as the Six Paths of Pain by supplying them with ocular power. 269
- Deva Path Pain — Uses gravitational abilities and later wields the Goro Goro no Mi's lightning power, including the Sixty Million Volt Thunder Dragon. 282 283
- Asura Path Pain — Also called Bullet; possesses immense physical power and is considered by Carlos as a possible component in a future fusion with Pluton. 285 286
- Animal Path Pain — Can command sea serpents and assist the Underworld in crossing the Calm Belt. 271
- Human Path Pain — Extracts souls and memories; Carlos used it to kill and interrogate the Black Wolf King. 288
- Preta Path Pain — One of the six puppets; its mask depicts hungry ghosts devouring one another. 269
- Naraka Path Pain — One of the six puppets; its mask depicts the Ten Kings of Hell. 269
Strength and Resources
| Period | Documented strength | Notes |
|---|---|---|
| Early Grand Line | Elite, compact crew | Marines identified two swordsmen and two Devil Fruit users among its core combat strength. 168 |
| After securing Sun Moon Island and Qingsang Island | Approximately 3,500 combatants comparable to ordinary New World pirates | Main combatants had become proficient in two forms of Haki; other members had proficiency in one. 315 |
| Ten-island expansion | About 18,000 pirates | The crew deployed 13,000 pirates across four armies to conquer six islands. 335 |
| Post-expansion | Strength increased by roughly 50% | Recruitment followed the acquisition of ten islands; the crew became a significant New World power. 340 |
| Whitebeard meeting | Eleven-ship fleet | The fleet included the Underworld, ten personal vessels for core members and Vegapunk, and sailed toward a desolate island. 372 |
Capabilities
Elite Combat Force
The crew's principal fighters combine Devil Fruit abilities, Haki, swordsmanship, firearms, poison, and specialized navigation. Even non-main combat members proved difficult for the Sirius Pirates to overcome. 287
- Shiryu, Martin, Dolores, and Riley form the crew's four main combat forces during its territorial expansion. 340
- By the expansion campaign, the four main combatants had mastered two forms of Haki, while the remaining crew had mastered at least one. 334
- Their rank-and-file members were selected from Carlos's West Blue Mafia forces, though early New World battles exposed a gap between ordinary crewmen and seasoned New World pirates in close combat. 283
Naval Warfare
The Divine Eye Pirates use the Underworld's size, cannon fire, sniper support, boarding parties, and powerful individuals to overwhelm opposing fleets. 176 271
- Carlos can provide long-range sniper fire while directing boarding actions. 176
- Riley can launch allies such as Martin and Dolores toward enemy ships. 176
- Animal Path Pain and five Giant Sea Kings were used against pursuers in the New World. 273 274
- Deva Path Pain's lightning attacks can disrupt enemy formations and create openings for allied fighters. 282
Territory and Administration
Carlos favors diplomacy when it can secure territory without bloodshed, but uses force against those who refuse. 334
- Sun Moon Island and Qingsang Island became the crew's first New World bases. 300
- Core members received noble titles, Island Master appointments, military authority, and shares of island tax revenue after the ten-island campaign. 340
- Carlos publicly declared that the crew would occupy exactly ten New World islands and no more. 362
Conduct and Reputation
The crew does not generally rob merchant ships or towns unless provoked, largely because Carlos's Mafia organization already provides substantial wealth. 169 However, it refuses to pay entry fees as a matter of pirate identity and responds brutally to hostile pirate forces. 224 271
Its reputation is mixed: its strength and prestige attract recruits, while its actions and associations discourage others. 340 By the time Carlos traveled to Whole Cake Island, ordinary pirate crews avoided conflict upon recognizing the Divine Eye Flag. 327
Story Role / Major Arcs
- Formation and Grand Line emergence — Bear proposes the Divine Eye Pirates name; Carlos adopts it, raises the Divine Eye Flag, and the crew becomes a Marine target. 153 168 169
- Grand Line voyage — The crew visits Little Garden, Sky Island, and Apadoa while improving its combat ability and exploring rather than engaging in conventional piracy. 169 224 232
- New World entry — The crew defeats the Blood Eagle Pirates, survives repeated pursuit by New World crews, and uses the Six Paths of Pain more openly. 261 271 274
- Sirius Pirates conflict — After Sirius forces participate in an attempt to surround them, the Divine Eye Pirates seize Sun Moon Island, capture and kill the Black Wolf King, and join Golden Lion, Kaido, and Big Mom in destroying the Sirius Pirates. 288 293 300
- Territorial expansion — Carlos organizes the capture or exchange of islands until the crew controls ten islands and becomes a major regional power. 334 340
- Later consolidation — The crew becomes less publicly active while expanding its influence across legitimate and illegitimate spheres. 341 370
- Whitebeard challenge — The Divine Eye Pirates assemble an eleven-ship fleet and sail to a dangerous desolate island for an agreed meeting with the Whitebeard Pirates. 372
Trivia
- The crew's name was suggested by Bartholomew Bear rather than Carlos. 153
- The Divine Eye Flag incorporates a silver moon and golden sun into a skull's eyes. 169
- The World Government granted the crew Letter of Marque No. 001, officially allowing its holder to attack merchant vessels without Marine pursuit. 267