New World
Pirate King: I Am the Big Boss Swipe to browse
Entity Info
Original Name:新世界Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:543Chapters:161
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Context UptoCh. 378
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated3 weeks ago
Biodata
| Feature | Information |
|---|---|
| Name | New World (新世界) |
| Type | Sea route and pirate-dominated region |
| First Appearance | Mentioned in Chapter 1 as a region inhabited by exceptionally powerful individuals and races 1 |
Geography & Navigation
- The New World is a vast but finite sea route with numerous islands; only a minority are suitable for settlement, while many have extreme climates or dangerous wildlife. 272
- Its islands can differ drastically in development, with neighboring islands ranging from highly urbanized societies to primitive communities. 273
- The region can be entered through Fish-Man Island after descending beneath the sea; the Divine Eye Pirates used this route aboard the Underworld. 258
- Travel between the New World and West Blue can be shortened by crossing the Calm Belt, though determining the nearest and safest route requires skilled navigation. 259 270
- New World sea charts record explored islands, but many locations remain uncharted because of unstable seas and climate. 272
Weather
- Weather in the New World changes with extreme speed, turning clear seas into storms, torrential rain, mist, and destructive hail within moments. 258
- Its conditions are treated as natural disasters rather than ordinary weather; many pirates are destroyed by the environment rather than combat. 73 258
- Navigation depends on experienced navigators, air and water conditions, and specialized instruments rather than visibility alone. 258
- Certain waters have distinct hazards, such as the Renos Sea, whose magnetic conditions support aggressive electric eels capable of wrecking inadequately protected ships. 280
Territorial Landscape
| Location | Known Characteristics |
|---|---|
| Sun Moon Island | Two connected islands near the West Blue Calm Belt, respectively shaped like the sun and moon. It has stable magnetic fields, a mild climate, abundant resources, a medium-sized gold mine on Sun Island, and a small silver mine on Moon Island. 272 |
| Sirius Island | Former headquarters of the Sirius Pirates; its highest mountain was used by Sirius Kane Chaos to cultivate under moonlight. 288 |
| White Sand Island | A scenic but relatively undeveloped island with coconut trees and white beaches; New World dangers make tourism difficult without powerful protection. 273 |
| Desolate Island | A dangerous island filled with primitive forests, mountains, lakes, valleys, and ancient creatures; its wildlife makes permanent human habitation impractical. 372 |
| Greenna Island | A prosperous, resource-rich island within Whitebeard territory. 317 |
Power Structure
- The New World is dominated by powerful pirate crews, whose territorial control determines access to resources, population, and strategic bases. 272 300
- The Whitebeard Pirates hold the largest known territory and are primarily defensive rather than aggressively expansionist, though Kaido and Big Mom periodically challenge them. 272
- Major second-tier forces include the Flying Pirates, Beasts Pirates, Big Mom Pirates, and other established crews that continually attack rivals and contest islands. 272
- The region is a battleground for old, middle, and younger generations of pirates, alongside kingdoms, Marines, intelligence agencies, and underworld forces. 341 362
- Marine forces stationed in the New World are elite and include top-tier combatants, but they struggle to control the broader pirate conflict. 341
- By Oceanic Era 1509, the Divine Eye Pirates' direct territory remains limited, but their covert influence spans both legitimate and criminal spheres. 370
Divine Eye Pirates' Presence
| Event | Chapter | Outcome |
|---|---|---|
| First passage through Fish-Man Island | 258 | The Underworld reaches the New World but is immediately hit by treacherous hail and storm conditions. |
| Campaign against the Blood Eagle Pirates | 259 260 | Carlos attacks the toll-collecting pirates at One Line Gorge to demonstrate the Divine Eye Pirates' strength. |
| Selection of Sun Moon Island | 272 | Carlos chooses the Sirius Pirates' territory as the crew's first major New World base. |
| Fall of Sun Moon Island | 285 288 | The Divine Eye Pirates defeat local Sirius forces, kill the Black Wolf King, and seize Sun Moon Island. |
| Defeat of Sirius Kane Chaos | 300 | The Sirius Pirates are destroyed; the Divine Eye Pirates secure Sun Moon Island and Qingsang Island. |
| Ten-island expansion | 334 340 | The crew uses diplomacy and conquest to obtain ten islands, then ceases further direct expansion. |
| Territorial limit declared | 362 | Carlos publicly states that the Divine Eye Pirates will occupy exactly ten islands, helping stabilize their territory. |
Notable Conflicts
- The Sirius Pirates’ destruction drew the involvement of the Divine Eye Pirates, Golden Lion, Kaido, and Big Mom, who divided the defeated crew’s treasure and destroyed Sirius Island. 300
- The Divine Eye Pirates’ rapid expansion alarmed nearby factions, but tensions eased once Carlos stopped after claiming ten islands. 341
- The New World later became the site of coordinated attacks by the Divine Eye Pirates, Flying Pirates, and Big Mom Pirates against more than twenty World Government-affiliated nations. 353
- Carlos challenged Whitebeard to a battle on a desolate island, attracting pirates, Marines, intelligence agencies, the Revolutionary Army, and worldwide media attention. 371 372