On Sunday afternoon, Angel, who was ready to depart, entered the Mirror World from her bedroom. Following the familiar, shadowy passages that ran throughout the city, she arrived in the East Borough and stopped inside a dusty glass window.
"Thousands of years ago, before humans learned to make glass, was the Demonesses' Mirror World far smaller than it is now?"
Angel muttered to herself, looking outside in search of Shermane.
That morning, she had already visited Klein's home in the same way, dragged him out of bed, and shared a brief, passionate farewell with him. The "gift" he had left her still carried his body heat, tucked close against her skin.
It was a Luck Stealer charm, improved at Will Auceptin's suggestion and specially tailored for Angel.
Unlike the original charm, which required a direct line of sight to strike an enemy and had a rather limited range, this charm had consumed two whole Worms of Time. It had gained the ability to steal an enemy's fate through mirrors, curses, and other means. Even if Angel was extremely far from her opponent and could not locate the actual target, as long as she infected him with a disease, she could swap his fate with another target's, inflicting tremendous damage by surprise.
This also gave Angel a new idea: she could try making long-range versions of her Calamity charms and other charms. Klein had already proven the method worked; as long as she kept experimenting, she might succeed.
Unfortunately, I'll have to wait until I find the Fountain of Youth and return before trying that... she murmured inwardly, fixing her gaze on two figures near the window.
One was Shermane, dressed in a grayish-white gown with a cloak over her shoulders, its lowered hood hanging down her back. She was looking