艾瑞達號
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Entity Info
Original Name:艾瑞達號Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:1737Chapters:382
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Context UptoCh. 851
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated3 weeks ago

Biodata

Feature Details
Name Eredar
Original Name 艾瑞達號
Type Sentient race and civilization
Homeworld Argus
Affiliation Eredar civilization; its interstellar clans
Status Extant; the surviving clans return to a reshaped Argus following its restoration 830 831
First Appearance Chapter 1

Background / History

The Eredar are Argus's native civilization. Their early history includes exploration of the Antoran Wastes, nearly ten thousand years of seafaring development, settlement across other continents, and a civilizational collapse after the disappearance of the Primordial Sorcerer. The wars that followed ended the Age of Kings; the survivors reunited under the Second Co-Governance, rejecting monarchy in favor of a system balancing wisdom and strength. 10

The Primordial Sorcerer Augure is credited with founding the Eredar arcane tradition. After using the Atama Crystal to defeat Argus's elemental lords, he established the stability from which Eredar civilization developed. 22 A millennium before the Legion's arrival, the Eredar also formed a symbiotic relationship with the naaru through the Atama Crystal, adding priests to a society otherwise dominated by Arcane Mages. 5

When Sargeras threatened Argus, the Eredar evacuated aboard naaru starships. Their people were divided into hundreds of interstellar clans, each organized under governors and archons; the clans subsequently agreed to support the Army of the Light and its Lightforged Fleet. 35 43

The Draenei Clan served as the other Eredar clans' decoy and sentinel during exile, continually drawing the Burning Legion's attention while the other clans settled and developed elsewhere. This twenty-five-thousand-year voyage was credited with giving the early Army of the Light time to grow. 643

Seven major Eredar clans later arrived on Draenor to participate in the Restoration War. After the reclamation of Argus, its Star Soul entered rebirth and its world was reshaped; the Eredar waited in orbit before returning to their homeland at dawn. 643 830 831

Appearance

Eredar are large, hoofed humanoids distinguished by horns, tails, and reverse-jointed legs. Documented males have high foreheads and imposing horns; their lower legs end in hoof-like feet suited to bursts of speed and long-distance travel. 1

  • Blue-skinned, horned humanoids with a distinctive tail. 1 119
  • Reverse-jointed ankles and hoof-like feet, commonly protected by iron hoof coverings. 1
  • Eredar often wear gem-studded equipment and ornaments; a tail sheath decorated with purple gemstones is recorded as personal adornment. 1
  • High-ranking Eredar bear floating forehead seals that indicate their office, though the distinctions are readily understood only by other Eredar. 34

Racial Traits

  • Energy AffinityEredar excel at manipulating many forms of energy, but are correspondingly more susceptible to energy's influence. 1 5
  • Heroic Aura — Their civilization's legacy grants a minor enhancement to individual strength at different life tiers. 1
  • Shadow ResistanceEredar possess an innate resistance to Shadow damage. 1
  • Physical resilience — They are described as having strong bodies and martial traditions alongside their magical aptitude. 1 10
  • Slow primal accumulation — Their long lives come with slow accumulation of primal power, alongside low population and difficult reproduction. 16

Eternal Life

Period Condition
Before Argus's restoration The Eredar possessed near-Eternal Life; no Eredar was known to die of old age before Diakum's arrival, allowing their civilization to persist across tens of thousands of years. 1 3
During Argus's rebirth Argus's coming cycle would end the Eredar's former Eternal Life, a foundational blessing of their civilization. 791
After restoration Diakum announced that future Eternal Life must be earned through trials connected to the Pillars of Creation and Tears of Argus. 830

Society and Civilization

Government

The Eredar's Second Co-Governance replaced the old royal system after the Age of Kings. Its political structure relies on dual rule and an archon system capable of coordinating large-scale interstellar clan administration. 10 43

  • Grand Executors served as the foremost civilizational leaders. 4 19
  • Governors and archons administered the migrant clans and participated in major collective decisions. 43
  • The Seat of the Triumvirate was the center of state and civilization under the Dual Ruling Council system, built beneath the Mac'Aree Mountains as both a palace and a military fortress. 19

Castes and Traditions

Eredar society includes established Vindicator, priest, ranger, shaman, technician, and Arcane Mage castes. 180 Arcane Mages historically formed the civilization's primary spellcasting body, while the naaru alliance created a substantial priestly tradition. 5

The Eredar also retain a martial heritage. Their traditional Jiedenigu fighting style is practiced even by figures such as Argus's Star Soul Lord, who learned from Eredar warriors and Diakum's combat methods. 815

Technology

  • Advanced seafaring enabled exploration and settlement across Argus's continents. 10
  • Naaru starships transported the evacuation from Argus and later connected the scattered clans through long-range communications. 35 43
  • The Arcane Scholar Clan developed interstellar portals and hidden star gates during exile. 396
  • Several Eredar clans possess substantial stellar fleets; the Krokul Clan alone brought four Tempest Keep-class flagships and thirteen escort vessels to Draenor. 643

Major Clans and Factions

  • Draenei Clan — The exile fleet led by Velen; it acted as a roaming sentinel to draw Burning Legion attention away from the other Eredar clans. 643
  • Arcane Scholar Clan — A small but resilient Eredar Star Sea Clan specializing in arcane study, interstellar portals, and emergency escape networks; its population is stated to be around 160,000. 396
  • Krokul Clan — A notably warlike starfarer clan with formidable fleet strength. 643
  • Army of the Light — The Eredar clans agreed to join and support its Lightforged Fleet after settling on new worlds. 43
  • Man'ariEredar transformed through fel energy and aligned with demons. Their connection to Argus remains despite their corruption. 37 654
  • Fallen Star Sea Clans — At least seven Eredar clans are known to have embraced the Void in the Dim Light Cosmic Domain; other clans became Man'ari by surrendering to demons. 796

Restoration of Argus

The Eredar Restoration War was prepared through the dismantling of the Everything Unification Field and the planned “formatting” of Argus, intended to purge fel corruption from both the planet and its Star Soul. 643 794

During the final battle, Eredar forces from the Army of the Light returned to Argus, bringing with them Star Soul fragments carried by their people. Those fragments were reclaimed by Argus after his victory over the Annihilator. 815

Afterward, Argus chose rebirth rather than immediate intervention in Eredar affairs. He reshaped his former star body into three Pillars of Creation and left the Eredar to reclaim Tears of Argus, undertake their trials, and determine their next age through their own effort. 830