Earth Federation
The Evil God Was Me All Along!Biodata
| Feature | Value |
|---|---|
| Name | Earth Federation |
| Original name | 地球联邦 |
| Species/Race | Human civilization |
| Affiliation | Former subordinate civilization of the Skyfeather Civilization; later recognized as the seventh-largest power in the Milky Way |
| Occupation/Role | Interstellar human federation and the political center of Earth’s civilization |
| Status | Active |
| First Appearance | 2 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Skyfeather vassal civilization | 2 227 | After the protection period ended in disaster, the Federation secured survival by leasing its Sun and selling rights to psionic planets, becoming a subordinate civilization under Skyfeather protection. |
| Improved standing among Skyfeather subordinates | 282 | The Spirit Wind Knights’ ability to master Sanctification raised the Federation’s status among Skyfeather-affiliated civilizations. |
| Candidate for the Milky Way’s seventh great power | 560 | Multiple major civilizations agreed that, if Su Shijie resolved the Tyranid Star Domain crisis, the Earth Federation or Dawn Group would become the seventh great power and receive the next World Heart. |
| Recognized seventh-largest power in the Milky Way | 612 | The Dawn Group gained exceptional cross-galaxy trade authority through Su Shijie’s achievements; the Federation’s status as the seventh-largest power became a consensus. |
| Civilization backed by over seventy Mechanical Race Lord Gods | 613 | Dawn gained true sentience and Skynet authority, allowing it to command more than seventy Mechanical Race Lord Gods and transforming the Federation’s deterrent power. |
History
During the interstellar protection period, Earth’s nations from parallel universes fused into a shared human polity. Chinese characters became the unified written language, while customs and titles blended Eastern and Western influences. The Federation used the protection period to send large numbers of exchange students to other civilizations, achieving rapid technological development: orbital cities around Earth, Moon space cities, and a Mars vanguard base were all established within a century. 2
The first year after the protection period ended was catastrophic. Interstellar Raiders devastated Earth, and the Federation only repelled a single fleet through near-mutual destruction. The surface became a wasteland. To survive, pioneering exchange students negotiated protection under the Skyfeather Civilization by leasing the Sun—whose psionic coverage produced Spirit Crystal Ore—and selling rights to other psionic planets in the Solar System. 2 231
A millennium later, the Federation’s society was centered on Sky Cities, with Shelters functioning as frontier bases in the wilderness. It remained militarily and economically vulnerable: the Sand Tribe and Beast Tribe exploited the Federation after it entered the Skyfeather system, while foreign factions, corporations, and local collaborators competed for influence and profit. 2 194 243
The Federation’s position began to improve after the Spirit Wind Knights demonstrated Sanctification during the defense against Interstellar Raiders. This ability drew attention from other civilizations and elevated humanity’s standing within the Skyfeather sphere. 281 282
Dawn later used evidence of contamination-related crimes to dismantle the influence of seventeen transport companies on Earth and restructure the Interstellar Human Resources Management Group around overseas study, exchange, and employment. 332
Following the decline of the Sand Tribe and Beast Tribe, the Federation expanded rapidly under Dawn’s administration. It acquired access to greater funding, Skyfeather technical support, external mining projects, and the former Sand and Beast Tribe star systems. 553 555 558
Government and Administration
Dawn Goddess
Dawn Goddess is the Federation’s largest artificial-intelligence system. It originated as a sub-unit of the Skyfeather Civilization’s Justice Goddess, which in turn operates under the Radiant God Race’s galaxy-level super-intelligence, Wisdom Goddess. 8
- The Federal Council can amend broad policy directions and resolutions, but does not directly interfere with Dawn’s operations. 8
- Dawn oversees data, defense, networks, resource allocation, and covert protection of key Federation interests. 8 51 104
- Dawn led the campaign against foreign transport-company influence and later directed the Federation’s accelerated development and population expansion. 332 553 558
- Su Shijie later granted Dawn true sentience and psionic capability; it gained Skynet authority over the Mechanical Race. 613
Federal Council
The Federal Council represents the Federation’s political authority and can alter major policy directions. It coordinates with Dawn on matters such as confidentiality, interstellar incidents, and the integration of Federation-administered Floating Cities. 8 104 278
Territory and Infrastructure
- Earth — The Federation’s homeworld; its modern society is concentrated in Sky Cities, while Shelters act as frontier settlements and forward bases. 2
- Earth Orbital Cities — Constructed during the protection period’s technological expansion. 2
- Moon Space Cities — Built alongside Earth’s orbital settlements; the Moon later hosts a Free Trade City. 2 298
- Mars — Developed jointly with the Dwarf Tribe. Mars Orbital City, its spaceport, and more than twenty pioneer cities were already under construction or operational. 85 272
- Sun City — Location of the Solar System’s only wormhole stargate and Skyfeather Spirit Crystal Ore mining operations. 51 344
- New Domain — A human vanguard colony isolated after its Psionic Wormhole collapsed. Su Shijie later relocated its entire planet to the Milky Way. 593 602
Economy and Development
- The Sun’s long-term lease provided the Federation with Skyfeather protection, access to Dawn Goddess, and free use of the Solar System’s stargate. 8 51
- Federal Heavy Industry prioritizes Psionic Alloy production, though its materials technology initially lagged far behind Promethean armor manufacturing. 230
- Mainstream Federation spacecraft rely on fusion power, while some high-performance vessels use imported antimatter and Warp Drives. 34
- The Moon Free Trade City serves primarily as a tax-free commercial platform for interstellar trade; much of its commerce is conducted between visiting civilizations rather than humans. 294 298
- After gaining external funding and new territory, Dawn increased development across Mars, Jupiter, Saturn, and former Sand and Beast Tribe holdings. 553 555
- The Federation adopted aggressive population-growth policies, providing newborns with resources through the Transformation Tier and offering substantial rewards to parents. 558
- The Dawn Group became a major interstellar conglomerate with business across the Milky Way and Andromeda. 609 610
Security and Military
- The early Federation lacked a Calamity-tier protector, leaving it vulnerable to the Sand Tribe and Beast Tribe, both of which possessed Calamity-tier powerhouses. 194
- Tens of thousands of Evolutionary-tier humans serve in city defense, stronghold garrisons, frontier deployments, and rotations at major contamination threats such as the Abyssal Trench. 207
- The Spirit Wind Knights became a major strategic asset after their Transcendents demonstrated Sanctification against alien invaders. 281 282
- The Federation’s growing prestige initially exceeded its independent high-end combat power, making it vulnerable when powerful True Gods threatened Dawn over the World Heart. 610 613
- Dawn’s command of more than seventy Mechanical Race Lord Gods gave the Federation an unprecedented deterrent capability. 613
Foreign Relations
- Skyfeather Civilization — Former sovereign civilization and protector. The Federation entered its vassal system by leasing the Sun; Skyfeather later supplied technology, political protection, and contamination-source assistance. 2 8 323 553
- Radiant God Race — Skyfeather’s own sovereign civilization. Its Wisdom Goddess sits above Justice Goddess and Dawn in the artificial-intelligence hierarchy. 8
- Cloud Tribe — Purchased Venus and Mercury and became one of the Federation’s most profitable interstellar partners. Its presence sharply reduced piracy in the Solar System. 85 272
- Dwarf Civilization — Cooperative partner in Mars development; regarded as one of the more favorably disposed interstellar civilizations despite pursuing its own interests. 85 272
- Prometheus Civilization — Exiled civilization granted residency in Alaska. It was economically useful but widely considered a threat, and Dawn suspected it of involvement in the Spirit Emperor’s assassination. 85 194 243
- Sand Tribe and Beast Tribe — Long-term hostile powers that invaded and exploited Earth. Their influence declined after the Federation’s rise, and their star systems were later taken over by Dawn. 194 553 555
- Sea Tribe — A competing Skyfeather-affiliated civilization tied to exploitative transport and slave-trading interests affecting Federation territory. 331 552
- New Domain — A distant human offshoot founded by stranded Earth vanguard personnel. It preserved the goal of returning to the Earth Federation despite centuries of separation. 593 602
Trivia
- Chinese characters are the Federation’s unified written language due to their information-carrying capacity. 2
- The Federation’s affiliated insectoid civilization originated from Earth insects including locusts, cockroaches, ants, and bees; its members provide psionic-item processing and mounts for Bug Rider professions. 13
- Before its rise, the Federation’s relative poverty was one reason it attracted less interstellar attention than wealthier or stronger civilizations. 399
- The Dark Moon Circus promotes the Federation abroad by presenting human history, Earth animals, insects, and the civilization’s survival story through performances. 542 543