Biodata

Feature Value
Name Raven (瑞雯)
Alias(es) Wings of Death; Demon Eye Girl; C2834; Two-Thousandths Miss
Gender Female
Occupation/Role Ability User; Mist Labyrinth explorer; public live-stream host
Affiliation Ronan and his household; associated with North Shore Gear
First Appearance 110

Background / History

Raven was an orphan and experimental subject whose known memories span only three to five years, largely consisting of life in the Underground Fighting Arena. Her earlier memories were likely erased by Quantum Corporation; she was also reportedly spared “elimination” because of her value to a related experiment. The arena and laboratory constituted nearly all of her remembered past. 501 522 583

Later information identifies C2834 as a designation from Apocalypse Laboratory’s Bloodline Project, in which Raven was considered a core subject. Li Wei apparently monitored and recovered her development, while the Martial Emperor assesses her as likely originating from a high-tier Genetic Species lineage, potentially one connected to a Great Monarch family. Her precise bloodline remains unconfirmed, although clues link her to the Sky Abyss Empire, Netherworld Highness, and possibly Zhan Ming. 1596 1597 1908 2145

In the arena, Raven reached one hundred victories and chose the Path of Judgment rather than simply leaving. She defeated Gunpowder Barrel with two kicks, later eliminated De Rong, and pursued justice against Jack for her brother’s death. 110 112

Before her final arena battle, Raven’s Spiritual Seed sublimated after her conversation with Mr. Crow, distinguishing her unusually clear and pure vital spirituality from that of other fighters. 110

Her latent ability began awakening during her confrontation with the Human-Faced Spider. The Spider pressured Raven while refining her developing Starry Sword Edge, using their conflict to evolve itself; Raven, in turn, used the battle to awaken and hone her own power. 119 121

Jack had implanted interference devices in Raven’s thoracic and cranial cavities. The thoracic electric-shock device failed, apparently damaged by the backlash of her ability, while the cranial pulse emitter disrupted her form-and-spirit harmony and left her comatose. She later awakened, injured Jack, and fought through pursuing Deep Blue Walkers. 131 135 139

After the Underground Fighting Arena’s collapse, Raven became part of Ronan’s household. Mo Haihang and Luo Shuqing are her legal guardians, while Ronan considers himself responsible for her future and protection. 521 584

Power Progression

Stage Development Evidence
Spiritual Seed sublimation Raven’s Spiritual Seed rose to a higher level after she emerged from her deathly, emotionally frozen state, giving her exceptionally clear vital spirituality. 110
Arena awakening Her Starry Sword Edge was tempered through repeated conflict with the Human-Faced Spider, while the Long-Mouthed Demon Lizard’s sacrifice catalyzed her ability’s fuller awakening. 121 125
Form-Spirit combat mastery Raven demonstrated precise transitions between the Material and Mental Layers, using the Starry Sword Edge and Mental Storm to disable Deep Blue Walkers during her escape from Jack. 136 137 139
Complete dematerialization She showed the ability to merge form and spirit completely, leave her physical location as a bodiless soul, and enter deeper spiritual layers. 499
Mist Labyrinth adaptation Raven learned to resonate with the Cloud Top World’s multilayered, unstable spatial structures and travel through the Mist Labyrinth’s fragmented rules. 607 621 767
Predictive and fragment-control abilities Her drawings began animating domain fragments and depicting the Mist Labyrinth’s past and probable future, including the movement of Large Fragments in the Radiation Zone. 1114 1115
Three Peaks Top manifestation Raven endured the Interference Cannon without injury, commanded cloud qi and storms, divided the chaotic battlefield, and burned intruding forces to ash at an invisible boundary around herself. 1640 1641 1642
Great Lord Rule Imprint interpretation Through Form-Spirit Blending, Raven began gathering fragmentary information from Great Lord Rule Imprints and identifying key information on the Dynamic Time-Space Map. 1908 1909 2283
Service Demon Scroll Raven used the Service Demon Scroll divine ability to draw on Abyssal Radiance, form a cloak-like construct, and capture the Joker-version Skull Demon King and Hundun-version Hundred Peaks Monarch. 1909

Appearance

Raven is a slender, underdeveloped adolescent girl with short, soft hair and a quiet, cold-toned presence. Her physique is lean and strong rather than visibly feminine, which led to public confusion over her gender during her arena days. 110 604

  • Dark, deep-set eyes described as clear, silent, and seemingly “empty and vast.” 521 592
  • Short hair, once about ten centimeters long and somewhat boyish in appearance. 604
  • Her physical and spiritual structure has surpassed the normal human Life Layer, giving her an unusually flawless, cold beauty. 1109
  • Often wears simple combat clothing and white bone-material protective gear customized by Ronan. 1223 1253
  • Her damaged tissue can visibly restore itself, including a withered hand regaining fullness and elasticity. 1636
  • During the Three Peaks Top conflict, clouds, lightning, and blazing radiance formed an armor-and-cloak-like manifestation around her. 1641 1642

Personality

Raven is taciturn, reserved, and difficult for strangers to read. Teachers describe her as unsociable, distracted, overly indifferent, and lacking empathy; she generally avoids attention and often communicates through actions rather than speech. 1107 1162 1168

Her quietness does not indicate passivity. In combat she remains extraordinarily calm, even immediately after escaping fatal danger or landing devastating attacks. She is determined, self-contained, and willing to act decisively when Ronan or others are threatened. 136 1126

Raven recognizes that her short memory and limited experience have left her personality “incomplete.” Over time, however, she becomes more communicative, more comfortable with familiar people, and increasingly able to express herself through notebooks, drawings, music, and occasional direct questions. 539 592 603 1112

Though she often follows Ronan as her primary model for understanding the ordinary world, Raven has developed greater initiative in exploration, battlefield planning, and difficult decisions. She can make concise, direct judgments when necessary, as reflected in her public statement that she is “the executor,” not a negotiator. 1128 1166 1640

Abilities & Skills

Form-Spirit Blending

Raven’s defining ability is the seamless fusion of her physical form and soul. By adjusting her rhythm and breathing, she shifts between material and spiritual “frequencies,” making her movements elusive, adaptable, and difficult to counter. 131 139 1908

  • Greatly disperses purely spiritual attacks through her body-soul unity. 131
  • Allows transitions between material and spiritual layers during movement and attacks. 136 139
  • Enables her to become non-substantial enough to escape into spiritual layers or travel through the Mist Labyrinth. 499 1830
  • Requires calmness and continual adjustment to maintain peak performance in combat. 145
  • Is presented as an innate talent rather than a skill that can be learned through training. 1908
  • Allows her to resonate with, adapt to, and cross unstable multilayered spatial structures that ordinary Ability Users cannot safely navigate. 607 621 767
  • Lets her gather and interpret fragmentary information embedded in Great Lord Rule Imprints by naturally adjusting herself to the relevant rules. 1908

Starry Sword Edge

Raven’s early awakened combat ability manifests as an invisible, deathly sharp edge. It was sharpened during her conflict with the Human-Faced Spider. 121

  • Can damage both physical bodies and spiritual structures. 136
  • Severely injured a Deep Blue Walker despite its exoskeleton armor remaining intact, with the strike shriveling underlying muscles and disrupting its Prototype Format. 136
  • Can be delivered through rapid shifts between solid and non-material states. 136
  • During her awakening, its starlike radiance could erase masses of Emotional Turbid Current without being contaminated by it. 121
  • Its attacks are capable of simultaneously interfering with the Material and Mental Layers, allowing Raven to destroy body and soul together. 125

Mental Storm

Raven can release a spiritual shockwave through her synchronized breathing and form-spirit rhythm. 137

  • Functions similarly to a Siege Hammer while targeting the spiritual level. 137
  • Incapacitated a shield-bearing Deep Blue Walker who was prepared for a physical attack. 137
  • Emerges from an extreme transition between motion and stillness. 137

Extraordinary Perception

Raven possesses a perception mode markedly different from ordinary humans, particularly within the Mist Labyrinth and death-related domains. 124 1251

  • Senses Darkside Creatures such as the Human-Faced Spider. 119
  • Shows exceptional sensitivity to the domain of death and the extinction of life. 124
  • Detects anomalies, tracks Aberrant Species, and makes key route decisions during wilderness surveys. 1177 1251
  • Entered Ronan’s unstable Sandwich Domain and assessed its structure and fragility. 876
  • Can interpret fragmented information embedded in Great Lord Rule Imprints through Form-Spirit Blending. 1908
  • Perceives the Mist Labyrinth as an ever-changing field of possibilities, recognizing transient regularities amid its intersecting and fragmented laws. 1126
  • Identified Liang Lu from the title-like structure of a newly appearing Dynamic Time-Space Map marker. 2283

Mist Labyrinth Navigation

Raven moves through the Mist Labyrinth with a freedom not shared by other known explorers. 1830

  • Traverses shifting spatial fragments by establishing a harmonious relationship with their changing rule structures. 1830
  • Can rapidly appear, vanish, and cross vast distances; she has been described as capable of teleporting hundreds of kilometers. 521 548
  • Prefers the Labyrinth’s continual change to the static ordinary world. 1126
  • Can open a route into deeper labyrinth layers by resonating with and cutting through the Cloud Top World’s complex spatial structure. 767
  • Warned Ronan away from the Gate of Rebirth because it was “fragile.” 1908

Predictive Drawings and Star Charts

Raven uses notebooks, drawings, and animations to communicate complex observations. Her sketches can correspond to the Mist Labyrinth’s past or future rather than its current state. 1112 1114

  • Animates domain fragments with little or no visible manual operation after initiating the sequence. 1114
  • Predicted future conditions in the Radiation Zone and identified a potential safe zone containing large usable domain fragments. 1115
  • Uses simple graphics and animations in place of difficult verbal explanations. 1112
  • Searches the Mist Labyrinth for Large Fragments suitable for Ronan’s Pseudo-Plane and other construction plans. 1112
  • Her animation sequences can reproduce monitored past conditions and extrapolate unobserved future changes in domain-fragment arrangements. 1114 1115

Ceremonial Ancient Script

Raven has an exceptional instinctive talent for Ceremonial Ancient Script and related proper-name structures. 1594 2145

  • Recited and adapted Ceremonial Ancient Script in a compact, orderly form that Ronan considered an excellent reconstruction rather than a simple replica. 1594
  • Created or refined work involving the proper-name structure of “Lord of Silent Extinction,” further supporting the possibility of a connection to Zhan Ming. 2145
  • Uses her understanding of ancient scripts and the Dynamic Time-Space Map to assist Ronan’s research into Sky Abyss Empire legacies and Great Lord mechanisms. 1909 2283

Service Demon Scroll

Raven demonstrated a high-level divine ability at Three Peaks Top, using borrowed force, ignition, and simulated circulation. 1909 2155

  • Captured the Clown version of the Skull Demon King and the Hundun version of the Hundred Peaks Monarch. 1894 1909
  • Extracted blazing light from the Abyss Illumination mechanism and formed it into a cape-like construct to seize targets. 1909

Storm and Battlefield Authority

During the Three Peaks Top crisis, Raven displayed a large-scale manifestation of power involving blazing radiance, cloud qi, storms, Grey Matter Miasma, and the surrounding battlefield. 1640 1641 1642

  • Faced the Blood Intent Ring Fortress’s Interference Cannon directly and remained unharmed within its beam. 1640
  • Caused cloud qi to form armor around her body and a cloak-like expanse behind her. 1641
  • Repelled the descending Cloud Qi God General and prevented hostile cloud, mountain, and aberrant forces from crossing her boundary. 1641 1642
  • Divided the chaos between the cloud qi and mountains, exposing the Sensing Chain Network within the Grey Matter Miasma. 1642
  • Reduced forces crossing her dividing line to ash, then incorporated the resulting debris into the descending cloud cape. 1642

Combat Skill and Physical Control

Even before her full awakening, Raven possessed precise bodily control, composure, and arena-honed survival instincts. 1132

  • Defeated Gunpowder Barrel with two kicks, breaking his shinbone and knocking him unconscious. 111
  • Destroyed the Long-Mouthed Demon Lizard with a single strike. 129
  • Incapacitated a Deep Blue Walker with one punch. 137
  • Leapt from a forty-story building while pursuing Jack. 139
  • Can sustain and recover from severe injury; her cells also undergo abnormally rapid apoptosis after leaving the body. 1217 1636
  • Exchanged injuries with Joker and demonstrated sufficient strength to leave multiple penetrating wounds on his body. 1631
  • Her breathing method, publicly demonstrated in livestreams, is regarded by professional observers as an authentic method of regulating and maintaining vital condition. 1256

Music and Voice

Raven plays the zither and has a distinctive, lightly husky voice whose transitions between breath and true voice are unusually smooth. 584 1166

  • Uses zither playing as a quiet means of expression and connection. 584
  • Her vocal quality has drawn particular attention from viewers of her public videos. 1166
  • Her Form-Spirit Blending gives her an unusual natural affinity for music, which Mo Ya believes should be cultivated. 584

Equipment / Companions

  • Ink — a massive Carrion Crow and Raven’s closest animal companion; aids in reconnaissance, aerial observation, and combat. 584 1170 1251
  • Jerry — a muskrat that Raven encountered near Zhi Xing Institute and later kept close, often carrying it on her shoulder. 548 592 1113
  • Bone-material combat gear — white chest, back, abdominal, wrist, forearm, and leg protection customized by Ronan. 1223 1253
  • Combat exoskeleton — carried in a briefcase and used during wilderness operations. 1223
  • Notebook — used for diagrams, exploration records, and animated presentations of Mist Labyrinth information. 1112 1114

Relationships

  • Ronan — guardian, collaborator, and the person Raven most consistently trusts and follows. They support one another in combat, research, recovery, and Mist Labyrinth exploration. 501 584 876 877
  • Ink — Raven’s raven companion and “kindred spirit”; accompanies her at home, during livestreams, and in dangerous field operations. 501 584 1251
  • Jerry — a muskrat companion that Raven treats gently and keeps near her during daily life. 548 592 1113
  • Mo Haihang and Luo Shuqing — Raven’s legal guardians and members of the household that took her in after the arena. 584
  • Mo Ya — adoptive-family member who helps guide Raven’s schooling and future; she recognizes Raven’s potential musical talent. 584 1128
  • Long Qi — wilderness-survey partner and live-stream guide. He increasingly relies on Raven’s perception and decisions in the field. 1169 1170 1251
  • BHD Group — Raven has developed a friendship with the group, practiced dancing alongside them, and intervened to protect them from paparazzi and anti-Nomad protesters. 1107 1109
  • Joker / Skull Demon King — a dangerous adversary against whom Raven fought at Three Peaks Top. She inflicted serious injuries on Joker and later captured the Joker-version Skull Demon King through the Service Demon Scroll. 1631 1909
  • Jack — former arena-linked adversary who implanted devices in Raven, induced her coma, and was later injured during her escape. 131 135
  • Human-Faced Spider — both predator and inadvertent catalyst in Raven’s awakening; it refined her Starry Sword Edge while trying to exploit her ability for its own evolution. 121
  • Li Wei — the Apocalypse Laboratory figure associated with the Bloodline Project that designated Raven C2834 and apparently oversaw her development and recovery. 1596 1597
  • Martial Emperor — an informed but ambiguous source regarding Raven’s origins; she arranged the Two-Thousandths Miss incident to probe Raven’s importance and later identified Raven’s template as Netherworld Highness. 1597 2898
  • Her “brother” — a non-blood-related arena companion who cared for Raven after they were artificially grouped together. His death motivated her pursuit of justice against Jack. 111 1130

Story Role / Major Arcs

Underground Fighting Arena

Raven becomes the undefeated “Wings of Death,” reaches one hundred victories, and chooses the Path of Judgment. Her arena history reveals both her resilience and the abuse that shaped her early personality. 110 112 1132

Awakening and Escape from Jack

Her encounter with the Human-Faced Spider awakens her ability. After Jack’s interference leaves her comatose, Raven awakens, wounds Jack, and battles Deep Blue Walkers while escaping confinement. 119 121 131 135 139

Life with Ronan’s Family

Following the arena’s destruction, Raven begins adapting to an ordinary household, schooling, friendships, and training. Her limited memory and social development remain central concerns for Ronan and the family. 522 583 584 1107

Mist Labyrinth Exploration

Raven becomes one of Ronan’s most valuable partners in navigating and interpreting the Mist Labyrinth. Her drawings, Star Charts, and unique movement reveal information inaccessible through ordinary observation. 875 877 1112 1115 1830

Her ability to adapt to the Cloud Top World’s fragmented structural frequencies establishes her as the key explorer capable of moving through the Mist Labyrinth without forcibly reshaping it to fit ordinary human existence. 607 621 767 1126

Demon Eye Girl Public Persona

Raven becomes publicly known as the “Demon Eye Girl” through videos and live streams. Her arena past repeatedly resurfaces online, while her broadcasts with Long Qi turn her unusual perception and fieldwork into a public spectacle. 1148 1162 1186 1251

Her public visibility also becomes part of her effort to understand herself through the perceptions and reactions of others, although Ronan remains wary of the distortions created by public opinion. 1136 1140

Three Peaks Top and the Hundred Peaks Monarch

Raven fights at Three Peaks Top, captures the Clown version of the Skull Demon King and the Hundred Peaks Monarch, then withdraws deep into the Mist Labyrinth to continue her exploration. 1894 1909

During the conflict, she coordinates the Blood Intent Ring Fortress’s Interference Cannon, withstands its beam, commands a storm-like field, and divides the chaotic forces of cloud qi, mountain shadows, Grey Matter Miasma, and aberrant swarms. 1640 1641 1642

Transfer of the “Bait”

Using her mobility and knowledge of Active Star layouts, Raven locates and begins transferring the massive “Bait” that had fed the Hundred Peaks Monarch, enabling Ronan to prepare the Harbinger Bird at the Relay Station to receive it. 1897

She later cooperates with Ronan to breach the Deformed Planet formed around the Bait, cleaving open its outer shell so that the Harbinger Bird can enter. 1898

Great Lord Rule Imprints and Sky Abyss Legacies

While assisting Ronan at the Relay Station, Raven reveals that her Form-Spirit Blending allows her to collect and piece together fragmentary information disseminated through Great Lord Rule Imprints. Her discoveries become central to investigating the Dynamic Time-Space Map, Abyssal Radiance, the Gate of Rebirth, and the possible connection between her Bloodline Project origin and Sky Abyss Empire legacies. 1905 1908 1909

Justice Cult Summit Preparations

Raven accompanies Ronan to the Justice Cult headquarters in E City, drafts a Summit Conference notice, and works with Weismann to manage the resulting communications while Ronan begins his experiment in the Square Chamber. 2821

Trivia

  • Raven’s gender was publicly exposed during her Hundred Victories battle after spectators had mistaken her for male. 110
  • Her public alias “Demon Eye Girl” reflects her distinctive gaze and the online community formed around her. 1112 1148
  • Raven once described herself as having an incomplete personality because of her short memory and limited life experience. 592
  • Her apparent origin may be connected to a high-level Genetic Species bloodline or a Great Lord family, though the exact nature remains uncertain. 1597 1908 2145
  • The Martial Emperor identifies Raven’s “template” as Netherworld Highness. 2898
  • Raven’s designation, C2834, originates from Apocalypse Laboratory’s Bloodline Project. 1596
  • Her first complete public statement, “I’m not a negotiator. I’m the executor,” became a defining expression of her cold and direct public image. 1166