Contents
- 1Biodata
- 2Power Progression
- 3Background
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Purification Magic
- 6.2Nature Spirit Summoning
- 6.3Beast Spirits and Spirit Kings
- 6.4Nature Spirit Fusion Technique
- 6.5Magic Sensitivity and Field Exploration
- 6.6Hibernation
- 7Equipment & Items
- 8Relationships
- 9Story Role / Major Arcs
- 10Notable Quotes
Biodata
| Feature | Information |
|---|---|
| Name | Xise Xise (西瑟西瑟) |
| Alias(es) | Siser Siser; Sasfu Siser Siser Prodo 347 |
| Species/Race | Flower Spirit; a member of the Immortal Clan among the Divine Dragon Spirit Monster Immortals 347 |
| Gender | Feminine |
| Affiliation | South Lake Sea of Flowers / Sea of Flowers Tribe; Du Ke's Adventuring Group 84 347 |
| Occupation/Role | Adventurer, Beast Spirit summoner, and Du Ke's companion and field assistant 85 138 |
| Status | Active; later recognized as a King Tier Flower Spirit who has traveled across the Tranquil Continent 467 |
| First Appearance | Chapter 40, “Spirit Worm” |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Rare Elite Tier | 84 | Completes a rare advancement rather than becoming a Leader Tier Flower Spirit; gains greater strength and the capacity to command two Beast Spirits. 84 |
| Unknown advancement / Soul Growth | 124 | Grows to roughly 55 cm, becomes more intelligent and spirited, grows less averse to sunlight, and gains a third Beast Spirit slot. 124 |
| Elite Tier — Body Metamorphosis | 262 | Completes her fourth advancement while remaining Elite Tier; becomes more feminine, physically stronger, longer-lived, and gains a fourth Beast Spirit slot. 262 |
| Leader Tier | 427 | Advances beyond Elite Tier after Shawa Shawa's growth removes the tribe's bloodline suppression; her shed petals become a magical long skirt and she gains the Nature Spirit Fusion Technique. 427 |
| King Tier | 467 | Becomes a King Tier Flower Spirit; her travels eventually span the entire Tranquil Continent. 467 |
Background
Xise Xise is a Flower Spirit of the South Lake Sea of Flowers. She is first seen riding a Displacer Beast Spirit and offering Du Ke a jade-like Spirit Worm that formed from the Beast Spirit's purification process. The worm grants Du Ke the Displacer Beast's Instantaneous Movement Magic, beginning their partnership. 40
Unlike most of her tribe, Xise Xise wants to leave the Sea of Flowers and see distant lands. After her rare Elite advancement, she asks Du Ke to take her along on expeditions, offering her Beast Spirits and Nature Spirit Summoning in return for his protection. Du Ke agrees, provided she avoids direct sunlight by sheltering under leaves or inside his Future Mech. 84 85
Her repeated advancements make her unusually exceptional among Flower Spirits. She remains below Leader Tier for an extended period, but repeatedly gains new abilities, intelligence, stature, and Beast Spirit slots through rare advancement, Soul Growth, and Body Metamorphosis. 124 262
Appearance
Xise Xise's form changes substantially as she advances. Initially a small Flower Spirit, she later reaches approximately 55 cm after her unknown advancement and 70 cm after absorbing limited Power of Life. 124 320
- Her Body Metamorphosis softens her formerly tomboyish features and gives her a more feminine appearance. 262
- She carries a large flower stamen or corolla used to cast Flower Spirit magic. 128 428
- She can retreat into vegetation and form a closed flower bud for rest or hibernation. 85 243
- After advancing beyond Elite Tier, her shed petals form a gorgeous magical long skirt. 427
- By her King Tier years, she resembles a ten-year-old girl and is described as a beautiful little Elf. 347 467
Personality
Xise Xise is intensely curious, impulsive, and eager to explore places beyond her homeland. She is often restless when Du Ke pauses adventures for research, and she repeatedly seeks out new creatures, regions, intelligent races, and powerful Beast Spirits. 85 163 297
She is brave enough to travel alone and monitor dangerous foes, but this courage can become recklessness. Du Ke and Shawa Shawa both caution her after she approaches the Ant Spirits and Lava Mountain without sufficient care. 200
Despite her boldness, Xise Xise is emotionally attached to her Beast Spirits. She cries when forced to dismiss the Horned Roc Spirit and later mourns the Displacer Beast Spirit before attempting to summon a stronger Sacred Beast. 212 233
Her growing intelligence lets her assist with scientific work, sense magic-element concentrations, and follow Du Ke's basic experimental reasoning. She remains more interested in novelty and travel than rigorous research. 275 311
Abilities & Skills
Purification Magic
Xise Xise's primary Flower Spirit magic dispels many manifested magical effects.
- Cancels physical spells including Water Arrow, Fireball, Earth Spike, and Wind Blade. 128
- Can dispel the Crystal Little Bees' Pain Amplification Magic from Du Ke. 93
- Supports Du Ke in combat by purifying hostile magic directed at him. 170
- Cannot counter non-physical movement techniques such as Instantaneous Movement or Water Escape Technique. 128
Nature Spirit Summoning
Xise Xise can draw Beast Spirits from suitable Magic Beast corpses and command the spirits as companions.
- Initially, she can maintain only one Beast Spirit at a time. 41
- Her rare Elite advancement raises her capacity to two Beast Spirits; later advancements expand it to three and then four slots. 84 124 262
- She can summon Beast Spirits even from badly damaged corpses, as demonstrated with the Horned Roc. 94
- Spirit Beast and Spirit King summons may require a Spirit Core to be removed from the corpse before the spirit can be extracted. 171
- She can dismiss a summoned spirit to free a slot, though doing so is emotionally difficult for her. 212 233
Beast Spirits and Spirit Kings
Her major documented summons include:
- Displacer Beast Spirit — Her earliest known Beast Spirit; provides swift movement and helped produce the Spirit Worm she gave Du Ke. She eventually dismisses it to make room for stronger summons. 40 233
- Horned Roc Spirit — Summoned from the Horned Roc hunted by Du Ke; later dismissed when Xise Xise chooses the Fire Beast Spirit King. 94 212
- Mountain Beast Spirit King — Her first Spirit King, powered through its Spirit Core and capable of blue Psionic Energy cannonball attacks. 171
- Fire Beast Spirit King — Summoned after she dismisses the Horned Roc Spirit; one of her principal bodyguards. 212
- Five-colored Phoenix Spirit King — Successfully summoned after repeated attempts from the Five-colored Phoenix. 243
By the time of the Spirit Fusion experiments, Xise Xise possesses five powerful fused Spirit Kings and can challenge weaker Sacred Beasts. 430
Nature Spirit Fusion Technique
Obtained upon advancing beyond Elite Tier, this technique fuses Beast Spirits and Spirit Kings into stronger composite spirits. 427
- Spirits with the same attributes fuse smoothly; incompatible attributes cause fusion failure. 428
- Multi-attribute spirits can fuse when they share at least one attribute. 428
- Same-tier fusions strengthen attributes and combine physical traits. 428
- A higher-tier spirit can absorb a lower-tier spirit while retaining the higher-tier spirit's appearance. 428
- Spirit Kings can devour Beast Spirits to inherit magical abilities, retaining up to nine spells. 428
- Her fused Spirit King reaches a fourth fusion and acquires nine Earth Magic spells. 428
Magic Sensitivity and Field Exploration
Xise Xise has a Flower Spirit's sensitivity to danger and Magic Elements.
- She warns Du Ke not to approach the Flying Jellyfish swarm, correctly sensing that it poses a lethal threat to her. 218
- She helps analyze the magic-element concentration in Dragon Nest wood, distinguishing inherent elemental properties from possible Dragon contamination. 275
- She explores independently, records locations and intelligent races, and reports useful discoveries to Du Ke. 218 283 297
Hibernation
Like other Flower Spirits, Xise Xise is affected by the Magic Ball's seasonal cycles.
- She hibernates in a flower bud during winter and becomes exhausted as summer approaches. 139 243
- Her later advancements reduce her aversion to sunlight, though seasonal hibernation remains necessary. 124 244
Equipment & Items
- Flower stamen/corolla staff — Natural casting implement for Purification, Nature Spirit Summoning, and Spirit Fusion. 128 428
- Petal long skirt — Magical garment formed from shed petals after her Leader Tier advancement. 427
- Magical personal storage space — Used to carry Spore Powder, Flame Flower Powder, and other small supplies. 299
- Miniature Water Drop-shaped Anti-gravity Flying Car — Built by Du Ke for her independent expeditions; equipped with a driving recorder. 225
- Spirit Cores — Used to sustain and carry Spirit Kings, including the Mountain Beast Spirit King. 171
Relationships
- Du Ke — Adventuring partner, protector, teacher, and research collaborator. Xise Xise gives him his first Spirit Worm, assists with Beast Spirit hunts and experiments, and considers herself part of his Adventuring Group. 40 94 138 347
- Shawa Shawa — Fellow Flower Spirit and leader of the Sea of Flowers Tribe. Shawa Shawa initially restricts Xise Xise's long-distance travel and later reprimands her reckless behavior, though the two support each other's advancements. 84 200 427
- Sea of Flowers Tribe — Her home community. She returns there for seasonal hibernation and shares expedition discoveries with the other Flower Spirits. 139 320
- Pixies and Sprites — Related plant-born peoples whom Xise Xise encounters during her travels; she aids them against invaders and later considers gathering them into a unified Flower Spirit community. 263 406
Story Role / Major Arcs
- Spirit Worm gift — Meets Du Ke through the Sea of Flowers Tribe and gives him the Spirit Worm carrying Instantaneous Movement Magic. 40
- First expedition — Joins Du Ke's journey as “Xise Xise, the great Adventurer,” traveling through forests, the Snail Forest, and South Lake. 85 125
- Beast Spirit growth — Summons the Horned Roc Spirit, later the Mountain Beast and Fire Beast Spirit Kings, becoming a significant combat support for Du Ke. 94 171 212
- Laboratory assistant and scout — Guards Du Ke's laboratory, helps locate Light Element Magic Beasts, and leads him to the Laser Moth that contributes to the discovery of the Du Ke Wave. 128 138
- Independent explorer — Expands her travels across the Magic Ball, discovers Flying Jellyfish, Slathra Toads, Trolls, the Sacred Mother Tree, and other valuable leads. 218 225 297
- Phoenix hunt — Helps Du Ke defeat the Five-colored Phoenix and successfully summons its Spirit King after repeated attempts. 243
- Flower Spirit unification goal — Expresses interest in gathering Flower Spirits, Pixies, and Sprites in the Sun Moon Mountains and Rivers. 406
- Spirit Fusion experiments — Gains the Nature Spirit Fusion Technique and works with Du Ke to establish its rules and create increasingly powerful fused Spirit Kings. 427 428
Notable Quotes
“Oh, let's go! Xise Xise, the great Adventurer!” 85