仙山
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Entity Info
Original Name:仙山Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:267Chapters:46
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Context UptoCh. 619
Wiki ModelGPT-5.6 Terra
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Updated1 week ago

Biodata

Feature Information
Name Immortal Mountain (仙山)
Alias(es) Tianmang Immortal Mountain; Tianmang Mountain
Nature A True Immortal inheritance ground and interworld sacred land
Creator Tianmang True Immortal 510 511
Status Active; continues to administer trials across the Eighty-Eight Peaks 619
First Appearance Chapter 511: Registered Disciple

Background

Establishment

Tianmang Immortal Mountain was personally established by Tianmang True Immortal as the inheritance ground of his Dao lineage. It contains inheritances, Immortal artifacts, rare treasures, and “hundreds of millions” of divine abilities and wondrous arts encompassing the Great Daos 510 511.

Its scale far exceeds its outward appearance. Visitors perceive it as an ancient mountain range suspended amid clouds and Chaos, yet even Integration Masters can sense only a fraction of it. Chen Sheng likens it to a Great Thousand World refined and compressed into an Immortal Mountain by True Immortal means 511.

Chen Sheng later deduces that Tianmang True Immortal opened a universe with a sword strike, merged a Great Thousand World into an immortal sword, and refined it into Tianmang Immortal Mountain 593.

Growth into an interworld sacred land

When it first descended, the Immortal Mountain was largely a barren Chaos training ground centered on its eighty-eight main peaks. As cultivators from the Spirit Realm and Taiyi Realm gathered, its Spirit refined additional rules, residences, rankings, exchanges, and training opportunities 518.

Its reach expanded beyond the original two Great Thousand Worlds to the Sutian Realm and further worlds. It eventually became a hub linking numerous cultivation worlds, allowing powerful cultivators to travel, seek inheritances, exchange Dao insights, and compete in divine abilities 523 526.

By the era of Spirit Communication City, the Immortal Mountain’s teleportation network could connect three thousand Great Thousand Worlds 529.

Appearance and Scale

Tianmang Immortal Mountain appears amid an endless Sea of Clouds and Chaos, without a visible sun, moon, or conventional heaven and earth. It is described as sacred, ancient, and weighty, with clouds and mist concealing its full extent 511 518.

  • Eighty-eight main peaks rise in layered succession, becoming increasingly towering and sacred toward the upper levels 518.
  • The peaks are wreathed in seven-colored radiance, Dao resonance, and immortal music 518.
  • Each mountain layer contains its own heaven and earth, comparable to a Middle Thousand World, with treasures, ruins, inheritances, and training grounds 518.
  • Jade palaces, pavilions, and privately built Cave Mansions now spread through the Sea of Clouds at the mountain’s foot 518.
  • The mountain’s interior is permeated by profound Dao rhythm; even its dust, springs, clouds, and stones may contain Great Dao resonance 593.

Rules and Systems

Interworld Transference

The Immortal Mountain can draw cultivators across immense distances and even across Great Thousand Worlds. From the Taiyi Realm’s Origin Sea, a cultivator may be drawn in by silently reciting “Tianmang” 516.

  • Its transference method ignores ordinary spatial distance and can cross worlds governed by different Rules 516.
  • In the Spirit Realm, Spirit Communication City serves as a formal gateway, using an ancient immortal formation guided by Immortal Mountain’s origin 529.
  • Upon arrival, visitors receive basic knowledge of the mountain’s rules, exchanges, trials, and locations directly within their consciousness 511 535.

Mountain-Crashing Assessment

The Eighty-Eight Peaks serve as the Immortal Mountain’s primary trial system. Each peak contains True Immortal restrictions that generate mirror images of cultivators to block challengers 511.

  • A challenger may pass by enduring the mirror images’ attacks for the required time or by defeating them outright 511.
  • The difficulty rises sharply with each peak; the trials may produce opponents at Void Refining, Body Integration, and higher levels 511.
  • The first ten peaks offer contribution-point rewards to Void Refining cultivators, while Integration Masters receive no reward for those levels 515.
  • The eighth, ninth, and tenth peaks became the basis for the post-descent classifications of Void Refining thirteen, fourteen, and fifteen tribulations 518.
  • The trials preserve imprints of exceptional cultivators from different eras, allowing challengers to contend against historical prodigies at comparable realms 618.

Recognition of Potential

The Spirit of the Immortal Mountain does not judge entrants solely by present cultivation or combat strength. Registered-disciple recognition may be earned through mountain trials or granted based on extraordinary potential 513.

  • Chen Sheng was recognized despite being younger and less cultivated than the eight Dao Lords he encountered at Heaven and Earth Sword Mountain 513.
  • Registered disciples may receive a Loose Immortal Inheritance and a Heaven and Earth Sword Token 512.
  • A cultivator who becomes a Great Vehicle Loose Immortal may enter the Inner Sect and receive an Inner Sect Disciple token 526.

Contribution Points and Exchanges

Contribution points are the Immortal Mountain’s principal reward and exchange currency. They can be earned through trials, Dharma Debates, and other activities, then spent on cultivation resources and privileges 515 518.

  • Points can be exchanged for cultivation methods, divine abilities, Pills, rare materials, Immortal artifacts, secret-realm access, and enlightenment treasures 515 528.
  • Mansion Construction Tokens allow cultivators to establish private Cave Mansions within the Immortal Mountain 518.
  • The Eight Treasures Palace is a major exchange location and treasury accessible through appropriate authority 512 519.
  • Battle-image access is also purchasable with contribution points; 20% of the proceeds go to the Immortal Mountain, 50% to the victorious combatant, and 30% to the defeated one 518.

Dharma Debates and Dispute Resolution

Internal conflict is strictly regulated. Private killing is forbidden, and even damaging the mountain’s vegetation is punishable by execution and the destruction of one’s soul and spirit 511.

  • Grudges and disputes must be resolved through fair duels on designated battle platforms under the Spirit of the Immortal Mountain’s witness 511.
  • The Dharma Debate ranking records victories and win rate among cultivators of comparable peak levels 518.
  • The Immortal Mountain records the spatial-temporal images of Dharma Debates for later viewing and cultivation reference 518.
  • The Life-and-Death Realm and Causality Platform provide formal means to address severe enmities rather than allowing offenders to hide indefinitely within the mountain 524.

Notable Locations

Location Description
Eighty-Eight Peaks The central trial grounds; every peak contains a separate challenge and increasingly powerful restrictions 511 518.
Eight Treasures Palace An ancient Immortal Mansion associated with Chen Sheng’s registered-disciple authority; it provides access to resources and contribution-point exchanges 512 519.
Immortal Domain A vast internal region containing palaces, towers, and spaces that may each hold their own universe 513.
Heaven and Earth Sword Mountain A Dao-comprehension site for recognized disciples, protected by the Heaven and Earth Sword Token and saturated with sword rhythm 513 593.
Sword Forest A section of Heaven and Earth Sword Mountain where each sword embodies an Innate Great Dao, including Void, Freezing, and Five Fortunes 593.
Realm Within the Mountain The internal worlds of the peaks, containing rare treasures, inheritances, ruins, and cultivation opportunities 518.
Five Fortunes Calamity Realm A Mahayana Treasure Realm containing the Innate Great Daos of Fate, Fortune Extinction, End-Fate, Tribulation and Fortune, and Fortune Severance 523.

Spirit of the Immortal Mountain

The Immortal Mountain’s governing spirit appears as a white deer with crystalline jade antlers. Each step it takes produces a white lotus, accompanied by faint immortal music 526.

  • Deer Elder — The name by which the Spirit introduces itself to cultivators 526.
  • It administers the mountain’s recognition, rules, rankings, trials, and disciple privileges 511 518 526.
  • It grants Inner Sect Disciple tokens to cultivators who attain the Great Vehicle Loose Immortal realm 526.
  • Its authority can enforce the mountain’s prohibition on unauthorized conflict and destruction 511.

Relationships

  • Tianmang True Immortal — Creator and original master; the Immortal Mountain preserves his Dao lineage, inheritances, treasures, and cultivation systems 510 511.
  • Deer Elder — Governing Spirit of the Immortal Mountain, responsible for recognition and Inner Sect privileges 526.
  • Chen Sheng / Panwu Daoist — Registered disciple recognized for exceptional potential; received a Loose Immortal Inheritance, an Immortal Palace, and the Heaven and Earth Sword Token 512 513.
  • Qi Mang — Frequent challenger and Dharma Debater whose progress and reputation were shaped by the mountain’s trials and opportunities 518 523.
  • Gu Suchen / Pure Dust Dao Lord — The first cultivator to reach the Great Vehicle Realm after the Immortal Mountain’s emergence; received an Inner Sect Disciple token from Deer Elder 526.

Trivia

  • The Immortal Mountain’s descent reshaped the cultivation world’s understanding of Void Refining combat power, creating the classifications of thirteen, fourteen, and fifteen tribulations 518.
  • It initially covered the Spirit Realm and Taiyi Realm, then expanded to additional Great Thousand Worlds over time 516 523.
  • Its eighty-eight peaks are not merely mountains; each contains a world-scale training environment and its own opportunities 518.
  • Even Dao Lords, Dharma Lords, and Mahayana Supremes are drawn to the Immortal Mountain because its True Immortal opportunities are exceedingly rare 510 535.