Contents
- 1Biodata
- 2Power Progression
- 3Background
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Grass Release System
- 6.2Grass Release
- 6.3Strange Postures and Physical Defense
- 6.4Mutated Body and Overgrowth
- 6.5Sage Arts
- 6.6Genjutsu and Yin Attribute
- 6.7Taijutsu and Swordsmanship
- 6.8Grass Weapons
- 7Equipment
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Grass Release System and Academy Entrance
- 9.2Academy Growth and Strange Postures
- 9.3Chunin Exams and Sword Training
- 9.4Third Shinobi World War
- 9.5Jonin Selection and Mutated Body
- 9.6Senju Revival and Kage-Level Growth
- 9.7Sage Mode and the Path to Six Paths
- 10Notable Quotes
- 11Trivia
Biodata
| Feature | Details |
|---|---|
| Name | Senju Jueming (决明) |
| Alias(es) | Illidan Stormrage; the Demon Hunter; Vortex Ketsutekka |
| Species/Race | Human; Senju clan member; transmigrator |
| Gender | Male |
| Affiliation | Senju Clan; Konohagakure |
| Occupation/Role | Shinobi; host of the Grass Release System; leading figure in the Senju Clan’s revival |
| Status | Active 704 |
| First Appearance | Naruto: Making the Senju Great Again, Chapter 1 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Academy Student | 9 | Enters the Ninja Academy through its entrance examination after rapidly building his stamina through lying-flat cultivation. |
| Genin | 156 | Recognized as an exceptional Genin after placing first in consecutive Chunin Exam rounds and surpassing records associated with Minato Namikaze. |
| Special Jonin | 324, 332 | Receives the System’s Special Jonin evaluation; the promotion grants the B-Rank body-modification technique Overgrowth. |
| Jonin | 389 | Appointed Jonin following his performance in the Jonin Selection, including surviving Might Guy’s Sixth Gate assault. |
| Kage-level | 625 | Receives a Kage-level System evaluation, bringing him one step closer to his Six Paths objective. |
| Sage Mode | 655, 661 | Learns the Sage Art of Shikkotsu Forest and can enter Sage Mode instantly, greatly enhancing his techniques. |
Background
Jueming is a transmigrator whose previous life made him emotionally detached, calculating, and accustomed to ruthless methods. After awakening in Konohagakure with the memories of his new body, he learns that chakra and ninja techniques govern this world. 1
Mito Uzumaki manifests within his mind and identifies herself as his ancestor and intended guide for the Senju Clan’s revival. She initially judges him to have poor stamina, weak chakra, and average control, but becomes increasingly alarmed by his abnormal growth rate and conduct. 2
He acquires the Grass Release System, which directs him to master Ninjutsu, Taijutsu, Illusion, and Grass-based skills. Its ultimate mission is to surpass Hashirama Senju, reach Six Paths-level power, revive Mito, and restore the Senju Clan. 3
Jueming begins his growth by cultivating while lying down, passively increasing his stamina. He supplements this unusual method with chakra refinement, physical training, and increasingly dangerous fights, quickly becoming stronger than other children in his clan. 4 6 9
Appearance
Jueming normally retains the appearance of a young Senju child, though Overgrowth allows him to assume the body of a seventeen-year-old while preserving his accumulated physical strength. He can later reverse this change and return to his younger appearance. 331 340
- Possesses a highly muscular, streamlined physique with prominent eight-pack abdominal muscles. 156 234
- His body has been reinforced through Grass Release skills affecting his organs, bones, muscles, skin, and defenses. 234
- In his Overgrowth state, he becomes a tall and exceptionally handsome young man. 331
- Has used transformation-based disguises, including the merged identity Vortex Ketsutekka. 233
Personality
Jueming is intensely ambitious and views strength as the foundation of freedom, security, and the Senju Clan’s restoration. He refuses to compromise his will, pursues power with machine-like discipline, and treats even severe hardship as a means of self-improvement. 1 7 14
He is also opportunistic, provocative, and manipulative. Jueming frequently exploits opponents’ anger, greed, or assumptions, whether by feigning weakness, inventing false identities, or using verbal provocation to gather Mental Energy. 244 263 534
Despite his self-serving motives, he repeatedly protects allies and clan members, including carrying an injured Kakashi through danger, seeking a cure for Momoka’s mutation, and taking Sayuri into his protection when Danzō’s agents attempt to seize her. 112 428 442
Abilities & Skills
Grass Release System
Jueming’s System is divided into four major skill trees: Ninjutsu, Taijutsu, Illusion, and Grass. These correspond respectively to chakra, stamina, Yang Attribute, and Yin Attribute growth. 3 439
- The System provides information about Grass Release but not general knowledge of the ninja world. 6
- Its missions and “Scrap Achieved” rewards unlock new techniques, attributes, postures, and body modifications. 3 36
- Jueming’s long-term objective is Six Paths-level power, which requires harmonizing Yin and Yang through a Perfect Grass Weapon. 704
Grass Release
Jueming combines Water and Earth chakra to create the Grass Release Kekkei Genkai. His first manifestation, Life Grass, produces a blade of grass directly from chakra. 13
- Grass Birth — Creates grass blades that can be used as weapons. 11
- Grass Rope — Binds targets and drains their chakra. 129
- Vine Whip — A rapidly improving Grass Release restraint technique. 131
- Leaf Blade Sword — His signature grass-forged blade; it reaches C-Rank during his sword training and is later upgraded to A-Rank material. 165 492
- Chakra Absorption Technique — Allows him to absorb enemies’ chakra and gain the Grass Release: Absorption mutation. 244
- Paralysis Powder / Sleep Powder — Grass-derived powders capable of incapacitating targets through sufficient dosage. 308
- Flying Leaf Storm, Sunlight Blade, Ultimate Absorb, and Seed Bomb — A-Rank Grass Release techniques acquired after completing Grass Essence. 487
Strange Postures and Physical Defense
Jueming’s earliest cultivation method, lying flat, steadily raises his stamina. Advanced postures turn his abnormal behavior into defensive and mobility bonuses. 4 31
- Lying Flat — Passively increases stamina and physical strength. 4
- Handstand — Grants defense and can permanently raise mobility while in special-posture states. 31
- Prone — An advanced handstand variation that further strengthens his defense. 36
- Strange Behavior — Stacks benefits from handstand, prone, and sitting postures; boosts speed, defense, and resistance. 50 149
- Root, Stem, Leaf, and Fencing — Reinforce his internal organs, bones, muscles, and skin into an integrated defensive body. 234
- His posture-based defense ultimately draws on natural energy, explaining why it can withstand attacks far beyond his apparent rank. 495
Mutated Body and Overgrowth
After enduring Might Guy’s attacks, Jueming’s defensive evolution unlocks the Mutated Body, allowing mutation to increase his strength and defense rather than solely corrupt him. 389
- Mutation enhances his body but also distorts his thoughts and can drive him toward madness. 399
- Overgrowth is a B-Rank technique that modifies his bones, muscles, skin, and organs, enabling him to grow into a seventeen-year-old body and later reverse the transformation. 332 340
- Grass Essence is an A-Rank Grass Release Forbidden Jutsu that greatly enhances his chakra reserves, physical strength, healing capacity, and potential. 487
- Abnormal Type is obtained after he endures Amaterasu for seven days and reaches Mutation Level 150. 497
- Mutation Weapons remain the primary weakness of his Mutated Body, as they can push his Mutation Level beyond safe limits. 565
Sage Arts
Jueming begins unconsciously gathering natural energy through his strange postures long before formally learning Sage Mode. 495 655
- Possesses regenerative abilities publicly associated with the Sage Body. 390
- Learns the Sage Art of Shikkotsu Forest and can activate Sage Mode instantly. 655 661
- Sage Mode enhances all of his jutsu and allows him to contend with threats such as the Nine-Tails. 661
- Can summon a Sage Art construct described as over 150 meters tall. 661
Genjutsu and Yin Attribute
Jueming’s Illusion skill tree is powered by Yin Attribute and Mental Energy. He develops exceptional resistance to genjutsu, including Uchiha ocular techniques. 439 538
- Talk no Jutsu — An evolved Grass Release illusion skill that turns his words into a weapon capable of influencing others. 404
- Key Come — A verbal-barrage ability that converts emotional reactions such as anger, shame, hatred, and grief into Yin Attribute gains. 533
- Resists Shisui Uchiha’s Kotoamatsukami using his Mutated Body. 404
- His Yin Attribute growth improves his resistance to Sharingan-based genjutsu and strengthens his illusion techniques. 439 538
Taijutsu and Swordsmanship
Jueming trains extensively in the Konoha Style: Basic Body Technique, also called Ninja Body Fist, which improves the efficiency of his already abnormal physique. 14 15
- Learns Ninja Body Fist directly from the Great Elder. 14
- Uses techniques including Arhat Fist: Collapsing Palm. 331
- Demonstrates photographic memory and extraordinary sword aptitude, mastering basic swordplay after a single demonstration. 162
- Learns multiple Konoha sword styles from Momoka and rapidly improves the Leaf Blade Sword to C-Rank. 165
- Memorizes and masters nearly all available A-Rank and Forbidden Jutsu scrolls within two hours. 469
Grass Weapons
Jueming can turn selected individuals into Grass Weapons, granting them a seed pattern and linking their development to his own growth. 340
- Grass Weapons can reduce his Mutation Level and improve his Yang Attribute through their connection. 340 458
- A Stage Three Grass Weapon grants access to its brain processing power, dramatically accelerating Jueming’s training speed. 458
- By combining the processing power of several Grass Weapons, he raises his cultivation speed to ten times normal; Utatane Koharu’s Stage Three development increases this to seventeen times. 469 482
- Stage Four Grass Weapons allow Jueming to directly inherit their knowledge and learned techniques. 644
- Extraction lets him remove Mutation Levels from Grass Weapons, though it cannot be used on Momoka because she is not a Grass Weapon. 601
Equipment
- Leaf Blade Sword — A Grass Release sword that absorbs chakra, can pull Jueming through the air, and later reaches A-Rank material quality. 259 492
- Nuibari — A sword retained after Jueming sells its former owner’s body. 268
- Adamantine Staff — Used to incapacitate several hostile Senju during the conflict with Jing and Otsuki Senju. 244
- White Fang’s Short Sword — Temporarily loaned to him by Kakashi to counter Sayuri’s Thunder God Sword. 179
Relationships
- Mito Uzumaki — Ancestor and spiritual guide residing in Jueming’s mind; she teaches, restrains, and later coordinates techniques with him despite frequent conflict. 2 31 419
- Momoka Senju — Mentor and swordsmanship teacher; Jueming seeks a way to save her from mutation and considers her survival central to his future plans. 162 428
- The Great Elder — Senju elder who supports Jueming’s development, teaches him Ninja Body Fist, and sees him as the clan’s hope. 14 390
- Kakashi Hatake — Friend, rival, and frequent combat partner; Jueming protects him during crises, while Kakashi later supports him with weapons and transformation techniques. 112 179 233
- Rin Nohara — Ally whom Jueming trains in the Four Legs Technique; she supports him with medical assistance, food, and loyalty. 107 487
- Senju Sayuri — Clan rival and later dependent under Jueming’s protection; she trains alongside him and becomes a Grass Weapon candidate. 178 442 498
- Tekka Uchiha — Rival and ally whose Yin Attribute energy Jueming absorbs; the two later cooperate in battle and debate Tekka’s ambition to become Hokage. 233 439 689
- Might Guy — Respected taijutsu rival; Jueming deliberately receives Guy’s Sixth Gate attack to reduce the strain on Guy’s body. 388
- Yahiko — Former opponent who becomes a friendly rival after Jueming defeats him and gives him Explosive Tags. 211
- Utatane Koharu — Former enemy turned Grass Weapon; her development significantly increases Jueming’s computing power and cultivation speed. 340 482
Story Role / Major Arcs
Grass Release System and Academy Entrance
Jueming awakens the Grass Release System, meets Mito Uzumaki within his mind, and begins using lying-flat cultivation to build stamina at an unnatural rate. He enters the Ninja Academy and quickly establishes himself as a physically overwhelming Senju prodigy. 2 4 9
Academy Growth and Strange Postures
He acquires Grass Release, learns Grass Birth and Ninja Body Fist, then develops Handstand and Prone as special combat postures. His growing defense lets him defeat classmates, withstand weapons, and establish a reputation as an eccentric but undefeated genius. 11 14 36 71
Chunin Exams and Sword Training
Jueming trains under Momoka Senju in swordsmanship, rapidly masters multiple techniques, and upgrades the Leaf Blade Sword to C-Rank. His repeated exam victories make him the first outstanding Genin of his generation and a prospective leader for the Senju Clan. 156 162 165
Third Shinobi World War
During the war, Jueming protects allies, evades Rasa with Kakashi and Tekka through Partner Transformation, and gains the Leaf body skill while fleeing at extreme speed. He also manipulates the Seven Ninja Swordsmen of Kirigakure by posing as Illidan Stormrage. 112 233 263
Jonin Selection and Mutated Body
Jueming reaches Special Jonin, unlocks Overgrowth, and battles Utatane Koharu in his adult form. During the Jonin Selection, he withstands Might Guy’s Sixth Gate, evolves the Mutated Body, and is publicly recognized as possessing the Sage Body before receiving his Jonin appointment. 331 389 390
Senju Revival and Kage-Level Growth
After becoming Jonin, Jueming focuses on saving Momoka, protecting Sayuri from Danzō, creating additional Grass Weapons, and acquiring A-Rank Forbidden Jutsu. His rapidly improving body, chakra reserves, and support network eventually earn him a Kage-level System evaluation. 428 469 487 625
Sage Mode and the Path to Six Paths
Jueming learns S-Rank techniques, travels to Shikkotsu Forest, and masters Sage Mode. He later identifies his final requirement for Six Paths-level power: gathering the fortune of Indra and Asura while using a Perfect Grass Weapon to harmonize Yin and Yang. 632 655 704
Notable Quotes
“My goal... is to reach the pinnacle of the Ninja World! To become the strongest ninja! To make the Senju Clan great again!” 7
“A person's abilities have limits... Unless... one surpasses humanity! ...I don't want to be human anymore, Teacher Momoka!” 399
Trivia
- “Jueming” is described by Mito as a medicinal plant associated with clearing the liver and brightening the eyes; it is also portrayed as a vigorous weed that competes for nutrients. 2
- His first method of cultivation is simply lying down, making “doing nothing” an effective training method. 4
- Jueming uses grass created by Grass Birth as food, allowing him to survive without conventional meals. 216
- He deliberately cultivates a “genius” public image to conceal how extraordinary the Grass Release System truly is. 71