Array Technique
Ask the Heavens for Eternal LifeContents
- 1Biodata
- 2Power Progression
- 3Principles
- 3.1Array Hubs
- 3.2Array Media
- 4Classification
- 4.1Grades and Pattern Counts
- 4.2Major Array Schools
- 4.3Compound Arrays
- 4.4Absolute Arrays
- 4.5Divine Sense Arrays
- 4.6Variant Arrays
- 5Applications
- 5.1Combat and Control
- 5.2Array Analysis and Dismantling
- 5.3Construction and Cultivation Production
- 5.4Artifact Refining
- 5.5Array Artifact System
- 5.6Warfare
- 6Limitations
- 7Development and Dissemination
- 8Trivia
Biodata
| Feature | Value |
|---|---|
| Name | Array Technique (阵法) |
| Alias(es) | Array; Array Formation |
| Occupation/Role | Cultivation discipline for converting and controlling spiritual power through Array Patterns |
| Status | Active and continually developing |
| First Appearance | 2 |
Power Progression
| Stage | Requirements and capabilities |
|---|---|
| Array Technique Apprentice | Cultivators capable of drawing one to five Array Patterns may be considered Array Technique apprentices. 2 |
| Ungraded Array Master | Cultivators capable of drawing six to eight Array Patterns may be called Array Masters, though they have not entered the Dao Court's graded ranks. 2 |
| First-Grade Array Master | Requires drawing nine Array Patterns and passing the Dao Court's grade assessment. 2 |
| Compound Array mastery | Constructing and applying Compound Arrays with a complete Array Eye, Array Hub, Array Pattern, and Array Medium circulation system marks entry into the foundational logic of array operation. 198 |
| Absolute Array comprehension | Absolute Arrays require exceptional Divine Sense, numerous patterns, special inheritances or transformations of spiritual power, and insight into their governing rules. 533 1221 |
| Second-Grade Array Master | Ten-Pattern arrays are the entry point; Eleven- to Thirteen-Pattern arrays are initial-tier, Fourteen- to Sixteen-Pattern arrays are mid-tier, and Seventeen- to Nineteen-Pattern arrays are high-tier. 570 |
| Divine Thought array drawing | Advanced Array Masters can manipulate Spirit Ink with Divine Consciousness and draw arrays upon the earth, removing the need to directly handle a brush during combat. 457 572 |
| Third-Grade high-tier arrays | High-tier Third-Grade arrays can reach twenty-eight patterns, such as the Flame Kill Array used at the Golden Core stage. 1450 |
| Array-and-Law understanding | At higher levels, an Array Master must distinguish an array's external form from the laws it manifests; Absolute Arrays derive their true difficulty and power from these laws. 1216 1221 |
Principles
Array Techniques are manifestations of the Heavenly Dao, representing divine sense's comprehension of its rules. In the external world, an array requires an Array Medium, Spirit Ink, Array Patterns, and spiritual power; its effects are realized through spiritual power, including the lethality of five-element and other spiritual powers. 285
Array Techniques are formed from Array Patterns, which ancient cultivators comprehended from and copied from the patterns of the Heavenly Dao. Their simple lines contain profound mysteries, and drawing them uses the cultivator's Sea of Consciousness to communicate with those mysteries. 2
Drawing arrays consumes enormous Divine Consciousness. A cultivator whose Divine Consciousness is insufficient may exhaust their Sea of Consciousness or even suffer its collapse and die while forcibly drawing an array. Consequently, Array Masters must study Array Diagrams extensively and continually practice Array Techniques. 2
At a deeper level, an Array Technique is humanity's understanding and manifestation of the laws of nature rather than merely a standardized set of formalized patterns. Ordinary arrays rely principally upon their external form and can be learned without directly comprehending their laws, while Absolute Arrays require the array's form and law to be understood together. 1216 1221
A complete reusable array operates through a spiritual-power circulation system:
| Component | Function |
|---|---|
| Array Eye | Provides spiritual power; commonly a Spirit Gathering Array that refines Spirit Stones. 198 199 |
| Array Hub | The pivot and layout of an array; controls spiritual power and maintains linked arrays. 64 198 |
| Array Patterns | Convert spiritual power into the array's intended effect. 198 |
| Array Medium | Carries the Array Patterns and spiritual power; serves as the practical foundation for array application. 64 198 662 |
Some single arrays do not require a separate Spirit Gathering Array. Their Array Patterns naturally absorb Lingli and function as both the patterns and the effective Array Eye, allowing for a small but long-term supply of spiritual power. 386
Array Hubs
The Array Hub determines an array's layout. Its construction observes principles such as round Heaven and square Earth, the Two Polarities, Four Symbols, and Eight Trigrams directions; Array Patterns of different attributes must be placed in their corresponding directions to function. 64
- Array Hubs vary between array schools and inheritances. 64
- A Compound Array uses an Array Hub to link several individual arrays into a stronger composite effect. 131 195
- Complex arrays can be opened and controlled through Divine Consciousness, including regulation of spiritual-power flow, reversal, enhancement, and suppression. 722
- Sequence Array Patterns can function as an array-pattern code, allowing related Spirit Pivot Arrays to be identified, layered, and controlled according to assigned sequence and weight. 477
- Different schools may use radically different Array Hub structures. Eight Trigrams Array Hubs, for example, require their patterns and Lingli flow to conform to the relevant trigram directions rather than the Five Elements layout. 595
Array Media
An Array Medium is any suitable object that carries Array Patterns after they are inscribed. Materials include array paper, stone steles, copper, iron, earth, and wood; Spirit Artifacts bearing arrays can also serve as Array Media. 64
- Suitable media must absorb Spirit Ink and conform to Array Patterns. 662
- Loose, fluid, or structurally inconsistent materials are difficult to use as media. 662
- Array Paper is the most basic and inexpensive medium. 662
- Artifact Refiners commonly produce specialized media such as Array Flags, Array Disks, Array Tokens, Array Stones, and Array Bases. 662
- Different Array Techniques may require different media. Array Flags are used for scouting, patrols, Dao Soldier killing, and ship navigation, while Array Disks have broad general-purpose use. 663
- Soil is normally difficult to use because it is loose, damp, weathered, and unable to maintain fixed Array Patterns; specialized earth-type and Absolute Arrays can nevertheless make the terrain itself part of the array. 386 393
- Four Symbols Array Techniques use the cultivator's flesh and blood as the Array Medium, their meridians as the Array Hub, their heart meridian as the Array Eye, and vital energy as the driving force. 771
Classification
Grades and Pattern Counts
Array Techniques are evaluated in part by the number of Array Patterns they contain. Basic arrays may contain a single pattern, while each additional pattern increases the array's complexity, required Divine Consciousness, and potential effect. 2
- One to five patterns correspond to Array Technique apprentices; six to eight patterns correspond to ungraded Array Masters; and nine patterns, together with a successful Dao Court assessment, qualify a cultivator as a First-Grade Array Master. 2
- Second-Grade Arrays begin at ten patterns. Eleven- to Thirteen-Pattern arrays are initial-tier, Fourteen- to Sixteen-Pattern arrays are mid-tier, and Seventeen- to Nineteen-Pattern arrays are high-tier. 570
- Array names do not always indicate a fixed pattern count. The Molten Fire Array, for example, has both a six-pattern ungraded form and a nine-pattern First-Grade form, while Earth Fire Arrays have versions ranging from thirteen patterns to high-tier seventeen- to nineteen-pattern forms. 734
Major Array Schools
Elder Xun identifies eight major Array Technique categories with ancient origins, clear inheritances, and distinct array principles: Chaos, Two Poles, Three Talents, Four Symbols, Five Elements, Eight Trigrams, Six Harmonies, and Seven Stars. 593
- Chaos and Two Poles Arrays are among the oldest Array Techniques. Their forms are simple but their principles are extremely obscure, making them difficult to comprehend and transmit. 593
- Three Talents Arrays concern Heaven, Earth, and Man. Their core inheritance is tightly controlled by the Dao Court. 593
- Four Symbols Arrays originate among Wilderness cultivators and are related to beast bloodlines and Beast Patterns. Their proximity to demonic methods makes them dangerous for cultivators lacking a deep foundation in Five Elements and Eight Trigrams Arrays. 593 771
- Five Elements Arrays are the most common and broadly applicable array category in the cultivation world. 593
- Eight Trigrams Arrays operate according to trigram orientations and possess Array Hub principles distinct from the Five Elements system. 595
- Other obscure categories include the Three Enclosures Array, which shares a source with Seven Stars Arrays, and the Nine Nethers Array, which shares a form with Six Lines Arrays. 593
- Earth Arrays are a remote minor school between Five Elements earth arrays and Eight Trigrams Kun arrays. They are closely associated with tombs, burials, and Earth Sect inheritances. 1467
Compound Arrays
Compound Arrays link multiple individual arrays to overcome the limits of a cultivator's divine sense and produce stronger effects. Unlike a single array, they do not need to be completed in one thought. 131
The First-Grade Molten Fire Spirit-Control Compound Array is an example built on a Five Elements Array Hub. It combines two First-Grade Molten Fire Arrays, a Spirit Gathering Array, a Cold Qi Array, and a Metal-Stone Formation. 195
Compound Arrays can combine arrays of mutually generating attributes to increase efficiency and power. The Five Elements Demon-Slaughtering Grand Array used five linked base arrays, each pairing a Binding Array with a mutually generated Kill Array, to create a self-reinforcing system of trapping and slaughter. 358
Absolute Arrays
Absolute Arrays require many Array Patterns, high Divine Sense, and either a transformation in the essence of spiritual power or special array inheritance. Their mastery depends on insight into particular rules. 533
Absolute Arrays differ from ordinary arrays because their greatest difficulty lies in the laws they contain. Their external Array Patterns may be reconstructed, but their intended effects cannot be fully understood or reproduced without corresponding insight into the relevant Dao Rhyme or law. 1221
- Reverse Spirit Array — Requires Derivation Calculation and can dissect an array's Spirit Gathering Array/Array Eye. 227 533
- Thick Earth Formation — Requires sensing the Dao Rhyme of earth. 533
- Spirit Pivot Formation — Requires insight into the central hub structure of spiritual power and the ability to transform spirit into threads for minute control. 533
- Five Elements Spirit Array — Strengthens five-element attributes and amplifies five-elements Lingli. 533
- Five Elements Source Array — A former sect-guarding Absolute Array of the Five Elements Sect that strengthens the five elements and amplifies Lingli. 720
- Gold Source Array — An Absolute Array capable of amplifying a cultivator's spell power. 602
- Abyssal Bone Absolute Array — A Second-Grade Twenty-Pattern Four Symbols Heavy Armor Array within the Shugu Tribe's Abyssal Bone Thousand Barbarian Heavy Armor. 1220 1221
- Four Symbols Ancestral Barbarian Armor Arrays — The ancestral armor inheritances of Vermilion Bird Mountain's major tribes include Twenty- and Twenty-One-Pattern Four Symbols Absolute Arrays associated with the Dragon Transformation Law. 1266
Divine Sense Arrays
Arrays within the Sea of Consciousness differ from external arrays: without physical media or external spiritual power, their effects and might are directly those of divine sense. 285
Divine Dao Arrays can form specialized Divine Thought constructs. One known type resembles a door that conceals karma and qi movements and can isolate evil qi and demonic filth; another resembles fog that prevents Divine Consciousness from observing what lies beneath it. 759
Divine Thought can also be used to manipulate Spirit Ink directly. Through Divine Thought Ink Manipulation and Drawing Arrays on Earth, an Array Master can use the ground as a medium and rapidly establish arrays without conventional brushwork. 457 572
Variant Arrays
Variant Arrays are Array Techniques transformed through specialized variant Array Patterns rather than a wholly separate primary category. Sword Arrays are one such variant: Array Patterns from systems such as the Five Elements and Eight Trigrams can theoretically be transformed into Sword Patterns and used to form corresponding Sword Arrays. 749
Applications
Combat and Control
Array Techniques can be used to detect, contain, attack, or protect against enemies.
- Scouting, surveillance, and early warning can be performed through concealed arrays and specialized Spirit Artifacts. 719 720
- Trapping arrays include Quicksand, Earth Prison, Gold Lock, and Wood Binding Array Disks. 720
- Fire arrays can create a sea of fire that traps and burns opponents. 457
- Earth Coffin Arrays can trap enemies, while the Flame Kill Array can be used as a follow-up attack. 1449
- Fire-type spells or Array Techniques can restrain demonic cultivators whose blood is poisonous. 720
- The Four Symbols Array Technique can be used to control cultivators bearing compatible Demon Patterns by matching a specialized Array Hub to their beast-form pattern. 771
- In large-scale defensive battles and formation charges, arrays become highly destructive weapons: linked water, fire, earth, metal, and wood arrays can inflict severe casualties on dense attacking forces. 1551
Array Analysis and Dismantling
Cultivators may break an array through force by destroying its Array Eye, Array Medium, Array Hub, or Array Patterns. Dismantling an array is a more demanding Array Master technique that uses the mutual generation and restraint of Array Patterns, the opening and closing of the Array Hub, or the forward and reverse flow of the Array Eye to undo the array without simply destroying it. 259
- Completed arrays can be reverse-derived from their spiritual traces to recover their Array Patterns and structure. 312 537
- The Five Elements Sect's Array Flow inheritance teaches a separate derivation method that summarizes Array Pattern variations from complexity into simplicity, allowing shared principles between different Array Techniques to be identified. 537
- Derivation can be used to reconstruct confidential or ancient arrays from their operation, including armor arrays observed in combat. 1220
- Earth Array methods include Pseudo-Arrays, in which visually identical false arrays conceal a single genuine array. 957
Construction and Cultivation Production
Array Techniques are central to cultivation construction, industry, and Spirit Planting.
- Earth Solidification Formations stabilize foundations, while Metal-Stone Formations reinforce structures; because earth generates metal, using the two together improves their effects. 25
- Architectural arrays may be embedded into walls, rooms, cornerstones, and other key components during construction before being sealed beneath timber, brick, stone, and earth. 180 181
- Thick Earth Formations can merge Array Patterns with terrain and field layouts to nourish soil, increase spiritual crop yields, and reduce long-term Spirit Stone expenditure. 386 393
- Artifact Refining Furnaces require stable Array Eye, Array Hub, Array Pattern, and Array Medium circulation systems to transform Spirit Stone power into sustained furnace fire. 198 199
- Array highways use layered transportation arrays to enable rapid travel over vast distances, though they are costly and difficult to construct and maintain. 1505
- Array Techniques can be integrated into mechanisms, including Spirit Pivot-based Wooden Ox and Flowing Horse devices used to reduce labor in mine transport. 816
Artifact Refining
Array Techniques are deeply integrated with artifact refining. Furnaces require arrays, and most Spirit Artifacts contain arrays with functions suited to their intended users. 663
- Body Cultivator Spirit Artifacts use arrays to reinforce hardness or sharpness; examples include Wound-Breaking Blades and Sharp Metal Blades. 663
- Attribute spirit arrays can add elemental suppression to weapons, such as Flame Blades and Ice Blades. 663
- Spirit Cultivator Spirit Artifacts may contain spell-like arrays, effectively granting an additional spell when activated with Lingli. 663
- Sword arrays sealed within Spirit Swords sharpen the Sword Qi produced when spiritual power flows through them. 739
- Array Medium Spirit Artifacts can unleash an array's power more completely than ordinary Spirit Artifacts, whose internal arrays are heavily restricted by the artifact's structure. 663
- Standardized artifact-refining production can use inscribing arrays to mark artifacts with origin and batch information. 1239
Array Artifact System
Mo Hua developed a framework combining custom Spirit Artifacts with Array Techniques for sect disciples. Its functions include scouting, surveillance, early warning, enemy trapping, offense, defense, and Lingli amplification. 720
| Function | Array Artifact applications |
|---|---|
| Detection | Concealed Stone Needles bearing micro-engraved Small Primal Magnetism Arrays can be inserted into soil, scattered among stones, or nailed into rock for unobtrusive scouting. 719 |
| Enemy control | Array Disks using Quicksand, Earth Prison, Gold Lock, or Wood Binding arrays. 720 |
| Physical defense | Armor designed to resist blades, swords, spears, edges, fists, and kicks. 720 |
| Spell defense | Daoist Robes designed to ward against fire, water, wood, poison, and similar threats. 720 |
| Lingli amplification | Originally proposed as armor and Daoist Robes carrying the Five Elements Source Array; the completed Five Elements Source Armor successfully amplified Void Gate disciples in combat. 720 1046 |
Warfare
Array Techniques can scale from individual traps to systems supporting armies, Dao Soldiers, fortifications, siege engines, armor, weapons, reconnaissance, concealment, and battlefield defense. 358 1266
The Five Elements Demon-Slaughtering Grand Array demonstrated that a sufficiently large First-Grade array system could threaten even large numbers of Foundation Establishment cultivators by combining numerous interlocking Binding and Kill Arrays. 358
Limitations
- Array scale increases with Array Brush size, Spirit Ink consumption, and divine-sense expenditure, but does not inherently cause a qualitative change in effect. 198
- Large or complex arrays can fail when the Array Master's divine sense is insufficient, requiring the failed Array Hub to be erased and redrawn. 198
- Drawing Array Techniques with insufficient Divine Consciousness can exhaust or shatter the Sea of Consciousness, resulting in death and the destruction of the cultivator's Dao. 2
- Spirit Artifact arrays are constrained by the artifact's internal structure and cannot fully match the power of a dedicated Array Medium. 663
- Ordinary Spirit Artifacts operate automatically once supplied with spiritual power and generally cannot be directly controlled through Divine Consciousness. 722
- The Five Elements Source Array requires Divine Thought transformation; when sealed conventionally within armor, it cannot transform spiritual power or provide its intended amplification. 722
- A cultivator normally must remain inside the Five Elements Source Array's range to receive its enhancement, making it impractical during fast-moving combat. 720
- Body Cultivators gain less from Five Elements amplification than Spirit Cultivators because their Lingli is first transformed into blood vitality. 720
- Powerful arrays generally require preparation time, making them difficult to use in sudden duels unless the Array Master can conceal the setup or form arrays with exceptional speed. 1030 1551
- Array Techniques laid openly are vulnerable to being noticed, avoided, forcibly broken, or dismantled by knowledgeable opponents. 259 676
- Four Symbols body arrays risk biasing a cultivator toward demonic methods. Improper use may harm the user or lead Array Masters toward Evil Arrays. 771
- Absolute Arrays cannot be fully mastered through their visible patterns alone; their underlying laws and Dao Rhymes remain the principal obstacle to comprehension and replication. 1221
Development and Dissemination
Mo Hua's long-term vision is to unite array research with large-scale artifact refining and cultivation production. By moving from custom-made artifacts to standardized, economical Spirit Artifacts and simple supporting arrays, Array Techniques could become accessible beyond elite cultivators and benefit cultivation production as well as combat. 720 986
This vision has expanded from custom Spirit Artifacts into broader industrial and civic planning. Large-scale production and widespread array use provide numerous examples of Array Pattern variation, allowing Array Masters to refine Array Techniques while simultaneously benefiting ordinary cultivators. 986
Mo Hua later created a Grand Array Diagram for Immortal City: a planned Second-Grade City Protection Array intended to be supported by future urban expansion, Child Cities, cultivation inheritances, and a Dao Discussion Meeting for collective exchange. 1118
During the Great Wilderness tribal war, Array Techniques were applied systematically to buildings, siege engines, Barbarian Armor, weapons, offense, defense, warning, concealment, and healing formations. Standardized patterns and procedures allowed array applications to extend across the war effort rather than remain isolated tools. 1266
Trivia
- The gap between Array Masters can be so great that even ordinary Second-Grade, Third-Grade, and Fourth-Grade Array Masters may be unable to address an array whose essence they do not understand. 775
- An Array Medium is described as merely a “medium” in theoretical study, but the “foundation” in practical array application. 662
- Even the three-pattern Bright Fire Formation has no fewer than eighteen known drawing methods across different array inheritances. 593
- The Dao Court's graded assessments favor cultivation-production arrays over killing arrays, reflecting its limited advocacy of Array Techniques as instruments of slaughter. 594