Viola
I Arrived At Wizard World While Cultivating ImmortalityContents
- 1Biodata
- 2Power Progression
- 3Background / History
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Law of pain
- 6.2Potion-Making
- 6.3Biology and Life Research
- 6.4Planar Warfare and Intelligence
- 6.5Research Aptitude and Knowledge Development
- 7Equipment / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Initial Cooperation with Benjamin
- 9.2Frostfire Plane Campaign
- 9.3Post-Advancement Development
- 9.4Fantasy World and Benjamin's Probe
- 9.5Starfall's Living Plane Crisis
- 9.6Wars and High-Level Conflicts
- 9.7Building a Wizard Tower Foundation
- 9.8Blood Sacrifice Method Research
- 9.9Clark and Castillo's Marriage Challenge
- 9.10Chaos Interlayer and Death Relic Incident
- 9.11Infinite Energy Research Arrangement
- 9.12Level 7 Operations and the Parasite Battle
- 9.13Reunion with Starfall and the Fate Wizard
- 10Trivia
Contents
- 1Biodata
- 2Power Progression
- 3Background / History
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Law of pain
- 6.2Potion-Making
- 6.3Biology and Life Research
- 6.4Planar Warfare and Intelligence
- 6.5Research Aptitude and Knowledge Development
- 7Equipment / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Initial Cooperation with Benjamin
- 9.2Frostfire Plane Campaign
- 9.3Post-Advancement Development
- 9.4Fantasy World and Benjamin's Probe
- 9.5Starfall's Living Plane Crisis
- 9.6Wars and High-Level Conflicts
- 9.7Building a Wizard Tower Foundation
- 9.8Blood Sacrifice Method Research
- 9.9Clark and Castillo's Marriage Challenge
- 9.10Chaos Interlayer and Death Relic Incident
- 9.11Infinite Energy Research Arrangement
- 9.12Level 7 Operations and the Parasite Battle
- 9.13Reunion with Starfall and the Fate Wizard
- 10Trivia
Biodata
| Feature | Information |
|---|---|
| Name | Viola (薇奥拉) |
| Alias(es) | pain Witch; End Apostle 199 758 |
| Species/Race | Wizard |
| Gender | Female |
| Affiliation | Noren Workshop; Elite Combat Unit 338 450 |
| Occupation/Role | Level 7 Wizard; Clark's chief disciple; Potions Department master; researcher in biology and the pain school 199 681 867 938 |
| First Appearance | Chapter 107 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Level 3 Wizard | 108 | Had reached Level 3 after selling a supportive Level 5 Wizard Artifact to gather advancement resources; this gave her command over more powerful forces of law. 108 |
| Level 6 Wizard | 214 | Drank a Soul Ascension Potion during the Frostfire Plane campaign, rapidly rising through Levels 3–5 before reaching Level 6 through resonance with the Living Plane's pain. 213 214 |
| Level 6 Wizard — Law Expansion and Deepening | 282 | Pursued both principal advancement directions at once: expanding the scope of the Law of pain and deepening her precision and indirect control over it. 282 |
| Level 6 Wizard — Purgatory Sulfur Plane | 758 | As a Level 6 Wizard, she confronted eight Level 8 Octopus-folk. Recognized by them as an End Apostle, she deployed a Law Solidification Domain that converted their attacks, fear, and despair into strength. 757 758 |
| Level 6 Wizard — Near Level 7 Threshold | 773 | Had completed the deepening of her law and was approaching completion of its expansion. Her principal remaining limitation was insufficient spiritual power, which required a Wizard Tower's plane-level feedback array to resolve. 773 |
| Level 6 Wizard — Mental-Power Enhancement | 790 | Benjamin's Blood Sacrifice Array increased her spiritual power by nearly thirty percent, substantially easing a major limitation on her future advancement. 790 791 |
| Level 6 Wizard — Defeat of Gis | 867 | Defeated Gis, Azrael's chief Level 6 disciple, by converting the damage and pain inflicted by his Decay Domain into escalating strength before overwhelming him with her expanded Law Solidification Domain. 867 |
| Level 7 Wizard | 938 | Confirmed as Level 7 when she joined a confrontation in which the combined auras of three Level 7 Wizards overwhelmed the pressure of more than a hundred Level 8 alien lifeforms. The advancement itself is not described in this passage. 938 |
Background / History
Viola developed a fascination with pain in childhood, finding excitement and calm in the suffering of lives near collapse. At the Wizard Academy, this fixation led her to study both life and pain; she became a dual genius of the Biology School and the pain school. Though aware that her interests could lead her into extremism, she deliberately kept herself rational and worked within the boundaries of law and morality. 199
She originally enrolled with the intention of studying the Alchemy School, but her aptitude in Alchemy Studies was limited: she could affect inorganic matter but struggled beyond that scope. Despite receiving offers from the Biology School and pain school, she chose potion-making as a way to pursue her interests without directly harming fellow wizards. Her accumulated biological and pain-related knowledge became the foundation of her pain Potion Series. 163 199
Before advancing, Viola rejected the easier path of Life rules in favor of the rarer and more personally suitable pain rule. While still a Level 2 Wizard, she amassed enough wealth to purchase a wisp of pain rule origin through Clark, emptying her entire fortune in the process. 237
Her purchase of the Soul Ascension Potion required a loan from Clark that left her owing more than a thousand years of work. After her rapid advancement, Clark brought her into his work both to repay this debt and to remedy the gaps in knowledge and experience left by her leap to Level 6. 213 216 224
Her financial situation later became a deliberate part of her cultivation. Although capable of earning substantial Military Merit through her pain Potion Series and by selling plane coordinates, she kept herself poor so that pain, envy, and dissatisfaction could fuel her power. 731 773
After Clark identified her spiritual power as the primary bottleneck to her Level 7 advancement, Viola began pursuing a private plane that could be developed into a Wizard Tower and provide the necessary plane-level feedback. 773 750
By the later confrontation with alien forces, Viola had advanced to Level 7 and was participating in operations against the foothold planes of advanced civilizations. 938
Appearance
Viola is a tall, fair-skinned woman with refined features, long silver-gray hair, and usually silver-gray eyes. Her composed bearing and elegant smile often conceal a colder, more unsettling temperament. 199 348
- Often wears immaculate wizard robes, including white, deep violet, dark blue, and black-and-gold designs. 199 400 681 790
- Wore a dark-green hunting outfit when accompanying Benjamin to meet Starfall. 384
- Wore a short combat robe and high ponytail during the campaign for her future Wizard Tower plane. 751
- Her appearance can become notably haggard after prolonged research or wartime labor, despite her high-level physique. 238 400
- Returned from the Chaos Interlayer battle with disordered hair and ash marks on her dark-blue Wizard Robe, though she remained visibly exhilarated by the fight. 873
- Her appearance remained unchanged after three hundred years, consistent with the solidified life form of a Level 6 Wizard. 681
- During the Blood Sacrifice experiment, detection runes appeared in her pupils, turning her left eye brilliant gold and her right eye deep blue. 790
- Again wore her silver-gray hair in a ponytail when joining the later confrontation with alien forces. 938
Personality
Viola is sharp, poised, and highly transactional. She considers equal exchange fundamental to dealings between wizards and readily negotiates knowledge, resources, or services when she sees value in a deal. 107 562
Behind her cultivated elegance is a genuine fascination with physical and psychological pain, especially the internal struggle of wizards confronting fear, despair, or temptation. She treats this interest as both a source of personal enjoyment and a subject of serious study rather than allowing it to override her judgment. 199 200
She openly admitted that she remained on the Frostfire Plane partly to witness the despair and suffering of wizards during the coming battles. She also explained that her initial interest in helping Benjamin included the prospect of seeing Amy and his other companions suffer upon recognizing the disparity between their abilities and his. Benjamin nevertheless acknowledged that she had taken good care of him and had not harmed other wizards' interests through these tastes. 200
She is playful and frequently teases Benjamin, but is also protective of him and respects the boundaries around his private knowledge. Her concern becomes especially apparent where Starfall is involved: she prepared emergency measures for Starfall's dangerous Catalysis and reacted furiously when Starfall lost her body. 216 441 449 790
Though her initial response to crises can be ruthless and data-driven, Viola is capable of trusting Benjamin's judgment when his insight conflicts with her own analyses. During Starfall's Living Plane crisis, she withheld an annihilation strike and focused on stabilizing the restraint arrays after Benjamin asked her to wait. 445 447
Viola considers Benjamin's extreme isolation in research unhealthy and has urged him to maintain ordinary social relationships rather than spending centuries at a time in seclusion. 862
Her usual irreverence does not prevent her from showing respect when appropriate. Upon recognizing the Fate Wizard accompanying Starfall, she set aside her casual manner and bowed formally. 956
Abilities & Skills
Law of pain
Viola's primary law allows her to inflict, perceive, store, transfer, and exploit pain as a source of power and understanding.
- Chose pain over the more straightforward Life rules as her core advancement path. 237
- Used pain to disrupt the Living Frostfire Plane's rhythm and control of its own rules, creating a feedback cycle that deepened her law comprehension. 213 214
- Can solidify her law onto other objects or attacks. During the Frostfire campaign, she enhanced the Ship Plane's cannons so that their strikes inflicted greater pain without increasing their direct destructive force. 214
- Can store pain and transfer it to another person. 367
- Expanded the conceptual scope of pain to encompass negative emotions, including frustration, jealousy, anxiety, despair, reluctance, and shame. 731
- Her power system converts negative emotions into strength; even her unhappiness at a temporary loss of power could restore that loss once absorbed. 773
- Pain enhances not only her power but also her mental agility, learning ability, and other capacities, whether the suffering originates from enemies or from herself. 731
- Changed the anchoring target of her Law of pain to Benjamin, which she said improved her research efficiency. 750
- Can use pain as a spatial anchor. After Benjamin injured an otherwise imperceptible enemy, she used the pain from his strike to cross the void from the Purgatory Sulfur Plane and reach the battlefield. 708
- Can incapacitate opponents by inflicting pain severe enough to distort their normal behavioral patterns. 385 386
- Used her law to resonate with and infiltrate a Plane Barrier, exploiting the Octopus-folk's terror and pain to interfere with their control of the Plane Origin. 752 756
- Can deploy a Law Solidification Domain that absorbs and converts hostile attacks, fear, and despair into power. She used it to neutralize simultaneous attacks from eight Level 8 Octopus-folk. 758
- Can condense a gray-white spear from pain itself, inflicting overwhelming agony without the target perceiving a conventional energy impact. 758
- Can deliberately endure damage to convert the resulting pain into escalating combat power. Against Gis's Decay Domain, repeated severe injuries empowered her until she could expand her domain, heal, and defeat him. 867
- Her ability to gain strength from suffering made her an especially suitable prospective countermeasure against Spatial Fold Beasts, whose mirroring ability ordinarily makes them extremely difficult to defeat. 878
- Her prolonged-combat growth depends on surviving the initial damage; Benjamin noted that, under suitable conditions and provided she was not instantly killed, her rate of strengthening during battle could exceed his own. 755 873
- Can apply a gentler aspect of her law through precise guidance, buffering, and soothing. This helped keep the damaged Restraint Arrays functioning during Starfall's Living Plane crisis. 446
- As a Level 7 Wizard, spread her Law of pain across an entire battlefield, seeping gray-white light into angels' consciousness to slow their movements and create openings for her companions. 945
Potion-Making
Viola is a renowned potion maker and a Potions Department master. 199 681
- Created the pain Potion Series, enhancement potions that impose intense pain on the consumer. 199
- The pain caused by her potions cannot be bypassed through spells or techniques. 199
- Recognizes the commercial and strategic value of enhancement technologies, including Benjamin's aptitude and mental-power research. 329 791
- Her pain Potion Series remained a scarce commodity in Star Ring Federation trading houses, capable of earning considerable resources from only a few batches. 731
Biology and Life Research
Her understanding of pain is closely connected to her biological expertise and analysis of life. 199
- Became a dual genius of the Biology School and pain school. 199
- Understands the risks and research value of Living Planes and spiritual lifeforms. 441 449
- Assisted Starfall's Living Plane research and acted as an intermediary between Starfall and Benjamin. 387 400
- Investigated the beneficial effects of Benjamin's Imaginary Element on organisms and its possible applications in potion cultivation, bringing the material to Starfall for further study. 384
- Rapidly analyzed and improved Benjamin's modification design for the Nest creature, demonstrating exceptional research intuition. 622
- Recognized the research and commercial value of Benjamin's Blood Sacrifice Method after it substantially improved her mental power. 790 791
- Volunteered to research the Level 9 Creation known as Infinite Energy, intending to share the resulting technological discoveries with Benjamin. 903
- During the battle against the Parasite, inferred that consuming a third of a plane's volume might have allowed it to acquire a third of the Plane Origin, explaining its extraordinary energy reserves. 944
Planar Warfare and Intelligence
Viola is an experienced planar-war participant with strong practical knowledge of the Chaotic Void and foreign-plane campaigns. 166 167
- Guided Benjamin through the junction point and planar-conquest registration process. 164
- Led lower-level wizards during the Frostfire Plane campaign and personally engaged a Level 4 Lava Giant. 175
- Severely wounded and suppressed the Level 4 Lava Giant commander, then awarded Benjamin the largest share of the spoils in recognition of his contribution to the squad's victory. 176
- Led the Blood Raven hunting squad during Noren Workshop's war against the Tower of Silence and Chaos Cult. 491 492
- Identified the Reflected Dimension as one of Wizard Civilization's three principal enemies and recognized its creatures as a serious threat. 709 710
- Explained that disrupting the survival instinct within life force could injure Reflected Dimension creatures, while locating them remained the greater difficulty. 709
- Served as logistical support during Benjamin's planar war, monitoring developments across the target plane and intervening against the suspected Reflected Dimension creature. 708
- Can fuse her domain with a Plane Origin and extend her consciousness through it, as demonstrated while assisting operations from Benjamin's Purgatory Sulfur Plane. 693
- Converted target-plane coordinates into navigational parameters usable by the Plane Origin during the expedition for her future Wizard Tower foundation. 751
- Interrogated an Octopus-folk commander for Multi-Race Alliance coordinates and assessed the broader military implications of their Level 9 assets. 762
- Experimentally determined that a wizard covered in the residual spatial imprint of a Spatial Fold Beast can enter another projected battlefield without attracting a new beast. 873
- Participated in operations against the foothold planes of advanced civilizations after reaching Level 7. 938
Research Aptitude and Knowledge Development
- Her early Level 6 advancement left her with strong pain-law knowledge but severe deficiencies in other fields; Clark assigned her practical work to turn her realm into well-rounded strength. 224
- By the lineage gathering, her accumulated strength had surpassed that of ordinary Level 6 Wizards and was moving toward the elite tier. 373
- Benjamin later judged that she had completely filled the knowledge gaps caused by her rapid advancement in a little over a thousand years. He regarded her mastery of the obscure Law of pain through unaided insight as genuine genius. 621
- Clark explicitly described her as an exceptional genius, without the qualifications attached to his assessment of Benjamin's research ability. 731
- While she was still Level 6, Benjamin expected her eventual Level 7 advancement to place her in the elite tier. He considered her pain-driven growth especially difficult to reproduce through a fixed Magic Array. 887
Equipment / Items
- pain Potion Series — Viola's enhancement-potion line, whose effects are inseparable from extreme pain. 199
- Soul Ascension Potion — Consumed during the Frostfire Plane battle to force her rapid advance from Level 3 to Level 6. 214
- Plane Annihilation and Binding Devices — Emergency devices prepared to restrain or destroy Starfall's Living Plane if its Catalysis became uncontrollable. 441
- Blood Sacrifice Array — Benjamin used this array and three Level 6 Viola clones in an experiment intended to improve high-level wizard aptitude. Instead, it increased her mental power by nearly thirty percent, with no apparent instability in her soul origin. 790 791
- Potion Pouch — Carried at her waist during the expedition for her Wizard Tower foundation, filled with pain Potions she had personally brewed. 751
- Infinite Energy — A Level 9 Creation seized by Benjamin from the Octopus-folk. Benjamin agreed to lend it to Viola for research in exchange for access to her resulting discoveries. 762 903
Relationships
- Benjamin — Her junior brother, mentee, research partner, and frequent target of teasing. She has guided him through planar warfare, covered for him after a battlefield incident, and repeatedly cooperated with him in research and conquest. She later fought beside him in support of Clark's marriage alliance and coordinated with him during the Chaos Interlayer crisis. Their later cooperation included confronting the Parasite and fighting its accompanying angels. 190 199 750 790 864 873 944 945
- Clark — Her mentor. He recognizes her talent, supervises her development, and has repeatedly pushed her to accumulate the knowledge and infrastructure her rapid advancement initially lacked. Viola identifies herself as his chief disciple. 199 224 731 867
- Amy — An old friend who introduced Benjamin and Victor to Viola while seeking intelligence and cooperation opportunities. Viola and Clark later intervened when Benjamin struggled with the news of Amy and Victor's deaths. 107 227
- Starfall — Close friend and fellow high-level wizard. Viola acts as a mediator and assistant in Starfall's research, while also preparing to stop her if her Living Plane project becomes catastrophic. She celebrated Starfall's Level One Training Agreement with an embrace and later warmly welcomed her arrival alongside the Fate Wizard. 387 441 449 451 956
- Angelo — A junior wizard whose talent earned Viola's recognition; she introduced him to Benjamin. 338
- Augustine — Allied Level 6 Wizard during the Frostfire Plane campaign; the two intensified their assault on the Living Plane after Viola's advancement. 214
- Castillo — Clark's wife and a Level 7 Wizard of the Scarlet Brood. Castillo treats Viola with familiar affection, while Viola addresses her as Mistress and supported the marriage alliance against Azrael's faction. 802 867 883
- Azrael — A Level 7 decay-law wizard who opposed Clark and Castillo's marriage. He recognized that Viola's Law of pain would be particularly effective against Spatial Fold Beasts and sought to exploit that quality in his Death Relic scheme. 802 878
- Gis — Azrael's chief Level 6 disciple and a Law of Decay user. Viola defeated him in the first formal duel between Noren Workshop and Azrael's faction. 867
- Augusta — Allied wizard who fought alongside Viola and Benjamin against the Parasite's enormous main body. 944
- Fate Wizard — Arrived with Starfall. Viola recognized his significance after confirmation from Benjamin and greeted him with a respectful bow. 956
Story Role / Major Arcs
Initial Cooperation with Benjamin
Amy brought Benjamin and Victor to Viola in search of intelligence and opportunities. Viola initially demanded an equal exchange, but Benjamin's self-created potion—capable of slightly improving a wizard's Spirit Sea, soul purity, and aptitude—convinced her to cooperate. She agreed to provide local-force intelligence and help establish an intelligence network. 107 108
They settled on a referral fee of twenty-five doses of potion for each wizard she introduced, with Viola undertaking to help the arrangements succeed. Afterward, she contacted Mok and offered an introduction to Benjamin's group for two doses of potion. 108
Frostfire Plane Campaign
Viola served as Benjamin's senior and guide during the conquest of the Living Frostfire Plane. She led combat wizards in battle, protected Benjamin's group, and helped conceal his killing of two enemy wizards. 167 175 190
During the fighting against the Lava Giants, she engaged and suppressed a Level 4 commander while Benjamin's defenses and wide-area attacks helped the squad defeat the surrounding force. She recognized Benjamin as the greatest contributor and awarded him most of the Level 2 Lava Giants and part of the Level 1 corpses. 175 176
When Augustine prepared to take the Ship Plane away to collect thirty thousand reinforcements, Viola informed Benjamin that those remaining would temporarily lose their strongest commander, communications relay, and route of retreat. She chose to remain, regarding the dangerous period as an opportunity to observe suffering and despair. 200
Her Law of pain became central to the campaign against the Living Plane. By making the plane experience pain and receive its torment in return, she used its feedback to comprehend her law and ascend from Level 3 to Level 6. 213 214
Post-Advancement Development
Because her jump to Level 6 gave her realm without equivalent broad knowledge outside the pain Law, Clark made her continue working and accumulating experience. Over time, she expanded and deepened her law control, joined the Elite Combat Unit, and became recognized as a high-level wizard. 224 282 338 373
Her membership in the Elite Combat Unit allowed her to receive high-ranking wizard treatment and apply to shorten her mandatory rest period. She also exchanged accumulated high-level Military Merit for additional freedom to return to the battlefield sooner. 338
By the time she visited Benjamin during his Nest-modification research, he considered the gaps from her rapid advancement fully repaired. Her independent mastery of pain law led him to regard her, rather than himself with his external cultivation advantages, as the one who truly deserved the description of genius. 621
Fantasy World and Benjamin's Probe
Within the Fantasy world, Benjamin encountered a version of Viola presented as Amy's aunt and a graduate of his university. Her distinctive delight in psychological suffering led him to suspect that she was a real wizard trapped in the world rather than an invented figure. 348
At a beach-cleanup charity event, Benjamin tested her with a sudden feigned punch before pretending to remove a leaf from her hair. Viola instinctively evaded with a precise, trained movement and withdrew in alarm. The combination of her characteristic behavior and retained combat reflexes convinced Benjamin that she was a True Person whose supernatural powers had been suppressed. 349 350
Starfall's Living Plane Crisis
Viola brought Benjamin into contact with Starfall and later helped manage the dangers of Starfall's attempt to animate an entire plane. When Starfall's Catalysis endangered her life and plane, Viola prepared annihilation and binding devices with Benjamin as an emergency measure. 387 400 441
When the Living Plane's resistance began destroying the restraint arrays, Viola attempted to activate an annihilation attack and was injured while manually operating an array. Although initially furious at Benjamin's refusal to strike, she ultimately trusted his analysis and delayed the attack while maintaining the restraints. 445 447
Her shift from forceful suppression to precise energy guidance, buffering, and soothing helped the badly damaged restraints continue functioning. Clark later credited her restraint and timely tactical adjustment with preventing an outcome in which the newborn consciousness might have collapsed or become uncontrollably frenzied. 446 449
After the Star Ring Federation approved the newborn plane's instruction and granted Starfall a Level One Training Agreement, Viola embraced her friend in celebration. 451
Wars and High-Level Conflicts
Viola participated in Noren Workshop's war against the Tower of Silence and Chaos Cult, later providing Benjamin with intelligence on opposing wizards and battlefield threats. 450 507
She led the Blood Raven hunting squad after the opposing factions escalated from reconnaissance to systematically hunting Coalition personnel. 491 492
During the war, she and Benjamin learned that Clark studied all Laws and sought instruction in his method of understanding new Laws through combinations of familiar fundamentals. They also helped him establish his connection to the Animated Plane before he became its core consciousness and used its authority to halt destructive forces on the battlefield. 481 535
As a Level 6 Wizard, she confronted threats from the Reflected Dimension and the Multi-Race Alliance. She recognized Reflected Dimension traces, suppressed eight Level 8 Octopus-folk, and obtained intelligence on a Multi-Race Alliance stronghold. 709 710 758 762
When Benjamin encountered an otherwise imperceptible enemy during the Tentacle Tree Plane campaign, Viola used the pain caused by his strike to reach the battlefield and force the creature into perceptible range. Unable to capture it before it escaped, she killed it and subsequently identified it as likely originating from the Reflected Dimension. 708 709
Building a Wizard Tower Foundation
After abandoning her former practice of deliberately maintaining poverty, Viola sought an unclaimed plane as the foundation for her future Wizard Tower. She hired Benjamin and his forces to conquer it while preserving its ecology for future research, production, and resource cultivation. 731 750 751
The contract called for five billion low-level Military Merit and a copy of the plane's knowledge. Benjamin selected the Tentacle Tree Civilization for the occupation campaign rather than the more destructive Black Giant Legion. 750
During the conquest of the Purgatory Sulfur Plane, Viola infiltrated part of its Plane Origin through the Law of pain and faced eight Level 8 Octopus-folk. After the Octopus-folk's defeat, she asserted ownership of the plane and negotiated the submission of its planet-wide Plant-folk collective, intending to use them as valuable research assistants. 756 758 763
Her interrogation also revealed the coordinates of a Multi-Race Alliance stronghold permanently defended by more than a hundred Level 8 creatures. She judged it beyond their ability to conquer and proposed reporting the coordinates to the Star Ring Federation for a substantial intelligence reward. 762
Construction of her Wizard Tower remained unfinished when Clark later questioned her. Viola cited expensive materials and the expansion of her industries, but Clark insisted that she prioritize the tower's plane-level feedback array because spiritual-power growth was the principal remaining obstacle to her advancement. 773
Blood Sacrifice Method Research
Benjamin summoned Viola to test a Blood Sacrifice Array using clones modeled after her. The experiment was intended to improve the aptitude of high-level wizards, but instead substantially increased Viola's mental power. 790 791
Viola immediately recognized the method's value to Level 6 through Level 8 wizards, whose advancement depends heavily on increasing mental power rather than aptitude. She encouraged Benjamin to develop its commercial applications as separate products. 791
Throughout the experiment, she deployed dozens of detection spells to analyze its effects. Afterward, she reported an increase of nearly thirty percent and no apparent hidden danger or instability in her soul origin, describing the added power as equivalent to what she could have cultivated through meditation. 790
Clark and Castillo's Marriage Challenge
Viola accompanied Clark, Benjamin, and their allies into Crimson Court territory when Azrael's faction challenged Clark and Castillo's marriage alliance. Though she initially framed the journey as an ordinary marriage arrangement, she readily prepared to fight in support of her mentor's side. 802 864 865
As Noren Workshop's first combatant, Viola volunteered to face Gis, Azrael's chief Level 6 disciple. She deliberately endured his Decay Domain until the pain it inflicted empowered her Law Solidification Domain beyond his ability to resist, then defeated him with a decisive kick. 867
After the conflict, Viola met Benjamin at the Teleportation Array and hurried him to Clark and Castillo's wedding. They attended the garden ceremony, where the couple exchanged the bracelets tied to their old promise and transformed them into Wizard Artifacts. 883
Chaos Interlayer and Death Relic Incident
After the Duel Arena's spatial runes collapsed, Viola independently defeated her opponent within the resulting projected battlefield. She then tested a method of using a Spatial Fold Beast's residual imprint as camouflage, allowing Benjamin and herself to safely enter other isolated battlefields and assist their allies. 873
Azrael had originally considered Viola's pain-based power the key to defeating the Spatial Fold Beasts and used the crisis as part of his lineage's plan to seize a Death Relic. Benjamin's unexpected intervention instead altered the outcome and gave their group coordinates for a future return to the Chaos Interlayer. 878
Infinite Energy Research Arrangement
After Benjamin recovered a Level 9 Creation called Infinite Energy from the Octopus-folk, Viola immediately volunteered to study it rather than allow the artifact to be lent outside their circle. Benjamin accepted her proposal, with Viola agreeing to provide him copies of all resulting research findings. 903
Level 7 Operations and the Parasite Battle
After reaching Level 7, Viola joined a confrontation with alien forces while her own side was primarily dealing with the foothold planes of advanced civilizations. She told Benjamin that those operations did not currently require their main fighters, allowing her to come investigate the developing situation. The combined pressure of three Level 7 Wizards overwhelmed that of more than a hundred Level 8 alien lifeforms. 938
Viola, Benjamin, and Augusta subsequently confronted the Parasite's main body, which occupied a colossal mountain range despite being a Level 7 creature. Its enormous reserves allowed it to restore its defenses and regenerate while expanding. Viola inferred that its consumption of a third of the plane's volume might have given it access to a corresponding portion of the Plane Origin. 944
During the continuing battle against the Parasite and other angels, Viola blanketed the battlefield with her Law of pain. Its influence slowed the angels' movements and created openings for her companions. The fighting continued for another six months, leaving angelic corpses, broken wings, and armor scattered across the battlefield. 945
Reunion with Starfall and the Fate Wizard
Viola waited for Starfall's arrival and greeted her with an unusually bright smile and an embrace. On noticing the Fate Wizard accompanying her, Viola sought confirmation from Benjamin, then bowed respectfully. After the greetings, she eagerly invited Starfall and Benjamin to see something she believed would interest them. 956
Trivia
- Viola's unusually effective money-making ability was already notorious when she was a Level 2 Wizard. 237
- Despite being able to earn enough to purchase a plane, she intentionally sold discovered plane coordinates and remained poor to cultivate pain-driven power. 731
- She is capable of maintaining a flawless, refined public demeanor even when experiencing strong excitement, cruelty, jealousy, or anger. 199 710
- She has threatened Benjamin by joking that she would bite him to death. 713 622
- She actually bit Benjamin on the head after learning that he had entered the Fate School while still Level 5. 621
- Her Law of pain is so compatible with certain forms of damage that she considered Gis's Law of Decay “exactly the kind of law” she liked to face. 867
- Happiness briefly reduced her pain-derived enhancements, but her displeasure at losing power was itself absorbed and restored the loss. 773
- When shown the clones prepared for the Blood Sacrifice experiment, she teased Benjamin about making dolls of her and suggested that any future versions should be shorter, while expressing confidence in the rest of her figure. 790
- When Benjamin proposed discussing a matter after his investigation into a Wonder, Viola jokingly responded by asking whom they were going to kill. 903