Cow Girl
The Cautious DND AdventurerContents
- 1Biodata
- 2Power Progression
- 3Background / History
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Great Axe Combat
- 6.2Heroic Luck
- 6.3Judge Powers
- 6.4Guardian Abilities
- 6.5Perception and Survival Skills
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Ranch Training Arc
- 9.2Border Town Defense
- 9.3Musashi Province Campaign
- 9.4Guardian Cow Girl
- 10Notable Quotes
Biodata
| Feature | Details |
|---|---|
| Name | Cow Girl (奶牛妹) 90 |
| Alias(es) | Aisha; Cowgirl; Dairymaid 94 99 100 |
| Species/Race | Human 100 |
| Gender | Female |
| Age | 19 708 |
| Affiliation | Lin Yun's party; the Ranch 104 255 |
| Occupation/Role | Ranch worker; adventurer; Judge; later Guardian 95 100 708 |
| First Appearance | Chapter 90 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Level 1 Judge | 100 | Gains Heroic Luck (+1 to all saving throws and AC), Power Attack, 9 HP, and Judge training. |
| Level 7 Judge | 255 | Reaches 49 HP; gains Zealous Judgment, Calm Fury, team-feat benefits, and Judge spells up to 3rd Circle. |
| Level 11 Judge | 293 | Reaches 101 HP after sixty days of training with Lin Yun. |
| Level 16 Guardian | 708 | Acquires the defensive mythic Guardian class. Her recorded attributes are Strength 22, Agility 11, Constitution 16, Intelligence 10, Perception 18, Charisma 18, and 131 HP. |
Background / History
Cow Girl and Goblin Slayer grew up together in the same remote frontier village and were inseparable as children. After teasing him about never having visited town, she left with her uncle—the Ranch owner—following an argument. Less than half a day later, Goblins destroyed the village, killing the men and brutalizing the women; Goblin Slayer survived by hiding in a cellar. Cow Girl came to blame herself for leaving and for the fate of Goblin Slayer's family. 90
Her uncle raised her at his Ranch after her biological father died. The trauma left her withdrawn and extremely insecure; for a long time, he was nearly her only regular contact. 93 271
Lin Yun's arrival gives Cow Girl a path beyond the Ranch. He recognizes her strength, high Perception, and potential for divine training, persuading her to face her fear of Goblins and become an adventurer. She accepts, retrieves her uncle's old Great Axe, and begins training as a Judge. 93 94 99
Appearance
Cow Girl is a red-haired young woman with a notably strong, full figure. Initially, she appears unkempt and habitually lowers her head enough to hide her eyes; combat clothing, tied-up hair, and a helmet give her a far more composed appearance. 90 96 97
- Scarlet, waist-length hair; she later grows it longer and tucks it into her armor during battle. 96 687
- Usually wears a helmet modeled after Goblin Slayer's. 97
- Favors heavy armor and carries a Great Axe.
- When not armored, she adopts modern-style clothing, including long-sleeved shirts and skirts. 380
Personality
Cow Girl is initially timid around crowds and strangers, but is also intensely curious about the wider world beyond the Ranch. Her early trips into town leave her nervous and stiff, yet she gradually becomes able to communicate and train alongside experienced adventurers. 94 95 105
She is fiercely loyal to Lin Yun, viewing him first as a protective older-brother figure and later serving as his devoted bodyguard. Her protectiveness can become volatile when others insult or threaten him. 97 301
In combat, Cow Girl is decisive and increasingly ruthless toward confirmed enemies. Her caution can turn into immediate violence when she believes a threat is present, reflecting both her training and the lasting effect of her past. 315 398
Abilities & Skills
Great Axe Combat
Cow Girl possesses exceptional physical strength and quickly develops into a formidable two-handed-weapon fighter.
- Proficient with simple weapons, several bows and crossbows, Battle Axes, and Great Axes. 99
- Her initial Level 1 attack bonus with her masterwork Great Axe is +6 before Power Attack. 100
- During early sparring, she disarms Lin Yun and cuts his thigh despite her inexperience. 100 101
- A Barbarian Great Axe user teaches her practical combat techniques during her adventurer training. 105
- Later kills a Wind Dragon with a single decapitating strike. 648
Heroic Luck
Her Story Feat, Heroic Luck, grants a +1 bonus to all saving throws and AC. Lin Yun considers it an unusually protagonist-like ability. 100
- Contributes to her repeated escapes and unlikely combat outcomes.
- Lets her evade attacks in situations that should be difficult even in full armor. 285
- Remains a defining factor in her combat reputation and survivability. 620
Judge Powers
As a Judge, Cow Girl channels divine power through Judgments and receives special benefits from team feats.
- Justice — enhances her attack accuracy; she uses it during training against Lin Yun. 101
- Double Judgment — from Level 8 onward, she can maintain two Judgments at once. 619
- Retribution — increases her damage output. 619 620
- Purity — grants a +3 sacred bonus on saving throws, doubled against disease, curses, and poison. 619
- Protection — grants a +3 sacred bonus to AC. 619
- Zealous Judgment — once per day, treats her Judgment as three levels higher. 255
- Can imbue her weapon with Holy Ice or temporary mithril-like potency. 219 284
- Her documented Judge spell list includes Guidance, Light, True Strike, Shield of Faith, Hold Person, Shield Other, Flame Strike, and Righteous Zeal. 255 619
Guardian Abilities
At Level 16, Cow Girl gains the mythic Guardian class to improve her ability to protect herself and adjacent allies. 708
- Instant Block — spends Mythic Power as a reaction to increase her or an adjacent ally's AC, impose disadvantage on an attack, and counterattack after a successful block. The counterattack ignores damage reduction. 708
- Armor Force — strengthens the defensive value of her armor. 708
- Firm Mind — improves Perception saves against psychic magic and can reflect a successfully resisted effect back as a stun. 708
- Immortality — prevents age-related stat penalties and death from old age; she can retain her current appearance while her mental attributes rise with age. 708
Perception and Survival Skills
Cow Girl has unusually high Perception and a broad skill set shaped by life on the Ranch. 94 99
- Skilled in Athletics, Nature, Riding, Animal Handling, Insight, Perception, and Survival. 99
- Possesses monster-lore capabilities that help identify creatures. 351
- Uses traps effectively against pursuing Drow and their mounts. 285
Equipment / Weapons / Items
- Great Axe — inherited from the Ranch owner; initially a masterwork weapon maintained and sharpened by Lin Yun. 93 96 100
- Adamantine Great Axe / Storm Axe — absorbs the souls and weapons of the Thunder Beast brothers, gaining a storm-themed appearance and power. 383
- Thunder Roar Great Axe — later documented with Thunder Roar and Bane enchantments; Cow Girl can alter its Bane target to undead. 521
- Modified Breastplate — Lin Yun refits the armor prepared by her uncle to suit her. 96
- Helmet — modeled after Goblin Slayer's helmet; reduces unwanted attention and helps her feel safer in public. 97
- Swift Mithril Armor / Swift Full Plate Armor — her primary heavy armor, later paired with Justice Armor to summon it from a pocket dimension. 141 274 380
- Storage Ring — carries her armor and weapons for rapid deployment. 274 277
Relationships
- Goblin Slayer — Childhood friend from the destroyed frontier village. Her guilt over leaving him behind shapes much of her trauma and her decision to fight Goblins. 90
- Ranch Owner — Her uncle and adoptive guardian, a former adventurer who raised her after her father died. He is deeply protective of her and keeps adventuring equipment for her safety. 93 271
- Lin Yun — Mentor, protector, party leader, and later husband. He guides her class change, equipment, training, and advancement; she acts as his bodyguard and answers his call to battle without hesitation. 93 271 277 301
- Barbarian — A fellow Great Axe user who teaches Cow Girl combat techniques during her early adventurer training. 105
- Silly Big Girl — Companion and fellow fighter; Cow Girl coordinates with her in multiple battles and protects her when she is injured. 616 620
- Warrior Girl — Combat companion who fights alongside Cow Girl against Youkai and Dragons. 382 648
Story Role / Major Arcs
Ranch Training Arc
Cow Girl emerges from isolation at the Ranch after Lin Yun recruits her to confront the Goblin trauma that has controlled her life. She receives refitted armor, trains with adventurers, and learns to fight with her Great Axe. 93 96 104 105
Border Town Defense
She becomes an increasingly important member of Lin Yun's team during conflicts with Drow, cultists, and magical monsters. She uses Judgments to break the Drow magician's Stone Skin, severs its giant hands, and deploys traps against reinforcements. 219 284 285
Musashi Province Campaign
After traveling with Lin Yun into a new world, Cow Girl serves as his armored bodyguard and frontline executioner. She fights Youkai, Thunder Beasts, undead Wolf Youkai, and Naraku's servants, frequently delivering decisive axe strikes. 293 301 383 521 638
Guardian Cow Girl
By Level 16, Lin Yun builds her toward self-defense through the Guardian class, though her feat selection remains heavily offense-oriented. Her development marks her transition from a frightened Ranch resident into a combatant capable of holding a battlefield alone. 620 708
Notable Quotes
“Lord, please give your orders.” 277
“Since we've confirmed it's an enemy, we must cut the grass by the roots.” 315