Emperor's Tomb Mountain Range.
"What the hell is that thing? Its attacks hit so hard. It feels even fiercer than the Black Tide—it's chasing me and gnawing on me!"
"These bugs have pretty high magic resistance. It took three fireballs to kill one. Looks like melee builds are finally about to rise in the meta. This sucks. I hope melee stays at the bottom of the barrel forever, and us mages remain the true kings of the meta."
"Rolling Thunder is pretty fun. Just line up with your buddies, switch to Raging Thunder form, and roll forward. The only downside is that we're kind of squishy."
As the rampaging Insect Tide attacked the Evil Eye Tower, insectoid warriors on both flanks of the main front line crossed the border of Phantom Swamp and entered the Emperor's Tomb Mountain Range.
They devoured every resource in their path.
During this time, the Insect Tide made its first contact with players exploring outside their base.
To the players, the frenzied insectoid warriors were no different from the Black Tide's evil creatures.
The insectoid warriors had yet to evolve any abilities that could counter Origin Source traits. Though savage when facing players, they had no effective means of fighting them and could only rely on their numbers.
The happiest players were undoubtedly those who had chosen melee Astral Vein combinations.
The Terror Black Tide had already spawned countless evil creatures that were difficult to kill without elemental damage. Melee players had no advantage against them, unless they paired their builds with a Monster Soul that dealt elemental damage.
For example, Raging Thunder could imbue attacks with lightning, while Inkflame could imbue them with fire.
But pairing a melee build with a mage-type Monster Soul would inevitably weaken the player's physical attributes.
Against the