Biodata
| Feature | Details |
|---|---|
| Name | Anna (安娜) |
| Alias(es) | Aunt Anna |
| Species/Race | Human; later awakened the Holy Light Judgment Angel bloodline 265 266 |
| Gender | Female |
| Affiliation | Calvinde Family; Leviathan crew; Star Realm Commercial Trading Company 51 327 |
| Occupation/Role | Former Head Maid of Calvinde; Leviathan Treasury Minister; Ian's personal steward; President and warehouse manager of the Star Realm Commercial Trading Company 51 99 327 |
| First Appearance | Chapter 51 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Ordinary human / Head Maid | 51 | A Calvinde household survivor who had lost an arm during the war; she had not yet become an Extraordinary. |
| Living Skin symbiote host | 93 99 102 | Received the Holy-aligned Living Skin. Feedback essence restored her missing left hand, rejuvenated her body, and returned much of her confidence and charisma. |
| Body Enchantment and Fighter class | 102 122 | Received a medium-sized Spirituality Activation Magic Pattern and later possessed both Body Enchantment and the Fighter profession, giving her a foundation comparable to low-sequence Extraordinaries. |
| Awakened Spirituality / Mind Wizard | 143 144 | Awakened unusually strong, tenacious Spirituality with a Holy inclination. Chose the Mind Wizard Extraordinary Sequence because it had no attribute restriction and suited her mental strength. |
| Holy Light Judgment Angel bloodline, Sequence 8 | 265 266 | The Blood Grail transformed her body and soul, elevating her to Sequence 8 and allowing her Angel bloodline and Mind Wizard powers to complement one another. |
Background
Anna served as the Head Maid of the Calvinde household and cared for Ian and Rebecca from their childhood; both call her “Aunt Anna.” During the war that devastated the family, she lost an arm and aged prematurely from hardship, though she continued to care for Rebecca without complaint. 51 55 265
After reuniting with Ian aboard the Leviathan, Anna became one of the surviving Calvinde retainers under his protection. Ian gave her the Living Skin, a symbiotic wondrous item with traces of Holy Power, and fed it essence until it restored her left hand. The symbiosis also made her appear progressively younger. 93 94 99 102
Body Enchantment accelerated the Living Skin’s growth and caused a pair of small white wings to emerge from her back. Although initially unsettled by the change, Anna adapted quickly and accepted that she could control the wings as naturally as her own limbs. 122
Anna later awakened her Spirituality with a high-grade Awakening Potion. Her Spirituality tested as Holy-leaning but uncontaminated; after considering Battle Mage and Mind Wizard, she chose the latter as the profession best suited to her Spirituality and Will. 143 144
The Blood Grail later identified a Holy Light Judgment Angel bloodline within Anna. Its subsequent transformation elevated her to Sequence 8, reshaped her appearance, and seemingly caused the Living Skin to burn away or fully merge into her body. 265 266
Appearance
Anna was originally a thirty-five-year-old woman whose war injuries and exhaustion made her appear decades older. After receiving the Living Skin and later undergoing bloodline evolution, she became markedly younger and eventually took on an otherworldly, angelic appearance. 51 102 266
- Initially had a missing left arm from the war; it was fully restored through the Living Skin. 51 99
- Her first wings were white, highly retractable, and covered in thin overlapping scales; when folded, they could pass for a white cloak. 122 144
- Following her Angel bloodline transformation, her wings became large and golden with intricate feather patterns. 266
- Her transformed body has fair, faintly luminous skin, star-like eyes, and an elegant, noble bearing. 266
- Wears custom knight armor when entering combat and carries a bone sword and Alchemy Flintlock. 159
Personality
Anna is deeply protective of the Calvinde family, particularly Rebecca. Even after losing an arm and enduring the family’s collapse, she continued looking after Rebecca and supported her attempts to recover emotionally. 51
She is resilient and adaptable rather than power-hungry. Anna initially approached her wings and Spirituality with uncertainty, but accepted both changes and chose the Mind Wizard path based on personal suitability rather than raw combat potential. 122 144
Her formal, restrained manner gradually gave way to a more cheerful and talkative personality after her recovery. She is also decisive: she immediately tested her blood with the Blood Grail despite the uncertainty surrounding its results. 144 265
Abilities & Skills
Holy Light Judgment Angel Bloodline
Anna possesses an initially awakened Holy Light Judgment Angel bloodline from the Star Realm, granting exceptional Holy Light purity and elevating her to Sequence 8. 265 266
- Ascension Stair — A three-stage growth ability; its later stages are unlikely to be reached in the main world after only a single Blood Grail catalyst. 265
- Flame Impact — A Holy Light offensive ability. 265
- Starfire Blade — Forms a weaponized Starfire attack. 265
- Star Realm Grace — A healing and support spell. 265
- Holy Judgment Moment — A powerful composite spell for offense and defense; Anna prepared it against the Plague Bringer’s deathly power. 265 274
- Her Holy Light quality is high, but her lower sequence initially limited the total energy she could supply to major spells. 274
Winged Flight
Anna’s wings emerged through her Living Skin symbiosis and became more powerful after her Angel transformation. 122 143 266
- Can fly with agility and high speed, making her valuable for aerial reconnaissance and combat. 146 159
- Her wings are controlled as naturally as limbs and can retract behind her back. 143 144
- Her early combat experience in the air was limited; she was outmatched by a Bat-Winged Dragon’s physical resilience and nearly lost her Mind Shield in their first exchange. 159
Mind Wizard
Anna chose the Mind Wizard Extraordinary Sequence because it suits her strong, lively, condensed, and tenacious Spirituality without conflicting with her Holy inclination. 143 144
- Mind Blast — Direct mental attack. 159
- Mind Flame — Mental witchcraft attack. 159
- Mind Control — Attempts to influence another mind. 159
- Mind Shield — Mental defense; it protected her from a Bat-Winged Dragon’s tail strike before shattering. 159
- Mind Interference — Disrupts an opponent’s mental processes. 159
- Mind Link — A developing telepathic communication ability intended for diplomacy with humans and intelligent non-human races. 159
- Mental witchcraft is less effective against creatures with exceptionally strong Will or innate resistance, such as dragons. 159
Body Enchantment
After contributing Mind Wizard knowledge to the Book of the Knowledgable, Anna learned Forbidden Enchantment and became a Body Enchantment practitioner. 178
- Mastered several common small- and medium-scale Magic Patterns under Ian’s instruction. 178
- Practiced initially on Tieflings and later handled Body Enchantment work for Leviathan crew members. 178
- Led five newly trained Alchemists in performing basic Body Enchantment for Royal Knight Order officers and soldiers. 372
- Her early work was supervised by Ian, who reduced her fees while she gained practical experience. 178
Equipment & Companions
- Living Skin — Former Holy-aligned symbiotic organism that restored her arm, rejuvenated her body, and produced her first wings; it later disappeared or fully merged with her during Angel bloodline evolution. 93 99 266
- Custom knight armor — Worn during aerial combat. 159
- Bone sword — Carried as a melee weapon. 159
- Alchemy Flintlock — Carried alongside her sword. 159
- Spatial orb — A Holy Wind of Healing–imbued storage item entrusted to Anna for handling spoils; she can also use it for equipment enchantment work. 341
- Adventurer Team Warehouse Key — A Spirituality imprint allowing her to summon and manage the warehouse’s designated spaces. 327
- Gold Griffon — Selected a peak Sequence 7 Gold Griffon leader from a flock that showed an unusual attraction to her. 330
Roles and Responsibilities
| Role | Responsibilities |
|---|---|
| Leviathan Treasury Minister | Manages the ship’s treasury after recovering from her injuries. 99 |
| Body Enchantment practitioner | Performs and supervises Magic Pattern-based enhancements for Ian’s personnel. 178 372 |
| Warehouse manager | Holds administrative authority over the Adventurer Team Warehouse and its internal storage permissions. 327 |
| President, Star Realm Commercial Trading Company | Helped establish the company’s structure, ranks, responsibilities, and keyholder system; manages Ian’s private commercial enterprise. 327 |
| Holy Light equipment representative | Directed the initial sale and partner outreach for Holy Light enchanted equipment, attracting representatives of the Seven Major Churches. 330 |
Relationships
- Ian Calvinde — Her former charge and the person she helped raise as Calvinde’s Head Maid; he later became her protector, mentor, and lover. 51 144 412
- Rebecca Calvinde — A maternal caretaker and trusted companion. Anna helped raise Rebecca, supported her after the family’s fall, and remained close to her through both of their transformations. 51 55 122 266
- Lia — Fellow senior member of Ian’s household and the Leviathan crew; both assist with Ian’s broader territorial and commercial affairs. 266 327
- Gold Griffon — Her chosen aerial companion, a Sequence 7 peak flock leader. 330