白石镇
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Entity Info
Original Name:白石镇Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:127Chapters:45
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Context UptoCh. 50
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated1 week ago

Biodata

Feature Value
Name Whitestone Town (白石镇)
Affiliation Blizzard Kingdom; administered by the Kingdom Court Wizards 14 30
Occupation/Role Regional town and local center for Court Wizard investigations, trade, and wizard gatherings 28 30
First Appearance 2

Overview

Whitestone Town is a small, snowbound settlement in the Blizzard Kingdom. Its brick-and-stone architecture resembles a medieval European town, while a river runs through the settlement and connects to the grounds of Whitestone Manor. 10 13

The town takes its name from the White Stone Fruit, a magical plant that blooms and bears fruit after winter snow stops. The fruit is used in local food and drink, including Whitestone Fruit Wine and cheesy baked White Stone Fruit. 30

Layout and Landmarks

  • Town entrance — A man-high wooden fence and gate, beside a watchtower slightly taller than the surrounding homes. Night Watchmen can sound a horn to summon guards when danger is sighted. 10
  • Riverside Street / back-street river — A frozen river runs through town; Blue Water Flowers grow on its bed and are collected as meditation-method ingredients. 11 12
  • West Street Tavern — An old, long-running tavern frequented by regular drinkers. Its owner, Old John, disappeared amid the town's missing-person cases; after his death was confirmed, his son sold the tavern to Lady Jill to settle debts. 30 49
  • East Street — Site of a newer tavern backed by Sir Rayne and his residence. 31
  • Municipal Square Street — A central, centuries-old street containing homes built when the town was founded, including the White Ancestral Home at No. 18. 32 33
  • 56 Riverside Street — Chris Watson's residence and Matthew's base while in Whitestone Town; it was targeted by Old White's mutated body. 33 34
  • Whitestone Manor — A northwestern estate surrounded by a garden of red irises. Originally owned by the former town mayor, it was given to Lady Alsha after her arrival and serves as her residence and venue for wizard gatherings. 13 14
  • Eastern outskirts mine — A mine purchased by the Mining Brotherhood roughly half a year before the disappearance investigation intensified. 32
  • Winter Forest — A dangerous nearby region connected to Old Watson's disappearance and subsequent Court Wizard exploration efforts. 12 49 50

Administration and Security

Whitestone Town falls under the jurisdiction of the Blizzard Kingdom, a state ruled in practice by its Court Wizards; the Court Wizard Speaker is also the kingdom's king. 14 30

  • Lady Alsha — A Level 5 Court Wizard Staff Member responsible for the town's jurisdiction. She can issue internal commissions and authorize investigations. 30
  • Court Wizard investigatorsLink Watson's squad operates from the town while investigating disappearances and related threats. Matthew joins them as a Temporary Investigator. 12 30
  • Town HallLink and Anna use the Town Hall as their base while assigned to patrol and investigate in Whitestone Town. 12
  • Gate security — After the first Night Watchman's disappearance, the entrance is staffed by a replacement watchman and two additional guards. 13

Wizard Society and Trade

Wizards in Whitestone Town are openly recognized rather than concealed. The Blizzard Kingdom's Court Wizards function as its ruling body, and local wizard society includes Court Wizard personnel, noble wizards, independent practitioners, and visiting traders. 14 30

Lady Alsha's Exchange Meeting

Lady Alsha holds a wizard-only Exchange Meeting at Whitestone Manor once each month. Participants can exchange money, information, wizard tools, spells, meditation methods, potion recipes, and other valuables. 16 28

  • The standard meeting uses transparent identities and is mainly suited to common goods and information exchanges. 28
  • A higher-value anonymous auction is held every three months. 28
  • Magic stones are a preferred currency for high-tier supplies; a fully charged standard stone is worth approximately 1,000 Kingdom Gold Coins, although the exchange rate fluctuates. 29

History

Chris Watson and his daughter Tina relocated from Gemu Village toward Whitestone Town after nearby animals became unnaturally aggressive and began attacking the village. Chris considered the town safer because it had guards, and his late great-uncle had left him a residence there. 2 3

Matthew first entered the town with Chris and Tina on a snowy night. The streets were largely empty, though the tavern near the entrance remained active. That same night, one of the Night Watchmen disappeared without leaving traces, beginning a series of connected investigations. 10 11 12

The disappearance of the West Street Tavern owner, Old John, expanded the case. Investigators uncovered his debts, links to Sir Rayne, and information suggesting the Mining Brotherhood had connections within the town—including its purchase of the eastern-outskirts mine and allegations of human trafficking. 30 31 32

The case escalated when Old White—previously believed dead—attacked Riverside Street as a mutilated, regenerative mutant bearing the faces of missing townspeople. Court Wizard staff confirmed that all faces on the body matched people who had vanished from Whitestone Town within the preceding three months, though other missing persons remained unaccounted for. 34 35 36

Soon afterward, ritualistic killings emerged in and around town. Victims were found posed kneeling beneath trees with antler crowns and circular patterns painted on their backs; examinations consistently identified cardiac arrest as the cause of death. 47 48

Notable Residents and Visitors

  • Lady Alsha — Court Wizard officer and jurisdictional authority; resident of Whitestone Manor and organizer of the Exchange Meeting. 13 28 30
  • Link Watson — Court Wizard Investigator Squad captain leading local disappearance investigations. 30
  • Anna — Court Wizard investigator assigned alongside Link in Whitestone Town. 11 30
  • Chris Watson and Tina Watson — Former Gemu Village residents who moved into Chris's inherited house in town. 10 12
  • Lady Jill — Wealthy freight merchant who later purchases the West Street Tavern and commissions Court Wizard squads to explore the Winter Forest. 49 50
  • Jack White — Noble wizard of the White family whose activities at the White Ancestral Home were tied to Old White's mutation and the missing-person case. 33 36 38

Trivia

  • Whitestone Manor maintains a pleasant, constant temperature despite the winter conditions outside. 14
  • The river beside Whitestone Manor remains unfrozen even when the river within town is iced over. 13
  • The town's older districts, including Municipal Square Street, date back hundreds of years to Whitestone Town's founding. 33