Biodata

Feature Details
Name Yveta (伊威塔)
Alias(es) Yveta Augustus; King Yveta Arthas; Grand Viscount of Ambrose; Emperor 90 451 553
Species/Race Human; later attains weak godhood as the God of the Magic Net 467
Gender Male
Affiliation Arthas Kingdom; Holy Empire; Magic Net 451 467 553
Occupation/Role Wizard, territorial lord, King of Arthas, and Emperor 71 451 553
Status Active; travels toward the Heretic capital to pursue the force manipulating events from behind the scenes 559
First Appearance Chapter 3, “The Origin of Magic” 3

Power Progression

Stage / Realm / Level Chapter Notes
No recognized magical talent 3 An old witch initially judges him to possess no magical talent. 3
Wizard Apprentice 15 His Fire Dragon bloodline destabilizes his awakening; four attribute-balancing accessories resolve the imbalance and complete his advancement. 14 15
Six Sources of Magic 236 Acquires six extraordinary sources aligned with War, Heaven, Fire, Water, Destruction, and Lightning, bringing his magical pressure to a level feared by hundreds of people. 236
Official Wizard 265–267 The Six Imperial Stars manifest during his advancement. He forms a Spiral Tower and Magic Core, gains six strengthened Lifelong Magics, Rule-Based Deformation Curse qualification, and temporary Emperor Star Pulse enhancements. 265 266 267
Super Soul Palace 359 Completes a Super Soul Palace using a medium-sized world, granting effectively infinite mana; the Destruction Cloak evolves into the Eye of Destruction. 359
Great Wizard / Third Rank 367 His Soul Palace ascends through the Star Realm; with aid from the Gemini Princesses, he reaches Third Rank and summons a Thunder Dragon and Fire Phoenix through Giant Doppelganger Magic. 363 367
Weak God / God of the Magic Net 467 Receives the Magic Web, Magic, and Mage domains from the Fire Elemental Goddess, ignites divine fire, and obtains one point of divine power. 467
Dark Soul and Two Souls, Three Domains 476, 478 Creates a Dark Soul through nine potions and mastery of his inner incarnations; the resulting domains become the core framework for his magic. 476 478

Background / History

Yveta escapes the Boar Knight Order with Black Wolf and enters the Black Forest, where an old witch offers magical instruction before declaring him talentless. Despite his outward calm, he remains wary of her motives and learns of magic, Subspace, and the Outer Universe from her stories. 3

The witch later forces him into a Magic Awakening Ritual intended to make him a vessel for possession. Yveta recognizes the hidden Witch’s Eye parasitic spell and counters her instructions by writing divine names—including Supreme God Taiyi and Zeus—upon his Life Psionic Tree. The ritual awakens an unstable Fire Dragon bloodline and six divine duties, requiring four magical accessories to balance his attributes and establish him as a Wizard Apprentice. 7 8 14 15

After gaining Leili as his first sworn vassal, Yveta begins pursuing the restoration of Arthas while building a personal power base. He becomes lord of the Moro Baron Territory, rebuilds its settlements, establishes cast-iron production, and uses commercial growth to finance defenses, infrastructure, and a growing retinue. 17 71 141 150 202

His influence expands through Parviga, Ambrose, and Cross Island. He defeats the Valgi Family, gains viscount territories, forces local landowners into allegiance, becomes an Earl recognized by the Church, and eventually unifies Cross Island after a disaster creates a political vacuum. 298 318 369 390

Yveta later asserts his identity as King Yveta Arthas, wins the Three Great Republics to his cause, defeats rival forces in Arthas, and is elected Emperor. His rise continues beyond mortal politics: he creates a Dark Soul, assumes the God of the Magic Net’s domains, and pursues the hidden power shaping conflicts across worlds. 451 459 467 549 553 559

Appearance

Yveta is a youthful-looking man whose fair skin and handsome features contrast with a demeanor described as both mature and dependable. Even in plain commoner’s clothing, he is repeatedly perceived as unmistakably noble. 16 87

  • Fair-skinned, with refined and youthful features. 87
  • Carries an adult-like composure despite his apparent age. 78 87
  • Projects increasing authority after becoming a Wizard Apprentice; Black Wolf compares his bearing to that of a monarch inspecting his territory. 16
  • Frequently wears multiple rings and magical accessories to stabilize or channel his power. 15 164

Personality

Yveta is cautious, analytical, and difficult to manipulate. He distrusts apparent generosity, tests claims with divination or magical verification, and often refuses to commit to an alliance until he understands the other party’s interests. 27 131 539

As a ruler, he combines frugality with practical generosity. He invests heavily in industry, pays soldiers above normal rates to enforce discipline, provides rebuilding materials to subjects, and seeks punishments that preserve order without disregarding circumstance. 139 150 202

His ambition grows with his power. He pursues the restoration of Arthas, the unification of Cross Island, the imperial throne, divine authority, and ultimately the truth behind the forces influencing world history. He is willing to use intimidation, deception, coercion, and political assassination when he considers them necessary to secure those goals. 314 450 549 559

Abilities & Skills

Six-Attribute Demonic Power

Yveta’s magical foundation is divided among War, Heaven, Fire, Water, Destruction, and Lightning attributes. His unusual structure requires six sources of demonic power and six Lifelong Magics for major advancement. 58 236 267

  • His Fire Dragon bloodline can create dangerous power imbalances and has previously caused him to lose consciousness during transformation. 14 58
  • The Six Imperial Stars reinforce his Spiral Tower and can temporarily amplify individual Lifelong Magics through Emperor Star Pulse. 267
  • His abnormal accumulation allows magical output exceeding ordinary practitioners of his rank. 36 267

Lightning and Fire Magic

Yveta modifies Lightning Curse by invoking Zeus, eventually renaming the evolved spell Lightning Fire Magic after merging a Thunder Elemental Flower into his Thunder Pool. 36 224

  • Can create lightning attacks strong enough to wound twenty-one ogres at once. 36
  • His lightning evolves from Thunder Snake Magic into Thunder Dragon Magic, allowing him to summon a thunder dragon in ordinary casting. 338 363
  • Uses fire magic, Firebird Magic, and Law’s Fire for combat, purification, and the destruction of cursed weapons. 86 131
  • His Law’s Fire can ignite objects through his gaze without deliberate casting. 78

Throwing Magic and Giant Doppelganger Magic

Originally a telekinetic-style spell, Throwing Magic develops into Yveta’s Giant Doppelganger Magic after he gives a magical giant independent life through ritual. 120 246 361

  • Produces Hands of Magic Power for restraint, weapon control, gravity, repulsion, and long-range combat. 99 227 269
  • Allows Yveta to pull himself out of danger, producing a sudden movement technique resembling teleportation. 120
  • The Giant Doppelganger can use his magic independently and remain active for long periods due to his infinite mana. 361
  • Giant Doppelganger Magic can summon constructs such as a Thunder Dragon and Fire Phoenix in battle. 367

Destruction Cloak and Eye of Destruction

Yveta learns Destruction Cloak Magic from Milani and rapidly masters it as a defensive spell. 164 205

  • The cloak destroys light around him, forms a moving shadow, disperses hostile spells, and protects him from an official wizard’s Multiple Explosion Curse. 205
  • After the completion of his Super Soul Palace, the cloak gains a world-destruction bonus and evolves into the Eye of Destruction. 359
  • The Eye of Destruction can severely suppress soul bodies and annihilate matter at an atomic level. 359

Divination and Mirror Spirit

Yveta studies Spirit Mirror Divination under the Hearthstone Witch and creates a Mirror Spirit named Amelia Augustus. 30 145

  • Amelia reflects three defining soul traits: responsibility, leadership, and purity. 145
  • The Mirror Spirit can observe locations, communicate through the mirror, and offer limited warnings about danger. 138 155
  • Yveta later performs large-scale divination by altering the Real Sun Universe’s rotation and observing its effects on the Great Void Realm. 539
  • His presence can confuse conventional divination, producing contradictory readings about his identity and fate. 27 28

Deformation and Spatial Magic

After becoming an Official Wizard, Yveta learns Rule-Based Deformation Curses and uses Complete Deformation Spell to assume peregrine falcon form. 267 280

  • Falcon form grants rapid aerial travel and helps him overcome his fear of heights. 280
  • Dark Gate Magic enables teleportation, battlefield repositioning, and the transfer or theft of hostile magical phenomena. 367 408
  • Dominion Gate Magic establishes transport links; one gate allows a person to teleport twice every twelve hours at the cost of more than half his Heavenly Attribute Magic Power. 274

Souls, Laws, and Divine Power

Yveta develops a Light Soul, a Dark Soul, and a Super Soul Palace, allowing him to manipulate laws and sustain extraordinary magical output. 359 476 478

  • The Super Soul Palace provides effectively infinite mana, though its practical limit remains the capacity of the Soul Palace. 359 362
  • The Dark Soul can erase names and sever a target’s connection to religious or legal authority. 485
  • As God of the Magic Net, he holds the domains of Magic, Mage, and the Magic Web, linking his consciousness to countless beings across multiple universes. 467
  • He can alter physical laws, weaken hostile domains, and treat conventional measures of strength, speed, and durability as mutable properties. 518

Equipment / Weapons / Items

  • Marsogo Ring of Desire — War-attribute ring used to cast Charm Technique. 15 214
  • Greya Eye Ring — Mithril-and-sapphire ring containing apprentice-level Lightning Strike and increasing Yveta’s Lightning attribute. 15
  • Triple Crown Bracelet — Destruction-attribute bracelet containing Curse of Harm. 15
  • Weimar’s Iron Sword Necklace — Rare accessory that increases his Heaven attribute. 15
  • Sword in Fire — Cast-iron sword enhanced through Blood Magic; emits multicolored, flame-like light and is retained as a strategic weapon. 74 90
  • Broken Steel Sword — Used alongside Law’s Fire to destroy the Knight Sword of Slaughtering Ten Cities. 131
  • Power Sword — Heroic weapon that absorbs enemy power and grants subtle increases to Yveta’s luck, physical control, and overall capability. 351 352
  • Candy Mirror / Amelia Augustus — Spirit mirror housing Yveta’s Mirror Spirit and supporting Spirit Realm Divination. 145 164
  • Doomsday Heroic Spirit Stone — Ice Queen relic whose internal Phase Space Yveta conquers and repurposes. 472
  • Comet Necklace — Epirus treasure that allows free teleportation within the Star Realm. 456

Relationships

  • Hearthstone Witch — Former captor and attempted possessor who becomes Yveta’s closest magical adviser, collaborator, and frequently unruly subordinate. Their relationship remains bound by mutual usefulness, familiarity, and Yveta’s threats against betrayal. 8 141 457 556
  • Black Wolf — Early travelling companion and Demon Hunter. He questions Yveta’s ambitions but eventually declares allegiance and repeatedly assists with dangerous missions. 3 18 33 138
  • Leili — Yveta’s first formally sworn vassal; serves him with uncomplicated obedience. 17 18
  • Christine — Hunter, ally, and close friend. Though they disagree over monsters and justice, she repeatedly joins his alliances and trusts him with major life choices. 193 201 453
  • Ice Witch — Initially a wary collaborator; later renews her covenant with Yveta and agrees to support his campaign for Ambrose. 176 430
  • Pan God — Diviner, adviser, and uneasy associate whose knowledge repeatedly proves valuable, though Yveta remains cautious of his motives. 68 131 369
  • Tartaxus — Political and diplomatic adviser who helps administer territories, cultivate alliances, and plan expansion. 150 371 549
  • Wilson — Fourth-generation vampire who pledges loyalty after recognizing Yveta’s power; later becomes a Third Generation Vampire and trusted subordinate. 225 227 370
  • Great Knight Iron Mountain — Rescued from the Valgi Family’s dungeon and becomes Yveta’s vassal, offering his sword against Yveta’s enemies. 298
  • Amelia Augustus — Yveta’s Mirror Spirit, created from aspects of his own soul and bound to serve him. 145

Story Role / Major Arcs

Magic Awakening and Escape

  • Escapes into the Black Forest with Black Wolf after fleeing the Boar Knight Order. 3
  • Survives the old witch’s possession attempt by exploiting divine names during the awakening ritual. 7 8
  • Balances his unstable Fire Dragon bloodline and becomes a Wizard Apprentice. 14 15

Building the Moro Baron Territory

  • Gains Leili’s fealty and begins pursuing land, followers, and recognition. 17 18
  • Rebuilds the war-damaged Moro Baron Territory through cast iron, workshops, taxation, and military recruitment. 71 141 202
  • Develops Spirit Mirror Divination and creates Amelia Augustus. 138 145

Graveyard and Lifelong Magic

  • Forges alliances against the Witch Cemetery with Christine, the Ice Witch, and other allies. 201
  • Reaches the threshold of Lifelong Magic through the Thousand Year Fire and develops Lightning Fire Magic. 198 224
  • Defeats Hugo in Titan Dragon form, though the transformation threatens to replace his human consciousness with Titan consciousness. 218 219

Cross Island Expansion

  • Advances to Official Wizard under the Six Imperial Stars and establishes a much stronger magical foundation. 265 267
  • Builds a fleet, recruits students and professionals, and defeats the Valgi Family at Transit Port. 279 298 318
  • Becomes an Earl through Church recognition and unifies Cross Island by exploiting the political vacuum left after the tsunami and regional conflict. 369 390

Arthas Restoration and Imperial Ambition

  • Returns to Ambrose, allies with the Ice Witch and Maximian, and maneuvers between the city’s rival factions. 430 433 436
  • Reveals himself as King Yveta Arthas and gains support from the Three Great Republics. 451 459
  • Captures power in Arthas, eliminates corrupt Imperial Guards, and begins asserting his claim to the imperial throne. 502 543
  • Secures the Emperor’s title and organizes alliances against the Frankish Empire. 549 553

Divine and Multiversal Pursuits

  • Becomes the God of the Magic Net and gains weak divine power. 467
  • Completes the Dark Soul and gains Two Souls, Three Domains. 476 478
  • Uses advanced divination to investigate assassinations and the hidden enemy manipulating political events. 539
  • Travels toward the Heretic capital to uncover the force behind the gods, laws, and world-spanning conspiracies. 559

Notable Quotes

“People who aren't on the same path can still be friends.” 193

“Life is the most precious thing in this world; even magic cannot fully revive a life.” 260

“I will return, it's that simple.” 460

Trivia

  • Yveta retains memories and knowledge from a past life on Earth, including familiarity with mythological divine names and ancient technology. 7 71
  • He initially considers magical accessories extravagantly excessive because he was a commoner in his previous life. 15
  • Conventional divination produces contradictory or unstable results around him, causing one diviner to believe he displaced a person fated to hold a Meeting Ring. 27 28
  • His Mirror Spirit, Amelia, takes the form of an elegant woman in a red dress and insists that names possess power. 145