Ch. 461Flesh and Planting

Key Plot Points and Events

  • Ruger discovers a spell called Flesh Seed, which can be used to wound enemies or plant within one's own body for various purposes.
  • The group approaches the royal city, where they see a replica of the Three-Flame Divine Palace made of mushrooms.
  • They encounter fairies who are celebrating without understanding the reason for the festivities.
  • The buildings in the royal city move, guiding them toward the palace.

Character Developments

  • Ruger becomes more interested in the Flesh Seed spell and its potential applications.
  • Varin grows increasingly anxious as they approach their destination, hoping that Wizard Zorn's guesses are correct.
  • Wizard Jillian appears to have transformed into a man.

Significant Themes

  • The dual nature of spells and their potential for both harm and healing.
  • The simplicity and naivety of fairies, contrasted with the complexity of human motivations.
  • The blurring of reality and imitation, as seen in the mushroom replica of the Three-Flame Divine Palace.

Character Interactions

  • Ruger and Zorn continue to work together, with Zorn leading the group through the royal city.
  • Varin relies on Zorn's knowledge and guidance, hoping he is right about the situation.
  • Ruger and the others encounter Wizard Jillian in the palace, who seems surprised and disapproving of their presence.

Ch. 462Giving and Request

Key Plot Points and Events

  • Jillian reveals she has become a man and is attempting to become a third-ring wizard using the power of the collapsing Fairy Kingdom.
  • She has created multiple mirror images of herself to discuss her plan and offer blessings to those present.
  • Varin's family contract has been drained by the Fairy King, freeing her from fairy-related fears and allowing her to become a Gem Summoner.
  • Jillian requests Wizard Zorn's assistance against a group of wizards, including a second-ring wizard, who are waiting to steal her success.

Character Developments

  • Jillian: Shows determination and ambition in pursuing her goal, displaying calmness and strategic thinking despite the risks involved.
  • Varin: Realizes she no longer needs to fear fairies and is given an opportunity to become a Gem Summoner by Jillian.

Significant Themes

  • Ambition and the pursuit of power.
  • The consequences of one's choices and actions.
  • Overcoming fears and past burdens.

Character Interactions

  • Jillian interacts with her mirror images, discussing her plan and offering guidance to Varin.
  • Jillian requests assistance from Wizard Zorn against potential threats.
  • Varin and Jillian discuss Varin's newfound freedom from fairy-related fears and her potential as a Gem Summoner.

Ch. 463Fairies and Shattering

Key Plot Points and Events

  • The Jillian witches, led by a short-haired imposter, appear before Ruger and the others.
  • Ruger realizes the imposter is likely the true body of the Mirror Fairy.
  • The group attends the Fairy King's wedding, which is chaotic and unorganized due to the kingdom's constant shattering.
  • Wizard Zorn secretly recruits fairies to become his magical pets.
  • Varin asks Mahama and Ruger to protect her while she prepares to become a Gem Summoner with Jillian's help.

Character Developments

  • Ruger: Shows understanding and acceptance of Varin's decision to become a Gem Summoner.
  • Varin: Decides to become a Gem Summoner with Jillian's help and asks Mahama and Ruger for protection.
  • Wizard Zorn: Continues his practice of recruiting fairies to become magical pets.

Significant Themes

  • The consequences of the Fairy King's actions and the kingdom's shattering.
  • The transformation of fairies into magical pets and demons.
  • The decision to change one's path, as seen in Varin's choice to become a Gem Summoner.

Character Interactions

  • Ruger and Mahama: Protect Varin while she prepares for her transformation.
  • Varin and Ruger/Mahama: Varin asks them for protection, showing trust in their abilities.
  • Wizard Zorn and the fairies: Zorn recruits fairies to become his magical pets, demonstrating his manipulative nature.

Ch. 464The Origin Point and Runes

Key Plot Points and Events

  • Ruger discovers a new page in the Black Book, which contains a simple symbol.
  • The symbol reveals that the ultimate goal of wizards is to condense an 'origin point' within their mental space.
  • Condensing an origin point is preparation for fusing with 'World Runes' to become a fourth-circle wizard.
  • Ruger learns that he should use the process of condensing an origin point to raise his mental power and forge a pair of 'eyes' capable of capturing World Runes.
  • Ruger also studies notes left behind by a suitcase-shaped creature, detailing a spell called 'Flesh Seed' that can contaminate and control others.

Character Developments

  • Ruger shows determination and patience in studying the Black Book and the notes.
  • Mahama displays loyalty and readiness to follow Ruger's lead.

Significant Themes

  • Knowledge and Learning: Ruger's persistent study of the Black Book and the notes highlights the importance of knowledge and continuous learning in the world of wizards.
  • Transformation and Growth: The process of condensing an origin point and forging 'eyes' to capture World Runes symbolizes Ruger's personal growth and transformation.
  • Power and Control: The Flesh Seed spell's ability to contaminate and control others raises questions about the use and misuse of power.

Character Interactions

  • Ruger and Mahama interact briefly, showing a level of trust and understanding between them.
  • Ruger's actions and decisions are influenced by the information he gains from the Black Book and the notes, suggesting a degree of introspection and self-reflection.

Ch. 465Laughter and sorrow

Key Plot Points and Events

  • Varin successfully becomes a Gem Summoner with the help of Jillian's plan and the Fairy Kingdom's power.
  • The Fairy Kingdom begins to shatter and crumble, with power being drawn towards the final royal city.
  • Zorn continues to revel with the fairies, seemingly unaware of the changes.

Character Developments

  • Varin changes in her bearing and expression, becoming more confident and different after her success.
  • Ruger feels excitement and anticipation for his own future as a wizard.
  • Mahama observes the fairies with curiosity and wonder.

Significant Themes

  • The path and choices of wizards, and how their past actions influence their future.
  • The curious and stubborn nature of fairies, and their inevitable fate.
  • The contrast between the joyous fairies and their impending doom.

Character Interactions

  • Ruger and Mahama stand guard outside Varin's room while she attempts to become a Gem Summoner.
  • Varin shares her success with Ruger and Mahama, and they sit together to watch the street below.
  • Ruger serves Mahama and Varin tea, showing a casual and friendly demeanor.

Ch. 466Shattering and Dissolution

Key Plot Points and Events

  • The Fairy Kingdom is shattering and dissolving, with fairies gathering for a final revelry.
  • The kingdom's demise is a natural phenomenon that wizards like Zorn ignore.
  • The kingdom's fragments are dissolving into nothingness, including the royal city.
  • Wizard Jillian attempts to heal her spiritual power injuries and advance to the third-ring wizard stage using the kingdom's power.

Character Developments

  • Ruger observes and experiences the kingdom's shattering, gaining a new perspective.
  • Varin feels reluctant to see the fairies perish but understands that humans and fairies have different views on death.
  • Wizard Zorn remains indifferent to the kingdom's fate, focusing on his drink.

Significant Themes

  • The cycle of life and death, and the impermanence of all things.
  • The contrast between human and fairy perspectives on death and destruction.
  • The power dynamics between wizards and other beings, and the consequences of wizards' actions.

Character Interactions

  • Ruger, Varin, and Mahama observe the kingdom's dissolution together, sharing their thoughts and insights.
  • Wizard Zorn remains detached from the proceedings, drinking and watching the fairies with amusement.
  • The fairies interact with each other, accepting their fate with laughter and joy.

Ch. 467Unique and One Step Short

Key Plot Points and Events

  • Wizard Zorn, Ruger, Mahama, and Varin are in the royal city as it nears its end due to the shattering of the Fairy Kingdom's mirror.
  • Jillian stabilizes her mental state using nine combs and absorbs the final fragment of the Fairy Kingdom, becoming a powerful wizard.
  • Ruger senses his Arcane Imprint and finds the rat, Ratface, on the island, who expresses sadness about the loss of the Fairy Kingdom and his inn.
  • Ruger offers Ratface a job as innkeeper in his new inn.

Character Developments

  • Jillian becomes a powerful wizard by absorbing the final fragment of the Fairy Kingdom.
  • Ratface shows resilience and determination to build a new inn, indicating personal growth.

Significant Themes

  • The consequences of greed and overreach (the Fairy Kingdom's mirror stealing power from the sea).
  • Resilience and moving on (Ratface's decision to build a new inn despite his sadness).
  • Unique individuals and their roles (Ratface's unique perspective and abilities, and Ruger's recognition of this).

Character Interactions

  • Ruger and Ratface: Ruger shows kindness and understanding towards Ratface, offering him a job to help him overcome his sadness.
  • Jillian and the others: Jillian becomes a powerful wizard, while the others (Zorn, Mahama, Varin, and Ruger) witness and acknowledge her growth.
  • Zorn and the fairies: Zorn interacts with the fairies, showing his charisma and peculiar charm.

Ch. 468Qualifications and Confirmation

Key Plot Points and Events

  • Ruger meets a large mouse who wants to build an inn in the human world.
  • Ruger offers the mouse his shop and chefs to help build the inn.
  • The mouse gives Ruger a magical leaf that integrates into his Bedroom Space, deepening its connection.
  • Ruger opens a spatial door for the mouse to enter his Bedroom Space.
  • Ruger joins Wizard Zorn and others in a carriage, where Zorn reveals that Ruger's lineage qualifies him to seek the inheritance of a Demon Wizard.

Character Developments

  • Ruger shows kindness and generosity towards the mouse, helping it achieve its dream of building an inn.
  • Ruger gains a deeper understanding of his lineage's qualification and the potential consequences of reporting it.
  • The mouse demonstrates resourcefulness and determination in pursuing its goal.

Significant Themes

  • Kindness and generosity: Ruger's actions towards the mouse highlight the positive impact of helping others.
  • Ambition and its consequences: The potential inheritance of the Demon Wizard's legacy brings both opportunities and risks, reflecting the theme of ambition and its consequences.

Character Interactions

  • Ruger and the mouse: Their interaction shows Ruger's kindness and the mouse's determination, leading to a mutually beneficial agreement.
  • Ruger and Wizard Zorn: Zorn reveals crucial information about Ruger's lineage and warns him about the potential consequences of reporting it, showing his mentorship and concern for Ruger's well-being.

Ch. 469Longing and Curiosity

Key Plot Points and Events

  • Ruger ponders about the Demon Wizard's inheritance and the longing discussions about powerful figures.
  • The group returns to their island in a comfortable carriage, passing various islands in darkness.
  • Ruger observes the changes on his island, noting the preparations for the darkness and the people's resilience.
  • The carriage lands, and Ruger meets with Kurt, the island's First-Ring Wizard.

Character Developments

  • Ruger: Reflects on the Demon Wizard's legacy and the impact of powerful figures on people's lives. He also considers the potential changes in believers of the God of Wizards and the Supreme Council's response.
  • Kurt: Becomes a believer of the God of Wizards, acknowledges the influence of the God of Knowledge on the information he provided, and apologizes to Ruger.

Significant Themes

  • The impact of powerful figures on people's lives and their longing for guidance and support.
  • The resilience of ordinary people in the face of adversity.
  • The influence of gods on believers and the potential consequences of those changes.

Character Interactions

  • Ruger and Kurt: Discuss the changes on the island and Kurt's newfound beliefs. Kurt apologizes to Ruger for the influence of the God of Knowledge on the information he provided.
  • Ruger and the group: Reflects on the quiet time ahead for each member of the group as they work on their individual advancements and tasks.

Ch. 470Unfinished and Anticipation

Summary

Key Plot Points and Events

  • Kurt gives Ruger a notebook detailing his experiences and insights about the God of Wizards (Enom).
  • Kurt reveals that the God of Wizards is unlike other gods, granting knowledge through prayer and not requiring blind faith.
  • Kurt believes Enom's ascension to godhood is not yet complete and that Enom will have a chance in the future.
  • Ruger returns home and begins studying the notebook, experimenting with his Grey Bullet Spell.

Character Developments

  • Kurt: Becomes more confident and rational about his beliefs in the God of Wizards, viewing it as a source of glory and growth.
  • Ruger: Continues to develop his Grey Bullet Spell, showing dedication to his own path as a wizard.

Significant Themes

  • The uniqueness of the God of Wizards and its impact on believers.
  • The importance of personal choice and free will in one's path as a wizard.
  • The idea that actions today plant seeds for the future.

Character Interactions

  • Kurt and Ruger: Kurt shares his experiences and insights with Ruger, apologizing for not giving him a choice in becoming a believer. Ruger listens attentively and considers Kurt's words.
  • Ruger and the God of Wizards (Enom): Ruger reflects on Enom's actions and the potential for Enom's future ascension.

Ch. 471Visiting and an Invitation

Key Plot Points and Events

  • Tuzel, a rabbit-like creature, appears in Ruger's room through a mysterious door.
  • Tuzel brings various cultivated items as gifts for Ruger.
  • Ruger invites Tuzel to meet his other friends in the Bedroom Space.

Character Developments

  • Tuzel: Shows his unique personality, fearlessness, and loyalty to Ruger. He is also sensitive to spiritual auras.
  • Ruger: Demonstrates patience and understanding towards Tuzel's eccentric behavior. He also shows initiative in inviting Tuzel to meet his other friends.

Significant Themes

  • Friendship: The bond between Ruger and Tuzel is central to the chapter. Tuzel's loyalty and Ruger's patience highlight the importance of their friendship.
  • Trust: Both characters show trust in each other, with Tuzel trusting Ruger's judgment and Ruger trusting Tuzel's ability to handle new situations.

Character Interactions

  • Ruger and Tuzel: Their interaction is playful and affectionate, with Ruger teasing Tuzel about his fearfulness and Tuzel expressing his concern for Ruger's well-being. Despite their differences, their bond is strong and mutual.

Ch. 472Friends and fine food

Key Plot Points and Events

  • Ruger invites Tuzel, a rabbit, to Bedroom Space.
  • Tuzel meets Aisijin, Big Silly Hum, and the mouse, who are cooking together.
  • They share a meal, and Tuzel praises its own ingredients, leading to a discussion on new dishes.
  • Ruger retreats to work on Spirit Fur cultivation.
  • He plucks fur from his body, and Stray Hair One catches it, creating 2,300 new Spirit Fur believers.

Character Developments

  • Tuzel: Initially nervous and boastful, Tuzel becomes more comfortable and friendly after tasting Aisijin's cooking.
  • Ruger: He continues to develop his Spirit Fur cultivation, showing responsibility and care for his believers.
  • Stray Hair One: It gains confidence and obsession with numbers, successfully creating 2,300 new believers.

Significant Themes

  • Friendship and camaraderie, formed over shared interests (cooking).
  • Growth and responsibility, as seen in Ruger's care for his Spirit Fur believers.
  • The importance of community and shared spaces, as Bedroom Space grows with the increase in living beings.

Character Interactions

  • Tuzel and the other chefs: They bond over cooking and sharing ingredients.
  • Ruger and Stray Hair One: They work together to create new Spirit Fur believers, showcasing their seamless coordination.
  • Ruger and Aisijin: Though not explicitly shown, their friendship is implied as Ruger trusts Aisijin to save him a portion of the meal.

Ch. 473Harvest and Delight

Summary

Key Plot Points and Events

  • Ruger sets up an experimental workbench in his lab to screen materials for cultivating Spirit Fur.
  • He uses various materials at hand, including shed fur, scales, shells, and ingredients, to conduct tests.
  • He records the performance of each material and discovers he has a considerable amount of useful items stored.
  • Ruger decides to take a break and enjoy some food prepared by his companions.

Character Developments

  • Ruger demonstrates his dedication to learning and experimentation, showing growth in his understanding of Spirit Fur cultivation and the broader application of his knowledge.
  • He reflects on the unknown writer of the Fur Shepherd sublimation knowledge and the potential existence of the Fluffy Enthusiasts Association.

Significant Themes

  • The interconnectedness of knowledge and how exploring one field can lead to gains in others.
  • The value of perseverance and patience in learning and growth, as seen in Ruger's approach to his experiments.
  • The importance of friendship and camaraderie, as shown by the growing bond between the fluffy companions.

Character Interactions

  • Ruger interacts with his companions, including Aisijin, who is delighted to see him but disappointed that he missed some food.
  • The fluffy companions are seen forming a bond, suggesting a growing friendship among them.

Ch. 474Resolve and Resolve

Key Plot Points and Events

  • A night of successful experiments and feasting.
  • Ruger decides to help Serious Mouse build an inn, considering new kitchenware and materials.
  • Tuzel stays, talking non-stop due to years of loneliness.
  • Ruger reflects on the God of Wizards' final gift and his conjectures about the enemies' past.
  • Mahama knocks on Ruger's door, seeking his help to explore the abyss for his advancement.

Character Developments

  • Ruger: Shows empathy and support for Serious Mouse's culinary dreams. Reflects on the God of Wizards' past and his own path.
  • Mahama: Reveals his desire to advance and seeks Ruger's help.

Significant Themes

  • Friendship and mutual support (Ruger and Serious Mouse, Tuzel and his listeners).
  • The pursuit of one's path and dreams (Ruger's reflection on the God of Wizards).
  • Change and growth (Mahama's decision to explore the abyss).

Character Interactions

  • Ruger and Serious Mouse: Share a meal and discuss Serious Mouse's culinary future.
  • Tuzel and the others: Tuzel talks endlessly, with the others listening.
  • Ruger and Mahama: Mahama seeks Ruger's help for his advancement.

Ch. 475Service and Shared Drinks

Key Plot Points and Events

  • Mahama and Ruger discuss Kurt's accomplishments and Mahama's plans for advancement.
  • Mahama reveals his Sublimation Ritual requires a special environment, ideally a battlefield of demon flesh and blood.
  • Ruger suggests they serve under a demon lord to create this environment, using their disguise spells to blend in.

Character Developments

  • Mahama shows independence and initiative, deviating from his teacher's plans for the first time.
  • Ruger demonstrates strategic thinking and adaptability, proposing a practical solution to Mahama's problem.

Significant Themes

  • Ambition and Independence: Mahama's desire for advancement leads him to consider unconventional methods, showing his growing independence from his teacher's guidance.
  • Adaptation and Strategy: Ruger's proposal highlights the importance of adaptability and strategic thinking in overcoming challenges.

Character Interactions

  • Mahama and Ruger engage in a candid conversation, fostering a sense of camaraderie and mutual respect.
  • Their interaction shows a balance of power and understanding, with each acknowledging the other's strengths and contributions.

Ch. 476Reliance and Differences

Key Plot Points and Events

  • Ruger and Mahama visit Zorn Wizard to seek help for Ruger's ascension ritual, using Abyss exploration as a pretext.
  • Zorn Wizard is surprised and suspicious but agrees to help, advising them not to rely too much on Return Stones.
  • Ruger and Mahama prepare to depart for the Abyss three days later.
  • Ruger shops for supplies, noticing changes in prices due to turmoil in neighboring sea regions.
  • Ruger tells Tuzel about his plans to go to the Abyss, causing Tuzel to express confusion and disapproval.

Character Developments

  • Ruger shows responsibility and care for Mahama's safety, assuring Zorn Wizard that he will protect him.
  • Mahama's behavior becomes increasingly strange, hinting at a hidden agenda or fear for Ruger's safety.
  • Tuzel reveals his attachment to his Rabbit Cottage and its space, expressing confusion and disapproval at Ruger's decision to go to the Abyss.

Significant Themes

  • Reliance: The theme of relying on others or external factors (like Return Stones) is explored, with Zorn Wizard advising against it.
  • Similarities and Differences: The contrast between Ruger and Mahama's roles (Ruger as the protector, Mahama as the one being protected) is highlighted, as is the difference between wizards and other creatures like Tuzel.

Character Interactions

  • Ruger and Mahama: Their dynamic shifts, with Ruger taking on a protective role towards Mahama.
  • Ruger and Zorn Wizard: They have a straightforward, respectful interaction, with Zorn Wizard providing advice and assistance.
  • Ruger and Tuzel: Their friendship is evident as Ruger shares his plans with Tuzel, who expresses his concerns and disapproval.

Ch. 477Fondness and loathing

Key Plot Points and Events

  • Ruger observes Tuzel's anxious pacing and muttering, understanding his turmoil stems from various factors like loneliness and past memories.
  • Ruger asks Tuzel to tend to his plants at Rabbit Cottage, hinting at his desire to revisit the endless corridor.
  • Tuzel reveals that the power in Rabbit Cottage is waning and only he can enter the endless corridor.
  • Ruger and Mahama prepare to leave for the Abyss, using a silver carriage provided by Wizard Zorn.

Character Developments

  • Ruger: Shows empathy and understanding towards Tuzel's situation, demonstrating his growth in emotional intelligence. He also displays determination in pursuing his goals, like revisiting the endless corridor.
  • Tuzel: Shows vulnerability and attachment to his home, Rabbit Cottage. He also reveals a hidden artistic side when helping Serious Mouse carve patterns.
  • Mahama: Shows gratitude towards Wizard Zorn for providing a carriage and demonstrates his eagerness to proceed with his sublimation ritual in the Abyss.

Significant Themes

  • Friendship and Loyalty: Ruger's concern for Tuzel and Mahama's gratitude towards Wizard Zorn highlight the importance of these bonds.
  • Change and Adaptation: Both Tuzel and Ruger grapple with changes in their circumstances, showing the need for adaptation and growth.
  • Pursuit of Goals: Both Ruger and Mahama display determination in pursuing their respective goals, whether it's Ruger's desire to revisit the endless corridor or Mahama's plan to undergo his sublimation ritual.

Character Interactions

  • Ruger and Tuzel: Their interaction shows Ruger's understanding and empathy towards Tuzel's situation, while Tuzel reveals his attachment to his home and his unique abilities.
  • Ruger and Mahama: Their interaction shows their shared determination in pursuing their goals and their willingness to help each other, as seen in their discussion about Mahama's sublimation ritual and their journey to the Abyss together.

Ch. 478The Eternal and the Unchanging

Key Plot Points and Events

  • Ruger and Mahama use a teleportation array to enter the Abyss, specifically the 751st layer, also known as the Sinking Expanse.
  • They transform into demon forms to blend in, with Ruger becoming a Demon of Miserliness and Mahama a Mutant Brute Demon.
  • They encounter a canine demon, which Ruger kills and consumes.

Character Developments

  • Mahama shows nervousness and excitement about entering the Abyss, revealing his long-held decision.
  • Ruger reflects on the nature of the Abyss and demons, suggesting that the Abyss might be changing.

Significant Themes

  • The eternal and unchanging nature of the Abyss is challenged by Ruger's musings.
  • The dual nature of demons—between intelligence and instinct—is explored.

Character Interactions

  • Ruger and Mahama work together, with Ruger taking the lead and Mahama admiring his flawless disguise.
  • Ruger kills and consumes a demon in front of Mahama, emphasizing their new roles as demons.

Ch. 479Demons and Wandering

Summary

Key Plot Points and Events

  • Ruger and Mahama, disguised as demons, enter the Abyss through a boundary.
  • They aim to find a suitable demon lord or squad captain to use the Return Stone.
  • They choose to head towards 'Beast Nest,' the territory of a brute demon lord known for its tenacity and numerous followers.

Character Developments

  • Mahama's demon form has evolved, with thick skin and a pure demonic aura, indicating increased power.
  • Ruger adapts to his new form, savoring the sensation of having two legs again.
  • Both characters display caution and strategic thinking, choosing their path based on outdated information and Ruger's insights.

Significant Themes

  • Adaptation: Both characters adapt to their new forms and the harsh Abyssal environment.
  • Strategy and Caution: They carefully plan their journey, choosing their destination based on potential risks and benefits.
  • Instinct vs. Intelligence: Demons in the Abyss are driven by instinct, but intelligent demons can control and resist these urges.

Character Interactions

  • Ruger and Mahama work together, communicating in the Abyssal tongue and making decisions jointly.
  • They maintain a safe distance due to Mahama's Demon of Miserliness, but this doesn't hinder their cooperation.
  • They share information and insights, with Ruger taking the lead in decision-making.

Ch. 480Deterrence and Charm

Key Plot Points and Events

  • Ruger and Mahama encounter a bird demon that offers to take them to Bonebreaker City for a fee.
  • Ruger uses his gaze to intimidate the bird, demonstrating his growing control over his powers as the Demon of Miserliness.
  • They arrive at Bonebreaker City, a settlement made of bones, and are approached by another demon.

Character Developments

  • Ruger continues to adapt to his new form and discovers new uses for his powers, such as intimidating demons with his gaze.
  • Mahama remains stoic and unreactive, showing no signs of feeling the spiritual pressure from the demon lord's aura.

Significant Themes

  • The power dynamics and hierarchies among demons, where strength reigns supreme.
  • The oppressive nature of the Abyss and its influence on demons and their behavior.
  • The twisted and malformed nature of demon civilization.

Character Interactions

  • Ruger and Mahama's relationship remains one of mutual respect and understanding, with Mahama acting as Ruger's mount when necessary.
  • Ruger's interaction with the bird demon showcases his growing ability to intimidate and control other demons.
  • A new demon approaches them upon arrival at Bonebreaker City, displaying curiosity and a certain level of familiarity with Ruger's scent and aura.
Show
Page 24 of 54