Seeing that Primeape was about to charge again, the examiner, who had experienced how troublesome it was to be caught in Primeape's close range, quickly gave instructions to Wartortle:
Use Water Gun to create distance between yourself and it!
Wartortle spat out a stream of water, Wartortle was dodged by Primeape, who then punched and executed a Cross Chop, knocking Wartortle to the ground.
Once again, it was time for a ground battle. Primeape pressed down on Wartortle's shell, waiting for Team Rocket to emerge from inside. As soon as they did, it would unleash a punch the size of a sandbag.
Seeing that Wartortle had completely fallen into its opponent's rhythm, and this was the first time it had been forced to use this move by Pokémon Trainer, the examiner commanded:
"Wartortle, after Withdraw, use Rapid Spin Water Gun to shake him off!"
The Wartortle, which had retracted into its shell, began to spin, and the Water Gun that should have been Spit Up out of its limbs became like a spinning Water Spout.
The Primeape tried to steady itself, but the shell beneath it spun too fast, and it was thrown off and hit by a Water Gun from Wartortle.
Roy hadn't expected to see such a classic combination move here; it seemed this examiner wasn't as simple as he appeared.
It's a pity my Primeape didn't learn Thunder Punch, otherwise I could have ended the battle much earlier.
The two sides reached a stalemate.
Just as Primeape was about to get close again, he stopped, realizing that he hadn't received Roy's command.
Should I still go?
But what if he loses? Will Roy abandon him again because he's lost?
Roy on the command platform noticed Primeape's hesitation. Primeape had shown this kind of hesitation before, whether in the Rookie Cup of the Pokémon Contest or in its life in the cabin in the back mountains.
This is also the part of Primeape he most wants to change, and he shouts at the Primeape in the arena:
"Primeape! Do it your way! Don't be afraid! If we lose, we'll try again!"
Hearing the encouraging voice behind him, Primeape turned around and met Roy's gaze. Was this what it felt like to be trusted?
The previously hesitant Primeape became completely determined and charged at Wartortle once again.
The examiner thought to himself, "What a formidable opponent."
Wartortle kept using Water Gun and Water Pulse to stop Primeape from getting closer.
But Primeape completely ignored Wartortle's moves, braving the impact of the Water Gun to reach Wartortle and grab it.
Wartortle Withdraw again. This time, Primeape used its arm strength to throw the entire shell Seismic Toss the air, then clenched its fist and leaped into the air.
At this moment, Wartortle in the air completely lost its balance, and the feeling of weightlessness forced it to stick its limbs out of its shell.
Just as Primeape was about to end the match with a single punch, Wartortle emitted an evolutionary glow.
The Primeape, which had already leaped into the air, looked back at Roy. Roy shook his head, and Primeape stopped moving and landed steadily on the spot.
The Pokémon League stipulates in Pokémon battles that if one Pokémon Evolutions, the other Pokémon cannot interfere.
However, due to the time consumed by evolution, the evolved Pokémon will be automatically declared the loser in this battle.
Of course, this rule only applies to official battles and Gym battles.
As for private battles and Pokémon battles in the black market, there is no such rule.
If Wartortle's Pokémon Trainer is his enemy, he will not hesitate to interrupt them, and he doesn't even need Primeape; Roy can interrupt Wartortle's evolution by using his Ghost Power.
But this is just a Junior Trainer Qualification Exam, and the examiner isn't his enemy, so he has absolutely no need to provoke hatred.
Seeing that Roy hadn't let his Primeape interrupt Wartortle's evolution, the examiner nodded in gratitude, mainly because he hadn't expected his Wartortle to evolve at this moment.
Perhaps it was thanks to Roy.
After the light faded, the evolved Blastoise landed on the field, with two cannons extending from its back, making it look quite intimidating.
"Kame, kame!"
Blastoise had been suppressed the whole time, wanted to teach Primeape a lesson, but its Pokémon Trainer, who was also the examiner, raised his hand to signal the end of the battle. You should thank them for not interrupting you.
Blastoise then realized what was happening, glanced apologetically at Primeape, and went to Primeape's side, extending its paw.
Primeape also extended its fist and bumped it with Blastoise's.
"Kame, kaame"
"Very popular."
Pokémon's thinking is that simple; two Pokémon that were just battling are now friends again.
The examiner clapped his hands and slowly walked to Roy's side, sighing:
"Congratulations, young man! Your Primeape is excellent; it's arguably the best I've seen among all the Pokémon Trainers who own Primeape..."
The examiner paused when he said the word "most," unsure how to describe Roy's Primeape. After a moment's thought, he said, "The most rational Primeape."
The Primeape Pokémon Trainer watching from the sidelines felt like he'd been struck by lightning; he watched the entire battle in utter disbelief.
He doesn't understand?
Roy's Primeape is completely different from his own Primeape, so why can he command his Primeape to obey orders, but his own Primeape can't?
Moreover, even without Roy's command, Primeape can make the right choices.
It's just that no one will explain his question.
The examiner put a checkmark next to Roy's name and marked the evaluation as excellent.
Roy successfully obtained his beginner Pokémon Trainer certificate and smiled as he said goodbye to Officer Jenny and the examiner.
Can I ask you one more question?
Just as Roy was about to go downstairs, he heard the examiner's voice from behind.
"May I ask you something?"
Why did you stop commanding Primeape to continue fighting after it got close?
"I think Pokémon should be given room to perform in battles, after all, they are the ones constantly fighting against the opposing Pokémon, and... I have faith in my Primeape."
Roy's answer surprised the examiner, but he quickly gave a knowing smile.
"You're right, young man. Pokémon battles are more about the trust between the Pokémon and the Pokémon Trainer."
I think you should go to Martial Brawly Dewford Town and meet Master Fujiki; you'd probably like him a lot.
Current Pokémon data for the main character:
Pokémon: Litwick
Level: 32
Sex: Male
Ability: Flash Fire (When attacked by Fire type move, it absorbs the flames, making its own Fire type moves stronger.)
Skills: Smog, Ember, Astonish, Minimize, Confuse Ray, Hex, Will-O-Wisp, Fire Spin, Night Shade
Carried Item: Spell Tag
Egg Move: Heat Wave, Acid Armor, Captivate
Individual Values: 20
Technical Machine /Skill Transfer: Flamethrower, Protect
Pokémon: Duskull
Level: 32
Sex: Male
Ability: Levitate (lifts the body from the ground, thus becoming immune to Ground type moves)
Skills: Leer, Astonish, Disable, Shadow Sneak, Confuse Ray, Night Shade, Payback, Will-o'- Will-O-Wisp, Mean Look
Held item: Eviolite
Egg Move: Pain Split, Memento
Individual Values: 19
Technical Machine /TMT: Sleep, Trick Room, Skill Swap
Pokémon: Flutter Mane (Unstable Form)
Level: 61
Sex: Female
Ability: Levitate (Levitates from the ground, thus becoming immune to Ground type moves.)
Skills: Confuse Ray, Astonish, Psybeam, Mean Look, Memento, Wish, Shadow Ball
Items carried: None
Egg Move: Screech, Sucker Punch, Seal
Individual Values:???
Technical Machine /Skill Transfer: None
Pokémon: Misdreavus
Level: 35
Sex: Female
Ability: Levitate (Levitates from the ground, thus becoming immune to Ground type moves.)
Skills: Growl, Confusion, Astonish, Confuse Ray, Mean Look, Hex, Psybeam, Pain Split, Shadow Ball
Items carried: None
Egg Move: Screech, Sucker Punch, Seal
Individual Values:???
Technical Machine /Skill Transfer: None
Pokémon Primeape
Level: 34
Sex: Male
Ability: Defiant (Attack power increases significantly when abilities are reduced.)
Skills: Grab, Focus Energy, Leer, Roar, Cross Chop, Wild Fury Swipes, Seismic Toss, Pursuit, Pursuit, Swagger, Outrage
Items carried: None
Egg Move: Spite, Night Slash, Counter
Individual Values: 20
Technical Machine /Skill Transfer: Drain Punch