主神
Swipe to browse
Entity Info
Original Name:主神 (zhǔ shén)Gender:NeutralKind:TitleScope:Novel-specificStatus:ActiveSource:UserOccurrences:578Chapters:70
0views
Context UptoCh. 270
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated

Biodata

Feature Details
Name Sovereign
Alias(es) 主神 (Zhǔshén)
Occupation/Role Divine ruler standing above all gods; source and bestower of Sovereign’s Might 73 182
First Appearance 73

Power Progression

Stage / Realm / Level Chapter Notes
Independently formed Highgod 174 230 Required foundation for refining a Sovereign Spark; a deity cannot become a Sovereign merely by possessing a spark.
Sovereign 174 231 Achieved by refining a compatible Sovereign Spark, gaining Sovereign’s Might, immense Willpower Potency, and Faith Power.
Paragon Sovereign 239 A Sovereign may use Faith Power to reach the Paragon level in their Law, as Teresia did with the Wind Law.

Nature and Ascension

  • Sovereigns are beings above all gods. Even among one hundred million ordinary gods, it is possible that none will ever become one 73.
  • The Seven Divine Planes and Four Higher Planes collectively contain seventy-seven Sovereign Sparks. Refining one after independently becoming a Highgod elevates a deity into a Sovereign 174.
  • Refining a Sovereign Spark transforms the user’s shared soul. The refining divine clone receives the greatest benefit, while other divine clones receive a lesser share of Willpower Potency—described as roughly eighty percent of a Paragon’s portion 230 231.
  • Sovereignty grants access to vast Faith Power gathered from believers across Material Planes. This improves mental clarity, analytical ability, and the speed of comprehending and fusing Profound Mysteries 231.
  • Sovereigns are distinct from the four Supreme Deities. Supreme Deities are manifestations of universal rules and alone can create Overgod Artifacts 227 256.

Rank and Willpower Potency

Rank Willpower Potency Notes
Lowlevel Sovereign Seven portions Beirut estimates that this is potentially around a million times an ordinary Paragon’s Willpower Potency when calculated through successive tenfold increases 231.
Midlevel Sovereign Two portions above a non-Paragon Lowlevel Sovereign If the lower-ranked Sovereign is a Paragon, the gap is reduced to one portion 232.
Highlevel Sovereign Two portions above a non-Paragon Midlevel Sovereign The same one-portion reduction applies when the lower-ranked Sovereign is a Paragon 232.
Rule Sovereign Among the strongest Sovereigns The Fate, Destruction, Death, and Life Sovereigns form the four Rule Sovereigns, who historically maintained the highest balance of power 265.

Abilities & Resources

Willpower Potency

A Sovereign Spark grants overwhelming Willpower Potency, fundamentally separating Sovereigns from ordinary gods and Paragons.

  • A Sovereign can overwhelm even an Asura-level expert with a thought 200.
  • Willpower Potency enhances material attacks, speed, spatial control, soul defense, and Soul Attacks 238.
  • A Sovereign’s non-Sovereign divine clones can inherit part of this enhancement because their souls remain connected 230.
  • The Abyss of Earth can seal Willpower Potency, forcing Sovereigns, Paragons, and their clones to rely on Law comprehension, artifacts, physical strength, and strategy instead 233 238.

Sovereign’s Might

Sovereign’s Might is divine energy available only through Sovereigns and is vastly stronger than Highgod Divine Power.

  • It can be used as both physical energy and soul energy 214.
  • A mismatched elemental attribute provides roughly a hundredfold amplification; a matching attribute can provide several hundredfold amplification 182.
  • Each drop is consumed after use, making it a highly coveted combat resource 182.
  • It is most commonly granted to a Sovereign’s relatives, spouses, children, or Sovereign’s envoys 182 183.
  • Planar War participants can exchange one hundred enemy soldier badges for a drop corresponding to the plane they represented 224.

Sovereign Artifacts

Sovereign Artifacts are weapons or defensive treasures nurtured by Sovereigns and imbued with immense energy.

  • They can only be nurtured by Sovereigns and possess attack power far beyond Highgod Artifacts 182.
  • A complete set consists of material-attack, material-defense, and soul-defense artifacts 216.
  • Possessing all three grants exceptional survivability, but does not prevent banishment into Spatial Turbulence 216.
  • Ten Prefect badges or one hundred thousand soldier badges from Planar Wars can be exchanged for a Sovereign Artifact 224.
  • Sovereign pacts limit a Sovereign to bestowing one Sovereign Artifact upon an envoy or relative, though individuals may borrow or otherwise acquire additional artifacts 233.

Plane Creation and Energy Clones

Sovereigns can create their own planes and project energy clones across great distances.

  • A plane created by one Sovereign is weaker than the Four Higher Planes, which were created by Supreme Deities, or the Seven Divine Planes, which were jointly created by seven Sovereigns 231.
  • A plane’s Sovereign creator can sense when another Sovereign touches its boundary 231.
  • Energy clones are formed through Divine Sense controlling energy. They are stronger than most Highgods but weaker than Paragons 219.

Authority and Restrictions

  • Sovereigns generally do not involve themselves in ordinary prefectural administration, leaving such matters to prefecture lords 154.
  • Sovereign’s envoys are Asura-level experts who serve a Sovereign and may receive Sovereign’s Might as a reward 183.
  • A foreign Sovereign cannot enter a Material Plane because the plane rejects a soul not born there; the resulting conflict between Sovereign energy and the plane can cause collapse 230.
  • A Sovereign whose soul originated from a Material Plane may return to that plane. Beirut, born in the Yulan Plane, can enter it after becoming a Sovereign, but cannot enter other Material Planes 230.
  • Sovereigns do not ordinarily slaughter gods without cause, but even Paragons must show them proper respect 219.

Selected Sovereigns

Sovereign Attribute / Rank Notes
Beirut Wind Sovereign A Yulan Plane native who refined a Sovereign Spark after stealing the Four Divine Beasts’ corpses and Sparks from Augusta 229 230.
Qing Huo Fire Sovereign Selected by Beirut as one of the inheritors of the Sovereign Sparks he retained 230.
Arnold Water Sovereign Refined the Water Sovereign Spark in the Necropolis of the Gods; his unique Soul Mutation gave him exceptional continued growth potential 231 232.
Linley Earth Sovereign Refined Beirut’s Earth Sovereign Spark and became a Sovereign in the Yulan Plane 269.
Augusta Radiance Sovereign Killed the Four Divine Beasts ten thousand years before the main conflict and later became Arnold’s principal Sovereign-level adversary 229 263.
Orloff Fate Sovereign; Rule Sovereign Protected Augusta due to a favor, then fought Arnold to a stalemate in the Spatial Turbulence 265 267.
Wutreade Destruction Sovereign; Sovereign Lord One of the strongest Sovereigns; personally offered Arnold a position as his envoy 219.
Rofin Water Sovereign Offered Arnold territory in the Water God Plane after witnessing his battle with Orloff 267.
Teresia Wind Lowlevel Sovereign; Wind Paragon Entered the Abyss of Earth through his disguised Earth God Clone, but was exiled into Spatial Turbulence by Arnold 239.

Trivia

  • Fewer than ten Sovereigns in history, including the deceased Four Divine Beasts, were known to possess bodies as durable as Sovereign Artifacts 262.
  • Arnold and Linley eventually dissolved their Sovereign Sparks after reaching the absolute limit of their strength 270.