Ch. 641Robbers (Part 2)

Chapter Summary: “Robbers (Part 2)”

Key Plot Points and Events

  • A group of disguised former soldiers attempts to rob Romon, assuming that his frail appearance and aristocratic clothing make him an easy target.
  • The bandits discuss abandoning their military service, stealing the money, and fleeing to establish their own territory.
  • Romon reveals that he is a spellcaster by conjuring Flame Palm, terrifying the bandits. He burns the leader and pursues the others with his longsword, enhanced agility, and magic boots.
  • Romon kills all the fleeing bandits and makes their bodies disappear, leaving almost no evidence except bloodstains.
  • He calms the frightened horses with his druidic abilities and drives the carriage back to his inn without a driver.
  • At the inn, Romon senses danger and encounters a mysterious black-clad old man with unsettling, dark-red eyes.
  • The old man reveals that he witnessed Romon’s actions and belongs to a group possessing information about Romon’s origins. He calls Romon an “Exile,” someone who came from another world.
  • The old man offers to reveal this information if Romon helps the former Xiuston Lineage reclaim the Xiuston Countdom from its current rulers.
  • He also warns Romon that the bandits were connected to the current Count’s third son, who ordered the robbery and will likely seek revenge because Romon killed soldiers with official records.
  • Rather than being intimidated, Romon agrees to cooperate because the information about his origins is highly valuable to him.

Character Developments

  • Romon demonstrates his overwhelming combat ability, combining spellcasting, swordsmanship, speed, and druidic powers. His calmness and efficiency contrast sharply with the bandits’ panic.
  • He becomes increasingly cautious and suspicious, especially when the old man implies that Romon’s secret spatial abilities may have been observed.
  • Romon’s desire to understand his past and identity is confirmed as one of his strongest motivations. Although he avoids openly admitting that he is an Exile, the revelation deeply unsettles him.
  • He also shows confidence and strategic restraint: instead of attacking the old man immediately, he listens, evaluates the offer, and accepts the proposed alliance on his own terms.
  • The old man is established as mysterious, well-informed, and connected to a larger organization with ancestral knowledge.

Significant Themes

  • Appearances versus reality: The bandits mistake Romon’s refined, delicate appearance for weakness, while Romon is actually a powerful high-level professional.
  • Power and intimidation: The bandits’ confidence collapses the moment Romon demonstrates magic, showing how knowledge of power determines social control.
  • Identity and belonging: The term “Exile” introduces the possibility that Romon originates from another world, intensifying his search for answers about himself.
  • Political manipulation: The old man frames a struggle for the Countdom as a transaction, using Romon’s personal mystery to recruit him into a broader political conflict.
  • Pragmatism and hidden motives: Both Romon and the old man conceal their true intentions while negotiating. Their cooperation is based not on trust but on mutually useful goals.
  • Justice and law: The bandits’ official military status complicates Romon’s self-defense, turning a roadside robbery into a potentially serious political and legal threat.

Character Interactions

  • The bandits mock and underestimate Romon until he displays magic, after which fear replaces their arrogance.
  • Romon responds to their attack with decisive violence, showing no mercy once they attempt to flee.
  • The old man confronts Romon directly but remains calm despite Romon’s implied threat of violence.
  • Their conversation becomes a tense negotiation: the old man offers information about Romon’s origins, while Romon challenges the value and conditions of the deal.
  • By the end, Romon agrees to assist the Xiuston Lineage, but his unreadable smile suggests that he may have his own plans beyond simply fulfilling the old man’s request.

Ch. 642An Ambush (Part One)

Count Butler's unease grew as he learned his third son, Suria, had skipped the family meal, while Suria seethed over his father's contempt and worried that people he had sent after a wealthy man had not returned. Suria ordered a search of the city and surrounding area, sensing that something was wrong.

  • Count Butler learned that Suria had smashed things and gone back to bed, then angrily criticized him and ordered the household to stay vigilant.
  • Suria overheard Count Butler's remarks, returned to his room, and vowed to punish those he believed looked down on him.
  • Suria's attendant reported that the people sent after a man and his money might have run off with the spoils, and Suria realized the man had not returned to his inn.
  • Suria ordered his attendant to search the city and, if necessary, the surrounding area for the missing people.

Ch. 643Ambush Assassination (Part 2)

Summary: “Ambush Assassination (Part 2)”

Key Plot Points and Events

  • The Count tightens security around his estate after learning that dangerous enemies are nearby. Outings are restricted, supply parties are reduced, and additional guards are stationed at the entrance.
  • Suria, furious at being confined, overhears that the disguised “bandits” who betrayed him have fled with his money. Determined to recover it personally, he decides to leave without informing his father or the butler.
  • With help from his trusted attendant, Suria escapes through a secret rear door and gathers approximately twenty warriors and several carriages.
  • The group leaves the city without inspection because the carriages bear the Count’s insignia. They travel into a thick, mysterious fog toward the supposed hiding place of the fugitives.
  • During the journey, Suria becomes irritated when the carriage turns rough and unstable. He soon discovers that his attendant has been murdered and that all the other warriors have vanished.
  • Romon appears from the fog and reveals that the attack was intended to kill Suria. Suria begs for his life, but Romon decapitates him, explaining that Suria is merely a sacrifice meant to draw out the Count.
  • After the assassins leave, the corpses of Suria’s men appear throughout the fog, where wild animals eventually begin feeding on them.

Character Developments

  • Suria: His arrogance, impulsiveness, and insecurity drive him to disobey orders. He is obsessed with avoiding humiliation and proving his competence, refusing to inform the authorities because he fears being judged as useless. His confidence collapses completely when isolated in the fog, revealing his underlying cowardice and helplessness.
  • Suria’s attendant: He remains outwardly obedient and patient despite Suria’s abusive temperament. He helps organize the escape but is killed before Suria realizes the ambush has begun.
  • Romon: He acts with cold efficiency, killing Suria without hesitation. His remark that Suria is a sacrifice shows that the assassination is part of a larger strategy against the Count.
  • The old man/assailant: Though only briefly referenced, he is shown to possess extraordinary power, creating sealed barriers and killing the warriors individually. Even Romon is deeply wary of him.

Significant Themes

  • Arrogance and self-destruction: Suria’s pride prevents him from seeking help, leading him directly into the trap.
  • Power and vulnerability: Suria’s noble status and access to money cannot protect him once separated from the Count’s authority and guards.
  • Manipulation and sacrifice: Suria is not the true target but is used as bait to provoke the Count into action.
  • Fear beneath authority: The chapter contrasts Suria’s aggressive behavior with his terror once his control and social position disappear.
  • Mystery and supernatural danger: The unnatural fog, unexplained disappearance of the warriors, and the old man’s barrier magic suggest that the attackers possess powers beyond ordinary assassins.

Character Interactions

  • Suria repeatedly clashes with his attendant, ordering and insulting him while the attendant continues to obey.
  • Suria refuses the attendant’s suggestion to inform the butler, revealing his distrust of the estate’s hierarchy and fear of humiliation.
  • Suria commands his recruited warriors as though he is leading a military operation, but none can protect him from the hidden attackers.
  • Romon confronts Suria directly, calmly states his intention to kill him, and executes him before he can offer a defense.
  • Romon’s final explanation connects Suria’s death to the broader conflict with the Count.

Ch. 644Halfway (Part One)

Chapter Summary: Halfway (Part One)

Key Plot Points and Events

  • Debiru arrives at Far-Sail Port, a rapidly developing and highly organized maritime city known for its roads, trade, taxation, sanitation, drainage, warehouses, and public gardens.
  • He observes the port’s growing prosperity, supported by industries such as olive oil, Crystal Fruit, canned fish, and international commerce.
  • On the way to his grandfather Lurun’s villa, Debiru watches newly trained soldiers drill under former naval officers. He is impressed by their discipline and believes they approach the Church’s military standards.
  • At Lurun’s residence, Debiru meets Glar, a merchant representative waiting to speak with Lurun about commercial matters.
  • Glar explains that Lurun has become the commercial officer overseeing both Tatexiao Viscount Fief and the recently inherited Rokas Territory. Lady Eileen is managing Rokas Territory and expanding its roads and economic opportunities.
  • Debiru and Glar are summoned to Lurun’s study. Debiru reveals that he is Lurun’s grandson, surprising Glar.
  • Lurun welcomes Debiru and learns that he has become a Third-Level Mage and is eligible to graduate from the Mages’ Guild.
  • Debiru explains that he has come to seek work at the port. Lurun reveals that Lady Eileen has already appointed him deputy captain of the guard, where he will use magic to investigate crimes and uncover evidence rather than serve as a frontline fighter.
  • Lurun instructs Debiru to report to the port administration office, where Lady Eileen is currently present.

Character Developments

  • Debiru: Demonstrates curiosity, maturity, and professional ambition. He is deeply impressed by Far-Sail Port’s development and military organization. Having reached the Third Level at a young age, he begins his career as a port guard officer and shows a clear understanding of his strengths and responsibilities.
  • Lurun: Has aged noticeably but remains influential and industrious as the commercial officer of two territories. He is proud of Debiru’s achievements and quietly helps secure his grandson’s position.
  • Glar: A talkative and enthusiastic merchant representative who is impressed by Debiru’s youth and magical rank. He initially assumes Lurun’s greeting is directed at him, then becomes surprised when Debiru identifies himself as Lurun’s grandson.
  • Lady Eileen: Though she does not appear directly, she is established as an active and capable administrator who is developing Rokas Territory and appointing personnel for the port.
  • The exiled lord: Mentioned as having three years remaining before his return and as having earned further merits during exile, suggesting future political importance.

Significant Themes

  • Progress and modernization: Far-Sail Port represents the transformation of a developing territory into an orderly, prosperous, urban center.
  • Effective governance: Strict inspections, taxation, infrastructure, sanitation, and public planning demonstrate how disciplined administration supports economic growth.
  • Changing social structures: Wealthy citizens, merchants, nobles, and mages increasingly live and work in cities, reflecting the growing importance of urban commercial life.
  • Merit and responsibility: Debiru’s advancement is based on his magical ability, but his success also depends on understanding the proper role of his position.
  • Family and political connections: Debiru’s relationship with Lurun helps him enter public service, while Lurun’s position connects him to the wider administration of the territories.

Important Character Interactions

  • Debiru and the carriage driver: The driver proudly praises the port’s soldiers, reinforcing the city’s strong civic identity.
  • Debiru and Glar: Their conversation introduces Debiru to the changing political and economic situation and establishes Glar as a friendly, well-informed merchant.
  • Debiru and Lurun: Their reunion is affectionate but restrained. Lurun expresses pride in Debiru’s advancement and arranges his appointment while emphasizing the need for hard work.
  • Lurun and Glar: Their interaction highlights Lurun’s importance as a commercial official and the many business interests seeking his influence.
  • Debiru and Lady Eileen: They do not meet in this chapter, but Lurun sends Debiru to report directly to her, setting up their forthcoming interaction.

Ch. 645Halfway (Part Two)

Count Butler searched for his missing son Suria, then learned that Suria had been killed and his head displayed at the estate gate. After reading a challenge describing the killing, Count Butler mobilized the city’s elite troops and set out to suppress the challenger.

  • Count Butler ordered the estate servants to find Suria and questioned Mia, who revealed that Suria had left through the back gate to go out of the city.
  • Count Butler had Mia dragged away to be fed to the demon wolves, then ordered the steward to send searchers beyond the city.
  • The steward rushed back and told Count Butler that Suria’s head had been hung at the front gate.
  • Count Butler mourned Suria briefly, took down the challenge letter, and read where and how Suria had been killed.
  • Count Butler rejected the steward’s suggestion to investigate first, mustered the city’s elite troops, and ordered them out of the city.

Ch. 646The altar (part one)

Count Butler's forces were caught in a surprise attack by the mysterious organization, which Romon helped defeat despite heavy losses. Count Butler escaped through a hidden passage to the Ancestor's Land, where he found a blood-filled altar and a floating coffin.

  • Count Butler sent his elite troops away and returned to his estate while disguised observers watched him.
  • At noon, the mysterious organization attacked Butler's Estate, and Romon detected its defenders and warned the attackers of hidden magic.
  • A blood-red spell killed many attackers, but Romon summoned five dire bears and helped the holy knight's force wipe out the estate's fighters.
  • Count Butler escaped through a secret door and hurried underground, hoping to reach the power that could turn the battle around.
  • Count Butler reached the Ancestor's Land and found a large altar containing a pool of red liquid and a half-submerged coffin.

Ch. 647Altar (Part 2)

Altar (Part 2) — Chapter Summary

Key Plot Points and Events

  • After the massacre aboveground, the old man from the mysterious organization arrives with fourteen Fourth-Level warriors and thanks Romon for fulfilling their agreement.
  • The Holy Knight reports that Count Butlai and his eldest son have escaped into the underground passages, while everyone else in the city has been killed.
  • The old man persuades Romon to lead thirty warriors underground to pursue them. Romon cautiously summons five Natural Hounds to track the fugitives and detect traps.
  • The old man secretly activates a mechanism that seals the underground refuge, trapping whoever is below for at least half an hour. He reveals that his organization is reclaiming power stolen from them five hundred years earlier.
  • While Romon’s group descends, the old man and the remaining warriors head toward the ruins of the Temple of the Yenika God. There, he uncovers a hidden ring concealed inside the damaged Holy Emblem—apparently a fragment of the altar’s lost authority.
  • Underground, Romon discovers that the route leads to the core of Count Butlai’s hidden passages. The entrance is sealed behind him by falling, magically reinforced stones, confirming that the old man has betrayed or deliberately trapped him.
  • Romon’s party reaches a massive door. When it is opened, a powerful vampire launches a devastating ambush using Chain Lightning, Death Storm, and Finger of Death.
  • All thirty soldiers are killed instantly, while Romon barely survives the vampire’s attacks. He recognizes the enemy as an extraordinarily powerful, possibly divine, high-ranking vampire.
  • The vampire reveals that Count Butlai awakened him and then became his food. He offers Romon the chance to become his servant and receive the Vampire’s Embrace, potentially rising to the rank of Count.
  • Romon refuses and chooses resistance. Just as the vampire moves to kill him, Romon summons him into the Shennong Horn’s space and orders the space to erase him, causing the artifact’s inner world to shake violently.

Character Developments

  • Romon remains suspicious and methodical, using summoned hounds, magical illumination, and cautious probing to reduce the risks of the underground route. Despite suffering grievous injuries, he retains his defiance and refuses to submit to the vampire.
  • The old man is revealed to be highly calculating and manipulative. He uses Romon as a disposable tool, seals the underground refuge, and pursues the restoration of his organization’s former authority.
  • The Holy Knight acts as the old man’s loyal subordinate, providing reports and leading the remaining warriors without questioning his master’s plans.
  • The vampire is established as an ancient, aristocratic, and overwhelmingly powerful figure. He views humans and lesser beings as expendable resources and seeks to replenish the strength lost during his premature awakening.
  • Count Butlai is indirectly revealed to have awakened the vampire but was immediately consumed, making clear how little control he truly possessed.

Significant Themes

  • Betrayal and hidden agendas: The old man’s apparently cooperative mission conceals a larger plan, leaving Romon trapped underground.
  • The return of ancient powers: The old man seeks to reclaim authority lost five centuries earlier, while the awakened vampire represents another force from the distant past returning to the present.
  • Power and submission: The vampire’s offer forces Romon to choose between survival through servitude and death through resistance.
  • Caution versus overwhelming strength: Romon’s careful planning helps him survive the initial trap, but the vampire’s power renders ordinary precautions and soldiers useless.
  • Ruins and lost glory: The ruined Yenika temple, damaged Holy Emblem, and hidden ring symbolize the collapse of an old divine order and the attempt to restore it.

Character Interactions

  • The old man flatters and pressures Romon into entering the passages, exploiting his displeasure and sense of obligation.
  • Romon commands his summoned Natural Hounds and the warriors with increasing caution as the danger becomes apparent.
  • The old man and Holy Knight discuss sealing the passage, exposing their confidence that those below will be unable to escape.
  • The vampire addresses Romon with condescending interest, recognizing his strength while treating him as a potential servant or source of nourishment.
  • Romon rejects the vampire’s offer and counters with a sudden spatial summoning, turning the confrontation into a desperate struggle within the Shennong Horn’s space.

Ch. 648Erasure (Part One)

Romon used the Shennong Horn Space’s power to destroy the vampire, but the battle severely damaged the space and drained his strength. After absorbing the vampire’s memories, Romon sensed that the danger he had felt underground was drawing closer.

  • Romon ordered the Shennong Horn Space to erase the vampire, and the World Tree’s Judgment Spear struck the vampire’s core.
  • The space suffered severe damage as the vampire’s divinity was destroyed, but Romon absorbed the remaining strands of divinity and the space repaired itself.
  • Romon learned that the space’s plants and trees had been badly weakened, then accepted the vampire’s residual information after confirming it was safe.
  • Romon experienced the vampire’s memories and knowledge of the evil and dark domains, but the vision of the vampire’s ascension ended because its divinity had been destroyed.
  • Romon returned to the underground temple, noticed that it was shaking, and realized the danger he had sensed was steadily approaching.

Ch. 649Eradication (Part Two)

Romon discovered that the Count's eldest son had activated a destruction system beneath the temple, but a stronger power stopped it. After learning how the altar worked and realizing Yenika was recovering his divinity, Romon began consuming the altar's power to open a portal back to the Main World and looted the hall while it charged.

  • Romon confronted the bloodied Count's eldest son, who admitted activating the underground passages' destruction system to prevent anyone from claiming its treasures and power.
  • Romon realized a stronger force from above had drained the system's power and stopped the destruction, and the Count's eldest son collapsed after discovering it had failed.
  • Romon reached the temple altar and recovered memories explaining its power, Yenika's history, and how the altar could open a portal to the Main World.
  • Romon began a six-part prayer, lit all five flames on the altar, and recited the Main World's coordinates as the altar's blood pool drained and the palace shook.
  • While the altar worked to establish the portal, Romon collected the hall's valuables, including its black-jade throne, as compensation for his losses.

Ch. 650Counterattack (Part One)

Yenika regained his youth and power by taking the ring, then fed on his followers and prisoners as he headed for the underground altar. Romon opened a portal to the Main World, cutting off Yenika’s power source, and prepared a nature domain to confront him before the portal expired.

  • Yenika regained his youthful body and celebrated recovering a portion of his power.
  • Yenika drained the life force of his followers, prisoners, and a man hiding near the rockery.
  • Yenika headed toward the underground altar, but began aging again when he sensed that someone was burning it.
  • Romon activated the altar and opened a portal to the Main World, which would remain open for only half an hour.
  • Romon learned the altar had cut off Yenika’s power source and prepared an Intermediate Hall of Nature to counter him.

Ch. 651Counterattack (Part Two)

Romon confronted Yenika, whose restored divinity was being drained by the portal, and defeated him as the drain consumed his life and soul. With the portal to the Main World stabilized, Romon summoned Tyrannosauruses to guard it and prepared to return.

  • Yenika confronted Romon and revealed his anger after the altar began draining the divine power he had regained.
  • Romon recognized Yenika’s history and activated the Abode of Nature’s Anti-Evil Formation around him.
  • Yenika summoned a Horned Demon and fused with it, then attacked Romon with the Finger of Death.
  • Romon blocked Yenika’s attack with a Death-Prevention Barrier and kept his distance as the altar’s drain rapidly aged Yenika and the demon.
  • Yenika and the Horned Demon died as their souls disintegrated, and the portal stabilized with the Main World visible beyond it.
  • Romon summoned five Tyrannosauruses to guard the corridor while he prepared to return through the portal.

Ch. 652Transmission (Part 1)

Summary of “Transmission (Part 1)”

Key Plot Points and Events

  • Members of a mysterious organization search the destroyed Count’s Estate for their missing lord, discovering thirty-four desiccated corpses, including some of their own comrades.
  • The corpses’ horrifying condition causes widespread fear. However, the commanding Holy Knight suppresses the panic and orders the bodies to be gathered for cremation.
  • The Holy Knight privately realizes that the corpses are likely the result of Lord Yenika’s successful experiment or transformation, and he reacts with excitement rather than grief.
  • He orders the organization to guard the estate, seal the city gates, and kill anyone who attempts to enter. He then leads a group into the estate to search for hidden passages and possibly assist Yenika.
  • Meanwhile, Romon, having completed his objective in the underground Temple, enters a teleportation gate. The gate vanishes after transporting him, causing the altar and Temple to collapse.
  • The resulting explosion completely destroys the Count’s Estate, killing everyone still inside and reducing the estate’s defenders and corpses to bones and ash.
  • At the same moment, Knight Kobide, the Count’s second son, leads an army in attacking a nearby town suspected of supporting rebels.
  • Kobide’s soldiers massacre townspeople, loot the settlement, and finally burn it after extracting all its wealth. Kobide views the slaughter as a chance to strengthen his authority and fund a future cavalry force.
  • When the distant explosion reveals that the Count’s city has been destroyed, Kobide immediately orders his army to abandon the looting and return, executing anyone who delays.

Character Developments

  • The Holy Knight commander presents himself as disciplined and fearless, rebuking his men for showing fear. In reality, he is a devoted confidant of Yenika and is secretly thrilled by the apparent success of Yenika’s work.
  • Lord Yenika remains absent, but his influence dominates the chapter. The desiccated corpses suggest he possesses or has created a terrifying method of draining or destroying bodies.
  • Romon is shown to be ruthlessly pragmatic. He regrets becoming involved in the conflict but believes that eliminating every possible threat is necessary for his survival. He ensures the Temple and its enemies are destroyed before teleporting away.
  • Knight Kobide is revealed as ambitious, cruel, and opportunistic. He uses the military campaign not only to suppress rebellion but also to loot wealth for building his own future power base. Although he dreams of eventual independence, he remains cautious about challenging his elder brother or the Count’s Estate directly.

Significant Themes

  • Fear of the unknown: The desiccated corpses are more terrifying than ordinary battlefield deaths because their cause cannot be understood or explained.
  • Ruthlessness and survival: Romon and Kobide both act according to brutal self-interest, though Romon frames his violence as necessary self-preservation while Kobide pursues wealth and power.
  • Loyalty and fanaticism: Yenika’s followers demonstrate extreme devotion, interpreting the horrifying deaths as proof of their leader’s success rather than as a tragedy.
  • Collapse of authority: The destruction of the Count’s Estate and the city’s apparent fall suggest a major disruption in the existing political and military order.
  • War’s cruelty: The town’s massacre, looting, and burning emphasize the suffering of civilians caught between rival powers.

Character Interactions

  • The Holy Knight confronts his frightened subordinates, restoring order through stern discipline and issuing commands to guard the estate.
  • His followers reveal the existence of the desiccated corpses, while he privately interprets them as evidence of Yenika’s achievement.
  • Romon has no direct interaction with the search party, but his teleportation and destruction of the Temple directly determine their fate.
  • Kobide interacts with his officers and soldiers while directing the town’s assault, encouraging looting and then ordering the settlement burned.
  • When the distant explosion becomes visible, Kobide’s priorities shift instantly from plunder to returning to his destroyed city.

Ch. 653Teleportation (Part 2)

Chapter Summary: “Teleportation (Part 2)”

Plot Points and Events

  • In the scorching early-summer heat, a father and son travel toward Hillock City in a modest, covered carriage loaded with Snowflake Fruit from the estate of the Druid Kays.
  • The son, Cassil, sells the fruit to overheated travelers for one copper coin each. Business is strong because the fruit is refreshing, affordable, and people are celebrating the recent end of the continent-wide Demon Calamity.
  • When the horses suddenly refuse to move, Romon approaches and reveals that he is a Druid. He explains that he has traveled a great distance and asks to ride into the city, offering one silver coin for the journey.
  • The horses begin moving as soon as Romon boards, subtly demonstrating his supernatural influence over nature.
  • During the ride, Romon learns that the Demon Calamity has ended and that Hillock City is holding three days of celebrations. He is surprised, having just emerged from a teleportation gate and being unaware of current events.
  • Romon buys several Snowflake Fruits to join in the celebrations and confirms that the fruit is delicious.

Character Developments

  • Romon: Appears powerful but approachable. His ability to command or influence the horses reveals his Druidic abilities, while his unfamiliarity with recent events emphasizes how isolated or displaced he has become after traveling through the teleportation gate. He responds calmly and charitably, choosing to pay generously and participate in the locals’ celebration.
  • Cassil: Is hardworking, capable, and ambitious. He handles the carriage skillfully and is studying bookkeeping under his uncle, hoping to become a purchasing agent for a merchant house.
  • Cassil’s father: Is practical, caring, and invested in his son’s future. He plans to pay for Cassil’s education through the Church and encourages him to develop useful commercial skills. He is also respectful toward Romon because of the prestige associated with Druids.
  • The townspeople and traveler: Their eagerness to purchase fruit reflects relief and renewed optimism after the Demon Calamity.

Significant Themes

  • Recovery and renewed hope: The end of the Demon Calamity allows ordinary people to celebrate, spend money, and imagine better futures.
  • Class and social status: A carriage is a luxury for common people, while Romon’s identity as a Druid immediately earns him respect and trust.
  • Ordinary life amid extraordinary events: The chapter contrasts world-changing events such as the Demon Calamity and teleportation with everyday concerns like heat, commerce, education, and transportation.
  • Nature and prosperity: The Snowflake Fruit, cultivated by a skilled Druid, symbolizes the productive and beneficial side of nature-based magic.
  • Displacement and discovery: Romon’s arrival in an unfamiliar place leaves him dependent on ordinary people for information, allowing him to learn about the changing world through casual conversation.

Character Interactions

  • Cassil and his father cooperate closely, with the father selling fruit and Cassil driving while discussing Cassil’s education and career prospects.
  • Romon’s encounter with the family begins cautiously but quickly becomes friendly after he identifies himself as a Druid.
  • The father treats Romon respectfully, while Cassil reacts with youthful excitement to the chance to earn a silver coin from a Druid.
  • During the ride, Romon questions the family about local events, and Cassil explains the end of the Demon Calamity and the city’s celebrations.
  • Romon reciprocates their hospitality by purchasing fruit and sharing in the community’s happiness.

Ch. 654Amnesty (Part 1)

Chapter Summary: “Amnesty (Part 1)”

Key Plot Points and Events

  • Romon reaches Hillock City with a middle-aged man and his son, whom he met while traveling in a wagon.
  • The city is celebrating the end of the Demon Calamity. Its gates are open, refugees and citizens are returning, and people are enjoying fireworks, performances, music, and dancing.
  • Romon reflects on his recent return from another plane. He realizes how dangerous his previous situation was: the exile plane allowed people to enter but not leave, and escaping by his own strength would have required becoming a demigod.
  • He is especially grateful to have returned because his wife and children are still on this continent.
  • After paying the wagoners, Romon leaves them and walks through the crowded city streets.
  • Amid the celebration, several flirtatious noblewomen tease and grope him. Romon initially tries to avoid them but eventually retaliates by boldly grabbing one of them before escaping through the crowd.
  • Romon enters an upscale tavern and takes a table on the third floor, where he can observe the city from above.
  • While eating and drinking, he overhears merchants discussing a possible general amnesty issued after the end of the Demon Calamity. The amnesty might allow fugitives and exiles—such as a man named Charlie—to return home.
  • The mention of “amnesty” immediately captures Romon’s attention, suggesting that the news may be personally significant or connected to his next objective.

Character Developments

  • Romon: He appears more reflective and emotionally affected than usual. His return makes him recognize the danger he survived and reinforces his devotion to his wife and children. He also demonstrates a playful, confident, and somewhat mischievous side when dealing with the women harassing him.
  • The middle-aged man and his son: They are portrayed as cautious, hardworking commoners who are relieved and excited that the Demon Calamity has ended. Their behavior reflects the ordinary people’s desire for stability after years of hardship.
  • The noblewomen: Their teasing reveals their boldness and carefree mood during the celebrations, while Romon’s response shows that he is not as timid or easy to bully as they assume.
  • The merchants: Their conversation introduces the broader political consequences of the calamity, especially the possibility of reconciliation and restored families.

Significant Themes

  • Return and belonging: Romon’s journey back to the continent emphasizes that home is defined by his family and emotional ties, not merely by physical survival.
  • Relief after catastrophe: The city’s festivities show how deeply the people value peace after years of war, fear, and displacement.
  • Freedom and confinement: Romon’s memories of the exile plane contrast sharply with the open gates and liberated atmosphere of Hillock City.
  • Amnesty and reconciliation: The rumored pardon suggests that the end of the calamity may bring not only celebration but also the restoration of families and the reintegration of those cast out.
  • Cultural and social contrast: Romon continues to observe the customs of the continent with a mixture of familiarity and surprise, particularly the women’s public flirtation and the city’s exuberant celebrations.

Character Interactions

  • Romon travels with the cautious father and eager son, sharing conversation about Hillock City and the end of the calamity.
  • He interacts playfully but aggressively with the noblewomen after they tease and molest him in the crowd.
  • At the tavern, Romon does not directly join the merchants’ discussion, but he listens closely when they mention the general amnesty, ending the chapter with his interest sharply awakened.

Ch. 655Special Pardon (Part 2)

Chapter Summary: “Special Pardon (Part 2)”

Key Plot Points and Events

  • In a tavern, three men discuss rumors of a possible joint amnesty issued by the Churches of several major kingdoms. They are especially hopeful that an imprisoned acquaintance, absent for six years, will be released in time to attend his son’s wedding.
  • Another man urges caution, warning that the amnesty has not been officially confirmed. The group agrees to wait for definite news before informing the prisoner’s family.
  • Romon overhears the conversation and is deeply shaken. The possibility of an amnesty means he may finally be able to return home to his wife, Eileen, Bell, and their child.
  • While the town celebrates with performers and public festivities, Romon is too consumed by thoughts of home to enjoy the spectacle. He finishes his meal and leaves quickly.
  • On the stairs, Romon unexpectedly encounters the beautiful married noblewoman whose breast he had accidentally—or impulsively—grabbed earlier. She confronts him, but he pretends not to remember her and attempts to defuse the situation with flirtatious remarks.
  • The woman asks for his name and discovers that he is Romon, a Druid. She then realizes he is the missing Viscount Romon Tatexiao and reveals that she works for the Pilgrimage Trading Guild.
  • She brings Romon to a private room in the tavern, which is owned by the guild, and explains that three major forces have been searching for him since his disappearance:
    • The Queen of the Shavigo Kingdom
    • The Church of the God of Protection
    • Romon’s wife
  • Lady Meimi, a high-ranking bishop of the Merchant Goddess and heir to the Feisi Kingdom’s guild branch, has also personally added to the reward for finding him.
  • The guild inspector identifies herself as Kaxiuna. She explains that the reward for locating Romon has risen to eight thousand gold coins and that she has already reported finding him through magical communication. She expects both a financial reward and promotion within the guild.

Character Developments

  • Romon: The rumor of amnesty awakens his powerful longing to return home. His emotional restraint begins to crack as memories of his family overwhelm him. He also becomes more guarded and suspicious when he learns that multiple powerful organizations are hunting for him.
  • Kaxiuna: Initially presented as the offended woman Romon had touched, she is revealed to be a capable and opportunistic guild inspector. She combines flirtation, business sense, and professional ambition, viewing Romon’s capture—or discovery—as an opportunity for wealth and advancement.
  • Eileen: Though absent from the chapter, she is shown to be deeply concerned about Romon’s disappearance and actively involved in the search for him.
  • Lady Meimi: Her decision to offer a personal reward for Romon’s discovery suggests that she feels a strong personal connection or obligation toward him after their previous adventures.
  • The Shavigo Queen: Romon’s anger resurfaces when he learns she is searching for him, reminding him of her previous manipulation and betrayal.

Significant Themes

  • Hope and uncertainty: The unconfirmed amnesty offers Romon a possible path home, but the lack of official confirmation prevents him from fully trusting that hope.
  • Longing for family and homecoming: Romon’s emotional reaction emphasizes how deeply he misses his wife and children after prolonged separation.
  • The consequences of disappearance: Romon’s absence has affected several powerful institutions and personal relationships, leading to an extensive international search.
  • Trust and suspicion: Romon must question the motives of everyone searching for him, especially those connected to political powers that previously used or betrayed him.
  • Fate and coincidence: His chance meeting with Kaxiuna is both dangerous and strangely fortunate, since it may provide information about his pursuers while also putting him at risk of being reported.
  • Personal relationships versus political power: The search for Romon involves queens, churches, guilds, and bishops, but his strongest emotional response is directed toward his family.

Character Interactions

  • The tavern patrons debate whether to share the amnesty rumor, contrasting optimism with caution.
  • Romon overhears them and privately reacts with hope and anxiety.
  • Romon and Kaxiuna exchange teasing, evasive remarks about their earlier physical encounter. Their interaction shifts from awkward flirtation to serious negotiation once she recognizes his identity.
  • Kaxiuna reveals the extent of the search for Romon and informs him of the various parties pursuing him.
  • Romon reacts coldly to the Queen’s involvement, with confusion toward the Church of the God of Protection and surprise at Meimi’s concern.
  • Kaxiuna’s final teasing remark about being touched shows that she treats the embarrassing encounter lightly, while Romon remains uncomfortable and embarrassed by it.

Ch. 656Awakening (Part 1)

“Awakening (Part 1)” — Chapter Summary

Key Plot Points and Events

  • Romon meets Miss Kaxiuna to verify reports of a continent-wide general amnesty following the end of the Demon Calamity.
  • Kaxiuna confirms that such amnesties have historically followed every Demon Calamity and can pardon nearly all crimes except blasphemy. However, she warns Romon not to return prematurely without an official pardon, since enemies could exploit his situation.
  • Romon asks Kaxiuna to send letters of thanks and news to various factions, excluding the Queen’s side. Kaxiuna agrees and offers to waive his dividend fee.
  • Romon rents a secluded suite in the merchant association’s inn so he can organize the enormous knowledge inherited from the Divine Vampire.
  • Over seven days, he studies almost continuously, eating and sleeping as little as possible. His understanding of the vampire’s memories is aided by his extraordinary intelligence and the strange way the memories convey meaning despite unfamiliar languages.
  • Romon categorizes the inherited knowledge, setting aside dangerous information connected to evil and darkness for later examination.
  • He learns about the structure of the universe: the Main World, the Mist World, the Elemental Planes, the Positive and Negative Energy Planes, the Divine Kingdoms, the Abyss, and the possibility of newly forming planes.
  • After completing his study, Romon enters Shennong Horn Space and observes that the realm has grown sturdier. The trees have begun budding, while the World Tree remains unchanged but continues emitting green light.
  • He concludes that the vampire’s Divinity strengthened Shennong Horn rather than transforming him into a Divine Lifeform.
  • Despite not gaining Divinity directly, Romon recognizes that the knowledge has dramatically expanded his understanding of the world and strengthened his path toward eventually surpassing the Twenty-Fifth Level.

Character Developments

  • Romon becomes more cautious and reflective. He recognizes how recklessly he previously acted around powerful forces and realizes how narrowly he escaped death.
  • His inherited knowledge elevates him intellectually from relative mediocrity to an extraordinarily learned figure, particularly in history, languages, world structure, magic, and high-level mysteries.
  • Romon’s ambitions become clearer: he resolves to reach at least the Twenty-Fifth Level and eventually rise beyond it.
  • He develops a deeper appreciation for Shennong Horn and the World Tree, understanding them as treasures potentially comparable to divine realms and objects coveted even by gods.
  • Kaxiuna continues to act as a reliable intermediary and business ally. She understands Romon’s circumstances, supports his efforts, and protects his period of study by preventing interruptions at the inn.

Significant Themes

  • Knowledge as power: The vampire’s memories are portrayed as an inheritance nearly as valuable as Divine artifacts, giving Romon access to truths unavailable even to Legendary experts.
  • Growth through reflection: Romon reassesses his past mistakes and uses new understanding to prepare more carefully for the future.
  • Mortality and transcendence: Divine Lifeforms are not truly immortal but approach immortality and may become True Gods, giving Romon a clearer view of the hierarchy he hopes to climb.
  • The vastness and youth of the world: The existence of many planes—and the possibility that new ones are still forming—emphasizes the world’s immense scale and unfinished nature.
  • Fortune and destiny: Romon views his survival, the vampire’s inheritance, and his possession of Shennong Horn as extraordinary gifts of fate.
  • Dangerous knowledge: Information connected to evil and darkness must be handled carefully, showing that understanding power can itself be hazardous.

Character Interactions

  • Romon and Kaxiuna: Their conversation combines political caution with mutual trust. Kaxiuna provides confirmation about the amnesty and practical advice, while Romon asks her to manage communications with his allies.
  • Romon and the inn staff: Romon is brief and demanding but generous, paying far more than necessary and causing the inn to treat him with increased care. His intense isolation and lavish spending reveal both his urgency and his changed status.
  • Romon and the serving girl: Their interaction is minimal, though her attempt to raise the matter of payment leads Romon to casually provide fifty gold coins.
  • Kaxiuna and the inn: After visiting on the third day, Kaxiuna understands that Romon may be on the verge of advancement and instructs the inn not to disturb him.
    Overall, the chapter marks a transitional “awakening” for Romon: after surviving the vampire’s inheritance, he gains a much broader understanding of the world, reevaluates his past, and establishes a more informed and ambitious direction for his future.

Ch. 657Awakening (Part 2)

Chapter Summary: “Awakening (Part 2)”

Key Plot Points and Events

  • Romon visits Hillock City’s Adventurers’ Guild during a light summer rain to investigate the Amnesty recently associated with the end of the Demon Calamity.
  • His status as an Eleventh Level Druid earns him immediate VIP treatment. The guild’s detection crystal confirms his extraordinary power, and the staff recognize him as the famous “Giant Eagle Druid.”
  • Romon pays one hundred gold coins to commission an information request regarding:
    • The Amnesty’s exact terms and timing.
    • Whether his own past circumstances qualify him for pardon.
  • He returns to his inn and waits several days while persistent rain keeps him indoors. During this time, he dreams of his children calling him “Daddy,” intensifying his longing to return home.
  • On the third day, the Adventurers’ Guild confirms that the United Church has formally declared the Amnesty and that Romon’s actions fall within its scope because his offense was not serious.
  • Relieved that he can legally return, Romon immediately begins searching for a ship. However, increased travel demand after the Demon Calamity’s end makes finding passage difficult.
  • Kaxiuna of the Pilgrimage Trading Guild arrives with a solution: a merchant vessel is traveling toward the kingdom where Romon’s territory lies and will stop directly at his estate. Romon gratefully accepts and prepares to go home.

Character Developments

  • Romon is shown to possess immense power, authority, and composure. His Eleventh Level status and refined presence command fear and respect from the guild staff.
  • His transformation after absorbing the Divine Vampire’s knowledge is emphasized. He now projects dignity, nobility, reserve, and an intimidating aura, causing others to assume he may come from an aristocratic background.
  • Despite his controlled exterior, Romon’s dream reveals his strong emotional attachment to his family. Confirmation that he may return home brings him profound relief and happiness.
  • Romon demonstrates generosity by tipping both the carriage driver and the guild employee, reinforcing his wealth and considerate nature.
  • Kaxiuna proves dependable and perceptive. She understands Romon’s urgency and personally arranges transportation when ordinary channels fail.

Significant Themes

  • Homecoming and longing: Romon’s primary motivation is returning to his family and territory. His dream and impatience underline how deeply he misses them.
  • Reputation and social status: His rank, clothing, accomplishments, and aura dramatically influence how people treat him. His identity as the Giant Eagle Druid grants him access and respect.
  • Power and transformation: Romon’s growth into a high-level figure has changed both his capabilities and his bearing, making him appear almost aristocratic or legendary.
  • Trust in institutions and networks: Romon uses the Adventurers’ Guild for official information, while Kaxiuna’s personal connection ultimately provides the practical aid he needs.
  • Relief after conflict: The Amnesty signals the broader political resolution following the Demon Calamity and allows characters like Romon to move forward.

Character Interactions

  • Romon and the carriage driver: The driver treats Romon with exaggerated respect because of his generous payment and Eleventh Level Druid insignia.
  • Romon and the guild staff: The young guide and VIP attendant are awed and slightly intimidated by him. The attendant recognizes him as the Giant Eagle Druid and handles his request with exceptional care.
  • Romon and the Adventurers’ Guild: He conducts a formal paid inquiry, then rewards the attendant for delivering the favorable news.
  • Romon and Kaxiuna: Kaxiuna lightly reproaches him for using the Adventurers’ Guild instead of her organization, but immediately offers practical assistance. Their exchange demonstrates familiarity, mutual trust, and her willingness to help him.

Ch. 658Miracle (Part One)

“Miracle (Part One)” — Chapter Summary

Key Plot Points and Events

  • In the Mist Plane, the people of Salante Baron Fief gather for morning prayers to Romon, the God of Nature and Punishment. The Temple’s holy light and the fief’s prosperity have strengthened their faith.
  • Their prayers generate spiritual power that reaches the Shennong Horn, where it is absorbed by the World Tree and transformed into Holy Power for divine spells.
  • Baron Haboba, his military commander Johnson, Bishop Kanrongpa, and other priests discuss the fief’s future. Because their territory has only a small area free of fog and a limited population, they decide to expand.
  • Their weakened neighboring power, Count Butler, is unlikely to interfere, so the baron plans to conquer three nearby settlements: Little Stone Village, Weigan Village, and Simon Town.
  • Johnson reports that Simon Town follows a figure named Romon, apparently a druid who exchanges grain for trees and possesses seemingly inexhaustible food supplies. Bishop Kanrongpa interprets these stories as a miracle performed by their own god and proposes using them to spread the faith.
  • The leadership decides to:
    • Send Feibite and two priests to Simon Town to preach and establish agents.
    • Conquer Little Stone Village and Weigan Village militarily.
    • Begin the campaign immediately.
  • The next day, Haboba leads the entire military force—around one hundred soldiers—against Little Stone Village.
  • Haboba destroys the village gate with a Fireball, after which Johnson’s cavalry rapidly suppresses the defenders. The conquest is extremely violent, with numerous villagers killed.
  • After the village falls, Haboba orders its grain, livestock, wealth, and remaining inhabitants transported back to his town. He also orders the village burned to prevent its reoccupation.
  • Priests cast Light Spells over the returning convoy, calming the frightened villagers as they travel through the fog.

Character Developments

  • Baron Haboba becomes more assertive and expansionist. He views conquest as a practical way to enlarge his population and resources, and he readily authorizes harsh measures such as executions, forced relocation, and burning the village.
  • Bishop Kanrongpa emerges as the main religious strategist. He is eager to spread Romon’s faith and quickly turns the rumors surrounding Simon Town into religious propaganda, presenting the local Romon’s deeds as a divine miracle.
  • Johnson demonstrates loyalty, military competence, and brutality. He provides intelligence, leads the assault, and personally kills several defenders while enforcing the baron’s commands.
  • Feibite accepts the mission to infiltrate and evangelize Simon Town, showing strong devotion to the Church and willingness to work for its expansion.
  • The ordinary believers’ faith is portrayed as stable but still partly based on visible signs of divine power, such as the Temple’s radiance, the giant dragon, and the fief’s prosperity.

Significant Themes

  • Religion as a tool of political expansion: The Church’s desire to gain believers is closely tied to the baron’s goal of acquiring land, labor, and resources.
  • The manipulation of miracles: A mysterious figure named Romon is immediately reinterpreted as an act of the Church’s god, showing how religious authorities shape events to serve their agenda.
  • Faith and material power: Holy light, divine spells, the dragon, military force, and economic prosperity all reinforce belief in Romon.
  • Violence beneath religious rhetoric: Although the expedition is described as spreading divine glory and pacifying villages, it is carried out through slaughter, intimidation, forced migration, and destruction.
  • Nature versus exploitation: Romon is associated with trees, grain, and ecological exchange, while Haboba’s regime treats land, animals, food, and people as resources to be seized.
  • The danger of the fog: The surrounding mist isolates communities and makes expansion difficult, while also serving as a barrier that prevents displaced villagers from returning safely.

Character Interactions

  • Haboba consults Johnson about military intelligence and relies on his judgment regarding nearby settlements.
  • He also seeks Kanrongpa’s approval, demonstrating the close cooperation between secular authority and religious leadership.
  • Kanrongpa persuades Haboba to use Simon Town’s supposed miracle as a means of peaceful infiltration before resorting to military action.
  • Haboba and Johnson work together during the assault: Haboba breaks the gate with magic, while Johnson leads the cavalry and imposes order through violence.
  • Kanrongpa assumes responsibility for the spiritual and social “pacification” of conquered villagers, while the soldiers handle the physical conquest.
  • The chapter ends with the priests’ Light Spells reassuring the displaced villagers, emphasizing how religious spectacle helps legitimize and stabilize military domination.

Ch. 659Miracle (Part Two)

Haboba’s fief grew more organized as its population doubled, while Bishop Kanrongpa’s faith spread in Simon Town through the priests’ sermons and healing. Priest Suda Forest decided to bribe the mayor to expel the rival priests.

  • Haboba’s fief classified its residents, built orderly wooden homes, and used the Spiny Sea Dragon to discourage resistance among the tenant farmers and slaves.
  • Bishop Kanrongpa led growing congregations in prayer and wondered how the priests in Simon Town were faring.
  • Lidun defended worship of the Romon God and welcomed townspeople gathering at his inn to hear the priests’ sermons.
  • Priest Hanbo preached to the inn’s crowd, while Priest Suda Forest grew angry at the new faith’s growing influence.
  • Priest Suda Forest decided to offer the mayor a third of his fortune to drive the foreign priests out of town.

Ch. 660The Sea Route (Part 1)

Chapter Summary: The Sea Route (Part 1)

Key Plot Points and Events

  • Cassil, a young man who secretly left home to see the world, suffers severely from seasickness aboard his uncle Captain Sadan’s cargo ship.
  • Captain Sadan and the sailors tease him while discussing the realities of life at sea. They explain that sailors often leave home not for adventure, but to support families established far away.
  • Sadan gives Cassil an expensive potion that immediately cures his seasickness. He reveals that it was created by the famous “Giant Eagle Druid,” a legendary figure Cassil greatly admires.
  • Cassil is shocked to learn that the Druid is traveling on the same ship, though he remains secluded in a VIP cabin. Cassil becomes eager to meet him, despite Sadan warning him not to disturb the passenger.
  • Cassil’s desire to travel was inspired by his uncle’s stories and by the Druid’s rise from an ordinary assistant to a powerful High-Level Druid and renowned Viscount. He hopes to find an extraordinary future beyond his family’s fruit-selling business.
  • The narrative shifts to Romon, the Giant Eagle Druid, who is resting in his cabin while inspecting the Shennong Horn Space through his consciousness.
  • Romon observes that the magical space has expanded and become more fertile, with a larger river, abundant springs, flourishing trees, and an increasing number of Tree Spirits.
  • He learns that Luoli is training the older Tree Spirits and orders the younger ones to increase wheat cultivation and maintain the fields.
  • After spending a week at sea reflecting on his recent gains, Romon grows restless in the cramped cabin and decides to go onto the deck for fresh air.

Character Developments

  • Cassil is introduced as impulsive, curious, and dissatisfied with the limited future available in his hometown. His seasickness exposes his inexperience, but his excitement about the wider world and admiration for Romon reveal strong ambition and imagination.
  • Captain Sadan is portrayed as stern but caring. He teases Cassil and tries to teach him resilience, yet ultimately helps him with the potion and offers practical guidance about life at sea.
  • Romon appears disciplined and self-contained. While traveling, he continues managing the Shennong Horn Space and its inhabitants, demonstrating responsibility and long-term planning.
  • The Tree Spirits are shown to be multiplying and developing organizational roles, suggesting the growing complexity and vitality of Romon’s magical domain.

Significant Themes

  • Adventure versus reality: Cassil idealizes travel, while the sailors emphasize its hardships, loneliness, and economic necessity.
  • Home and belonging: The sailors discuss how years abroad can create new roots, making return to one’s original home difficult or impossible.
  • Ambition and social mobility: Cassil is inspired by Romon’s rise from humble origins, believing that his own life might also become extraordinary.
  • Mentorship and generational experience: Sadan’s warnings and stories contrast youthful dreams with the hard-earned perspective of adulthood.
  • Cultivation and responsibility: Romon’s management of the Shennong Horn Space reflects themes of growth, stewardship, and the gradual building of a thriving community.

Character Interactions

  • Sadan and Cassil argue affectionately over seasickness, travel, and the meaning of “home.”
  • The sailors join in teasing Cassil, treating him as an inexperienced but amusing younger family member.
  • Sadan indirectly encourages Cassil by revealing that Romon is aboard, though he also warns him to behave responsibly.
  • Cassil’s imagined image of Romon contrasts with the legendary figure’s actual quiet, secluded presence.
  • Romon interacts with the Tree Spirits as their master, inspecting their world and assigning them greater responsibility for wheat cultivation.
  • The chapter ends as Romon leaves his cabin, setting up a likely encounter between the famous Druid and the fascinated Cassil.
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