Ch. 261Madman and "People"
Chapter Summary: “Madman and ‘People’”
Key Plot Points and Events
- Galarian Corsola spends the entire morning listening to Baimu talk, leaving both of them exhausted and frustrated by their inability to understand each other.
- Baimu notices that the ferry’s passengers and Pokémon are sitting unnaturally rigidly. Their behavior reminds him of a horror movie, so he assumes they may be ghosts or something supernatural.
- While Baimu is in the restroom, the passengers relax and reveal that they think he is a lunatic—or possibly a sea ghost—because he spent hours talking to what they believed was a rock.
- After returning, Baimu notices them stiffening again under his stare. Before leaving the cabin, he explains that he is not insane and that the “rock” is actually a Galarian Corsola. He demonstrates this by scanning it with his phone’s Pokédex.
- The passengers realize that Baimu overheard their conversation, becoming deeply embarrassed.
- The ferry reaches Dewford Town on Dewford Island. Baimu reflects on how much larger and more detailed the Pokémon world is than its game version suggests.
- He considers visiting the island’s Mudkip breeding facility but is more interested in catching a Feebas, ideally a shiny one. He doubts whether his “Lucky Scale” can actually guarantee such luck.
- The intense summer heat makes Galarian Corsola miserable, so Baimu places it inside his bag to protect it from the sun.
- After disembarking, Baimu begins searching for a restaurant to sample Dewford Town’s seafood, including a highly rated “Octazooka two-star restaurant.”
Character Developments
- Baimu: Demonstrates his tendency to talk excessively and his unusual ability to hold long conversations with Galarian Corsola. He is observant but prone to misinterpreting strange situations, initially mistaking ordinary passengers for ghosts. He remains practical and curious, quickly shifting his attention toward exploring Dewford Town, finding food, and searching for a Feebas.
- Galarian Corsola: Shows its grumpy, sarcastic personality through its disdainful reactions to Baimu and its resentment of the heat. Despite being a ghost-type Pokémon, it is also portrayed as dependent on Baimu for protection, especially when he puts it in his bag to shield it from the sun.
- The passengers: Initially frightened and suspicious of Baimu, they later become embarrassed when they discover that he understood their insults and that they had mistaken his Pokémon for a rock.
Significant Themes
- Mutual misunderstanding: Baimu and the passengers misread each other completely. He believes they are acting like ghosts, while they believe he is insane or supernatural.
- Appearance versus reality: Galarian Corsola looks enough like a rock to fool the passengers, while their stiff posture makes them appear ghostly to Baimu.
- Comedy through social awkwardness: The chapter derives humor from everyone silently judging one another and then realizing that both sides were wrong.
- The vastness of the Pokémon world: Baimu recognizes that places that seem simple in the games contain much richer geography, culture, and stories in the anime-like world he inhabits.
- Exploration and discovery: His arrival in Dewford Town introduces new goals—sampling local cuisine, finding rare Pokémon, and investigating the island’s attractions.
Character Interactions
- Baimu spends the morning talking at length while Galarian Corsola listens, creating a comedic contrast between his enthusiasm and its apparent impatience.
- Baimu and Galarian Corsola exchange silent, frustrated reactions because they cannot truly communicate on the same wavelength.
- The ferry passengers gossip about Baimu while he is in the restroom, unknowingly within earshot.
- Baimu confronts the misunderstanding calmly by identifying Galarian Corsola and proving its identity with his Pokédex.
- He later protects Galarian Corsola from the heat by placing it in his bag, showing practical care beneath his teasing attitude.