Ch. 1521The Strange Things They Get Up To in Middle Earth

Plot points and events

  • Annan and Idelia discuss whether the Orr Empire’s hostile response is connected to the local Wealth Church. Wealthy noble believers have helped stir up trouble to avoid surrendering money to Annan, but they are not coordinating with the Empire as a deliberate test. Other actors are also exploiting the unrest, while nobles speculate that Madeleine or Duke Kingsley may be behind it.
  • Free City makes no direct counterattack. Instead, Annan launches the Annan Dream Fund to support inventors and develop the city. Applicants flock to the City Lord’s Mansion, trusting the fund because of Annan’s reputation and Free City’s recent success.
  • During the first invention review, Annan questions why the “Super Seeder” was rejected. He learns it is a machine for artificial insemination, inspired by the Gram Insectfolk beyond the Wall of Sighs.
  • The panel then tests a Potion that supposedly grants an animal’s abilities after the user is bitten by that animal. The inventor is bitten by a spider and gains the ability to climb walls and ceilings—but falls when he relaxes, knocks himself unconscious on Luoxi’s armor, and is sent to hospital. Annan postpones judging his application.

Character developments and interactions

  • Annan stays focused on making money and building Free City rather than reacting to the Orr Empire’s provocations. He is open-minded about unusual proposals, though the Super Seeder and the spider experiment leave him startled and wary.
  • Idelia clarifies the Wealth Church’s connection to fertility and helps Annan understand the political motives behind the trouble.
  • Dunbelly offers a practical explanation of the Super Seeder’s inspiration and asks whether the spider Potion might work with stronger creatures or other races.
  • Luoxi tries to catch the falling inventor, but his Plate Armor makes the collision worse.
  • The prospective inventors’ enthusiasm—and the crowd’s alarm when one leaves unconscious—shows how eagerly people hope the fund will support their ideas.

Significant themes

  • Money, faith, and self-interest: Noble believers use religion and political disorder to justify avoiding a costly demand.
  • Reputation and ambition: Annan’s fame helps attract talent, while the fund channels that attention into Free City’s growth.
  • Unbounded creativity and comic risk: The inventions range from bizarre to potentially useful, with experimentation bringing real danger.
  • Pragmatism over retaliation: Annan chooses development and profit over being drawn into political games.

Ch. 1522An Extremely (Un)Useful Invention

Plot and events

  • Annan hosts inventors at the Mushroom House, offering money and positions for useful alchemical ideas. One timid alchemist presents a “Light-Sensitive Potion” that makes closed eyes feel sunlight; Annan buys the formula for ten Gold Narls and hires him.
  • As the invitation spreads, alchemists and opportunists arrive from across Middle Earth. Annan initially accepts many dubious formulas, earning a reputation for being easy to fool. At Bishop Garcia’s urging, he begins screening out obvious rubbish.
  • Annan generously funds promising research—including a simplified Arcane Core and stronger Berserker Potions—using the Church’s enormous budget. He also reacts possessively when an inventor arrives with a finished, hand-powered cart, claiming it as his.
  • A young man presents a horse-drawn carriage that runs on fixed tracks. Annan explains that Free City already has a more advanced version, the railway. The inventor is devastated by discovering his idea is obsolete.
  • With the inventors gone, Luoxi presents his own proposal: blast a passage through the distant northern Snow Mountains so meltwater can form a new river to supply drought-prone Gem Bay. Annan raises practical and safety concerns, including the distance, the danger from Demons and Ratfolk, and whether the resulting water would be contaminated.

Character developments and interactions

  • Annan becomes less naïve about the inventors, though he remains eager to support capable people—especially because the money is not his. He balances enthusiasm for innovation with a growing awareness of costs and consequences.
  • Bishop Garcia quietly tolerates Annan’s early spending but encourages him to screen applicants, partly to preserve appearances. Other black-robed Church officials watch uneasily as money flows to outsiders.
  • Dunbelly welcomes the chance to put inventors to work, while Annan negotiates with them and decides which ideas merit support.
  • Luoxi reveals an ambitious, civic-minded side, proposing a huge engineering project to address Free City’s water shortage. Annan takes the idea seriously but challenges its feasibility.

Significant themes

  • Innovation and timing: An idea may be brilliant in one era and outdated in another; the railway inventor’s despair illustrates how progress can overtake individual dreams.
  • Generosity versus judgment: Annan wants to make people’s dreams real, but opportunists exploit his openness, forcing him to become more discerning.
  • Progress and its costs: Major projects promise public benefit but bring financial, environmental, and security risks.
  • Public service and ambition: Luoxi’s proposal reflects a desire to solve a growing problem for Free City, even on an immense scale.

Ch. 1523Magic Energy Changes the World

Key plot points and events

  • Annan recognizes that Ratfolk contamination has caused severe water shortages and disease along the Ploney River. Though the proposed project to carve a vast new river seems far-fetched, he tells Luoxi to keep developing it, since defeating the Ratfolk could make it feasible.
  • Annan sees Alchemists’ seemingly impractical inventions as foundations for useful technologies when combined or improved with Magic Energy—for example, turning a pedal car into a magical cargo vehicle or using runes to preserve canned food.
  • Free City establishes an Archives Department in the Mage Tower to collect and standardize inventions and discoveries. It will preserve them for public study and work with the University to make knowledge accessible to students, unlike the exclusive Mage Tower tradition.
  • In Siltovis, apprentice Rogers is mocked for inventing a machine that writes quickly. Alchemist Paul dismisses it because a Mage’s spell can do the same, overlooking Rogers’s point that ordinary people can use the machine.
  • Rogers returns home discouraged, but the next day his fellow apprentices admit they had belittled him out of jealousy and urge him to take his invention to Free City, where it may be valued.

Character developments

  • Annan shows pragmatic ambition: he entertains bold infrastructure plans and sees invention, public learning, and Magic Energy as tools for broad social change.
  • Rogers moves from pride in his invention to self-doubt after being rejected, then receives unexpected encouragement that renews his prospects.
  • The apprentices reveal that their mockery came from envy, suggesting Rogers’s work is more promising than they let on.
  • Paul represents entrenched magical thinking: he judges technology by whether it outperforms a Mage’s spell, rather than by who can use it.

Significant themes

  • Magic as a force for public progress: Magic Energy can adapt ordinary inventions and help raise Free City’s status.
  • Knowledge-sharing versus control: Annan’s Archives Department makes knowledge available to students and the public, challenging the Mage Towers’ exclusivity.
  • The value of practical invention: A device need not surpass magic in raw performance to matter; its accessibility to ordinary people can make it transformative.
  • Resistance to new ideas: Rogers’s experience shows how established authorities and jealous peers can dismiss innovation before its potential is recognized.

Character interactions

  • Annan cautiously encourages Luoxi to continue exploring the river project.
  • Annan’s policies contrast with the Mage Towers’ knowledge-hoarding: he directs Spellcasters to organize knowledge and share it through the University.
  • Paul and the apprentices ridicule Rogers, while Rogers defends his machine’s usefulness to non-Mages.
  • The apprentices later reverse course, confessing their jealousy and urging Rogers to seek support in Free City.

Ch. 1524The Typewriter

Key plot points and events

  • Rogers’s fellow alchemy apprentices pretend to support his plan to take his typewriter to Free City, then laugh at him behind his back. Mr. Paul witnesses their cruelty but does not intervene, treating it as a lesson about distrust.
  • Rogers takes his savings and the typewriter and heads for the station, choosing the Magic-Powered Train over a slower ship. On the train, a mysterious mage admires the device and predicts that Annan Reeves will be interested.
  • The stranger leaves the train at the last moment, returns to the Alchemy Workshop, and is revealed to be Mr. Paul in disguise. He learns that the apprentices sent Rogers away and orders them back to work.
  • In Free City, Annan meets several inventors. After declining a flavored drink as too minor an innovation, he accepts its creator, a Third-Rank Mage, as a potential employee.
  • Rogers arrives and demonstrates his typewriter. Its keys print letters onto paper through an ink-soaked cloth, allowing him to type far faster than writing by hand. Annan is immediately intrigued and asks his name.

Character developments and interactions

  • Rogers moves from uncertainty to determined action, risking his savings to pursue recognition for his invention. Though nervous before Annan, he confidently explains the machine.
  • The apprentices show themselves to be cruel and mocking, while Paul appears stern and calculating: he allows Rogers to face the world’s hostility but also secretly helps direct him toward Annan.
  • Paul and Rogers interact indirectly through Paul’s disguised encouragement; Paul’s praise gives Rogers confidence without revealing his identity.
  • Annan evaluates inventions pragmatically, distinguishing useful innovation from superficial novelty. His excitement at the typewriter contrasts with his polite rejection of the flavored drink.
  • Dunbelly supports recruiting capable workers, and Idelia enjoys the sweet drink, revealing her fondness for beverages.

Significant themes

  • Ambition and perseverance: Rogers acts on his dream despite mockery and uncertainty.
  • Deception and trust: The apprentices’ false support illustrates the hostility Paul believes mages must expect, while Paul’s own disguise complicates the lesson.
  • Practical innovation: Annan values inventions for their real usefulness, and the typewriter’s speed makes its promise clear.
  • Opportunity and recognition: Free City offers inventors and skilled workers a chance to develop their abilities.

Ch. 1525I Love Inventions

Key events

  • Annan learns that Rogers invented a typewriter but was mocked by fellow apprentices and sent to Free City as a prank.
  • Annan explains the typewriter’s value: unlike printing presses or copying magic, it is useful for letters, complex formulas, and the daily work of scribes. He offers Rogers a position at the Mushroom House and promises to handle the termination of his contract.
  • Rogers is overwhelmed by the recognition and Annan’s generous compensation offer. Dunbelly volunteers to mentor him, and Annan agrees.
  • Annan meets other inventors, many of whom are primarily seeking work in Free City. To keep interviews manageable, he directs future applicants to the Mage Tower or Mushroom House.
  • Evelyn proposes turning the inventors’ stories into a film project. Annan suggests the title “I Love Inventions” and asks that Martin, inventor of the useful airship, be a main character.

Character developments and interactions

  • Rogers moves from doubt and embarrassment toward pride and hope as Annan recognizes his work and offers him a future in Free City. Though eager to accept, he worries about his obligations to Mr. Paul.
  • Annan acts as a confident patron, encouraging Rogers, advocating for practical inventions, and using his authority to resolve obstacles. His generosity also attracts inventors seeking employment.
  • Dunbelly jokingly interrupts Annan’s explanation, then steps forward as Rogers’s prospective mentor.
  • Idelia quietly observes the discussion and gently reprimands Annan for using a swear word.
  • Evelyn responds enthusiastically to Annan’s idea of portraying inventors’ personal stories rather than ranking their work.

Significant themes

  • Recognition and perseverance: Rogers’s experience highlights the importance of believing in one’s work despite ridicule.
  • Practical usefulness and innovation: The typewriter’s value lies in serving needs that other tools do not.
  • Patronage and opportunity: Annan’s resources can give inventors the support and recognition they lack, though his reputation for spending freely also draws opportunists.
  • Storytelling and public appeal: Annan sees that audiences may connect with the inventors’ struggles and ambitions, not merely their creations.

Ch. 1526Painting Grand Promises

Summary

Key plot points and events

  • Annan struggles to find a suitable way to present I Love Inventions. He considers the theater or a free public screening but decides instead to have Evelyn conduct interviews, prepare a script, and film the program at New World Pictures.
  • Annan imagines how television could bring together Free City’s entertainment and broadcast programs, but recognizes that he can only dream about it for now.
  • Evelyn questions why Annan is distracted. He praises her as the future Minister of Culture, but she dismisses the compliment as another “empty promise” and leaves to edit Everyone’s Singer highlights.
  • Annan returns to the Garden to look after the Princess, who is playing pirates with Cathy and has added a hook hand to her costume.
  • The next morning, Rogers wakes in unfamiliar Free City and heads to the Mushroom House, the everyday name for the Free City Magical Science Alchemy Laboratory.
  • Dunbelly welcomes ninety-seven Mages and Alchemists as new employees. He explains that newcomers will first learn the rules and join existing work before choosing projects of their own.
  • Dunbelly makes an exception for three inventors whose work is nearly ready for commercial use: Holden’s pedal car, Anderson’s canned food, and Rogers’s typewriter. Rogers is surprised to be included and is encouraged to learn about Magic Energy and machinery.
  • Dunbelly promises rewards for contributing to projects—including extra rewards for completing archived projects—and assures the recruits that funding and access to the Mage Tower are basic benefits in Free City.
  • At the archives, Rogers feels overwhelmed by technical project titles he cannot understand. Dunbelly reassures him that he can begin with what he knows best.

Character developments

  • Annan is imaginative and ambitious, envisioning television as a way to expand Free City’s media, but remains practical about the limitations of current technology. He also continues his informal role caring for the Princess.
  • Evelyn remains capable and hardworking, but is weary of Annan’s grand promises and does not seem interested in power or the title he offers her.
  • Rogers begins as an insecure newcomer, especially conscious of being both young and inexperienced. Being named a team leader gives him a tentative sense of purpose, though the archive’s advanced research leaves him intimidated.
  • Dunbelly presents Free City as an appealing place for scientific work, using confident promises of opportunity, rewards, funding, and institutional support.

Significant themes

  • Ambition versus practical limits: Annan dreams of television, while the available technology cannot yet realize that vision.
  • Building institutions through persuasion: Dunbelly’s welcome shows that research organizations must offer a compelling future to attract talent and investment.
  • Opportunity for the overlooked: Free City gives obscure or inexperienced inventors a chance to develop and commercialize their ideas.
  • Insecurity and belonging: Rogers must find his place among older, more accomplished researchers.
  • Power and personal motivation: Evelyn’s reaction, and Annan’s bafflement, suggest that not everyone values status or authority.

Character interactions

  • Annan tries to motivate Evelyn with praise and a future leadership role; she responds skeptically and returns to her editing work.
  • Annan resumes caring for the Princess, whose pirate playfulness contrasts with his serious responsibilities.
  • Dunbelly formally welcomes the new recruits, highlights Rogers’s potential, and guides him through the research system.
  • Rogers’s timid answers and confusion are met not with ridicule from Dunbelly, but with reassurance and a practical suggestion to start from his own strengths.

Ch. 1527The Mad Alchemist

Key plot points and events

  • Free City, once a barren and neglected settlement, has become a prosperous, well-known hub under Annan Reeves. Nearby territories benefit from its growth and seek closer ties.
  • In the Princess’s Domain, eight or nine residents have vanished over two weeks without a trace. The disappearances include people of different ages and backgrounds.
  • A gray-haired alchemist lures a missing man’s wife to a farmhouse, claiming her husband is safe and showing her his handkerchief as proof.
  • After bringing her to his basement laboratory, the alchemist traps and magically restrains her. He uses a heated magic circle to dehydrate her body, collecting the resulting water and recording measurements for his research.
  • His notebook contains data from victims of many ages, suggesting the disappearances are part of a systematic series of experiments.

Character developments

  • The Princess’s Domain’s lord is increasingly desperate as the disappearances continue and no evidence emerges.
  • The woman shifts from grief and hope to confusion, terror, and helplessness as she realizes the alchemist has deceived her.
  • The alchemist is revealed as a cold, methodical researcher who treats people as experimental subjects, valuing data over their lives.

Significant themes

  • Progress beside danger: Free City’s prosperity contrasts with the hidden brutality unfolding in a neighboring territory.
  • Trust exploited: The alchemist uses his respectable title, apparent authority, and false reassurance to manipulate a grieving woman.
  • Dehumanization through science: His detached notes reduce victims to measurements, exposing the horror of research without compassion or ethical limits.
  • Powerlessness and uncertainty: The disappearances leave both the authorities and victims’ families without answers or protection.

Character interactions

  • The lord sharply rebukes a guard who brings no clear lead, but the guard reports that the latest missing person is related to someone who vanished earlier.
  • The alchemist gains the woman’s trust by claiming her husband works for him and presenting a personal keepsake.
  • Once she is trapped, her pleas for the alchemist to stop and to let her see her husband are met with continued experimentation.

Ch. 1528Entering the City

Key plot points and events

  • A gray-haired alchemist receives intelligence about Free City and becomes fascinated by its inventions—especially its airships and trains. He believes Annan Reeves’s ability to create new opportunities and technologies makes him unlike earlier pioneers.
  • Convinced that Annan shares his own unconventional vision of alchemy, the alchemist decides to leave the Princess’s Domain for Free City. He orders his traces erased, then departs by carriage.
  • The journey takes him past a trial-stop for the Magic-Powered Train, which he admires as a remarkable union of theory and magic.
  • At Gem Bay, he sees Free City’s defenses and scale: extensive farmland, a vast wall, busy tax-free gates, armed guards, Magic Muskets, and the Eye of Lilith. A mound of human heads signals the city’s harsh response to danger.
  • Beyond the wall, he passes a vast, orderly settlement of more than two hundred thousand people. Though its residents appear healthy and safe, the narration ominously calls them “test subjects.” Workers are clearing a wide strip between the settlement and the city, where construction has begun.
  • Inside Free City, he encounters clean streets, modern buildings, patrols of guards and golems, and people of many races. Its lively atmosphere and striking inventions—including a gold-covered church airship and a bicycle—leave him enthralled.

Character developments and interactions

  • The alchemist shifts from cautious observer to eager pilgrim, seeing Annan as both a kindred spirit and the source of the innovations he admires. He is impressed by Free City’s technology and apparent prosperity.
  • Magic puppets serve the alchemist, prepare his journey, and follow his orders. Guards unknowingly allow him to leave, treating him with respect.
  • Locals who watch the train mistake it for a living creature, revealing both their wonder and their limited understanding of the technology.
  • Two young men argue over the name of the new bicycle; one insists on using the name Lord Annan gave it, showing Annan’s influence on everyday life.

Significant themes

  • Innovation and possibility: Annan appears able to overcome scarcity and build new paths where others see limits.
  • Progress and social order: Free City combines technological ambition with visible security, infrastructure, and prosperity.
  • The cost of utopia: The healthy, orderly residents of the outer settlement are described as test subjects, casting doubt on the city’s humane appearance.
  • Wonder and belief: Outsiders and locals alike interpret unfamiliar technology through awe, rumor, and imagination.

Ch. 1529The Minister's Submission

Key plot points and events

  • Dunbelly proposes setting benefits for the Mushroom House’s growing number of Official Alchemists according to rank. Annan keeps the Alchemist Association’s traditional ranks but creates a separate six-tier system—black iron, bronze, silver, gold, mithril, and mountain copper—to govern project access and authority.
  • The new ranks would also offer officials’ benefits, plus opportunities to study at the Mage Tower and contemplate the Temple Fragment. Apprentices would assist with basic work; bronze and silver ranks could choose projects from the Archives, while gold and above could choose their own.
  • Dunbelly warns that the system challenges Alchemists’ customary independence, but predicts they will accept it—and compete for work—if the rewards are good enough. Annan is pleased at the prospect of getting them to work harder.
  • A candidate on the day’s visitor list turns out to be Griffin, an Alchemist capable of brewing high-grade Meditation Potions. Annan brings him in immediately.
  • Griffin asks Annan about the Airship and the meaning of science. Annan credits Martin with inventing the Airship, but explains that Free City’s open environment and his own desire to speed up progress made such inventions possible. He describes science as recording and organizing advances so knowledge can branch out and grow.
  • Griffin is deeply moved by the answer, kneels before Annan, and declares that Annan is the person he has been seeking.

Character developments and interactions

  • Annan reveals his ambition to accelerate the world’s progress and shows a pragmatic willingness to reshape Alchemists’ working culture through incentives and authority.
  • Dunbelly serves as a cautious adviser, explaining both the Alchemists’ traditions and how they may respond to Annan’s plan. He recognizes that the proposal will be controversial but potentially attractive.
  • Idelia contributes her understanding of Alchemist ranks and supports Annan’s proposal after hearing its rationale.
  • Griffin arrives as a highly capable Alchemist and quickly develops strong admiration for Annan’s vision. Their conversation shifts from praise of Free City’s inventions to a shared interest in the purpose and organization of knowledge.
  • Martin is credited as the actual inventor of the Airship, though Griffin sees the invention as enabled by Annan’s leadership and Free City’s environment.

Significant themes

  • Innovation and progress: Annan wants to push a slow-moving world forward, and Free City’s freedom and institutional support are presented as conditions for invention.
  • Organizing knowledge: Science is distinguished from magic and alchemy as a systematic record of discoveries that allows knowledge to connect, expand, and be built upon.
  • Tradition versus reform: Annan’s ranking system challenges Alchemists’ independence, while offering rewards that may make reform acceptable.
  • Leadership and recognition: Griffin credits Annan not simply for individual inventions, but for creating the conditions in which innovation can flourish.

Ch. 1530The Beast in Formalwear

Key plot points and events

  • Griffin pledges himself to Annan after affirming his belief in science, the need to challenge traditional Alchemy, and the desire to change the world. He gives Annan his years of research.
  • Annan is impressed by Griffin’s meticulous, standardized experimental records—an approach that could advance Alchemy beyond vague, secretive instructions.
  • The notebook also reveals that Griffin conducted experiments on people, including infants and the dead. He claims his subjects were criminals and other irredeemable people, but his lack of remorse alarms Annan.
  • Annan challenges Griffin’s belief that human experimentation is necessary for science. He argues that progress comes from repeated, systematic trials, and that scientific methods could eventually make potion-making reliable and accessible.
  • Griffin embraces Annan’s explanation. Annan welcomes him to Free City but orders an investigation into his past before deciding his position.
  • Annan considers placing Griffin at Free City University to train new Alchemists, rather than assigning him to a Mushroom House, whose ranks are already crowded.

Character developments

  • Annan recognizes Griffin’s potential while remaining alert to his fanaticism. He shows that he values scientific progress but insists it must not be confused with cruelty or uncontrolled experimentation.
  • Griffin proves both highly capable and deeply unsettling: he is devoted to scientific advancement, but sees morality as something to evade rather than a limit on his work. He appears receptive to Annan’s scientific philosophy.
  • Dunbelly and Griffin are both impressed by Annan’s explanation of scientific methods, despite Annan’s lesser expertise in high-level Alchemy.

Significant themes

  • Scientific progress versus tradition: Standardized methods and repeatable experiments challenge Alchemy’s guarded, imprecise practices.
  • Ethics and ambition: The chapter questions whether innovation justifies experiments on people, even when the subjects are said to be criminals.
  • Power and responsibility: Annan wants capable experts to advance Free City, but recognizes that talent without moral restraint can be dangerous.
  • Institution-building: Free City’s future depends not only on discoveries, but on training new practitioners and organizing its growing community of Alchemists.

Character interactions

  • Griffin tests Annan’s beliefs with pointed questions, then offers him his research and loyalty.
  • Annan responds to Griffin’s disturbing methods with caution, but also gives him a principled lesson on scientific experimentation.
  • Dunbelly witnesses their discussion and, like Griffin, takes Annan’s ideas seriously.
  • Annan asks Idelia to investigate Griffin, making clear that Griffin’s place in Free City will depend on whether his past withstands scrutiny.

Ch. 1531She Is the King

Plot points and events

  • Annan interviews candidates for the Annan Dream Fund. The standout is an elderly farmer who has spent twenty years improving a windmill, making it more efficient and able to turn in weak winds. After his local lord ignored his work, he came seeking support.
  • Annan sends Luoxi to test the design. When it proves even better than claimed, he orders the farmer’s family brought to Gem Bay, where windmills could benefit the expanding farmland.
  • At the City Lord’s Mansion, Annan finds Cathy has dressed the recovering Princess in a maid’s outfit. He sharply rebukes Cathy for treating the Princess like a doll. Hurt, Cathy runs off crying and eventually seeks comfort from her eldest sister, Idelia.
  • At dinner, Annan explains to Cathy that the Princess is a king and a hero who sacrificed herself to protect the world—not someone to be treated as a servant. Cathy apologizes, though she points out that the Princess chose to wear the outfit. Annan realizes he has misunderstood the situation and falls silent.
  • The family dinner ends on a lighter note when Leila teases Annan about wanting Cathy to grow up and take over so he can go adventuring. Annan threatens that she will catch no fish the next day.

Character developments and interactions

  • Annan shows both practical generosity—funding the farmer’s work—and a strong sense of respect for the Princess’s dignity. His anger at Cathy is genuine, but he is embarrassed when he learns the Princess consented.
  • Cathy’s playful dressing-up crosses a boundary in Annan’s eyes, leaving her hurt; she later listens to his explanation and apologizes. Her tearful flight shows how deeply his disapproval affects her.
  • The Princess remains childlike during her recovery and innocently participates in the misunderstanding, while still being recognized by Annan as a respected ruler.
  • Idelia comforts Cathy and helps restore harmony at dinner. Luoxi reports the successful windmill test, while Leila lightens the tense family mood with teasing.

Significant themes

  • Recognizing overlooked talent: Annan supports a farmer whose work was dismissed by local authorities.
  • Respect and dignity: Annan insists that the Princess’s status and past sacrifice must be honored, especially while she is vulnerable.
  • Family misunderstanding and reconciliation: Annan’s protective intentions hurt Cathy, but honest explanation and apologies ease the tension.
  • Practical leadership: Annan uses available resources to turn a promising invention into a benefit for the community.

Ch. 1532Radio Principles

Key plot points and events

  • After dinner, Annan rests with the Princess and senses an unfamiliar, faint prayer addressing him as “Great Lady.” He wonders whether prayers reach the Gods like radio signals transmitted on a particular frequency.
  • Annan asks Archbishop Tomark about prayer. Tomark says ordinary prayers have continued as usual; elaborate rituals and sacrifices are additional practices. Annan suspects the Year of Turmoil may have distorted the “signal,” while his own incomplete connection to the Lady—possibly because he has not absorbed his Divinity—may also explain the unclear messages.
  • Annan visits the Skeleton King to ask how someone can absorb Divinity more quickly. The Skeleton King says the process requires both luck and strength, and recommends seeking advice from a living Godspawn in the sea. Annan postpones the search rather than draw attention to himself.
  • On the way back, Annan sees a convoy carrying Ratfolk bones supplied by the Stuen Clan for making Skeleton Ratfolk. He approves of the trade but warns that the Ratfolk must not kill others to supply bones.
  • Cathy asks to spend more time with the Princess instead of attending class. Annan agrees that caring for the Princess matters, but tells Cathy to teach her what she has learned at the Princess’s School.

Character developments and interactions

  • Annan approaches religion through scientific analogy, while privately worrying that his unresolved Divinity is interfering with his ability to receive prayers. He also continues to conceal that he is not truly the Holy Son.
  • The Princess reaches toward Annan while he is asleep and whispers a plea, but withdraws when he wakes. Annan does not notice her reaction.
  • Archbishop Tomark answers Annan carefully and preserves their unspoken understanding: he does not force Annan to explain his uncertain status.
  • The Skeleton King offers practical guidance while remaining discreet about Annan’s situation.
  • Cathy prioritizes the Princess over her studies, and Annan turns her wish to help into a teaching responsibility.

Significant themes

  • Faith and communication: Prayer is portrayed as a potentially imperfect connection between believers and Gods, raising questions about ritual, reception, and interference.
  • Hidden identity and uncertainty: Annan’s concealed status and unabsorbed Divinity complicate both his authority and his ability to understand divine matters.
  • Pragmatic integration: The bone trade shows Free City drawing the Stuen Ratfolk into its economy, while Annan sets limits against exploitation.
  • Duty and education: Cathy’s desire to care for the Princess is accepted, but paired with the responsibility to pass on what she has learned.

Ch. 1533The First Step Toward Industrialization

Key plot points and events

  • Annan meets Griffin, a newly arrived, highly capable Alchemist, and asks where he would like to work. Griffin prefers Free City University, initially hoping to study there.
  • Annan offers him a visiting-professor role instead and proposes a standardized potion-production program. Griffin agrees to become a professor of Alchemy Studies and head of a planned Potion Workshop.
  • Annan sees the workshop as both a practical industrial project and a way to channel development-fund money into ingredient purchases, then earn profits from selling potions.
  • Colette arrives to discuss rebuilding the Order Church. She recounts how a Heroic Spirit named Ewald contacted her through the body of a dead Priest.
  • Ewald, once a knight who died of infection after hiding in a cesspit, has lost contact with the God of Order since the Year of Turmoil and is running out of divine power. Hearing that Annan is the Lady of Wealth’s Holy Son, he came to Free City.
  • Ewald asks Colette to show him around before taking him to meet Annan. He hides in her Visitor Badge, while Colette stores the decaying Priest’s body in her Magic Ring.

Character developments and interactions

  • Annan demonstrates practical, sometimes sly leadership: he trusts Griffin with significant responsibility, while planning to use the new workshop to advance Free City’s industry and finances.
  • Griffin appears unusually modest and eager to learn, but accepts a senior role when Annan offers one. Their exchange establishes mutual interest in scientific, organized potion-making.
  • Colette shifts from discussing Church reconstruction to investigating Ewald’s arrival and motives. She helps him navigate Free City and plans to consult the Saintess.
  • Ewald is proud and sensitive about his undignified death, yet remains focused on his divine mission. His dwindling power makes finding the Order Church—and Annan—urgent.

Significant themes

  • Industrialization and standardization: Annan wants potion-making transformed from individual craft into organized production.
  • Trust and political pragmatism: Annan gives Griffin responsibility despite uncertainty about him, intending to make use of his abilities while keeping him productive.
  • Religious disruption and renewal: The Year of Turmoil has weakened the Order’s connection to its Heroic Spirits, while Annan’s plans offer a possible path to rebuilding the Church.
  • The contrast between dignity and circumstance: Ewald’s heroic status clashes with the humiliating details of his death, revealing both his pride and the story’s irreverent humor.

Ch. 1534Heroic Spirits

Plot points and events

  • Colette visits the Saintess with the Heroic Spirit, who recognizes her from his past and recalls attending her baptism. He avoids questioning her for now, and they leave after he reacts with suspicion to the unfamiliar fizzy drink.
  • The Heroic Spirit asks Colette to help him investigate Annan Reeves’s plans to rebuild the Order Church and look for signs of the God of Order.
  • During their wanderings, Colette explains Free City’s history and institutions to him: its memorial to fallen defenders, the training camp, and its Pantheon, where followers of many different gods coexist.
  • The Heroic Spirit is especially shocked to find rival deities housed together and a Succubus working in a confessional. Colette argues that Free City has made even unconventional residents serve lawful, helpful roles.
  • After several days observing Annan’s projects—including the Wealth and Misfortune Churches and permission for a Spider Queen Church—the Heroic Spirit finally asks Colette to arrange a meeting with Annan.

Character developments

  • The Heroic Spirit is proud, short-tempered, and loudly protective of his knightly reputation, but he is also thoughtful and genuinely curious about how Free City works.
  • His rigid assumptions about proper religion and social order begin to soften as he sees different groups living peacefully and former outcasts contributing to the community.
  • Colette patiently acts as his guide, though his frequent outbursts test her patience. She also recognizes that Free City’s unusual arrangements may embody a kind of order he has not yet understood.

Significant themes

  • Order amid apparent chaos: Free City’s diversity and unconventional institutions appear disorderly to the Heroic Spirit, yet function peacefully under shared rules.
  • Redemption and trust: The city gives people with troubling identities—such as Succubi—a chance to do good, challenging assumptions that character is fixed.
  • Religious pluralism: Deities and their followers coexist despite deep differences, suggesting that order need not require uniform belief.
  • The gap between ideals and reality: The Heroic Spirit must reconsider what the Order Church’s principles mean in a changed world.

Character interactions

  • Colette and the Heroic Spirit banter throughout the chapter, with her explanations repeatedly clashing with his traditional expectations.
  • Colette speaks politely with the Saintess but keeps their conversation focused on Church matters because of the outsider’s presence.
  • The Heroic Spirit declines to approach Rainer, despite recognizing him as a suitable Church candidate, and reacts indignantly when Colette suggests he is hard to fool.
  • Colette’s defense of Free City’s Succubus cleric and pluralistic Pantheon gradually influences the Heroic Spirit, ultimately prompting him to seek out Annan.

Ch. 1535Mislead the Heroic Spirit

Key plot points

  • Colette tells Annan that she has shown a Heroic Spirit around the city. The spirit, Ewald, angrily accuses her of revealing him, but Colette argues that Annan is practically family.
  • Annan admits he does not know much about Heroic Spirits. Ewald introduces himself as a former Church knight and guardian of the God of Order, while Colette explains that he died centuries ago.
  • Annan questions Ewald about the Year of Turmoil, the Gods, the Divine Kingdom, Divinity, and how faith produces divine power. Ewald knows little about the turmoil but is more confident explaining Church doctrine.
  • Ewald describes the Divine Kingdom as a paradise for the faithful. Annan privately interprets it as a system in which the Gods cultivate believers’ souls to harvest Faith Power.
  • Annan’s questions become increasingly precise as he investigates Divinity, hoping to understand his own power and find a way to communicate with believers’ prayers.
  • When Ewald refuses to explain how Gods hear prayers, Annan hints that he could expose the circumstances of Ewald’s death, pressuring him to answer.

Character developments

  • Annan uses curiosity and a polite, earnest manner to conceal his strategic investigation. His questions show a growing understanding of divine systems and a practical interest in using his own Divinity.
  • Ewald begins indignant and proud of his status, but his limited knowledge about the current crisis and Annan’s probing questions unsettle him. He also hopes to recruit Annan to the Order Church.
  • Colette is straightforward and loyal to Annan, refusing to treat him as an outsider and openly confirming Ewald’s identity.

Character interactions

  • Colette’s trust in Annan clashes with Ewald’s sense of betrayal.
  • Annan’s respectful questions flatter Ewald at first, leading him to share more than he intended.
  • Ewald’s attempts to guide Annan toward the Order Church are undercut by Annan’s own hidden agenda.
  • Annan ends the conversation by turning Ewald’s embarrassment about his death into leverage.

Significant themes

  • Faith and power: Belief produces the resources Gods use, while Divinity shapes how that power is wielded.
  • Religious promise versus hidden reality: The Divine Kingdom may be paradise to believers but, in Annan’s view, also serves the Gods’ interests.
  • Information and manipulation: Annan gathers knowledge by appearing innocent, while both he and Ewald try to influence the other.
  • Uncertainty in a crisis: Even a divine servant has little insight into the Year of Turmoil, suggesting the upheaval has disrupted established religious authority.

Ch. 1536This Heroic Spirit Wasn't Very Bright

Key plot points and events

  • Annan defuses a confrontation with an Order Church Heroic Spirit by pointing out that, as a Holy Son, he has authority of his own. He also threatens to spread a story honoring Grand Knight Ewald, reminding the Spirit that being forgotten is worse than dying.
  • Annan tries to learn how divine prayers reach the gods. The Spirit admits he knows little: he is an obscure figure in the Divine Kingdom and cannot explain how gods hear their followers.
  • Annan persuades the Spirit to support rebuilding the Order Church. He claims a close bond with the late Archbishop Valencia and presents the project as fulfilling Valencia’s wishes.
  • Annan appoints Colette as Archbishop, Rainer as Holy Crusade Commander, and the Spirit as the Church’s Heroic Spirit. Colette leaves to tell Rainer.

Character developments and interactions

  • Annan shows his skill at mixing flattery, emotional appeals, pressure, and misleadingly literal arguments to win cooperation. He also reveals his interest in the divine rules and the nature of prayer.
  • The Heroic Spirit begins proud and defiant but is easily confused by Annan’s arguments and ultimately becomes enthusiastic about the Church’s revival. He remains unaware of Annan’s other religious affiliations.
  • Colette supports Annan’s explanations and is moved when he tells her that Valencia regretted not spending more time with her.
  • Rainer is not present, but Annan plans to bring him into the Church’s leadership.

Significant themes

  • Memory and legacy: Annan argues that being forgotten is worse than death, framing the Church’s revival as a way to preserve the Order Church’s heroes and history.
  • Faith, power, and religious authority: The exchange explores the roles of Holy Sons and Heroic Spirits, and suggests that the Divine Kingdom may operate under rules resembling those of the Mortal World.
  • Persuasion and compromise: Annan turns an awkward authority dispute into an alliance by shifting between threats, praise, and technicalities—including the fact that helping rebuild a Church does not necessarily mean joining it.

Ch. 1537Make the Pantheon a Reality

Key plot points and events

  • With the Order Church’s revival secured, Annan decides to establish churches for the Misfortune Goddess and the Spider Queen as well. He asks Louise and Mora to recruit believers, but insists that they—not the newcomers—must lead their congregations.
  • Annan explains that these churches are being rebuilt primarily for his friends, whom he trusts. Their presence also serves Free City’s interests: the Misfortune Church could deter hostile factions, while the Spider Queen Church would give the city an elven presence.
  • The Heroic Spirit has little power left, but his presence carries political weight. It forces the Order Church elsewhere to recognize Free City’s Order Church, lending legitimacy to the Pantheon.
  • Annan arranges for the Wealth Church to fund the basic construction of the two new churches. Louise and Mora offer money of their own, and Annan persuades them to contribute Medium Arcane Cores instead—though he refuses to make them pay before work begins.
  • Construction of three churches is set in motion. When Ingrid estimates the basic buildings will cost only two million Gold Narls, Annan is astonished and proposes higher wages, shorter shifts, and more holidays for Free City’s workers. Ingrid resists his attempts to declare an impromptu “Ingrid Day.”

Character developments and interactions

  • Annan shows that his political plans are driven partly by loyalty: he wants Louise and Mora to lead because they are his friends and he trusts them. He also thinks strategically, using the churches and Heroic Spirit to strengthen Free City’s influence. His generosity toward workers contrasts with his practical administrator Ingrid.
  • Louise and Mora are moved and somewhat embarrassed by Annan’s trust. Both initially refuse outside funding, wanting their churches to support themselves, but agree to contribute Arcane Cores after Annan emphasizes Free City’s needs.
  • Ingrid remains composed and exacting as she manages costs and operations. She pushes back against Annan’s impulsive ideas, especially when he tries to turn her birthday into a citywide holiday.
  • The Heroic Spirit is physically diminished but politically valuable: his continued existence helps protect the Pantheon from challenge.

Significant themes

  • Trust and friendship: Annan’s church-building project is as much about supporting people he cares for as it is about religion.
  • Religion as political power: Churches, divine reputations, and the Heroic Spirit can deter rivals and legitimize Free City’s institutions.
  • Pragmatism and mutual support: Annan seeks resources and influence, while Louise and Mora insist on contributing rather than relying entirely on others.
  • Leadership and responsibility: Annan wants his friends to retain authority over their own churches, while also trying to improve workers’ conditions—even when his ideas burden Ingrid.

Ch. 1538Harvesting Leeks

Key plot points and events

  • Annan continues redirecting the Wealth Church’s money into the Free City, bringing churches and spending under his influence gradually rather than all at once.
  • The city raises workers’ pay by fifty percent. The rich lose some planned luxuries, while poor residents benefit from better wages, homes, and land—and credit Annan for it.
  • Eli Gravel is overwhelmed with plans for several new churches, while Luoxi spreads stories about Ewald, an Order Church Heroic Spirit. The Bards’ embellishments turn the tale into gossip about Annan pursuing an “undying” companion.
  • Annan funds Griffin’s Potion Workshop and lets him recruit Academy graduates, urging him to experiment and begin mass production.
  • Annan reflects on how both Order and Chaos factions exploit upheaval to recruit talented people and expand their influence, using the metaphor of “harvesting leeks.” He contrasts this with his own effort to nurture the people he gathers.
  • In Siltovis, the Free City’s envoy, Francois, buys out Rogers’s contract so Rogers can join the Mushroom House, research independently, and take apprentices. Paul pays Rogers his outstanding wages.

Character developments and interactions

  • Annan acts decisively as a city-builder and patron, using wealth to improve workers’ lives, develop industry, and draw churches and talent into his orbit. His confidence in his political position is clear.
  • Eli Gravel is pushed to the limit by Annan’s expanding building program, even neglecting his appearance.
  • Griffin prefers trained students to arriving Alchemists and gains respect for Annan after receiving funding and freedom to build his team.
  • Rogers is presented as a sincere, inventive young talent whose simple delight in invention sets him apart from more ambitious Alchemists.
  • Paul initially shows resentment over Rogers’s departure but still gives him his earned pay.
  • Luoxi and the Bards help shape Ewald’s reputation, though the story becomes distorted as it spreads.

Significant themes

  • Power through patronage: Annan uses money, wages, institutions, and opportunities to attract loyalty and strengthen the Free City.
  • Recruitment amid upheaval: Disorder creates openings for both Order and Chaos to gather followers and promising talent, often at great cost to ordinary people.
  • Nurturing versus exploitation: Annan recognizes that everyone is “harvesting” people, but sees his own approach as cultivating and supporting them rather than merely taking from them.
  • Rumor and distortion: Public stories change as they pass through entertainers and taverns, sometimes taking on unintended, suggestive meanings.

Ch. 1539News That Sparked Chaos

Plot points and events

  • Annan struggles to recruit a third judge for the Annan Dream Fund’s Alchemist interviews. Francois flees, Ingrid refuses, Reynaldo complains about his workload, and Legion commander Luoxi says he is too busy and out of practice.
  • The fund’s work proceeds anyway: Griffin receives a Potion Workshop and 10,000 Gold Narls, while Rogers, Holden, and Anderson lead projects or sell their invention rights for substantial sums. The Voice of Freedom publicizes the program, drawing Alchemists to Free City.
  • At the first interview, Dunbelly evaluates the invention and the Black-Clad Cardinal assesses its value. Their third judge, Mr. Fast, knows nothing about it and simply recommends, “Pay more.”
  • A Voice of Freedom report that four churches—the Wealth, Order, Spider Queen, and Misfortune Churches—will build in Free City causes political uproar. Reactions range from alarm to indifference, depending on each power’s interests.
  • The Orr Empire demands that Annan stop construction of the Spider Queen and Misfortune churches and apologize. When he ignores the demand, the Empire pressures neighboring powers to seize Free City’s holdings. Annan asks whether Free City even trades with the Orr Empire and refuses to apologize.

Character developments and interactions

  • Annan’s generosity and hands-on leadership are clear, but his attempts to delegate meet a parade of evasions and refusals. His eventual choice of Mr. Fast produces a comically unqualified judge.
  • Dunbelly and the Black-Clad Cardinal serve as practical counterweights in the interviews: one offers expertise, the other represents the funder’s financial interests. Mr. Fast is meant to provide loyalty, not knowledge.
  • Annan’s exchange with Olmedo reveals that he may not have fully grasped the political consequences of involving the Order Church. He first acts surprised, then claims he planned it deliberately; Olmedo remains skeptical.

Significant themes

  • Ambition and innovation: The fund’s rewards attract inventors and Alchemists, helping Free City build influence through practical projects.
  • Political consequences of religious tolerance: Welcoming rival churches turns Free City into a target for powers that see the move as provocative or heretical.
  • Chaos and miscalculation: Annan’s boldness unsettles other states, while the chapter leaves open whether his actions are calculated strategy or improvisation.
  • Humor amid pressure: The reluctant officials and Mr. Fast’s “Pay more” advice undercut the growing political tension with comedy.

Ch. 1540Pressure

Plot points and events

  • Free City’s commercial streets near the Orr Empire face escalating interference: searches, attempted warehouse seizures, and demands for higher taxes or ownership.
  • Annan and Olmedo agree to compromise on some profits to preserve trade, but refuse to surrender entire streets. Annan warns that Free City must not count on its opponents behaving rationally.
  • Francois is sent to negotiate, escorted by a Disciplinary Legion squad. He stabilizes four affected streets by showing local officials and nobles how much both sides earn from trade and winning over those who benefit from it.
  • The fifth and most vulnerable street, in the Windmill Duchy, presents a greater challenge. The grand duke has united local powers to demand the entire commercial street, not merely a share of its earnings.
  • Francois argues that the street’s success depends on Free City’s goods and marketing, but the grand duke dismisses this, suggesting Free City can keep supplying goods after the duchy takes control.

Character developments and interactions

  • Annan reveals a hard boundary beneath his reassuring manner: he will accept limited concessions but would rather lose a street than let Free City be exploited. He also stresses that safety cannot rest on an adversary acting rationally.
  • Olmedo recognizes the threat’s seriousness and insists on a military escort for Francois. She and Annan share concern for Free City’s broader reputation and commercial stability.
  • Francois proves patient and politically adept, using financial evidence and coalition-building rather than force. In the Windmill Duchy, he persists despite deliberate delays and dismissive treatment.
  • The Windmill Grand Duke is presented as confident and acquisitive, seeking to capture the street’s profits while minimizing Free City’s role.

Significant themes

  • Commerce as political leverage: Trade creates mutual prosperity, but also attracts attempts at coercion and appropriation.
  • Collective reputation and fair dealing: Giving in too readily could encourage other partners to demand concessions and undermine confidence in Free City.
  • Pragmatism with limits: Free City is willing to share profits to preserve stability, but draws a line at surrendering its assets.
  • Caution in a dangerous world: Annan’s warning emphasizes that preparation matters more than assumptions about an opponent’s rationality.
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