Ch. 381Thirteen Years Walking with a God (Nine)
Key plot points and events
- Moor awakens from a nightmare in which a monstrous child attacks him. He finds himself back in his cramped home and confirms that he is truly awake.
- Although relieved, Moor worries that the Dream World may no longer be safe—or accessible—because its monsters seem able to violate its usual rule against harming people.
- Across the Dream World, Nightmares exploit the shared dreamscape to frighten huge numbers of people at once, far more efficiently than they could in individual dreams.
- A Nightmare’s scheme to control the Dream World is interrupted when golden lightning destroys it. The Lord of Dawn then appears as a blazing sun, burning the Dream World and forcing its inhabitants back to reality.
- An old man counters the destruction with fragments of history, then uses a harp and an assertion of reality’s dependence on thought to make the sun disappear. He concludes, however, that a dream cannot truly erase the Lord of Dawn.
- The old man creates a vast, initially colorless world that absorbs dreams from across the Main Plane. As it fills with those dreams, he declares, “Let there be a god.” A pair of golden eyes opens, and a voice announces: “I, Dream God Perth…”
Character developments
- Moor shifts from terror to relief, then to anxiety about losing the Dream World.
- The old man reveals immense powers over dreams, history, and reality. He responds calmly to the Lord of Dawn’s attack, recognizes the limits of dream-based power, and deliberately creates a new, plane-wide Dream World.
- The Nightmares are shown as opportunistic predators, eager to exploit the shared dreamscape and its abundance of fear.
Significant themes
- Dreams and reality: The chapter tests how far a dream can imitate or alter reality, while emphasizing that dreamlike power has limits.
- Fear as a resource: Nightmares feed on human fear, and the connected Dream World lets them harvest it on an enormous scale.
- Creation and authority: The old man’s declaration brings a new dream-world—and apparently a new god—into being.
- Vulnerability and control: Ordinary people are caught between supernatural forces, while powerful beings compete to shape or destroy the shared world.
Character interactions
- Moor and the monstrous child: Their violent encounter establishes the threat Nightmares pose to dreamers.
- The Nightmare and the old man: The old man destroys the Nightmare’s influence and later confronts the larger danger posed by the Lord of Dawn.
- The old man and the Lord of Dawn: They clash through competing powers; the old man can dismiss the sun within the dream but admits he cannot erase the Lord of Dawn himself.
- The old man and Perth: By declaring that a god should exist, the old man appears to bring Perth into being, though the chapter ends as Perth begins to identify himself.