Experience Points
Genshin Impact: I Can Farm Adventure EXP Swipe to browse
Details
Original Name:阅历点 (yuè lì diǎn)Gender:NeutralKind:ConceptScope:Novel-specificStatus:ActiveSource:AIOccurrences:1,495Chapters:356
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Context Up ToCh. 829
Wiki ModelGPT-6.1 Sol
Image ModelGPT Image 2.5
Updated
Biodata
| Feature | Value |
|---|---|
| Name | Experience Points |
| Original Name | 阅历点 |
| Alias(es) | Experience; EXP 2 4 |
| Type | Character Panel resource used to increase levels and improve skills 4 14 |
| User | Li Qiuzhi 4 |
| Source | Defeated opponents, absorbable materials such as Primogems, and simulated enemies 3 64 706 |
| First Appearance | Chapter 2, “Mondstadt,” in the provided passages |
Power Progression
Character Levels
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Lv.1 → Lv.2 | 4 | Spends 100 EXP after catching thirteen fish; retains 12 points. His next level requires 200. |
| Lv.6 → Lv.7 | 14 | Spends 600 EXP after defeating Small Hydro Slimes, then uses part of the remainder on archery. |
| Lv.7 → Lv.9 | 22 | Spends 1,500 EXP during the Ruin Guard battle; reserves 662 points rather than immediately upgrading skills. |
| Lv.10 → Lv.14 | 58 | Invests his entire 5,573 EXP reserve while fleeing a Stonehide Lawachurl, reaching Lv.14 with 973/1,400 progress. |
| Lv.14 → Lv.20 | 64 | Spends 8,927 EXP after absorbing five Primogems. Reaches his first ascension threshold and receives a Racial Specialty choice. |
| Lv.24 | 80 | Reaches level twenty-four after upgrading Favonius Swordsmanship: Royal. |
| Lv.24 → Lv.26 | 113 | Spends 4,900 EXP accumulated through adventuring. |
| Lv.26 → Lv.27 | 121 | Spends 2,600 EXP from a reserve of 2,650. |
| Lv.27 → Lv.30 | 142 | Spends 8,400 EXP after the Dvalin adventure. Level thirty does not grant another Racial Specialty. |
| Lv.31 → Lv.40 | 177 | Spends 31,500 EXP, reaching the second ascension threshold and another Racial Specialty choice. |
| Lv.40 → Lv.48 | 221 | Spends 34,800 EXP, prioritizing character levels over Form Concealment. |
| Lv.48 → Lv.50 | 226 | Spends 9,700 EXP and unlocks a third Racial Specialty selection. |
| Lv.50 → Lv.60 | 253 | Spends 54,500 EXP to improve his underlying strength and reaction speed. |
| Lv.60 → Lv.65 | 257 | Spends 31,000 EXP, then directs further resources toward Lumine’s Sword Intent. |
| Lv.80 | 276 | Reaches level eighty and selects Elemental Immunity as his Racial Specialty. |
| Lv.83 → Lv.84 | 330 | Spends 83,000 EXP, leaving 48,520 points. |
| Lv.86 | 346 | Confirmed by his Character Panel; the next level requires 86,000 progress. |
| Lv.86 → Lv.87 | 361 | Spends 86,000 EXP after sea monsters add roughly 50,000 points to his reserve. |
| Lv.88 → Lv.89 | 373 | Spends 88,000 EXP while resting in Wonderland. |
| Lv.89 → Lv.90 | 380 | Spends 89,000 EXP and reaches the tier of the adepti. The requirement for his next level jumps to 900,000. |
| Lv.90 → Lv.91 | 423 | Spends 900,000 EXP after clearing Green-Eyed Ravens. His strength and psychic ranges more than double. |
| Lv.94 → Lv.95 | 479 | Spends 940,000 EXP after Lumine’s Sword God clears an Abyssal Rift demon-bee hive. |
| Lv.97 → Lv.99 | 501 | Uses experience gained from the Snow Wolf King and its pack on the Spiral Abyss’s seventh floor. |
| Lv.99 → Lv.100 | 503 | Spends 990,000 EXP. The next level requires 10 million progress; the enhancement strengthens both body and soul. |
| Lv.100 → Lv.101 | 541 | Spends 9,738,385 EXP, supplementing 261,615 existing cultivation progress. |
| Lv.101 → Lv.102 | 572 | Spends 9,775,714 EXP, supplementing 1,224,286 cultivation progress. His Psychic Power more than doubles. |
| Lv.102 → Lv.103 | 585 | Spends 11,574,768 EXP after farming insects inside the Cosmic Beast. |
| Lv.103 → Lv.105 | 592 | Spends 24,269,545 EXP, supplementing 2,730,455 cultivation progress. |
| Lv.109 | 609 | Confirmed by his Character Panel after insect farming; the next level requires 19 million progress. |
| Lv.111 | 615 | Confirmed after the gray-planet farming expedition; retains 2,305,176 EXP. |
| Lv.111 → Lv.116 | 642 | Spends 113,436,378 EXP after defeating 705 Mara-Struck Louyue Giant Beasts. |
| Lv.117 → Lv.124 | 664 | Spends 207,439,898 EXP. Passing level 120 does not produce the tenfold cost increase he feared. |
| Lv.128 | 712 | Reaches level 128 with 1,525,807 EXP remaining after further Simulated Universe testing. |
| Lv.128 → Lv.130 | 713 | Spends 77 million EXP while retaining 523,611 cultivation progress; receives another Racial Specialty choice. |
| Lv.133 → Lv.135 | 724 | Spends 87 million EXP while retaining his accumulated cultivation progress. |
| Lv.180 → Lv.190 | 793 | Spends 94.5 billion EXP after Hollow farming. Unlocks another Racial Specialty choice and retains 3.852 billion EXP. |
| Lv.220 | 813 | Farms the remaining points needed in Hollow Zero, then levels up and receives another Racial Specialty choice. |
| Lv.237 | 821 | Reaches level 237 over a little more than a month, during which he also earns substantial Experience Points. |
Skill Upgrades
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Hunter’s Archery → Lv.3 | 14 | Upgraded with the points left after reaching character Lv.7. |
| Stealth Assassination Art → Lv.4 | 41 | Costs 599 EXP. Provides ten minutes of Stealth Invisibility, which ends when he attacks. |
| Hunter’s Archery → Lv.8 | 46 | Ruin Guard rewards are invested in archery rather than character levels for a greater immediate combat benefit. |
| Favonius Swordsmanship: Royal Lv.8 → Lv.10 | 80 | Costs 1,700 EXP and unlocks Flickering Candlelight. |
| Dandelion Shield and Windwheel Aster Barrier → Lv.5 | 200 | Both skills’ durations increase to fifteen minutes. |
| Gale Blade: Secret Art Lv.1 → Lv.2 | 200 | Costs 999 EXP; its pulling range reaches two meters and becomes strong enough to pull small monsters. |
| Dandelion Shield → Lv.10 | 231 | Costs 9,000 EXP, improving duration, defense, and attack redirection. |
| Concentration Technique Lv.1 → Lv.5 | 245 | Costs 9,999 EXP. Psychic Power becomes roughly five times as dense, and Psychic Tentacles can be summoned within fifty meters. |
| Anemo Control Lv.3 → Lv.5 | 249 | Costs 6,999 EXP. Improves elemental duration, wind attacks, assisted flight, and proficiency with Anemo-based skills. |
| Lumine’s Sword Intent, Elemental Burst, and Anemo Control → maximum | 276 | Maxes all three; selects Sword Foundation for Lumine’s Sword Intent. |
| Hand-to-Hand Combat Lv.2 → Lv.10 | 298 | Costs 4,400 EXP and unlocks Subtlety, granting precise control over every muscle. |
| Myriad Style Swordsmanship Lv.1 → Lv.10 | 346 | Costs 4,499 EXP and unlocks My Own Style. |
| Chihayaburu: Secret Art Lv.1 → Lv.10 | 346 | Costs 44,999 EXP and unlocks Flowing Maple, Autumn Fields. |
| Origin Swordsmanship: Complete Transmission Lv.1 → Lv.10 | 414 | Costs 274,999 EXP and unlocks Myriad Mysteries. |
| Lumine’s Authority: Divine Realm Lv.1 → Lv.10 | 440 | Costs 450,000 EXP and unlocks the Myriad Stars of the Sea imaginary world. |
| Five concealment skills → maximum | 552 | Maxes Lightless Salt Domain, Dreamlike Bubble Body, Hidden in Wind and Dust, Dreams’ True Concealment, and Breath of Nature before fusing them with Abyssal Sea Phantom. |
| Lumine’s Musou · World Lv.1 → Lv.10 | 600 | Costs 4.5 million EXP and unlocks Sea of Stars. |
| Power of the Star Abyss Lv.1 → Lv.10 | 735 | Costs 4,499,999 EXP and unlocks Transcendence, allowing nurtured objects to break through their upper limits. |
Mechanics
Defeating Opponents
- Death is unnecessary. An opponent qualifies once it can no longer resist; Li Qiuzhi first demonstrates this by knocking fish unconscious 2 3.
- The decisive blow normally matters. Early on, he must personally deliver the attack that removes an enemy’s ability to resist. Merely accompanying Noelle while she defeats a Ruin Guard would give him nothing 22.
- Rewards vary with strength. Fish provide five points each, while the first Slime provides thirty-two. Even members of the same species can yield different amounts 3 14 585.
- Constructs qualify. Ruin Guards, adeptal mechanisms, and other mechanical enemies grant points. Removing a construct’s Energy Core can count as defeating it 22 295 514.
- Remote manifestations qualify. Enemies defeated by Li Qiuzhi’s controlled Lumine’s Sword God manifestations award points to his Character Panel 379 440 479.
- Title effects can enable shared rewards, allowing him to receive points from enemies defeated by teammates 122 738.
Spending and Storage
- Unspent Experience Points appear as a separate reserve on the Character Panel. Li Qiuzhi allocates them by thought to his character level or individual skills 4 14.
- Points can be invested without completing a level. Spending his entire reserve during the Lawachurl pursuit leaves him at Lv.14 (973/1,400) with no unspent EXP 58.
- Character-level increases strengthen his body and raise his life tier; the first upgrade also produces a perceptible increase in lifespan 4.
- Later upgrades explicitly strengthen his soul as well as his body. Higher base strength also increases the power of his other skills 503 572 585.
- Skill upgrades supply knowledge, techniques, and practiced proficiency as though he had trained extensively. Reaching maximum level can produce an Extraordinary Trait 41 80.
- Points do not automatically supply a personal philosophy of swordsmanship. Maxing a sword art grants its techniques and practical experience, not an independently developed outlook 346.
Experience Points and Cultivation Progress
- Unspent EXP and cultivation progress are separate values. His panel can display progress within a level while also retaining a reserve of spendable points 523 640.
- Existing cultivation progress reduces the EXP needed to complete a level. At level 101, 1,224,286 progress lets him reach level 102 by spending 9,775,714 EXP rather than eleven million 572.
- Alternatively, he can spend enough EXP for whole levels while preserving existing progress, as shown when he advances from level 128 to 130 713.
- Training, cultivation with companions, and The Evil Moon Rises can advance the level bar without first adding to the unspent EXP reserve 520 714 724 759.
- Ley Line Blossom energy also strengthens him directly: one blossom raises him from level twenty to Lv.21 (322/2,100) 71.
Conceptual Nature
- Li Qiuzhi interprets the Character Panel as a special talent that converts conceptual powers into Experience Points and specialties 674.
- He theorizes that EXP is distilled from an opponent’s “life experience” when that opponent is defeated, faints, or dies. He compares this conversion to Focalors drawing energy from faith in justice 674.
- In his explanation, collecting this intangible life experience does not itself harm or diminish the other person 674.
- He reasons that simulated creatures may also possess life experience if they have lived within the simulation. Subsequent Simulated Universe tests confirm that its enemies can provide EXP, although an early reward is slightly lower than that of a comparable real enemy 699 706.
Acquisition Sources
| Source | Yield / Method | Conditions or Limits |
|---|---|---|
| Fish | 5 EXP each; thirteen netted fish provide 65 points 2 4. | A relatively safe early option before Li Qiuzhi is ready to fight monsters 3. |
| Monsters and other opponents | Rewards scale with the defeated opponent’s strength 3. | Normally requires the decisive incapacitating attack unless a reward-sharing effect applies 22 122. |
| Primogems | 3,000 EXP per Primogem; five yield 15,000, and 122 yield 366,000 64 440. | Absorption consumes the Primogems 64. |
| Teammates’ victories | A percentage of qualifying enemies’ EXP 122 738. | Depends on his titles and their party conditions 122 738. |
| Controlled manifestations | Lumine’s Sword God can clear enemies remotely while Li Qiuzhi handles other tasks 323 440 792. | Local enemies remain finite; he estimates The Chasm’s available monsters will be cleared within days 440. |
| Simulated Universe enemies | Virtual opponents produce spendable EXP retained after the test 706. | Their virtual-body and Path progression are distinct from Li Qiuzhi’s actual character level 706. |
Reward Modifiers
| Title | Experience Point Effect | Conditions |
|---|---|---|
| Honorary Knight | Receives 30% of the EXP from enemies defeated by other Knights of Favonius 122. | Must adventure in a party with those Knights 122. |
| Outstanding Adventurer | Adds 10% to EXP earned from defeating powerful enemies 322. | Applies during future adventures 322. |
| Legendary Adventurer | Raises the additional enemy-defeat reward to 30% 397. | An advancement of Outstanding Adventurer, replacing its previous 10% bonus 397. |
| Legendary Adventurer of Legend | Adds 100% to EXP from his own victories and grants 50% of the EXP from teammates’ victories 738. | Applies when adventuring in a team; consolidates his previous titles 738. |
Major Farming Grounds
| Location / Target | Documented Returns | Significance |
|---|---|---|
| Cider Lake fish | Three fish yield 15 EXP; a later net catches thirteen more for 65 EXP 2 4. | Supports his first recorded level increase without requiring monster combat 4. |
| Domain Ruin Guards | Four rewards of 642, 601, 655, and 633 EXP 46. | He invests in archery because two character levels would offer little help against armored enemies 46. |
| Pyro Regisvine | Over 37,000 EXP 231. | Provides enough resources to max Dandelion Shield while retaining points 231. |
| Green-Eyed Raven nest | The leader yields 125,973 EXP; clearing much of the nest raises his reserve above 1.2 million 423. | Funds his advancement from level ninety to ninety-one 423. |
| Spiral Abyss | About 120,000 EXP from the second floor’s depths; over one million from the final two floors after reaching level 100 490 510. | Supplies progression through the approach to level 100, but becomes insufficient for rapid leveling afterward 503 510. |
| Cosmic Beast’s stomach | Over thirteen million EXP in half a day; a later reserve reaches 26,683,152 585 592. | Abundant Stingbugs enable repeated farming. He limits visits to avoid provoking the Cosmic Beast 585. |
| Gray planet’s Swarm | Over twenty million EXP from explosive Cryo-arrow attacks 613. | Farming attracts a Giant Stingbug, prompting Screwllum’s intervention 613. |
| Baihuang Star’s Mara-Struck Louyue Giant Beasts | 705 beasts yield over 114 million EXP, averaging 162,225 each 642. | Funds five consecutive levels. Later, previously undefeated beasts also grant points when knocked unconscious 642 664. |
| Simulated Universe | One test leaves him with 52,850,082 EXP; a later test yields roughly 70–80 million 706 759. | Remains repeatable, but eventually becomes slower than his cultivation-progress methods 759. |
| Hollows near New Eridu | One Hollow yields 3.61 billion EXP; continued clearing raises his reserve to 98.352 billion 792 793. | Two manifestations continue farming independently, funding his jump from level 180 to 190 792 793. |
| Hollow Zero | Supplies the final points required for level 220 813. | Li Qiuzhi uses Psychic Power to crush its Ethereals throughout the Hollow 813. |
Practical Limits
- Level costs can rise sharply at major thresholds. The next-level requirement becomes 900,000 at level ninety and ten million at level one hundred 380 503.
- Higher thresholds do not always repeat the same increase. His advancement through level 120 leaves the level-124 requirement at thirty-four million, rather than producing another tenfold jump 664 665.
- Finding targets takes time. Early on, Li Qiuzhi seeks Adventurers’ Guild extermination commissions specifically to avoid searching aimlessly for monsters 11.
- Farming can create danger. Repeated attacks risk provoking the Cosmic Beast, while large-scale Swarm hunting draws a Giant Stingbug toward him 585 613.
- Skill spending competes with character leveling. He repeatedly chooses between immediate technique improvements, stronger base attributes, and retaining an emergency reserve 22 46 249 600.
- Efficiency changes with scale. By level 170, Simulated Universe farming would take twenty to thirty days for one level, while The Evil Moon Rises provides about 2.6 billion cultivation progress per day 759.
Appearances
1,495
Total Mentions
356
Chapters Appeared
4.2
Avg. per Chapter