Bebe
Doehring Cowart of Coiling DragonContents
- 1Biodata
- 2Power Progression
- 3Background / History
- 3.1Companion to Linley
- 3.2Dragon Graveyard and Haeru
- 3.3Protector and Scout
- 3.4King of the Rat Clans
- 3.5Necropolis of the Gods and Holy Island
- 3.6Gebados and Fiend Castle
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Speed, Claws, and Durability
- 6.2Size Alteration and Human Transformation
- 6.3Royal Bloodline and Rat Command
- 6.4Rat King Soul Attack
- 6.5Communication and Reconnaissance
- 6.6Inherited Memories
- 7Relationships
- 8Notable Quotes
Contents
- 1Biodata
- 2Power Progression
- 3Background / History
- 3.1Companion to Linley
- 3.2Dragon Graveyard and Haeru
- 3.3Protector and Scout
- 3.4King of the Rat Clans
- 3.5Necropolis of the Gods and Holy Island
- 3.6Gebados and Fiend Castle
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Speed, Claws, and Durability
- 6.2Size Alteration and Human Transformation
- 6.3Royal Bloodline and Rat Command
- 6.4Rat King Soul Attack
- 6.5Communication and Reconnaissance
- 6.6Inherited Memories
- 7Relationships
- 8Notable Quotes
Biodata
| Feature | Value |
|---|---|
| Name | Bebe (贝贝) |
| Species/Race | Shadowmouse; Divine Beast descended from Beirut’s clan 69 103 |
| Gender | Male |
| Affiliation | Linley’s companions; Baruch Kingdom; Fiend Castle 67 103 |
| Occupation/Role | Linley’s contracted companion, scout, and combat partner; king of the Dark Forest’s rat clans; ordinary fiend 2 43 67 103 |
| Family | Beirut — ancestor 69 |
| Cultivation | Darkness Element Lowgod 102 104 |
| Status | Alive 104 |
| First Appearance | Chapter 1, “Silence in the Ring” 1 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Level Nine Magical Beast | 1 | Already at level nine when introduced. Linley considers their combined strength potentially sufficient to challenge another Level Nine Magical Beast, though not without considerable risk. |
| Saint Realm | Confirmed by 69 | Beirut attributes Bebe’s advancement to his innate Divine Beast bloodline. The breakthrough itself is not shown; Bebe is explicitly still below the Saint Realm after the angel battle 33. |
| Darkness Element Lowgod | 102 | Breaks through on the seventh day of the fiend trial while killing a Lowgod-level Redfeather Eagle. He comprehends his own laws, the Laws of the Universe transform his body, and a darkness-element divine spark forms within his soul. This advancement also enables human transformation 103. |
Background / History
Companion to Linley
Bebe grows up alongside Linley and accompanies him through years of travel and danger. Their bond is established through an Equal Contract, rather than the Master-Servant Contract Linley later forms with Haeru 2 8 102.
In the Mountain Range of Magical Beasts, Bebe helps Linley train by launching surprise attacks while Linley maneuvers his heavy sword through Doehring’s stone pillars. He also hunts, watches for approaching magical beasts, and alerts the group to an unseen pursuer 6 7.
Dragon Graveyard and Haeru
When the Saint Realm earth dragon Mo Ers traps them in its burial ground, Bebe attacks its eye but cannot penetrate its eyelid. He survives being thrown into a rock wall and rejoins Linley. Despite being offered a chance to escape through a narrow crevice, he refuses to abandon his companion 2.
After Doehring returns in a physical body, Bebe formally greets him as “Grandpa Doehring.” When Doehring thanks him for remaining beside Linley, Bebe insists that their loyalty has always been mutual 4.
Bebe subsequently helps Linley subdue the Black-Striped Cloud Leopard, Haeru. His attacks expose the reduced defense of Haeru’s wind-element form, allowing Linley to recognize its weakness. After Haeru joins them, the two beasts develop a noisy rivalry through races, taunts, and increasingly coordinated hunting 8 10.
Protector and Scout
During the escort of Jenny and Keane, Bebe intercepts poisoned arrows and kills four fleeing archers. Linley then assigns him to remain close to the siblings while Haeru patrols the perimeter 15.
Bebe later gathers intelligence on the Radiant Church’s prisoner convoy in Deke County City. Outside Basil Provincial Capital, he fights beside Linley against six angels, helping eliminate the Two-Winged Angels and distracting Landan long enough for Linley to deliver the killing blow. Linley subsequently credits him with killing three Two-Winged Angels and holding Landan off 25 32 33.
His scouting also supports Delia’s investigation into missing merchant ships. In Chiyan City’s old waterway, he checks passages, detects a concealed space behind a wall, and brings back a living captive after the Church’s gray-robed Deacon escapes. He then stays at the embassy to assist Delia under her own arrangements 43.
King of the Rat Clans
When the Radiant Church and Dark Church seize the Baruch Kingdom’s magic crystal vein, Bebe provides a way to retake it without direct intervention by Saint Realm or Deity Level experts. He enters the Dark Forest and releases his royal bloodline aura, summoning Shadowmice and Stone-Eater Rats. The resulting hordes rout the churches’ armies and recover both mining towns in a single night 67.
His command over hundreds of millions of rats makes his name known across the Yulan Continent. Beirut then visits and explains that Bebe is his descendant, a Divine Beast whose bloodline accounts for both his authority over the rat clans and his cultivation potential. Beirut offers to help him find a path beyond the Saint Realm, while stressing that the opportunity cannot be forced 67 69.
Necropolis of the Gods and Holy Island
Bebe enters the Necropolis of the Gods through the Saint Realm gate alongside Linley. On the seventh floor, he secretly follows Linley into the Mother Queen’s territory and uses a bloodline soul attack to immobilize its heart core. This gives Linley the opening needed to destroy it and free their companions from the jungle’s vines 79 84.
During the later confrontation with the Blade Demon Lord, Bebe escapes through a narrow fissure while Linley remains behind. He survives the expedition and reunites with Doehring after the ten-year separation 88 90.
In the assault on Holy Island, Bebe and Barker are assigned to break through the Angel Legion. Bebe tears through lesser angels but avoids direct clashes with Six-Winged Angels, whose attacks can wound him 92 94.
Gebados and Fiend Castle
Bebe accompanies Linley into Gebados, where his inherited memories identify the nocturnal Ghost Mist and its Bone-Devouring Insects 98.
During the fiend trial, seven days of life-and-death combat culminate in his independent breakthrough to the Deity Level. He and Linley both pass the trial and become ordinary fiends of Fiend Castle. Bebe then reveals his newly acquired human form 102 103.
Against Emperor Wing Fiend Gula, Bebe attacks after Linley is severely injured, is thrown through part of a rocky mountain, and returns to fight beside him. Over their three years in Gebados, he consolidates his Darkness Element Lowgod cultivation and gains a reputation alongside Linley; even ordinary Midgods become wary of his claws 103 104.
Appearance
- Shadowmouse form: A small black-furred mouse with round, dark eyes, a tail, and sharp claws. He commonly rests on Linley’s shoulder and can return to a palm-sized form 2 25 32 53.
- Enlarged forms: Can expand into a nearly meter-long Shadowmouse or a massive beast approximately a hundred feet long, with prominent fangs 32 64 79.
- Human form: Appears about fifteen or sixteen, with short black hair, delicate features, and mischievous dark eyes. Bebe says he modeled it after the best-looking person he could imagine 103.
Personality
Bebe is mischievous, outspoken, and proud of his abilities. He teases Linley about his relentless training, boasts about his speed, and frequently argues with Haeru. Food is another recurring source of mischief: he fights Linley over roast meat and readily turns to someone else’s provisions when rebuffed 4 9 20 24 29.
His playfulness gives way to fierce loyalty when Linley is threatened. He refuses to escape the dragon graveyard alone, attacks Landan despite serious wounds, and follows Linley into the Mother Queen’s lair without waiting to be asked. He regards Linley as a brother rather than merely a contract partner, while also insisting on the independence guaranteed by their Equal Contract 2 4 32 84.
Abilities & Skills
Speed, Claws, and Durability
- Moves rapidly enough to leave black afterimages and uses trees, rocks, and sudden changes of direction to outmaneuver opponents 2 10.
- While still below the Saint Realm, outspeeds an initial-stage Saint Realm angel and tears through angels whose bodies are collapsing under excessive power 32 33.
- Withstands Haeru’s claw strikes without visible injury during their fight 8.
- As a Lowgod, possesses claws dangerous enough that ordinary Midgods do not underestimate him 104.
- Limits: His level-nine claws cannot pierce Mo Ers’s eyelid. Peak Saint Realm opponents Useno and Leiming overpower him, while Gula effortlessly disperses his Lowgod claw attacks 2 64 103.
Size Alteration and Human Transformation
- Enlarges his body for combat and shrinks back to palm size afterward 8 32 79.
- Gains the ability to assume human form after becoming a deity 103.
- Freely switches between his youthful human appearance and Shadowmouse form, retaining the habit of perching on Linley’s shoulder 103 104.
Royal Bloodline and Rat Command
- Releases a kingly bloodline aura recognized by the Dark Forest’s Shadowmice and Stone-Eater Rats 67 69.
- Summons and directs enormous rat hordes, including the Shadowmouse patriarch 67.
- Uses these forces to overwhelm armies and undermine their positions through Stone-Eater Rat tunneling 67 68.
- His authority originates in the bloodline he shares with Beirut, not an ordinary beast-taming technique 69.
Rat King Soul Attack
- Emits a piercing shriek that attacks an opponent’s consciousness directly 84.
- Immobilizes the Mother Queen’s heart core and causes its roots and vines to become rigid, creating an opening for Linley’s attack 84.
Communication and Reconnaissance
- Communicates privately with Linley through Soul Transmission and their soul connection 1 2 43.
- Speaks with Haeru in magical-beast language and relays his comments to Linley 8 9.
- Detects dangerous magical-beast auras, unusual movement, approaching creatures, and hidden spaces 1 6 7 43.
- Scouts streets, city gates, convoy routes, and underground passages 25 43.
- Limit: Ordinary human listeners such as Keane cannot understand his magical-beast speech 15.
Inherited Memories
- Possesses bloodline-inherited knowledge of hazards beyond the Yulan Continent 98.
- Identifies Gebados’s Ghost Mist, its nighttime appearance, and the Bone-Devouring Insects concealed within it 98.
Relationships
- Linley Baruch — Equal Contract partner and sworn brother in all but blood. Bebe calls him “Boss”; both repeatedly risk their lives for one another 2 4 32 84.
- Doehring Cowart — Respected elder whom he calls “Grandpa Doehring.” Doehring thanks him for supporting Linley, later heals him, and receives an enthusiastic greeting after their ten-year separation 4 64 90.
- Beirut — Ancestor and source of his Divine Beast lineage. Beirut offers guidance toward the Deity Level; Bebe later addresses him as “Grandpa Beirut” 69 97.
- Haeru — Rival and fellow companion. Their relationship combines taunting and competitive races with practical cooperation in dangerous territory 8 10 15.
- Delia — Ally whom he assists during the missing-ships investigation. He accepts her authority while helping guard the embassy 43.
- Jenny and Keane — Escort charges whom he protects from assassins and guards during their journey to Chier County City 15.
- Barker — Fellow combatant in the assault on Holy Island. Bebe directs the tougher Six-Winged Angels toward him rather than confronting them head-on 92 94.
Notable Quotes
“We signed an Equal Contract. You can't order me around.” 2
“Boss stayed by my side too. We're brothers. There's no need for thanks.” 4
“Boss, I'm a deity too!” 102