Contents
- 1Biodata
- 2Power Progression
- 3Background / History
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Guardian Meditation
- 6.2Magic Eye
- 6.3Ancient Magic
- 6.4Transfiguration
- 6.5Obscurus State
- 6.6Animagus Transformation
- 6.7Patronus Charm
- 6.8Soul, Mental, and Memory Magic
- 6.9Otherworld, Shadow World, and Marks
- 6.10Consensus Magic
- 6.11Armor and Defensive Magic
- 6.12Dueling and Combat
- 6.13Ritual Magic, Runes, and Alchemy
- 6.14Wandless and Nonverbal Magic
- 6.15Quidditch
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Odin’s Ruins and the Obscurus Crisis
- 9.2Animagus Research
- 9.3All-England Wizard Duelling Competition
- 9.4Quidditch World Cup and Fame
- 9.5Conflict with Voldemort
- 9.6Paris Region Incident and Morgan le Fay
- 9.7Shadow World and Black Lake Research
- 9.8New York Operations
- 9.9Lycanthropy and Bloodline Magic Research
- 9.10The Path and Miklantikutli
- 9.11Return
- 10Trivia
Biodata
| Feature | Value |
|---|---|
| Name | Vizet Lovegood |
| Alias(es) | Noth |
| Species/Race | Human wizard; Descender |
| Gender | Male |
| Affiliation | Hogwarts School of Witchcraft and Wizardry; Ravenclaw; Ravenclaw Quidditch team; North American National Quidditch Team (substitute) |
| Occupation/Role | Wizard, magical researcher, duelist, Quidditch player, Student Council President |
| Status | Active |
| First Appearance | 1 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Intermediate Magic Eye | 68 | Infuses Ancient Magic Power into his Magic Eye after observing Devil's Snare Magic Circuits, improving his ability to perceive magical processes. |
| Primal Power: Obscurus State (Beginner) | 171 | Gains control of his Obscurus and the ability to fly after the Malevolent Black Membrane manifests. |
| Golden Eagle Animagus | 369 | Completes his first Animagus transformation; his form is an unusually large Golden Eagle with a phoenix pattern. |
| Phoenix Animagus | 371 | Advances his Animagus into a phoenix form, gaining access to phoenix innate magic and Phoenix Apparition. |
| Thunderbird Animagus | 793 | Uses an Animagus “Second Form” potion to transform into a Thunderbird. |
| Phoenix Apparition within Hogwarts | 1413 | Demonstrates Apparition inside Hogwarts in Phoenix Animagus form, bypassing the usual restriction. |
| Harmonious Space Charm manipulation | 1507 | Applies the Harmonious Space Charm to stretch the distance between himself and others, preventing an anti-wizard crowd from reaching him. |
| Weight of Life / Misty Illusory Realm anchor | 1754 | Uses soul-linked parchment, sympathetic magic, and his special “Weight of Life” to temporarily anchor other souls for entry into the Misty Illusory Realm. |
| Unidentified instant-translocation magic | 1875 | Instantly traverses a fortified examination site, bypassing metal barricades and mounted firearms through an unrevealed form of magic. |
| Harmonious Space Charm / Path Refinement | 1925 | Refines a dangerous magical “path” with the Harmonious Space Charm, creating a means to delay Miklantikutli’s invasion and leaving information for his future self. |
Background / History
Vizet entered Hogwarts as a Ravenclaw student and rapidly established himself in both academics and Quidditch. In his first year, he helped Ravenclaw win the Quidditch House Cup while earning straight “O” grades; in his second, he co-published Animagus research with Hogwarts professors and received the Today's Transfiguration Most Promising Newcomer Award. 1398
His study of Animagus transformation became a defining pursuit. He approached it through Magic Circuits, magical memories, soul theory, ritual magic, and artifact crafting, eventually developing methods that let Animagi cast limited spells in animal form. His work earned him an Honorary Academic Advisor title at the Animagus International Symposium. 370 454 1398
During a North American dragon attack, Vizet organized two Quidditch teams to distract the dragon, trapped it in Central Park, and helped resolve the crisis. The North American Ministry of Magic awarded him the Five-Star Medal, its highest honor for a non-native wizard. 1398
He later gained widespread recognition as a Quidditch World Cup champion, a magical researcher, and a combatant capable of facing major dark wizards. His honors include the Order of Merlin, First Class, the Medal of Valor, and appointments as a Wizengamot English Youth Representative and honorary St. Mungo’s consultant. 1063 1398
Vizet is later identified by Odin and allied ancient figures as a Descender whose soul does not originate from their world. They believe his unusual Gnosis and ability to create a distinctive magical “path” are connected to this identity, though the full nature of those traits remains unknown to him. 1921 1925
Following his work with Odin’s faction, Vizet eventually returns to those awaiting him, appearing in formal dark-blue dress robes. His return is met with immediate relief and recognition from his allies, particularly Luna. 1992 2007
Appearance
Vizet is usually seen in Hogwarts robes or practical dark clothing. His composed bearing is frequently more striking than his attire. 575 850 1764
- Wore a silver mask with indigo-blue coating while competing as “Noth”; it altered his voice and impeded magical identification. 522 575
- His Golden Eagle Animagus is approximately 1.5 meters long with a wingspan exceeding three meters, brownish-gold and bronze feathers, and a phoenix pattern. 369
- His Phoenix Animagus is larger than Fawkes. 371
- Wears a boutonniere chain with his school uniform on formal occasions. 1764
- Upon returning later, he wears a dark-blue dress robe with hidden patterns and a blue crystal boutonniere chain resembling fragmented flowing light. 1992
Personality
Vizet is driven by relentless curiosity. He sees magic as an endless succession of unknown territories to explore, describing himself as the navigator of a “soul train” strengthened at each new station of understanding. He rejects Horcruxes because he values the urgency created by limited time rather than seeking to escape it. 727
He characteristically remains calm, patient, and slow-spoken, even under scrutiny or lethal pressure. Luna compares him to a unicorn: someone who unexpectedly guides confused people, while also needing guidance when absorbed in thought. 345 850 1609
In combat, Vizet is analytical and deliberately provocative. He studies opponents’ methods, exploits emotional weaknesses, and prioritizes gathering information over reckless victory. 1287 1289 1291
He is also notably open with knowledge, explaining magical principles rather than withholding them and sharing useful ideas during academic exchanges. 1111 1547
Despite his accomplishments, Vizet remains humble about the breadth of magic and consciously maintains a learning mindset. He believes that unrecorded individuals may possess formidable power and that there is always someone from whom he can learn. 1390
His pursuit of magical knowledge has expanded into a desire to protect those important to him. He is especially unwilling to tolerate unforeseen dangers involving life and death, and resolves to prevent Miklantikutli from imposing an unchanging world upon those he cares about. 1813 1926
Vizet regards the perspectives of people dismissed as strange or fanciful as valuable, believing that such perspectives may reveal overlooked magical phenomena and a broader world worth understanding. 1800
Abilities & Skills
Guardian Meditation
Vizet learned Guardian Meditation from the Wizard Combat Guide at the beginning of his magical journey.
- Uses it to enhance magical affinity, gather uncontrollable negative emotions, and seal those emotions for conversion into Ancient Magic Power. 1
- Relies on Guardian Meditation to resist the malicious thoughts released by his Obscurus core. 170
- Uses it as a preparatory measure when performing soul-related investigations and Voodoo Doll experiments. 931
Magic Eye
Vizet’s Magic Eye allows him to perceive Magic Circuits and analyze magical phenomena at a structural level.
- Observes changes in a Devil’s Snare Magic Circuit to improve his understanding of Transfiguration. 68
- Uses magical knowledge to interpret what he sees; perception alone does not provide understanding without prior study and deduction. 258
- Applies it to trace an opponent’s wand Magic Circuit when visibility is obstructed. 702
- Uses it to connect runes, Magic Circuits, and inside-out Transfiguration processes. 492
- Examines wand construction and repairs a congested Magic Circuit within an ebony wand using Ancient Magic Power. 13
Ancient Magic
Vizet channels Ancient Magic Power into spellcasting, ritual work, perception, and soul-related magic.
- Casts Ancient Magic: Swift Thunder, a directed short-range movement spell of roughly five meters. 179
- Uses Sky-Supporting Giant Thunder to disperse massive waves of malicious thought. 170
- Enhances shielding, levitation, summoning, and combat spells with Ancient Magic. 178 1063
- Uses Ancient Magic and the Extracting Mark Spell to trace marks within ritual magic. 1517
- Uses Ancient Magic Power as the driving force for soul-based analysis, including penetrating Old Barty Crouch’s Imperius Curse. 727
- Possesses Ancient Magic: Soul Commanding Curse, which he can combine with the Magic Eye to investigate magical creatures and their Magic Circuits. 251
- Uses Ancient Magic to materialize and direct a golden armor formed from a transformed maze and its Heart Protector Mirror. 117
Transfiguration
Vizet is an exceptionally advanced Transfiguration practitioner whose approach emphasizes patience, imagination, and preserving an object’s essence.
- Casts his first Transfiguration spell by changing a match into a silver needle decorated with intricate mistletoe patterns. 36
- Applies McGonagall’s guidance regarding the danger of altering an object’s essence and the importance of preserving the soul. 36
- Creates stone barriers and spears to defend himself against dragon fire during the Triwizard Tournament. 850 851
- Creates a warm, furnished mansion from available materials during a freezing storm, demonstrating high-level practical Transfiguration. 1575
- Uses Transfiguration alongside other magic to subdue magical creatures and adapt to extreme examination environments. 1875
Obscurus State
Vizet possesses an Obscurus core and eventually learns to control its manifestation.
- Initially endures malicious thoughts and a Malevolent Black Membrane emerging around him. 170 171
- Enters Primal Power: Obscurus State, allowing controlled flight. 171
- Can transform into an Obscurus during combat. 1289
- Luna’s Mistletoe Bracelet protects him against the Obscurus core’s malicious influence. 170
Animagus Transformation
Vizet’s Animagus research and transformations are unusually advanced.
- First transforms into a Golden Eagle and retains a clear mind during the process. 369
- Develops a Phoenix Animagus, giving him access to phoenix innate magic. 371 788
- Can cast spells in Animagus form after modifying the underlying process through magical memories, runes, and crafted safeguards. 370 454
- Achieves a Thunderbird Animagus as a Second Form. 793
- Can cast a Patronus while in Animagus form after surpassing “Animal Instinct.” 1413
- Understands Animagus transformation as the coordinated interaction of spirit, soul, and body, with Animal Instinct arising when spirit is temporarily suppressed. 1180
- Determines that thunder and lightning serve as a bridge between natural magic and the Animagus practitioner, integrating instinct, soul expansion, and Bloodline Magic into his theory. 1489
- Uses Animagus Second Form theory to explain how resonance with a pet reveals another facet of a wizard’s soul. 933
- Uses Phoenix Apparition to travel repeatedly by flame and bypass Anti-Apparition restrictions that bind ordinary wizards. 564 788
Patronus Charm
Vizet’s Corporeal Patronus takes the form of a Golden Eagle.
- Uses it against Morgan le Fay’s dragon illusions and magical creatures. 1289 1291
- Demonstrates a Phoenix Patronus before the Black Lake merfolk. 867
- Connects the matching forms of his Patronus and Animagus to the relationship between soul, spirit, and body. 1180
- Can manifest an enormous Golden Eagle Patronus whose wingspan nearly reaches the walls of a large hall. 1775
Soul, Mental, and Memory Magic
Vizet studies the soul as a practical magical field and combines several disciplines in his applications.
- Mastered the Obliviation Charm and Memory Extraction Charm, treating both as forms of mental magic. 251
- Uses Soul Power with the Cutting Curse to penetrate Barty Crouch Jr.’s mind through an Imperius Curse. 727
- Uses Soul Power to counter Morgan le Fay and investigate her secrets through a soul-link created by her own infiltration. 1287 1294 1295
- Co-invented the Soul Healing Art. 1136
- Uses Legilimency and Memory Magic in his investigations of Fenrir Greyback and lycanthropy. 1477
- Practices Occlumency as a form of mental “armor,” protecting his thoughts from external scrutiny. 1921
- Establishes magical connections resembling Life Debts and uses a fragment of his soul aura to extend his special Weight of Life through enchanted parchment. 1754
Otherworld, Shadow World, and Marks
Vizet can explore and affect metaphysical realms linked to magical memory, will, and the marks left by living things.
- Enters the Shadow World through Ancient Magic: Extracting Mark Spell and extracts the marks of magical connections, including taming magic between merfolk, Grindylows, and Lobalugs. 861
- Determines that changes to a star cluster in the Otherworld can alter the corresponding magic and population in reality, as demonstrated by the enhanced effect of the Happy Charm on Black Lake merfolk. 863
- Understands the Otherworld as a repository of the wisdom of all humanity rather than wizards alone. 460 863
- Learns the Protecto Diabolica Fire Shield Charm from the Star River within the Otherworld. 370 1083
- Uses Otherworld experience to enter the Misty Illusory Realm alongside Dumbledore, where shared thoughts shape the surrounding scene. 1699
- Records magic and practice methods through the Otherworld, though its growing mistiness indicates that the realm’s condition has deteriorated. 1510
Consensus Magic
Vizet has developed an unusual ability to invoke and apply “Consensus” Magic through his own magical understanding.
- Uses Consensus Magic and Dissendium to divide the Black Lake and create a passage toward Hogsmeade. 947
- Recognizes that will, emotion, and collective perception can influence magical creatures, Dark Magic creatures, and the development of magical society. 866 1517
- Uses Ritual Magic founded on principles learned from Morgan le Fay to redefine werewolves and reduce their aggression. 1585
- Keeps the Consensus Magic component of his werewolf treatment private because other wizards cannot yet verify or reproduce it. 1585
Armor and Defensive Magic
Vizet employs protective magic with both conventional and soul-based applications.
- Uses Ancient Magic: Instant Shield, Throwing Mastery, and Devil’s Snare-form Self-Shaping against Ancient Magic Armor guardians. 233
- Learns Blood Oath Knight, creating armor by guiding the soul through blood. 515 516
- Uses Blood Oath Knight to block Killing Curses during his duel with Voldemort. 1063
- Developed or teaches Averte Telum, the Charm to Repel Weapons, which connects with the caster’s survival instinct. 1547 1659
- Uses Occlumency as defensive mental armor when confronting beings capable of communicating through thought. 1921
- Uses the Harmonious Space Charm in conjunction with the Confundus Charm to keep hostile attackers physically distant. 1507
Dueling and Combat
Vizet combines spellcraft, Transfiguration, Soul Power, elemental control, and tactical analysis.
- Disarms Gilderoy Lockhart during a Hogwarts dueling demonstration. 340
- Competes anonymously as “Noth” in the All-England Wizard Duelling Competition. 522 575
- Evades repeated Killing Curses from Voldemort using Swift Thunder and counterattacks with Ancient Magic. 1063
- Controls Fiendfyre, shaping it into a Flame Eagle rather than allowing it to run wild. 1065
- Conjures and reshapes fire into weapons, including a short sword and whip, in his duel with Morgan le Fay. 1287
- Uses psychological pressure and taunts to disrupt opponents whose Soul Power is affected by emotion. 1287 1291
- Combines Tracking and Stunning Spells into a method capable of incapacitating groups of criminals and Dark Wizards. 1509 1511
- Uses the Two “P” Principles—patience and precision—when adapting to unfamiliar opponents and spellcasting methods. 577
Ritual Magic, Runes, and Alchemy
Vizet integrates theoretical knowledge into practical magical systems.
- Studies Odin’s ruins and murals for insights into Magic Circuits. 161
- Uses ritual magic to summon thunderclouds and observe a thunderbolt’s Magic Circuit. 178
- Designs large ritual arrays for creature extraction and defense against the Isaiah Society. 1257
- Creates temporary Voodoo Dolls for bloodline-based treatment and combines them with sympathetic magic. 1357 1593
- Crafts a soul-resonant shortsword and briefly flies through resonance with it. 1436
- Uses a combined Voodoo Doll and Sympathetic Magic technique to destroy Voldemort’s Soul Particles. 1593
- Modifies Wolfsbane Potion and uses Sympathetic Magic to place his memories into members of Voldemort’s wizard army, preparing potential allies against Voldemort. 1593
- Develops ritual methods based on Morgan le Fay’s principles and the Otherworld to remove werewolves’ aggression. 1585
- Refines an ancient magical path with the Harmonious Space Charm, allowing it to delay Miklantikutli’s invasion. 1925
- Uses the Emerald Tablet maxim, “As above, so below. As within, so without,” as a framework connecting his research into alchemy, transformation, the soul, and magical marks. 1180 1357
Wandless and Nonverbal Magic
Vizet is capable of casting advanced magic without verbal incantations and, in select cases, without a wand.
- Uses a wandless and wordless Levitation Charm to separate overlapping murals in Odin’s ruins. 161
- Demonstrates wandless, nonverbal Levitation Charm casting while explaining magical presentation and instruction. 913
- Performs a nonverbal Full Body-Bind Curse without discomfort during examination at St. Mungo’s. 1124
Quidditch
Vizet is an elite Chaser noted for speed, adaptability, and composure.
- Helped Ravenclaw reverse its decline and win the Quidditch House Cup. 1398
- Adapted quickly to a Sweep Seven Stars broomstick and earned his teammates’ trust. 345
- Played as a substitute for the North American National Team at the Quidditch World Cup and scored repeatedly against Bulgaria. 739
- His World Cup success made him a widely recognized public figure. 753 754
Equipment / Weapons / Items
- Wand — his primary channel for spellcasting, will transmission, and Ancient Magic. 170
- Wizard Combat Guide — grants pages connected to his magical discoveries, including Guardian Meditation, Thunder, and Magic Forging techniques. 1 161 1436
- Thunder spear — a lightning-aspected spear obtained after his vision at the top of the World Tree. 169
- Silver anonymous mask — crafted through Elementary Magic Forging; changes his voice and helps conceal his identity as Noth. 522
- Soul Guiding Box — used to establish and manage soul-related magical connections. 575 729
- Marauder’s Map — possesses and compares its artifact principles with the Starlight Map. 536
- Emerald Tablet rubbing — bears the maxim “As above, so below. As within, so without,” leading Vizet to Hermes Trismegistus and deeper insight into transformation. 1177 1180
- Soul-resonant shortsword — forged through alchemy and flame control; enables limited flight through resonance. 1436
- Mistletoe Bracelet — Luna’s bracelet protects him from the Obscurus core’s malicious thoughts and can summon the Eight-Legged Steed. 170
- Voodoo Dolls — temporary and specialized vessels used in bloodline treatment, sympathetic magic, and the destruction of Voldemort’s Soul Particles. 1357 1593
- Heart Protector Mirror armor — a golden Ancient Magic armor created when a maze reshaped itself around a Heart Protector Mirror. 117
- Phoenix Feather — a special feather given to Luna that permits her to call another person at any time. 1493
- Soul-linked magical parchment — parchment prepared with Vizet’s soul aura, sympathetic magic, and blood-signature anchors to help others enter the Misty Illusory Realm. 1754
Relationships
- Luna Lovegood — close companion, romantic partner, and magical collaborator. She helps refine his Magic Circuits, protects him during his Obscurus crisis, shares magical connections with him, supports his transformations, and is among the people Vizet seeks to protect. Their mutual affection becomes openly physical and remains evident upon Vizet’s later return. 161 170 278 371 1333 1334 1497 1813 2007
- Xenophilius Lovegood — Luna’s father and a concerned presence in Vizet’s life; Vizet remains patient with his curiosity about his experiences. 161 1609
- Albus Dumbledore — mentor and collaborator in Ancient Magic, Animagus theory, soul magic, and broader magical research. Vizet later joins him in exploring the Misty Illusory Realm. 260 515 727 1699
- Minerva McGonagall — Animagus supervisor, academic supporter, and co-researcher. 260 369 1413
- Filius Flitwick — professor and collaborator on weather magic and Animagus research. 260 1413
- Severus Snape — provides guidance that helps Vizet develop advanced material creation and contributes knowledge used in soul-focused magic. 375 727
- Serena Pendragon — ally and fellow combatant; assists with ritual arrays and recognizes Vizet’s strategic pressure from their time in Paris. 1257 1595
- Ominis Gaunt — associate who provides historical context and later collaborates on alchemy and anti-Voldemort preparations. 161 1272 1593
- Sebastian Sallow — collaborator in studying lycanthropy, Bloodline Magic, and countermeasures against Voldemort’s forces. 1588 1593
- Morgan le Fay — adversary whose mental magic, illusions, and Soul Power Vizet counters through analysis and soul-based counterinfiltration. 1287 1295
- Paul Smith — New York contact and Hit Wizard ally who works with Vizet against criminal and dark-wizard activity. 1509 1511
- Baby Thunderbird — magical creature under Vizet and Luna’s care; later inspires and accompanies his Thunderbird Animagus development. 794 793
- Odin — ancient figure and ally who recognizes Vizet as a Descender, discusses his Occlumency, and collaborates with him against Miklantikutli’s threat. 1921 1925
- Xutikutli — ancient figure allied with Odin who communicates through magical pulses and accepts Vizet’s reassurance that he and his companions have a place in the world. 1921
- Hades, Anubis, Hecate, Thanatos, and Osiris — ancient figures who assess Vizet’s magic and agree to incorporate his path-refining method alongside their original defenses. 1925
- Miklantikutli — the Master of the Isaiah Society and a principal adversary whose pursuit of an unchanging world Vizet resolves to oppose. 1921 1926
Story Role / Major Arcs
Odin’s Ruins and the Obscurus Crisis
Vizet investigates Odin’s ruins, studies their carvings and hidden murals, and applies their patterns to his Magic Circuits. The expedition culminates in Sky-Supporting Giant Thunder, the World Tree’s disappearance, and Vizet’s first controlled Obscurus State. 161 170 171
Animagus Research
Beginning with foundational study and Pensieve memories, Vizet develops a distinctive Animagus methodology based on soul exploration, magical memories, runes, and artifact construction. He progresses from Golden Eagle to Phoenix and then Thunderbird forms while advancing the wider field of Animagus magic. 251 369 370 793 1398
He later deepens this theory through the Emerald Tablet’s principles, identifying the relationship between spirit, soul, body, Animal Instinct, Bloodline Magic, and natural thunder and lightning. 1180 1489
All-England Wizard Duelling Competition
Using the Noth identity, Vizet enters the competition in a mask and altered demeanor. His anonymity becomes difficult to maintain as spectators begin supporting him under both his public and concealed identities. 522 575 701
Quidditch World Cup and Fame
Vizet plays as a North American National Team substitute, overwhelms Bulgaria with rapid scoring, and becomes famous enough that crowds repeatedly obstruct him at King’s Cross and Platform 9¾. 739 753 754
Conflict with Voldemort
Vizet uses Ancient Magic, Blood Oath Knight armor, Swift Thunder, and heightened perception to survive and counter Voldemort’s Killing Curses on Azkaban. 1063
He later develops a specialized Voodoo Doll and Sympathetic Magic method to destroy Voldemort’s Soul Particles, while modifying Wolfsbane Potion to prepare potential turncoats within Voldemort’s wizard army. 1593
Paris Region Incident and Morgan le Fay
While assisting Serena Pendragon’s group against the Isaiah Society, Vizet investigates Consensus Magic and confronts Morgan le Fay. He counters her illusions, manipulates her emotional instability, and uses their soul-link to reverse her infiltration attempt. 1257 1276 1287 1295
Shadow World and Black Lake Research
Through the Golden Egg, Extracting Mark Spell, and the Otherworld, Vizet enters the Shadow World and investigates the connections among magical creatures, marks, collective will, and reality. His discoveries allow him to strengthen the Happy Charm’s effect on the Black Lake merfolk and formulate ritual plans to counter the negative will affecting their community. 861 863 866 869
New York Operations
Vizet investigates threats involving poachers, anti-wizard agitators, criminal gangs, Dark Wizards, and Consensus Magic in New York. He cooperates with Paul Smith and local Hit Wizards while developing new tracking, stunning, and anti-Voldemort techniques. 1506 1509 1511 1593
Lycanthropy and Bloodline Magic Research
Working with Sebastian Sallow and Ominis Gaunt, Vizet investigates the effects of Lycanthropy Disease and Bloodline Magic on wizards and Squibs. He develops ritual and potion-based methods that reduce werewolf aggression, reveal afflicted wizards’ human forms, and prepare broader treatment and countermeasure plans. 1585 1588 1593
The Path and Miklantikutli
Vizet encounters Odin, Xutikutli, and other ancient figures, who reveal that the Skeleton Figure he encountered is Miklantikutli, the Master of the Isaiah Society. Learning that Miklantikutli’s side favors an unchanging world, Vizet shares his magic with Odin’s faction and uses the Harmonious Space Charm to refine their path, delaying the coming invasion and leaving a message for his future self. 1921 1925
Although Vizet wishes to destroy Miklantikutli in the past and alter the tragic future of Odin’s allies, they refuse to abandon the future they have chosen to face. 1923
He resolves to destroy Miklantikutli while eliminating avoidable risks to the people and world he wishes to protect. 1926
Return
Vizet later returns to his allies in dark-blue formal attire. His reappearance confirms his continued presence after the events surrounding the path, and Luna greets him with a shared smile. 1992 2007
Trivia
- Vizet’s pseudonym, Noth, is used for the All-England Wizard Duelling Competition. 522
- He memorizes the appearances of other duelists as a matter of study habit. 575
- His Confundus Charm is rooted in his soul; people who have genuinely interacted with him can see through it. 1508
- He considers change and the unknown desirable rather than threatening. 727 1517
- Despite his public composure, Luna’s gaze can make his heart skip a beat. 1764
- Odin and his allies regard Vizet’s Occlumency as “armor.” 1921
- He is identified as a Descender whose soul originates outside the world known to Odin and Xutikutli. 1921
- He compares wand movements to a conductor leading an orchestra and considers magical phenomena to possess their own rhythms. 179