The Church
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Entity Info
Original Name:教廷Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:5640Chapters:1856
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Biodata
| Feature | Details |
|---|---|
| Name | The Church (教廷) |
| Alias(es) | Orthodox Church; Five Gods Church |
| Affiliation | The five Orthodox Churches |
| Occupation/Role | Religious authority, keeper of public order, supernatural defense and containment organization |
| Status | Active |
| First Appearance | 7 |
Composition and Faith
The Church collectively encompasses the five officially recognized Orthodox faiths of the current era. Their gods are regarded as genuine high-dimensional beings capable of intervening in the material world, rather than unusually powerful Ring Arcanists 7 14.
| Orthodox Church | Deity | Other Name | Holy Emblem |
|---|---|---|---|
| Church of War and Peace | Benevolent Father of Peace | God of War and Peace | White dove with light-gray wingtips |
| Dawn Church | Mister Dawn | God of Light and Shadow | Brass-colored open circle |
| Sun Church | Old Man with the Lantern | God of Sun and Earth | Golden sun |
| Creation and Destruction Church | Lady of Creation | God of Creation and Destruction | Silver wrench |
| Nature and Malice Church | Lord of All Things | God of Nature and Malice | Overlapping green and withered-yellow leaves |
- The five churches are not openly hostile to one another and generally cooperate more closely than the human kingdoms do, though their regional influence varies and internal interests can conflict 7 2012.
- Tobesk contains cathedrals of all five churches, which engage in relatively friendly competition for believers and influence 7.
- The Creation and Destruction Church has especially broad popular support in the Steam Age due to its role in promoting steam technology and industry 506.
Doctrine and Supernatural Practice
- Most Church Ring Arcanists specialize in the Miracle element 14.
- The Church distinguishes Divine Arts from ordinary Spells, holding that Divine Arts originate from faith and the direct bestowal of gods 38.
- Divine Arts of the five Orthodox Gods and existing Evil Gods are formally recognized alongside Spells and Miracles as major expressions of Ring Arcanist power 38.
- Orthodox churches and their holy emblems possess tangible supernatural power. Ordinary divine items can protect their holders from hostile environments, while church buildings suppress evil entities and provide exceptionally secure ground for rituals and containment 91 525.
- Demons are especially vulnerable to Orthodox divine power. Church sanctuaries, Divine Arts, and divine rituals are considered more effective against them than ordinary Ring Arcanist methods 438.
Public Services and Religious Life
- Churches conduct sermons, scripture readings, baptisms, confessions, weddings, funerals, exorcisms, and believer gatherings; their fees, when charged, are generally minimal 7 453.
- The Church of War and Peace distributes promotional flyers and provides free food on weekends 7.
- The Dawn Church's annual Saint Prayer Festival combines religious services, public sermons, tours, exhibitions, and promotional activities such as commemorative-coin distribution 180.
- Church membership can provide practical aid, including access to exorcisms, local assistance, and support through the broad parish network 200.
- Churches are places of refuge during disasters. After the Randall River Valley earthquake, increased attendance led Bishop Morpheus of the Dawn Church to consider psychological counseling alongside spiritual support 1536.
Organization and Resources
Clergy and Ring Arcanists
- Bishops are required to be ordinary people rather than Ring Arcanists 179.
- Clergy commonly wear their church's holy emblem on the chest; holy emblems also serve as widely used casting catalysts for Divine Arts 38 3594.
- Church Ring Arcanists operate in standardized squads, including seven-person teams and larger combined task forces 977.
- The Church can mobilize High-Ring and Thirteenth Ring Arcanists from multiple dioceses for major threats 139 744.
Relics and Divine Materials
- The Nature Church's Holy See possesses five angel-statue Relics that produce graded Holy Water, from No. 5 to No. 1. Holy Water No. 2 is standard equipment for Orthodox Church Ring Arcanist teams, while No. 1 is not circulated externally 92.
- The Church maintains and deploys Angel, Sage, and Level 0 Relics when ordinary forces are insufficient. During the Tobesk Blood Feast crisis, it prepared the Level 0 Relic Diesel Sword to confine a god-descended Saint long enough to seek divine assistance 236 275.
- The Church uses large-scale Divine Arts in conjunction with dangerous Relics, mitigating side effects that would make such items unusable by ordinary organizations 775.
- Church facilities can serve as containment sites. Priest Augustus once buried an Unknowable-level hourglass beneath a divine statue to suppress it with Mister Dawn's power 514.
Enforcement
- The Church works closely with secular authorities in emergencies, including police, garrisons, and city administrations 278 3034.
- Its enforcement is not purely conciliatory: it operates inquisitorial institutions, conducts mass screenings and house-to-house searches, and may prioritize preventing supernatural threats over avoiding wrongful arrests 278 298.
- Clergy Ring Arcanists are bound by Church contracts that can expose attempts to force information from them through potions or Miracle Techniques 2636.
Major Operations
| Incident | Church Actions and Outcome |
|---|---|
| Tobesk Blood Feast | The five churches coordinated to prevent the Lord of the Blood Feast from descending through a “God Descended Body.” High-Ring Arcanists entered the ritual site together, many prepared to sacrifice themselves, while the Church deployed citywide searches and a Level 0 contingency Relic 139 236 273. |
| Tobesk lockdown | Following the battle between the Evil God and the unknown Moon God, the Church, garrison, and police locked down Tobesk, searched homes for surviving cultists, and pursued the Blood of Mercury 278 294. |
| Coldwater Port crisis | The Church coordinated with the Academy and the Nature Church against the Mermaid corpse—an avatar of an Evil God—and the ancient temple phantom accompanying it 419. |
| Middhir Fort Limbo | The Church maintained seals between reality and the Life and Death Limbo, including rituals performed by self-aware souls who remained behind after death to guard the Church within the Gap 605 607. |
| Middhir Fort defense | The Church destroyed the active Truth Society presence before the sealing ritual, then defended the Nature Church in the Gap against an Undead tide while preparing the Saint Tree Scar ritual 748 781 784 813. |
| Green Lake Island | Unable to physically enter the isolated island at first, the Church prepared to project forces onto it, later landing its main force with allied Ring Arcanists and providing substantial rewards after the crisis 1953 1974 2012. |
| Vesta Woodland battle | The Church and Three Great Academies coordinated city defense against the Paradox Worm army, relocated civilians, searched for the enemy’s “Keeper,” and performed postwar sweeps for lingering Relics and undying creatures 3034 3052 3116. |
| Creation Church schism | The apostasy of the Thirteenth Ring “Construct Master” caused a major internal crisis: researchers, clergy, and High-Ring Arcanists fled the Holy See, while the remaining churches and academies investigated the Fire Seed Source 4041 4046. |
| Saint Alliance investigation | The Church assessed the Saint Alliance as a highly dangerous blasphemous organization, though its pursuit was complicated by the group’s caution and decentralized descendants. After the Alliance was damaged, the Church offered substantial bounties and sought closer cooperation with the Witch Council 3999 4003 4328 4334. |
Relations
- Secular governments — The five Orthodox Gods are officially recognized by governments and the public. The Church coordinates with royal and civic authorities during crises, but retains independent supernatural authority 7 278 3034.
- Three Great Arcane Academies — The Church and Academies are not enemies and cooperate on major incidents, though the Church considers Academy students—particularly Correspondence Ring Arcanists—to be dangerous “trouble magnets” 12 3034.
- Seer Association — A frequent operational partner that contributes Diviners, intelligence, and ritual support during Church actions 781 980.
- Witch Council — Both a useful ally and a subject of Church suspicion. Cooperation has included joint operations, negotiated rewards, and an agreement allowing the Council to act freely so long as it obeys the Secrecy Law and does not harm ordinary people 1459 4082.
- Illegal Ring Arcanist organizations — The Church suppresses cults and groups such as the Blood of Mercury, The Truth Society, Dragon Devouring Order, and Saint Alliance, especially when they threaten public order or attempt divine descent 278 744 2315 4328.
Notable Clergy and Arcanists
- Latt Augustus — Dawn Church priest and Two-Ring Arcanist. Despite advancing late in life, he holds considerable parish prestige and is trusted by clergy and believers 38 39.
- Kanas Owen — Bishop of the Dawn Church in Tobesk. As required of bishops, he is not a Ring Arcanist; he personally baptized Shade Hamilton and promoted the Dawn Church through the Saint Prayer Festival 179 200.
- Maria Ingram — The Nature Church’s Thirteenth Ring “Nightmare Witch.” She has represented the Church in negotiations with Shade and major investigations 1960 4037.
- Sari Pirot — The Creation and Destruction Church’s Thirteenth Ring “Iron Right Hand” and the overall head of its Tobesk security team 506 528.
- Iluna Bayes — A Church-affiliated Ring Arcanist and the Chosen One of Balance, who has repeatedly coordinated Church defenses and operations 273 784 2315.
- Sherry Wenster — The Nature Church’s “Thorn Sister,” a High-Ring Ascetic and cultivated God Descended Body prepared for a Divine Advent Ritual 781 1411.