Isengard
Above the High HeavensContents
- 1Biodata
- 2Power Progression
- 3Background / History
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Light-Eater Dragon Bloodline
- 6.2Blood Control
- 6.3Neural Extension
- 6.4Sun God Bird Bloodline
- 6.5Soul Light Body: Light of Sunset
- 6.6Alchemy and Analysis
- 6.7Combat
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 10Notable Quotes
Biodata
| Feature | Value |
|---|---|
| Name | Isengard Ellen (依森嘉德) |
| Alias(es) | Ethan 731 965 |
| Gender | Male |
| Affiliation | Ellen Family; Platinum-Iridium Workshop; founding member of Pioneer Space 605 879 |
| Occupation/Role | Alchemist; Southern Border Deputy Director of the Platinum-Iridium Workshop 605 731 |
| Status | Alive 1051 |
| First Appearance | Chapter 5 5 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| First Energy Level | 37 | Protects companions after the South Sea Anomaly scatters their group into an underground relic. |
| Second Energy Level | 771 779 1036 | Successfully advances after preparing a Magic Potion and choosing Neural Extension, a Light-Tempered Eroding Dragon ability for operating machinery and armor. His advancement also reveals a Sun God Bird mark and an abnormally advanced neural system. |
Background / History
Isengard is an Ellen Family noble descended from the imperial family. His body was created through secret experiments originating in the era of Inaga II, leaving him with the Black Sun’s power and the bloodlines of the Thousand-Stars Beast, Sun God Bird, and Light-Eater Dragon. Axel, the Landkeeper, deliberately created him as a descendant for a larger plan; Ian later deduced that Axel intended to use Isengard’s body to reclaim power and prolong his own existence. 195 502 834
During the South Sea Grand Labyrinth expedition, Isengard was separated from his party after the anomaly pulled them into an underground relic. Though only at the First Energy Level, he protected the survivors, treated civilians suffering from parasitic infection, and attempted to ease Master Gose’s suffering when the parasites corroded his legs beyond recovery. 37
He first approached Ian on Master Gose’s orders to recruit him for an exploration mission. Despite initially being naïve in negotiations and personal safety, Isengard quickly became one of Ian’s closest allies: he provided access to Ellen Family resources, shared intelligence, and collaborated on relic exploration, alchemy, armor research, and political strategy. 50 570 731
As he uncovered the Ellen Family’s internal conflicts and learned that his father had not loved him, Isengard chose to seek support from his mother and turn the attempt on his life into political leverage rather than pursue his uncle’s motives directly. 130
He later became Southern Border Deputy Director of the Platinum-Iridium Workshop amid Ellen Family turmoil. 605 During the Sun War, he remained in the Imperial Capital and communicated with Inaga II’s “immortality,” eventually accepting that he was neither a disposable experimental subject nor merely Inaga II’s copy, but a distinct individual and Afrina’s son. 879
Appearance
Isengard is a blond or golden-haired young noble whose appearance closely resembles Inaga II in his youth. 5 341
- Blond hair and a refined noble bearing. 5 570
- A glowing Sun God Bird mark can appear on his forehead after advancement. 1036
- His eyes can emit faint streams of light while his bloodline is active. 932
- His blood is black and viscous with multicolored specks, described as having a toxic sweetness. 300
Personality
Isengard is fundamentally compassionate. In the parasite-infested underground relic, he used his alchemical knowledge to slow infections and reduce the suffering of ordinary people despite the danger and uncertainty of saving them. Master Gose regarded this as proof that he was a good student, even if not an ideal noble. 37
He is earnest, intellectually curious, and diligent in both alchemy and cultivation. He studies techniques with Master Gose, readily seeks Ian’s advice on crucial decisions, and can rapidly comprehend complex systems such as the Meditation Method. 239 779 790
His inexperience with intrigue and social danger can make him naïve or overly trusting, but he becomes more composed as he confronts his family’s secrets. He ultimately chooses to define his own purpose rather than be defined by his engineered origins. 570 879
Abilities & Skills
Light-Eater Dragon Bloodline
Isengard’s main inheritance is the Light-Eater Dragon, a semi-gaseous life-form capable of symbiotically bonding with hosts. His personal specialization is fire, supported by wind. 572
- Can refine and adapt to light, wind, and lightning Origin Matter; an individual ascendant normally specializes in one primary attribute. 572
- His inherited Erosion Flame destroyed an enemy flamethrower while he was surrounded by Blazing Flame Lands soldiers. 344
- The bloodline enhances a host’s physical abilities and Origin Matter refinement, but its natural potential is limited to the Fourth Energy Level. 572
- Light-Eater Dragon symbiosis can erode a host’s lifespan even as it grants great power. 572
Blood Control
Isengard’s blood can temporarily interfere with another creature’s organs and Origin Matter.
- His blood can incapacitate an unprepared target by effectively placing their organs under his control. 572
- He can use it to corrode the Origin Matter of a living wooden ship. 300
- The effect is temporary: an alert target’s circulating Origin Matter can neutralize the foreign blood. 572
- His blood is most effective against unconscious, shocked, or otherwise defenseless victims. 572
Neural Extension
At the Second Energy Level, Isengard selected Neural Extension as his first Light-Tempered Eroding Dragon bloodline ability. 779
- Allows him to operate machinery and armored equipment as naturally as his own body. 779
- Suits his work with Aether Armor and Ian’s armor-development projects. 779
- Chosen over Bloodburn Burst, Blood Control, and Brain Erosion because it is more broadly useful in the Ellen Family’s internal conflict. 779
Sun God Bird Bloodline
Isengard’s royal Sun God Bird bloodline manifests alongside his engineered inheritance.
- A Sun Bird mark appears on his forehead after advancement and must be suppressed to avoid attracting attention. 1036
- His neural responses and perception accelerate, allowing him to notice minute changes in light spectra. 1036
- His nervous system formed a glowing Light-Spirit neural network across his back, identified as a directed enhancement integrated with his Light-Eater Dragon bloodline. 965
- The network can direct, control, and strengthen objects, though its sudden formation deeply alarmed Isengard. 965
Soul Light Body: Light of Sunset
Isengard’s Soul Light Body is Light of Sunset, formed after he reconciled with his past. 879
- Fuses traits of the Thousand-Stars Beast and Sun God Bird bloodlines. 879
- Produces a hazy, dusk-like radiance with a calming effect. 879
Alchemy and Analysis
Isengard is an elite alchemist with strong technical instincts and deductive ability. 66 731
- Treated parasite-infected survivors by slowing the parasites’ activity and reducing pain. 37
- Identified the likely origin of Anfa’s dragon blood as a second-generation True Dragon skeleton. 66
- Examined Pre-Epoch Civilization structures and recognized the extravagance and technical significance of mithril rune arrays. 250
- Learned Ian’s Meditation Method in a single day, crediting the fine control demanded by his bloodline. 790
Combat
Though not primarily a lone combatant, Isengard is a capable fighter.
- Uses a charged rifle to eliminate hostile or invisible attackers at range. 5
- Carried and used a high-grade inscription accessory capable of generating a protective shield. 271 344
- Demonstrated enough battlefield ability during the South Sea escape to impress both Ian and Master Gose. 989
- Was willing to self-destruct to protect Master Gose and parasite-infected civilians when cornered. 344
Equipment / Weapons / Items
- Charged rifle — Used for long-range sniping against hostile sublimators. 5
- Psionic shield accessory — Defended him against gunfire from Blazing Flame Lands soldiers. 344
- Bracelet — Contained a concealed second layer of inscriptions that amplified psionic intensity and risked disrupting cultivation. 262
- Dark Radiance — The Ellen Family’s artificial Light-Eater Dragon Aether Armor; a bloodline vessel and research platform rather than merely a weapon. 572
Relationships
- Ian Silverpeak — Closest ally and friend. They explore relics, exchange technical knowledge, share political intelligence, and trust one another with major personal secrets. 74 779 794
- Master Gose Abid — Teacher and mentor. Isengard protects and worries for him, while Gose recognizes his compassion and supports his growth. 37 115
- Afrina Ellen — Mother. Isengard trusts in her love and maintains a close mother-son relationship. 130 986
- Patrick Ellen — Uncle and a source of danger within the Ellen Family. Patrick concealed considerable strength and was implicated in attacks connected to Isengard’s family. 85 572
- Axel, the Landkeeper — Grandfather and architect of the experiments behind Isengard’s existence. 195 965
- Anfa and Sheo — Companions in exploration and members of Ian’s close circle; they supported Isengard during his Second Energy Level advancement. 771 779
Story Role / Major Arcs
- South Sea Grand Labyrinth — Protects survivors, treats parasite victims, and develops a stronger bond with Ian and Master Gose. 37
- Ellen Family Conflict — Becomes a target of internal political schemes and begins acting to secure power and independence. 85 130
- Relic Exploration — Accompanies Ian through Pre-Epoch ruins, contributing observations and technical expertise while safeguarding Master Gose. 250 921
- Second Energy Level Advancement — Chooses Neural Extension, awakens further Sun God Bird traits, and begins confronting the implications of his engineered bloodline. 771 779 1036
- City of Knowledge — Arrives as a specially invited guest but becomes a focus of international scrutiny because of his connection to Ian, the First Knight’s legacy, and his bloodline. 834
- Post-Sun War — Forms the Soul Light Body Light of Sunset after accepting his origins and joins Pioneer Space as one of its founding members. 879
Notable Quotes
“I know. And you are an accomplice to his atrocities... a supporter and assistant of his great undertaking.” 880
“Of course.” 1047